Not a spectacular pack by any means -- far from it, actually -- but one that is saved by a few key inclusions:
Holden FX Sedan: Not hugely familiar with the world of Ozzie cars past, so it's kind of cool to see such a classic entrant into the genre. Will probably have some pretty cool body mods to go with it.
Lotus 3-Eleven: I don't know why, but for some reason I have been craving this car more than almost anything out there. It's weird because I'm not a huge Lotus fan -- or a fan of British metal in general -- but this one scratches me right where I itch, as did the 2-Eleven all those years ago and the 340R in F:H3.
Chevrolet Vega: cool since we've never seen it before in the Forza universe, and it actually made a pretty good drag car in its day.
The rest is either pretty meh -- yes, that includes the
F50 GT since I tend to save super- and hypercars for the Motorsport series -- or downright shocking; I have NO IDEA why they included the
Dart. I seriously thought it was a joke, or I was seeing things. Must have something to do with licensing, as in "oh you want to one day put the Giulia Quadrifoglio in your game? Only if you include THIS first." Then again, I've talked with folks that are in charge of licensing for certain games, and it appears that manufacturers will actually have to pay to have their cars in a game. That suggests to me FCA's dealing from a position too weak to make demands like that.
The Eclipse? I guess FnF fans will be happy but it's not for me, not even close. Unless Forzathon requires it, I I will drive it a grand total of none times.
The Gremlin X? It has its cultish following, so I guess there's that. It was also one of the Vega's main competitors in the domestics' race to counter the arrival of Japanese compacts so I can see why it's here.
Edited by user Monday, June 5, 2017 7:51:24 AM(UTC)
| Reason: Not specified