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Rank: Moderator
#26 Posted : Friday, June 23, 2017 8:29:51 AM(UTC)
A large portion of T10 staff - including Brian Ekberg, John Schommer, and Ian Webster - were in France last week for the Forza Racing Championship final, and the T10 office is completing its relocation this week. Brian announced two weeks ago that the regular Friday livestream would be on hiatus during this period. They may or may not be streaming today depending on their status of setting up the new streaming room.
Rank: Moderator
#27 Posted : Friday, June 23, 2017 8:52:51 AM(UTC)
[4K] Forza Motorsport 7 Xbox One X - 9 Minutes of Gameplay
DigitalFoundry
Published on Jun 17, 2017
https://www.youtube.com/watch?v=A7-9Izyuaxg


[4K] Forza Motorsport 7: Xbox One X Analysis + Forza 6 PC/Xbox One Graphics Comparison
DigitalFoundry
Published on Jun 17, 2017
www.youtube.com/watch?v=T85Fshj2eiY

8 minute video
Quote:
Tom and Rich discuss what turned out to be only true 4K first party Xbox One X title Microsoft brought to E3. Plus - yes, we compared some Nurburgring footage to Forza 6 running on base Xbox One and a maxed out PC!







4K on a budget: the GTX 970 experiment
True 4K PC gaming on mainstream graphics hardware - can it be done?
By Richard Leadbetter Published 25/06/2017
http://www.eurogamer.net/articles/digitalfoundry-2017-4k-on-a-budget-the-gtx-970-experiment
https://youtu.be/b1OCMBa0Ddw

12 minute video covering options in FH3 and FM6 to achieve 4K with the best visuals:
Quote:
Achieving optimal 4K results from GTX 970 is all about settings tweaks - but what if the engine adjusts settings for you on the fly, as you play? That's how the brilliant Forza engine works and the results with GTX 970 are phenomenal.


"Bottom line is I feel a consistent level of performance isn't just essential for a racing game, it's a key part of the developer's vision here."

Edited by user Saturday, September 2, 2017 1:31:39 PM(UTC)  | Reason: Not specified

Rank: Moderator
#28 Posted : Friday, June 23, 2017 8:57:37 AM(UTC)
Forza 7 - 10 Amazing New Features They Didn't Show You
Published on Jun 14, 2017
www.youtube.com/watch?v=PytmBpHbv8k

8 minute summary of the game highlights: career mode variety, virga and weather effects, car detail and shaking, driver gear, Showcase events, car collecting and exclusive cars

Edited by user Saturday, September 2, 2017 12:56:25 PM(UTC)  | Reason: Not specified

Rank: Moderator
 1 user liked this post.
#29 Posted : Friday, June 23, 2017 9:14:38 AM(UTC)
Forza Week in Review 6-16-17
Brian Ekberg Friday, June 16, 2017
www.forzamotorsport.net/news/wir_6_16_17

Quote:
Every Week in Review during an E3 week is a special one. But this one, well, it’s extra awesome. Let’s start off by quickly recapping things:

1) Forza Motorsport 7 is coming
2) The Porsche 911 GT2 RS is coming.
3) Forza Racing Championship Season 3 Finals are coming (from the 24 Hours of Le Mans!)

How’s that for a week of Forza news? Welcome to another Week in Review!




"Watch @dan_greenawalt and @AceyBongos talk @ForzaMotorsport #Forza7 and #ForzaRC on the #Xbox Daily show #XboxE32017"
https://twitter.com/CarC...tatus/874663618729529344



https://twitter.com/Bill...tatus/874676999632986112



"Watch @AceyBongos and @RyanCooper talking #forza7 at the #xboxE32017 #Xbox @ForzaMotorsport"
https://twitter.com/CarC...tatus/874759401780822016
https://youtu.be/x0NKP7-...Gwr0Zjiv_V1Va&t=4564
https://www.youtube.com/watch?v=3Bn6BlPS8qs
- E3 exclusive Driver Gear


"I'm so proud of this team. Incredible job this week at #E32017 . Now on to the weekend and #ForzaRC at #24LeMans"
https://twitter.com/dan_...tatus/875527466269396992


https://twitter.com/Forz...tatus/875614623646367746

Edited by user Saturday, September 2, 2017 12:57:14 PM(UTC)  | Reason: Not specified

Rank: Moderator
#30 Posted : Friday, June 23, 2017 9:17:52 AM(UTC)
Forza Motorsport 7 Takes Full Advantage of the PC
NVIDIA GeForce
Published on Jun 21, 2017
www.youtube.com/watch?v=1adHEISrAHk

2 minute video interview with Ryan Cooper at E3 on dynamic weather and immersion.

Edited by user Saturday, September 2, 2017 1:32:57 PM(UTC)  | Reason: Not specified

Rank: Moderator
#31 Posted : Friday, June 23, 2017 9:23:40 AM(UTC)
CarCast PODCAST 924: Forza 7 with Dan Greenawalt, Adam Sells a Car, The Porsche 911 GT2 RS
June 15, 2017
http://carcastshow.com/podcast-924-forza-7-with-dan-greenawalt-adam-sells-a-car-and-the-new-porsche-911-gt2-rs/#more-15677

Quote:
Forza’s creative director Dan Greenawalt returns to the show to share some news on the upcoming Forza 7 and the unveiling of the Porsche 911 GT2 RS at E3. The guys also take Forza-related questions from callers and talk about bad car shows and the vast racing community that has connected through gaming. And Adam finds a buyer for his Jim Fitzgerald 280ZX!

Check out Forza 7, out October 3rd.

Hosts: Adam Carolla and Matt D’Andria
Producer: Chris Laxamana
Engineer: Caelan Biehn


https://twitter.com/CarCastShow/status/875374854656200704
"Dan Greenawalt of @ForzaMotorsport is back on CarCast w/ @adamcarolla & @motorator!"

Rank: Moderator
#32 Posted : Friday, June 23, 2017 9:26:47 AM(UTC)
Hooniverse Podcast: Episode 207 – Dan Greenawalt and Forza 7
Jeff Glucker June 21, 2017
https://twitter.com/TheHooniverse/status/877564719279648769
http://hooniverse.com/2017/06/21/podcast-episode-207-dan-greenawalt-and-forza-7/

Quote:
Dan Greenawalt, the Creative Director for Turn 10 Studios, swings by the podcast studio to talk about Forza 7. We dive into a bit of his current car love (A Mustang GT350), and press him for some details on the game before taking your questions.


Rank: Moderator
#33 Posted : Friday, June 23, 2017 9:32:06 AM(UTC)
Improving a game on the Xbox One X helps boost its One S performance, says Xbox exec
June 22, 2017 | By Alissa McAloon
https://twitter.com/gamasutra/status/877985325997408256
http://www.gamasutra.com/view/news/300404/Improving_a_game_on_the_Xbox_One_X_helps_boost_its_One_S_performance_says_Xbox_exec.php


Q&A: How Microsoft is pitching the Xbox One X to devs (and consumers)
June 22, 2017 | By Mathew Kumar
http://www.gamasutra.com/view/news/300357/QA_How_Microsoft_is_pitching_the_Xbox_One_X_to_devs_and_consumers.php

Quote:
today we talk to Microsoft’s senior director of product management and planning for Xbox Albert Penello, asking about the way the company is positioning the hardware to both developers and consumers.


Quote:
The strategy is to grow our tools to make our development environment better to make our profiling tools better so that that work benefits both consoles. In fact, if you talk to Turn 10, they’ll say that the tweaks that they made on Xbox One X allowed them to get dynamic weather back into Xbox One S. So they are very much a strategy of making one great development environment and really just separating the devices by performance.

Rank: Moderator
#34 Posted : Friday, June 23, 2017 9:35:56 AM(UTC)
The Smoking Tire podcast Episode 277
Dan Greenawalt - Forza 7 at E3

Chris Hayes published on Jun 21, 2017 7:00AM
http://thesmokingtire.com/podcast/
http://shoutengine.com/TheSmokingTire/dan-greenawalt-forza-7-at-e3-37671

Quote:
This week our good friends over at Turn 10 are back in LA for E3 to show off Forza Motorsport 7. As is tradition creative director at Turn 10 Dan Greenawalt joins us to talk about the new game. In addition to the new game we touch on the brand new Xbox One X and gaming in HDR + 4k along with Dan's love for his GT350.


Photogrammetry, getting gamers and the new generation to love cars, track addition discussion (minute 57-67)
Rank: Moderator
#35 Posted : Friday, June 23, 2017 1:03:24 PM(UTC)
Forza Week in Review 6-23-17
Brian Ekberg, Alie Tacq Friday, June 23, 2017
www.forzamotorsport.net/news/wir_6_23_17
https://twitter.com/ForzaMotorsport/status/878355744323534848
https://twitter.com/ForzaMotorsport/status/878356179763609600

ForzaRC Season 3 Finals Recap
...
#ForzaFriday Returns!
Quote:
I’m personally thrilled to show off our new broadcast room. This is where the weekly #ForzaFriday streams and I’m happy to say that, while it doesn’t look like much yet (we’ve got tons of decorating and upgrading to do), it is in operational form and ready for today’s #ForzaFriday stream!

Join us at 3 p.m. Pacific on the official Forza Mixer and Twitch channels where we’ll recap a huge week in Forza news, give viewers a first look at our new streaming digs and, of course, blast our way through Forza Horizon 3 and Forza Motorsport 6 at ludicrous speeds. Don’t miss it!


www.mixer.com/Forzamotorsport
Rank: Moderator
#36 Posted : Monday, June 26, 2017 5:01:43 PM(UTC)
Rear View Mirror - 6-26-17
John Schommer Monday, June 26, 2017
www.forzamotorsport.net/news/rvm_6_26_17
https://twitter.com/ForzaMotorsport/status/879502642367479808


"Rear View Mirror is back after a couple of weeks off that saw your faithful Forza racing writer travel to the 24 Hours of Le Mans. It was a whirlwind of a trip watching the top Forza drivers competing for cash and prizes amidst the actual race happenings of the 85th running of this epic event.

I’ve included a couple photos from trackside and will be posting a more complete album on the Johniwanna Facebook page soon." www.facebook.com/johniwanna

ForzaRC ChinaJoy Invitational announcement and qualifying rivals in FM6. "This event will be held at the ChinaJoy Xbox Booth and the winner could get a chance to join a future Forza Racing Championship event."

IndyCar Road America
NASCAR Sonoma
F1 Azerbaijan

Quote:
#TuesdayDrive
Join us tomorrow for the first #TuesdayDrive to be broadcast from our new streaming facility. Mechberg got things rolling in the new digs on #ForzaFriday but, tomorrow is my chance to try it out. I will have things a little more organized but, the goal is to make this room really cool and that is going to take some time.

I’ll be debuting some custom liveries from BDI, FlexibleFelix and Noble WarWolf and definitely stepping up my [Forza Horizon 3] Rivals game so nobody goes without a love letter who deserves one.
Rank: Moderator
#37 Posted : Tuesday, June 27, 2017 3:59:39 AM(UTC)
Only Xbox One X will download 4K assets for available games
26 JUN 2017 STEVE WRIGHT
http://stevivor.com/news/only-xbox-one-x-will-download-4k-assets-for-available-games/


Quote:
“This means, regardless of the TV you are playing on, 4K assets will be downloaded to Xbox One X (if available) and the standard 1080p assets will be downloaded to an Xbox One S.”

Edited by user Saturday, September 2, 2017 1:34:19 PM(UTC)  | Reason: Not specified

Rank: Moderator
#38 Posted : Tuesday, June 27, 2017 4:10:19 AM(UTC)
"Capping off an amazing #E32017 we're extremely proud and honored that #Forza7 has won the @E3 Game Critics Award for Best Racing Game."
https://twitter.com/Forz...tatus/880088940299997184

Edited by user Saturday, September 2, 2017 1:36:41 PM(UTC)  | Reason: Not specified

Rank: On the Podium
 1 user liked this post.
#39 Posted : Tuesday, June 27, 2017 5:42:22 AM(UTC)
I've been tracking and summarising news articles over on GTPlanet, so I may as well dump those links in here too. Apologies if any of these are duplicates.



June 11 - First Unveiling, E3 2017
Quote:
https://www.forzamotorsport.net/en-us/news/fm7_e3_announce

[MEDIA=youtube]Dokpy_KIuyA[/MEDIA]

Today, during the Xbox E3 2017 briefing, we unveiled that the best-selling racing franchise of this console generation is back with a premiere Project Scorpio experience, Forza Motorsport 7, and in continued collaboration with Porsche, debuted the Porsche 2018 911 GT2 RS as the cover car.


Quote:
https://www.theverge.com/games/2...ort-7-scorpio-play-story

[MEDIA=youtube]87z5J3YtlWw[/MEDIA]

Last month, I went to Turn 10’s offices to see Forza ahead of its E3 debut. I spent a little under 30 minutes playing the game, and the rest of the trip speaking with the team that brought it to life.


Quote:
https://www.theverge.com/2017/6/...nsole-microsoft-xbox-one

This also the first full Forza Motorsport game to hit PC. (The series has tested the Windows 10 water with Forza Motorsport 6: Apex and Forza Horizon 3.) And if you want the cars, the tracks, the raindrops on the windshield to look their absolute, pixel-perfect best, the Windows 10 version — with the help of some top of the line GPU — will be the best choice.


Quote:

[MEDIA=youtube]id=IS9rnShRytc;t=23643[/MEDIA]

Dan Greenawalt interview at 6:34:00

  • Dodges question about Japanese tracks.
  • Bodykits return.
  • Community events to win race suits.
  • Dodges question about custom public lobbies.
  • New League system.
  • Bigger eSports focus.
  • "Built from the ground up for PC"
  • New campaign: Forza Drivers Cup (championships with points etc.)



Quote:
https://ar12gaming.com/articles/...e-order-special-editions
[...] Forza Motorsport 7 will have a Fast and the Furious 8 Car Pack from launch for all those who purchase the Deluxe or Ultimate Edition.


June 12 - E3 2017, Day 1
Quote:
[MEDIA=youtube]mhf7fEu7P1M[/MEDIA]


Quote:
[MEDIA=youtube]OqUCwSmUHJA[/MEDIA]


Quote:
https://www.destructoid.com/the-...at-4k-60fps-441794.phtml

Forza Motorsport 7 content director John Wendl told us that there's a 30 percent surplus on the GPU, even when running the game at 4K resolution and 60 frames per second. That's surprisingly not-close to the Xbox One X's limits.


June 13 - E3 2017, Day 2
Quote:
https://news.xbox.com/2017/06/13...a-motorsport-7-hands-on/

[...]the more cars you collect, the better your rewards are going to be. Every time you level up, you gain a milestone reward that can be in the shape of cool driver gear or discounts of cars. Continue collecting cars will place you in a better tier to receive more exclusive rewards. This comes to the heart of making car collection a larger point of progression than your actual success on the track. Racing placement helps, sure. But if you want better rewards, you’ll want to build up your collection of cars.


Quote:
https://www.gtplanet.net/forum/t...ws.356620/#post-11848320

  • Discusses broad spectrum of Forza players across both Horizon and Motorsport.
  • Game built from the ground up for PC and Xbox One X.
  • Minimum spec on PC will be lower than previous games.
  • "Physics is always first", influences assists, tyres, track evolution etc.
  • Friction Assist: Less punishing when you go off-track.
  • Force feedback has been re-done, more wheels supported.
  • A 5 year vision for Forza, eSports and streaming (Mixer) is part of that.
  • Widebody kits return.
  • Driving gear: Over 300 pieces.
  • New definition of "clean" and "dirty" laps, less strict in Single Player.
  • Can set race length in Campaign. XP and CR rewards scale accordingly.
  • Drivatars: You can make them "more professional", "less raw".
  • VR: Not talking about it right now.



Quote:
https://www.forzamotorsport.net/en-us/news/FM7_E3_Features

Here, on Day 1 of E3, we’re going to take you into a deep dive of Forza 7, to give you an in-depth look at what to expect when the game hits store shelves beginning on October 3.


Quote:
https://www.forzamotorsport.net/en-us/news/fm7_e3_demo

Today, the doors to E3 2017 are open and we’re giving you an inside look at the Forza Motorsport 7 demo that is running on the show floor on actual Xbox One X hardware and for the rest of the week. For those of who can’t be at the show in person, consider this your in-the-cockpit tour of the biggest racing game in Forza history.




Quote:
https://www.gtplanet.net/forum/t...ws.356620/#post-11847415


  • How they came about the Porsche GT2 RS reveal, and kept it secret before E3.
  • What is the vision for Forza Motorsport 7? (Showcase of Xbox One X technology, adding more "humanity", competition, and "imperfection" to Forza)
  • Forza Drivers Cup (Career): Series of championships, players have freedom to use whatever cars they like, set race lengths, unlock driver gear etc. Plus a "big surprise" once you complete it, something that's worth going back for again.
  • VR: "We don't have a lot to announce about that right now"
  • Custom Public Lobbies: In-game, no. Use Xbox features like Looking for Group etc.
  • Gifting: "I don't know the answer to that, Bill might" (sounds like a No to me)
  • Auction House: Yes
  • Penalties: Doesn't sound like there are any in-game, Dan instead brings up Forza Racing Championship and Gfinity's adjudication of it.
  • Marshals: Select community members with more power in lobbies.
  • Spectating: New camera options.
  • Off-Road racing: No
  • Widebody kits: Yes
  • "Forza Edition cars" (sounds like the Horizon Edition concept from Forza Horizon 3)
  • PC version of livery editor supports mouse and keyboard.



Quote:
https://ar12gaming.com/articles/forza-7-adjudication

When asked about how Turn 10 plans to tackle the issues that plague online play in Forza Motorsport 6, Giese said the new Adjudication System in Forza Motorsport 7 will penalize players who cut corners, crash out other players, or do something else that could potentially give you an advantage or wouldn’t be considered sportsmanship. These penalties will see the game “take you down,” Giese said, revealing that players who cheat or race unclean could face added time on to their final lap and race total, or have their result marked as ‘dirty’ in Rivals.


Quote:
https://www.gtplanet.net/forum/t...ws.356620/#post-11848544


  • "We reimagined everything regarding the driving experience."
  • Cars feel violent at high speed.
  • Driver Gear: Sounds like full suits and not a "mix and match" of items.

  • Drivers will be seen in pre-race, post-race, multiplayer lobbies.
  • E3 attendees get an E3-exclusive driver suit in the full game.




June 14 - E3 2017, Day 3


Quote:
http://www.dsogaming.com/news/f...-pc-system-requirements/

Minimum
OS: Windows 10
Architecture: x64
Keyboard: Integrated Keyboard
Mouse: Integrated Mouse
DirectX: DirectX 12 API, Hardware Feature Level 11
Memory: 8 GB
Video Memory: 2 GB
Processor: Intel i5-750 2.67 GHz
Graphics: NVIDIA GT 740 or NVIDIA GTX 650 or AMD R7 250X


Recommended
OS: Windows 10
Architecture: x64
Keyboard: Integrated Keyboard
Mouse: Integrated Mouse
DirectX: DirectX 12 API, Hardware Feature Level 11
Memory: 8 GB
Video Memory: 4 GB
Processor: Intel i5 4460 3.2GHz
Graphics: NVIDIA GTX 670 or NVIDIA 1050 Ti





June 14 - E3 2017, Day 4

Quote:
https://www.gtplanet.net/forum/t...ws.356620/#post-11849528


  • Driver Gear = preset outfits.
  • "Fun outfits" (astronaut, chef etc.) are also available.
  • Hardest Drivatar Difficulty: Pro (no Unbeatable)
  • New Assist preset: Super Easy (for absolute beginners)
  • Tracks: No Fujimi Kaido, no Monaco
  • Multiplayer: "Always on track" No traditional lobby menus, potentially no traditional Lobbies at all.
  • Career rewards scale based on how many cars you own.
  • Limo Bowling confirmed
  • Groove Music integration confirmed
  • Season-based League system
  • RWB body kits for select Porsche models.
  • No ability to alter steering rack.
  • Top Gear will feature in Single Player
  • The Grand Tour will not feature
  • Various unspecified improvements to Photo Mode.
  • Ability to change assists mid-race



Quote:

https://ar12gaming.com/articles/forza-7-fujimi-kaido


  • No Drag or Drift events in Career, they're exclusive to Multiplayer.




June 15 - E3 2017, Day 5

Quote:

https://www.gtplanet.net/info-bl...aled-forza-motorsport-7/

  • Multiplayer: You can now hot-lap before the start of a race while waiting for others.
  • Multiplayer: Setups can be adjusted pre-race.
  • Multiplayer: Non-racing rooms, such as track days, are now possible.
  • Multiplayer: Forzavista can be used in pit-lane pre-race.
  • Wheel support: PlayStation wheels can be used on PC.
  • Wheel support: An alternative cockpit view with no steering wheel is available.
  • Photogrammetry tools allowed the team to add real texture data to their laser-scanned environments.
  • In-game rewards will scale based on how many cars you own. More info will be revealed in August.
  • Forza Motorsport 7 will continue to support eSports.
  • Liveries can be transferred from Forza Motorsport 6 and Forza Horizon 3.




June 2017

Quote:

https://www.gtplanet.net/forza-m...ting-players-in-control/

  • Interactive loading screens allow you to change cars, gear and settings while a track loads.
  • Custom soundtracks can be integrated into the game, with your music playing through on-track speakers etc.
  • Auction House, #Forzathon and Mod Cards return.



Quote:

https://ar12gaming.com/articles/forza-7-competitive


  • Turn 10 have "reimagined everything" for this game.
  • Turn 10 want to unite their vast community with a range of online tools and features in this game.
  • Main Menu: Career / Online / Community / Garage / Forzavista
  • "Timed Vendor" option, expect more news closer to launch.
  • Single-Player Championship categories: Seeker, Breakout, Evolution, Domination, Masters, and the Forza Masters Championship Cup.
  • These Championships are then split into Divisions/Series for you to choose from.
  • An Open Series lets you use whatever car you like in Career.
  • Minigame events like Car Bowling and Autocross return.
  • Car collecting features will be announced at Gamescom.
  • "Voices of Motorsport" return.
  • "Robust" damage system, including a "crack damage system with performance damage".
  • You will be able to name your driver.
  • Forza Rewards will hand out exclusive race suits.
  • Split-Screen confirmed.
  • The feature set between Xbox One, Xbox One X and Windows 10 is identical. Only changes are graphics and PC peripheral support.
  • Leagues will be integrated with ForzaRC.
  • Drifting and Drag Racing are exclusive to Multiplayer.
  • No painting on glass/windscreens.



Quote:

http://shoutengine.com/TheSmoki...walt-forza-7-at-e3-37671

  • "Forza" was the initial development codename for the series, before becoming the final name.
  • A bit of talk about the (then upcoming) Forza RC finals at Le Mans.
  • All finalists at the Forza RC play(ed) on controllers, although 1 of the drivers qualified with a wheel. (Matt Farah was not happy about controller use at top-level play and challenged Dan on it for 20 minutes)
  • Dan's vision is to create the next generation of automotive fan (5 year plan, highly accessible game etc.)
  • Around 10% of players at most use a wheel in Forza (slightly out-dated information).
  • Turn 10 will take "a few years" to develop "the next form of motorsport" (Forza RC).
  • Friction Assist "is kind of like driving off-road in Forza Horizon".
  • "Somebody needs to see if a Rock Band microphone will work with Forza Motorsport 7"
  • Force feedback has been reworked from previous games.
  • Suzuka and Mugello had to be rebuilt from scratch as the Xbox 360 era assets weren't good enough to work from.
  • [USER=238869]@ManteoMax[/USER] crunched all the data of requested tracks and sent it to Turn 10 to help them select their locations for the game.
  • A new system has been added to help define clean/dirty laps, all track boundaries have been redefined.
  • Dan's favourite racing game growing up was Ferrari 355 Challenge.
  • Camber and caster tuning settings in-game don't affect the level of force feedback you get form a wheel. Force feedback scaling/strength is only done via wheel (controller) settings.
  • When you select Manual w/Clutch as an assist, gears change faster compared to Manual or Automatic, but the skill requirement is higher as you need to press an extra button to shift.
  • Turn 10 prefer to add the higher trim versions of cars into their games (like a Nissan GT-R Black Edition rather than a standard GT-R).
  • "Part of what we do is to throw ideas away (in the concept stage) and let the strongest survive."
  • 1973 Porsche Carrera RS confirmed.



Quote:

http://hooniverse.com/2017/06/2...-greenawalt-and-forza-7/


  • Dan talks about his Ford Shelby 350 and the (upcoming at time of recording) Forza RC finals.
  • Forza RC's status at Le Mans was due to the ACO taking notice of eSports.
  • No dangling scarves on the older race suits. (No "death by supercharger" ;) )
  • One of the "fun" suits is a Mummy.
  • Dan dodges question about Rallycross to bring up that each Car Division can be its own Championship in Single Player.
  • Dan says that the focus is on cars, when asked about bikes. (So no, no bikes in Forza)
  • Controllers have inherent assists, such as input smoothing during steering. One of the reasons controller players are as fast as wheel users.
  • Dan talks about how Turn 10 conducts tyre physics research.
  • Tyres are now affected by track surface temperature.
  • Original roads (Prague, Rio, Dubai) are laser-scanned but then modified to be more gamer-friendly (wider roads, smoother turns etc.).
  • More talk about the Shelby 350.
  • A bunch of audience questions, but no new info revealed.



Rank: On the Podium
#40 Posted : Friday, June 30, 2017 9:31:36 AM(UTC)
Originally Posted by: ManteoMax Go to Quoted Post
Rear View Mirror - 6-26-17
John Schommer Monday, June 26, 2017
www.forzamotorsport.net/news/rvm_6_26_17
https://twitter.com/ForzaMotorsport/status/879502642367479808


"Rear View Mirror is back after a couple of weeks off that saw your faithful Forza racing writer travel to the 24 Hours of Le Mans. It was a whirlwind of a trip watching the top Forza drivers competing for cash and prizes amidst the actual race happenings of the 85th running of this epic event.

I’ve included a couple photos from trackside and will be posting a more complete album on the Johniwanna Facebook page soon." www.facebook.com/johniwanna

ForzaRC ChinaJoy Invitational announcement and qualifying rivals in FM6. "This event will be held at the ChinaJoy Xbox Booth and the winner could get a chance to join a future Forza Racing Championship event."

IndyCar Road America
NASCAR Sonoma
F1 Azerbaijan

Quote:
#TuesdayDrive
Join us tomorrow for the first #TuesdayDrive to be broadcast from our new streaming facility. Mechberg got things rolling in the new digs on #ForzaFriday but, tomorrow is my chance to try it out. I will have things a little more organized but, the goal is to make this room really cool and that is going to take some time.

I’ll be debuting some custom liveries from BDI, FlexibleFelix and Noble WarWolf and definitely stepping up my [Forza Horizon 3] Rivals game so nobody goes without a love letter who deserves one.


Nothing in those about Forza Motorsport 7 Max...

[Thread's about official news and livestreams; the new streaming room will be of interest - MM]

Edited by user Friday, June 30, 2017 1:36:34 PM(UTC)  | Reason: Not specified

Rank: On the Podium
#41 Posted : Friday, June 30, 2017 9:31:52 AM(UTC)
https://news.xbox.com/20...-7-at-goodwood-festival/

  • Playable at the Goodwood Festival of Speed this weekend.
  • Presumably the same build as the E3 Demo
  • A time-trial event will be held on-site where the winner will take home the full game and an Xbox One S in October.
Rank: Moderator
#42 Posted : Friday, June 30, 2017 9:43:17 AM(UTC)
FM7 at Goodwood Festival of Speed
"#Forza7 on #XboxOneX comes to UK Fans at Goodwood Festival of Speed, playable at the @Porsche Experience Centre! @fosgoodwood #GoodwoodFOS"
https://twitter.com/ForzaMotorsport/status/880835475929538560

https://www.goodwood.com/flagship-events/festival-of-speed/
Rank: Moderator
 1 user liked this post.
#43 Posted : Friday, June 30, 2017 1:34:12 PM(UTC)
Week in Review and #ForzaFriday livestream June 30
  • Forza 7 contest @ Goodwood (with pics from Helios)
  • ForzaRC Le Mans Recap
  • ForzaRC ChinaJoy Invitational
  • Heavy Metal Affliction – Shannon McIntosh
  • FH3 July #Forzathon
  • #ForzaFriday

Quote:
You can watch the show, which starts at 3 p.m., on the official Forza Mixer and Twitch channels. Note that, due to the July 4 holiday in the U.S. next week, we won’t have our regularly scheduled #TuesdayDrive show. Instead, look for the show to return the following week on July 11.

https://www.forzamotorsp...t/en-us/news/wir_6_30_17
Rank: Moderator
#44 Posted : Friday, July 7, 2017 1:44:11 PM(UTC)
Rear View Mirror 7-3-17
www.forzamotorsport.net/news/rvm_7_3_17

  • Forza 7 @ Goodwood video from Don Joewon Song





Forza Week in Review 7-7-17
www.forzamotorsport.net/news/wir_7_7_17

  • Forza 7 @ Goodwood video from OutsideXbox
  • FM6 ForzaRC ChinaJoy Invitational
  • FM6 ForzaRC S3 Roadrunner Q&A
  • Heavy Metal Affliction – Ferrari 458 Italia
  • FH3 Forzathon
  • #ForzaFriday livestream at 3pm Pacific
Rank: Moderator
#45 Posted : Saturday, July 22, 2017 8:12:21 PM(UTC)
The Forza Garage
Staff
Monday, July 17, 2017
https://www.forzamotorsport.net/en-us/news/fm7_forza_garage_week_1
https://twitter.com/therealautoblog/status/887344912781516800
https://twitter.com/XboxWire/status/887709194824044545

Quote:
Welcome to the Forza Garage, our series of weekly vehicle reveals leading up to the launch of Forza Motorsport 7. With more than 700 vehicles in the game at launch, Forza Motorsport 7 features the most diverse lineup of cars in Forza history. Each week in the Forza Garage we’ll put the spotlight on some of the most notable cars in the list and give readers some background on what makes each of these cars so special. Whether you’re looking to learn something new or you’re digging deep in the weekly lists and making plans of which cars to hit first when the game is released beginning on September 29 (via early access for Ultimate Edition owners!), we hope you enjoy our weekly look at Forza Motorsport 7’s biggest and best car list yet.

We’re kicking the Forza Garage off with a bang, showcasing the largest collection of Porsches, Lamborghinis, and Ferraris to ever seen in a racing game. Call these legendary manufacturers “The Big Three” if you like, but they all represent the cutting edge of visual design, innovative engineering, and perhaps best of all, raw unadulterated performance. Welcome to Week 1 of the Forza Garage; this is where speed lives.

[list]


Forza Week in Review 7-21-17
Brian Ekberg
Friday, July 21, 2017
www.forzamotorsport.net/news/wir_7_21_17
Quote:
Opening the Forza Garage
You’ve been asking for it and, this week, we threw open the doors of the Forza Garage for Forza Motorsport 7, revealing more than 160 cars in the first week alone. The focus of this week was high-performance makes, cars like the Porsche 918 Spyder and the Lamborghini Sesto Elemento. It’s a heady mix of supercars, hypercars, and just plain awesomeness. Dig a little deeper, however, and you’ll find some hidden gems, including cars that haven’t been seen in a Forza game for a while – like the Ferrari F40 Competizione and the 1998 Porsche 911 GT1 Strassenversion.

And to think we’re not even halfway done with revealing more the than 700 cars that will be part of Forza 7. Look for more Forza Garage fun over the next few weeks!

Edited by user Tuesday, July 25, 2017 12:07:54 AM(UTC)  | Reason: Not specified

Rank: Moderator
#46 Posted : Saturday, July 22, 2017 8:19:57 PM(UTC)
Xbox and Forza 7 livestream at Entertainment Weekly's San Diego Comic-Con Bash July 22
https://twitter.com/Xbox/status/888828495933169671
https://twitter.com/Xbox/status/888968165979545600

www.mixer.com/Xbox


Join Xbox at Comic-Con
https://news.xbox.com/2017/07/19/join-xbox-at-comic-con-2017
Quote:
Gain access to the hottest event at Comic-Con when Mixer takes you into the Entertainment Weekly Bash. Join Janina Gavankar and Major Nelson as they chat with special guests and invite them to play games of Crackdown 3, Forza Motorsport 7, Middle-earth: Shadow of War, and Tacoma. See it live on Saturday, July 22 from 9pm-12am PDT on the Xbox Mixer channel.

Finally, Mixer will be on the scene at Comic-Con on Thursday and Friday from 12pm-4pm Pacific to cover all the excitement on the official Mixer channel. You can also keep up with the latest updates from Mixer at SDCC by following @WatchMixer on Twitter.

Edited by user Saturday, July 22, 2017 9:39:44 PM(UTC)  | Reason: Not specified

Rank: A-Class Racing License
#47 Posted : Monday, July 24, 2017 10:27:49 PM(UTC)
So the Forza Garage thing is weekly, but which day of the week, again?
Rank: Moderator
#48 Posted : Monday, July 24, 2017 11:21:20 PM(UTC)
Microsoft's Xbox One X Benchmarks Revealed: 4K vs 900p/1080p + Back-Compat!
DigitalFoundry
Published on Jul 5, 2017
https://www.youtube.com/watch?v=R_7iD9wjdCE
In-house 1080p60 Sports/Racing title compared to other Microsoft titles in progress.

Rank: Moderator
#49 Posted : Monday, July 24, 2017 11:21:43 PM(UTC)
Forza 7 meets its cover star, the new 911 GT2 RS at the Festival of Speed
Porsche
Published on Jul 18, 2017
https://www.youtube.com/watch?v=VrStj-38UlU

"A passion for racing, dedication to becoming the best and an unshakeable determination to triumph – all characteristics Porsche and Xbox share. And where better to demonstrate the synergy of this new collaboration than at the UK’s largest automotive spectacle – the world famous Goodwood Festival of Speed. Visitors to the Porsche stand were among the first to play the eagerly awaited Forza Motorsport 7 game, which features the brand new GT2 RS as the cover car – before its official release in Autumn. Discover how the real and virtual worlds meet in our latest film."
With Chris Bishop
Rank: Moderator
#50 Posted : Tuesday, July 25, 2017 8:38:56 AM(UTC)
Forza Garage Week 2
Staff Tuesday, July 25, 2017
https://twitter.com/ForzaMotorsport/status/889864710119706624
https://news.xbox.com/2017/07/25/forza-garage-week-2-vintage/
https://www.forzamotorsport.net/en-us/news/fm7_forza_garage_week_2

Quote:
Welcome to the second week of car reveals here at the Forza Garage. This is Vintage Week, and we’re showing off the depth of classic cars that are a part of Forza Motorsport 7’s mammoth 700+ car list. This list includes pre-war racers that will challenge drivers of every skill level, post-war cruisers cars that changed the way the public thought of the automobile, and many more. The range of materials and technology on display here is as varied as the cars’ shapes, sizes, and capabilities. From wooden frame cars to pre-war biasply tires and more, the ForzaTech engine recreates all the intricacies and nuances that make these legendary cars so special.


Lists 60 cars, and an image of COTA
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