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Rank: Moderator
#101 Posted : Friday, July 28, 2017 2:16:07 PM(UTC)
#ForzaFriday July 21
Special guests ManteoMax and Raceboy in the streaming studio at T10 HQ.

#TuesdayDive July 25

#ForzaFriday July 28
"(Note that our regularly scheduled #ForzaFriday livestream is cancelled today as a result of the ForzaRC events.)" ^

Forza Horizon 3 Stream With Grant Orban from Playground Games
TrueGaming Network
Published on Jul 28, 2017
We streamed two hours of Forza Horizon 3 on our Mixer, and were on lucky enough to be joined by Grant Orban who answered questions about the game and working at Playground Games.

Edited by user Friday, July 28, 2017 4:38:49 PM(UTC)  | Reason: Not specified

Rank: Moderator
#102 Posted : Saturday, July 29, 2017 10:17:31 PM(UTC)
Servers back up
"Servers are back up guys! Thanks for being so patient. <3"
10pm Pacific Saturday July 29
Rank: Moderator
#103 Posted : Sunday, July 30, 2017 9:06:25 AM(UTC)
Rank: Moderator
#104 Posted : Tuesday, August 1, 2017 11:38:53 AM(UTC)
#TuesdayDrive August 1
"The #Regalia from #finalfantasyxv comes to the #TuesdayDrive w/ #johniwanna today at 1 p.m. Pac on Mixer and Twitch"

#ForzaFriday August 4
"Cruising in the Regalia and more in today's edition of #ForzaFriday! The fun starts at 3pm P on @WatchMixer "

Edited by user Monday, August 7, 2017 6:44:18 AM(UTC)  | Reason: Not specified

Rank: Moderator
#105 Posted : Monday, August 7, 2017 6:42:44 AM(UTC)
Forum login issues and Forza Rewards
"We are aware of a current issue with the redemption of Forza Rewards as well as log in issues with our website. Thanks for your patience."
7:25 am Pacific August 7

Edited by user Monday, August 7, 2017 6:44:41 AM(UTC)  | Reason: Not specified

Rank: D-Class Racing License
#106 Posted : Monday, August 7, 2017 10:49:32 AM(UTC)
thank goodness best of luck fixing it turn 10.
Rank: B-Class Racing License
#107 Posted : Monday, August 7, 2017 1:01:06 PM(UTC)
Thanks for the update ManteoMax
Rank: Moderator
#108 Posted : Tuesday, August 8, 2017 11:48:57 AM(UTC)
#TuesdayDrive August 8
"Today on the #TuesdayDrive #johniwanna is looking for bonus signs in #ForzaHorizon3 He'll need some help at 1pm Pac."
Rank: Moderator
#109 Posted : Friday, August 11, 2017 2:12:05 PM(UTC)
#ForzaFriday August 11 with Johniwanna
As I mentioned in the Rear View Mirror coverage of Formula Drift Seattle, I’ll be hosting this week’s edition of #ForzaFriday beginning at 3 p.m. Pacific on the Forza Motorsport Mixer channel. Blow off your Friday afternoon or evening, depending on where you are, and come join us.

Monday I wrote of possible playing Forza Motorsport 6 in the Mechberg tradition. Given the awesome new #Forzathon in Forza Horizon 3 and the fact I won’t be able to run this on Tuesday since I will be kicking it with the boys from Hoonigan, I thought we should try and win the Lola. Plus, there is a new bucket list to do with it in North Byron Crossroads. I hope to see you in the show!

Tuesday livestream with Hoonigan
We will be putting them to the test in our August 15 livestream from the Hoonigan Garage starting at 2 p.m. on Mixer. You won’t want to miss this show hosted by myself and Design Director Jon Knoles, plus a cast of Hoonigans from the garage.
Rank: Moderator
 1 user liked this post.
#110 Posted : Monday, August 14, 2017 5:55:28 PM(UTC)
Rank: Moderator
#111 Posted : Tuesday, August 22, 2017 12:06:10 PM(UTC)
#ForzaFriday August 18

#TuesdayDrive August 22
"#hoonigancarpack giveaways on the #tuesdaydrive with @johniwanna today on Mixer and Twitch at 1 p.m. Pacific. A good time is soon underway."
Rank: Moderator
#112 Posted : Tuesday, August 29, 2017 11:45:02 AM(UTC)
#TuesdayDrive August 29th
"#Hoonigan #HotWheels #BlizzardMountain mashup today in the #TuesdayDrive with @johniwanna at 1 p.m. Pacific on Mixer "
Rank: Moderator
#113 Posted : Friday, September 1, 2017 2:03:03 PM(UTC)
#ForzaFriday September 1
"Kick off the weekend with @mechberg for another edition of #ForzaFriday: starting now!"
Rank: Moderator
#114 Posted : Tuesday, September 12, 2017 12:21:09 PM(UTC)
Server maintenance 9/12
"The #ForzaHorizon3 servers have been taken down for a short period for routine maintenance. They will be back online shortly."

"We're working through some technical issues ahead of our #TuesdayDrive stream. We hope to be live soon!"

"Today @TannerFoust #RedBullGRC poster and @donutgarage hat on #TuesdayDrive 1 pm and peek @TheHoonigans project on"

Edited by user Tuesday, September 12, 2017 12:22:14 PM(UTC)  | Reason: Not specified

Rank: Moderator
#115 Posted : Tuesday, September 26, 2017 12:27:13 PM(UTC)
#TuesdayDrive September 26
"#tuesdaydrive stream salutes our favorite cars of #ForzaHorizon3 and giveaways Starts at 1pm Pac on Mixer and Twitch"
Rank: Moderator
#116 Posted : Thursday, October 12, 2017 2:30:00 PM(UTC)
The Develop Post-Mortem: Forza Horizon 3
By Sean Cleaver
October 12th 2017 at 9:00AM

Falph Fulton discusses game development technology, cars, and expansions for FH3:

The HDR visuals in Forza Horizon 3 were used as a showcase for the Xbox One S back at E3 2016 but Playground didn't originally develop Forza Horizon 3 with that in mind. "We have a really special relationship with Xbox through Turn 10 and we get to hear about things a little earlier than everybody else, but we didn’t hear about what would become the Xbox One S and its HDR output until we were well into production on Forza Horizon 3,” admits Fulton.

“HDR is a great example of something which comes along midway through a development cycle and presents an opportunity that you just have to grab. ForzaTech uses a physically-based rendering system, which models light in a physically correct way, so our game was perfectly set up to incorporate the extended brightness gamut enabled by HDR. I think we had the very first Xbox One S devkit in the UK so we could begin investigating the feature, which also necessitated buying a bunch of HDR-ready TVs for use in the studio. Back then they were less common and much more expensive.

“We also found that the way TVs displayed HDR varied greatly from model to model, which added complexity to the process. In the end, our lighting team ended up bearing the brunt of the work, but because they’d had the foresight to capture all our Australian skies in 12K and HDR, we had the assets to really show off the technology.”
Rank: Moderator
#117 Posted : Monday, November 6, 2017 10:12:04 AM(UTC)
Develop asks Forza Horizon developer Playground Games for their top tips for creating fireworks in video games
By Sean Cleaver
November 6th 2017 at 9:00AM

“In Forza Horizon 3, we render a dynamic cubemap every frame for the car reflections. This has the added bonus of ensuring every time the fireworks go off they reflect perfectly on the car bodywork.’

“We took great care in the pre-production phase of Forza Horizon 3 to capture a wide range of photographic reference to ensure we got these relationships correct, which also put us in good stead when working in HDR as the base values we already setup to work with the increased brightness range of the displays.’’
Jamie Wood Lead Lighting Artist Playground Games
Rank: Moderator
#118 Posted : Tuesday, November 7, 2017 9:31:22 PM(UTC)
Update version 1.101
Originally Posted by: Nitro Glitter Go to Quoted Post
November 6th, 2017

Today's update for Forza Horizon 3 includes some required background maintenance for the game.

Rank: Moderator
#119 Posted : Tuesday, November 7, 2017 10:11:07 PM(UTC)
Xbox One X Enhancements for Forza Horizon 3 Arrive Jan. 15

Longing for the open roads of Forza Horizon 3? Playground Games’ award-winning, Australian automotive wonderland and its “Blizzard Mountain” and “Hot Wheels” expansions will receive an update to become Xbox One X Enhanced on Jan. 15, 2018. Be the boss of the Horizon Festival, as you speed your way along the gorgeous coastline, lush jungles and sun-soaked outback of the Land Down Under in breathtaking, native 4K resolution running in HDR. Stay tuned to Xbox Wire and for future updates and mark your calendars for an enticing Australian vacation to ring in the new year.
Rank: Moderator
#120 Posted : Tuesday, December 12, 2017 12:12:33 PM(UTC)
Groove Music & Forza Horizon 3
As you may have read, Microsoft is officially ending support for streaming, purchasing and downloading music from its Groove Music service as of December 31, 2017. For Forza Horizon 3 players, this means that streaming music using a Groove Music Pass will no longer be supported after that date. However, players will be able to continue streaming music stored on Microsoft OneDrive via the Groove Radio channel in Forza Horizon 3.

Rank: Moderator
#121 Posted : Tuesday, December 12, 2017 12:13:08 PM(UTC)
Server issues December 12
"We are aware of a current issue with the online servers for Forza titles on Xbox 360 and #ForzaHorizon2/#ForzaHorizon3 on Xbox One. Thank you for your patience whilst we work to rectify the problem."
Rank: Moderator
#122 Posted : Tuesday, December 19, 2017 12:45:43 PM(UTC)
#TuesdayDrive December 19, 2017
"Today on the #TuesdayDrive we visit #thrilltopia in #ForzaHorizon3 and doing skids, racing and some tag in #Forza7. The last #Tuesdaydrive of 2017. Code giveaways for #SamsungOLED and #Doritos Car Packs. Show starts at 1p.m. Pacific on Mixer and Twitch."
Rank: Moderator
#123 Posted : Monday, January 15, 2018 2:27:01 PM(UTC)
Drive Australia’s Open Roads in Native 4K with Forza Horizon 3 Xbox One X Enhanced
by Brian Ekberg, Forza Community Manager
Posted on January 15, 2018 at 8:00 am

Since its release in 2016, millions of players have been exploring the world of Forza Horizon 3 on Xbox One and Windows 10 PCs, the highest-rated Xbox One exclusive. We are pleased to announce that, today, Xbox One X enhancements arrive for Forza Horizon 3, as a free download for players with an Xbox One X.

Forza Horizon 3 on Xbox One X is powered by the same state-of-the art ForzaTech engine at the heart of the Forza franchise, also used to develop Forza Motorsport 7 for Xbox One X which brought native 4K resolution racing to the new platform. Forza Horizon 3 enhancements let players experience the game in native 4K along with a host of additional visual updates, including improved car reflections and shadow resolutions, improved texture detail for road and terrain surfaces, and more. In addition, 4K resolution enhancements will be fully compatible with both Blizzard Mountain and Hot Wheels expansions for Forza Horizon 3. Whether you’re careening across the dunes of the Outback in your favorite off-roader or building up a legion of fans with death-defying stunt driving in the rainforest, the 4K-enhanced version of Forza Horizon 3 is a thrilling blend of fantastic gameplay and cutting-edge visuals.

As part of Xbox’s ongoing Inside Xbox One X Enhanced series, I chatted with Playground Games’ creative director Ralph Fulton for insight into the studio’s work on the enhancements. Enjoy!

What specifically has your team done to enhance Forza Horizon 3 for Xbox One X?
First and foremost, this update enables Forza Horizon 3 to run in native 4K (3840×2160) on a console for the very first time. Forza Horizon 3 has always been a fantastic-looking game but the clarity and detail of native 4K resolution really brings the vast playground of Australia to life like never before. In addition, we’ve made a number of graphical improvements to the game, such as increased shadow resolution, improved visual effects and increased LOD and draw distances, which take advantage of the power of the Xbox One X.

How do these enhancements impact the gaming experience?
These enhancements are all about the visuals. We know that our fans really value great image quality, so we’ve taken this opportunity to deliver that to them with this update on Xbox One X. On top of the obvious enhancement to native 4K, there are a number of other improvements we’ve made which really take advantage of the added definition 4K brings. Reflections are sharper and clearer, environment shadows are crisper and better defined, the quality of motion blur has been increased to make the driving experience significantly smoother, and better anisotropic filtering improves the detail visible in environment textures, particularly on the roads themselves. For me, the biggest improvement is in the combination of 4K and HDR though, especially in Forza Horizon 3‘s dynamic time-lapse skies. The sky is such a huge part of nearly every scene in the game that it affects the feel of the game a great deal, and the improvements we’ve made to reflections and shadows really complement it.

Why did your development team choose to focus on these enhancement areas?
We’ve been positively overwhelmed by the positive feedback we’ve had from the community over the last year about the quality of the gameplay in Forza Horizon 3 and the amount of fun they have with it, and we feel really proud that we’ve been able to keep that going with the high-quality Blizzard Mountain and Hot Wheels expansions, car packs and weekly Forzathon events. This was our opportunity to bring the game to native 4K on console for the first time and make a great-looking game look even better.

How do you expect Forza Horizon 3 fans will respond to seeing and playing it on Xbox One X with these enhancements?
I feel like we’re at the crest of a wave in the transition to 4K – more and more people are trading up to 4K TVs and want native 4K experiences to show what their new TV can do. That was exactly my experience when I upgraded recently and I’ve really enjoyed getting back into some of my favourite games, like the The Witcher 3 for example, as they’ve released their enhanced versions. I hope that will be the case for Forza Horizon 3 fans as well. When I’ve been playing with the update in the studio, I’ve been really blown away by the beauty of the world, like I’m seeing it for the first time and I hope Horizon fans feel the same way too. One of my favourite things about Forza is the incredible photography which comes out of the community. I follow a bunch of Forza photography accounts on Twitter, where the creativity of Forza fans always blows me away, so I’m really looking forward to seeing the community photographs which come out of the enhanced version.

How has the process been to get the game up and running on Xbox One X?
It’s been incredibly straightforward. It took us less than a day from receiving our first Xbox One X kit to get Forza Horizon 3 up and running in 4K, and when we did we still had a lot of spare headroom on both the CPU and the GPU. The Xbox One Development Kit for the Xbox One X is by far the most developer-friendly and powerful dev kit we’ve ever worked with, which makes it a pleasure to develop for.

What enhancement were you most excited about to explore leveraging for Forza Horizon 3 on Xbox One X?
Our goal with this update was to bring Forza Horizon 3 in 4K to console for the first time, and that’s what we’ve delivered. As I mentioned earlier, as one of the first titles which featured HDR on the Xbox One S, we’ve been really excited by the visual combination of native and HDR technology – it is a real, evolutionary leap in graphics.

What does 4K and HDR mean for your game, games in the future and development at your studio?
We know our players value incredible visuals, effects and image quality, and we put a huge amount of effort into delivering them with every title. Native 4K resolution, especially when combined with HDR, is a huge step forward in visual fidelity and as mass adoption of 4K displays continues it will become the standard by which game visuals are judged. For us, as a studio, the power of the Xbox One X, as well as its ease of development and straightforward compatibility across the Xbox One family of devices, has made it the lead development platform for the new title we’re currently working on. This means a couple of things. First, it means we’re developing from the ground up to take advantage of the Xbox One X’s enormous graphical horsepower, an approach which will continue to yield massive advances in visual quality. Secondly, though, it also means you’ll see improvements on Xbox One and Xbox One S as a result – we find that there’s a trickle-down effect when you develop for the most powerful hardware which brings improvements even on the less powerful machines.

Make sure to join us on the official Forza Motorsport channel on Mixer to watch as we show off the Xbox One X version of the game, starting on January 16 at 1 p.m. PST. Stay tuned to for updates.

Edited by user Monday, January 15, 2018 2:36:04 PM(UTC)  | Reason: Not specified

Rank: Moderator
#124 Posted : Monday, January 15, 2018 2:29:56 PM(UTC)
Xbox One X update

Digital Foundry analysis:
"Here we compare it to PC at max settings, where the contest is surprisingly close - and with a few major plus points on X hardware."

Forza Horizon 3: Playground Games Ralph Fulton talks Xbox One X, 4K and great fan-service
By Dom Peppiatt / James Wright
Published 15th January 2018

Ahead of the new Xbox One X update, we had time to speak with Playground Games Creative Director Ralph Fulton, a man we've had the pleasure of interviewing once before.

On that previous occasion when we had the chance to visit Playground Games studio it became clear that fans of the series were at the heart of everything the studio does and the decisions that make.

And this latest enhancement, thanks to the power of the Xbox One X - currently the world's most powerful console - feels like another example of Playground putting fan service first.

During our quick chat, Fulton covers everything you need to know about the update, his experience of working with the new Xbox One X ChuckWalla dev kit and also, how the latest update makes Forza Horizon 3 feel (almost) like a brand new game.

Q&A summary:
Is it difficult juicing as much power from the Xbox One X when you need to still ensure that the game is stable on Xbox One and Xbox One S?
Presumably, with Turn 10 working on Forza Motorsport 7 - which was something of a flagship title for Xbox One X - were you able to leverage any of their expertise?
How long was the process for getting these enhancements in place for Forza Horizon 3?
Did that stand you in good stead when you finally got your dev kit?
Was that the main benefit for you and the team?
You've mentioned getting it up and running in a morning, which is pretty outstanding, but is there anything else you've been surprised by while working on the enhancements?

Edited by user Monday, January 15, 2018 2:33:30 PM(UTC)  | Reason: Not specified

Rank: Moderator
#125 Posted : Thursday, January 18, 2018 12:14:04 PM(UTC)
Screen darkness - January 18
We are aware of an issue with the new Forza Horizon 3 Xbox One X Enhanced update, which can cause the screen to be too dark or too bright. This issue affects players on Xbox One X. We have identified the issue and will be releasing a fix; stay tuned for more information.
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