Originally Posted by: ImperiousStout 
Sure it is, you don't need crazy fidelity to look around a cockpit and be more immersed in 3D with positional head tracking. Even before the higher quality consumer versions, people said the much lower res VR headsets provided great experiences with racing and flight sims. Something like Forza Vista would be perfectly suited to a roomscale type experience with Vive or Touch as well - where you could walk around the cars, lean in to get a closer look, and use the motion controllers to fiddle with stuff, etc.
Not that I see them adding VR support for the PC version of Forza Horizon 3. It would be a nice bonus and possibly a great test case for Turn10 & Playground to rig up support for it later in its life cycle, after the main work and planned post-launch support is pretty much done. Get it in there as a test case for potential VR support in future Forza games, on PC and console when Scorpio is around. Would be cool to see that happen, even if it's it's not perfect. It's starting to become a standard for cockpit enabled games on PC. iRacing, Project CARS, Assetto Corsa, Live for Speed have some form of VR support, and soon Dirt Rally will too (officially).
I agree that vr is more suited for games with a cockpit, but its more of a novelty. Right now the better vr headsets are at 1080p which isn't that clear when its right up to your face, the funniest comment i saw said the "pixels were the size of cheese-itz". I definitely think vr has potential, but so many other peripherals have had potential and ultimately failed.
Another thing is forza doesnt have 3d cockpits in either version of the game, its less than 180 degree view on a horizontal plane. They also dont have fully animated gear shifts and the wheel only turns 180 degrees. Theres alot that would have to be added to the series itself that hasnt been without vr.
Ive seen a video of pcars in vr which looked pretty good, but dirt rally has a ways to go, inside sim racing has a video on an early bulid of it. Only time will tell what will happen, but as far as im concerned id rather see more core improvements to the game before they start investing too much time and money on vr.
I think microsoft was wise to not invest in vr like others have, choosing to make partnerships instead. When you look at it, vr may be able to add immersion to certain types of games, but it's yet to prove that its a necessity in any way. Its like buying a steering wheel, yes it will be more immersive but you dont need one to play and most dont buy one.