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Rank: C-Class Racing License
#176 Posted : Wednesday, September 7, 2016 2:04:06 AM(UTC)
I wonder why we as of yet do not have a full map reveal this close to release? 20th of August for FH2.

Edited by user Wednesday, September 7, 2016 2:05:52 AM(UTC)  | Reason: Not specified

Rank: Driver's License
#177 Posted : Thursday, September 8, 2016 8:10:47 AM(UTC)
Im just curious how big maps going to be
Rank: A-Class Racing License
#178 Posted : Thursday, September 8, 2016 10:46:19 AM(UTC)
Originally Posted by: MemoryKillGG Go to Quoted Post
I wonder why we as of yet do not have a full map reveal this close to release? 20th of August for FH2.


I've been saying and wondering that for the longest! I said in another thread they are keeping that map VERY close to chest. I'm starting to wonder if there's a big surprise they want us all to see in the game somewhere on the map. Because I don't know why you show almost the entire map but cut a section off otherwise.
Rank: Racing Permit
#179 Posted : Monday, September 12, 2016 7:51:29 AM(UTC)
I dont want to see any of the Demo gameplay because I want to experience it myself and not have some other dude who can't drive show it off.

But does anyone know if they shown the whole map?
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#180 Posted : Monday, September 12, 2016 10:18:43 AM(UTC)
if you watch AR12's gameplay video, he shows the whole map, which is what we've already seen. Surfer's paradise goes a bit farther north, but not enough for it to be considered different from what we've already seen.
Rank: D-Class Racing License
#181 Posted : Monday, September 12, 2016 12:07:48 PM(UTC)
/\

I agree with you there, but I am still pleased with its size :P ( I wanna have a look at it myself while I play the demo, but I have to wait for it to download while I'm at work today :(
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#182 Posted : Monday, September 12, 2016 1:02:13 PM(UTC)
Oh yeah I think the map looks fantastic! It's huge and suuuper diverse, which was the one and only issue I had with FH2. Can't wait!
Rank: Racing Permit
#183 Posted : Wednesday, September 14, 2016 7:34:04 PM(UTC)
I watched a comparison of the maps and well it doesn't look that big tbh. Didn't they say twice as big?

this is the video https://www.youtube.com/watch?v=67FhC5-PFkc
Rank: A-Class Racing License
#184 Posted : Wednesday, September 14, 2016 7:44:27 PM(UTC)
Please tell me you are not going by that video.... please tell me that! I had o O almost the whole time i watched that video. Then i read the comments..... sigh
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#185 Posted : Wednesday, September 14, 2016 7:54:05 PM(UTC)
Originally Posted by: CVG23 Go to Quoted Post
Please tell me you are not going by that video.... please tell me that! I had o O almost the whole time i watched that video. Then i read the comments..... sigh


So you are saying that isn't the full map?
Rank: A-Class Racing License
#186 Posted : Wednesday, September 14, 2016 8:03:27 PM(UTC)
Originally Posted by: bosozokus Go to Quoted Post
Originally Posted by: CVG23 Go to Quoted Post
Please tell me you are not going by that video.... please tell me that! I had o O almost the whole time i watched that video. Then i read the comments..... sigh


So you are saying that isn't the full map?


The full map is there. but judging it like that isn't going to work. In the demo there was hardly anything stopping you, if you drove around enough you even found roads that aren't roads if you get my meaning. In 2 there was still quite a lot of things stopping you. The amount of drivable area is much larger than in 2 just from the demo. We drove a little chunk and thats comparing the entire map that no ones driven?
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#187 Posted : Wednesday, September 14, 2016 8:20:08 PM(UTC)
It's already been said that the dimensions are roughly similar to those of FH2 - but the drivable area is about twice the size. Not so many boundaries like in FH2.

Just looking at the demo map it looks like we've already seen the full map. That section to the south west could be where an expansion could be set.

Rank: Racing Permit
#188 Posted : Wednesday, September 14, 2016 8:22:47 PM(UTC)
Originally Posted by: Mangoplah7 Go to Quoted Post
It's already been said that the dimensions are roughly similar to those of FH2 - but the drivable area is about twice the size. Not so many boundaries like in FH2.

Just looking at the demo map it looks like we've already seen the full map. That section to the south west could be where an expansion could be set.


That's disappointing.
Rank: A-Class Racing License
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#189 Posted : Wednesday, September 14, 2016 10:40:32 PM(UTC)
A little disappointed as well from what I can see.

I want open roads and lots of them. Not so much off road, which is the bulk of FH2 and apparently FH3.

Reserving final judgement until full game releases, but it certainly looks a bit sparse in terms of paved roads.
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#190 Posted : Wednesday, September 14, 2016 11:22:33 PM(UTC)
Originally Posted by: HOOKERno1 Go to Quoted Post
I haven't seen a single drop of rain....


It started raining on me in a circuit race last night. Looked really good.
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#191 Posted : Wednesday, September 14, 2016 11:36:47 PM(UTC)
I enjoyed riding around with all of my hud off, Especially during night time!

Is it clear if there will be thunderstorms in the game?
Rank: Racing Permit
#192 Posted : Thursday, September 15, 2016 12:11:28 AM(UTC)
I think when you are busting around in multiplayer adventure it will be perfect size. The map is going to be so diverse and every road has its own feel. It's important that you can actually learn the map, and I feel if they made it huge a lot of it would look the same and be lacking detail and hard to learn. The rainforest area is absolutely stunning. You can actually blast through it cross country aswell as many small trees are destructible. I think that was a good choice.

Also the step between environments is gradual not like you leave the rainforest and end up in the desert. I think it will have a nice flow between geographical features.

Overall I am pleasantly suprised by the environment I was really looking forward to h2 and I wasn't disappointed. I wasn't looking forward to Australia so much but it's really suprised me. The graphics, the lighting, the environment. There are many improvements.

I just wish that ocean road went on forever.....
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Rank: C-Class Racing License
#193 Posted : Thursday, September 15, 2016 12:55:54 AM(UTC)
Originally Posted by: RaindancerAU Go to Quoted Post
A little disappointed as well from what I can see.

I want open roads and lots of them. Not so much off road, which is the bulk of FH2 and apparently FH3.

Reserving final judgement until full game releases, but it certainly looks a bit sparse in terms of paved roads.


I wasn't too sure about the paved roads/off road ratio either, but I played the demo and I'm pleased. Just like you I'm more into paved roads, but it didn't feel like I ran out of them too soon and that's just driving 1/3 of the map. The outback and Surfer's Paradise are still to come.
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#194 Posted : Thursday, September 15, 2016 5:21:22 AM(UTC)
Originally Posted by: Steve Rcgers Go to Quoted Post
Originally Posted by: RaindancerAU Go to Quoted Post
A little disappointed as well from what I can see.

I want open roads and lots of them. Not so much off road, which is the bulk of FH2 and apparently FH3.

Reserving final judgement until full game releases, but it certainly looks a bit sparse in terms of paved roads.


I wasn't too sure about the paved roads/off road ratio either, but I played the demo and I'm pleased. Just like you I'm more into paved roads, but it didn't feel like I ran out of them too soon and that's just driving 1/3 of the map. The outback and Surfer's Paradise are still to come.

Not having a go at you here but using a paved roads/off road ratio is a bad way of looking at it IMO.
If they added more roads (expanding the map dimensions), then there would invariably be more off road area inbetween those roads. Ratio stays roughly the same. If they add more roads to the existing map (map dimension stay the same) then yes, the ratio changes in favour of paved roads. But when you do go off road you'd be coming across a paved road way too often, making off road kinda pointless.
I get that some people like to stick to the paved roads but there's still a ton of them in this game. Just because the off road areas have been opened up doesn't mean the paved roads are losing out. Personally I like a good mix of the two and it seems like that's what I'm getting in FH3. I never got to experience FH2 on X1 so my last Horizon experience was FH1 (not counting FH2 on X360). My one big criticism of FH1 was all the barriers but having almost no barriers in FH3 won't take away from my enjoyment of paved roads.
Rank: S-Class Racing License
#195 Posted : Thursday, September 15, 2016 5:38:18 AM(UTC)
Rank: S-Class Racing License
#196 Posted : Thursday, September 15, 2016 3:10:04 PM(UTC)
Originally Posted by: Magnum80 Go to Quoted Post
Originally Posted by: Mangoplah7 Go to Quoted Post
Nice view of the map but... the Twelve Apostles are several hundred kilometers from Byron Bay. Ha ha - just sayin.


Several hundred? Try a few thousand! :)


They did the same thing with "Colorado", "France" and "Italy".

They don't want it to take 3 days to cross the map (as cool as that may be). This is a Horizon game, not Elite: Dangerous (which, funny enough, has an expansion called "horizons" XD).

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#197 Posted : Thursday, September 15, 2016 8:55:19 PM(UTC)
Originally Posted by: B Wald Big Mek Go to Quoted Post
Originally Posted by: Magnum80 Go to Quoted Post
Originally Posted by: Mangoplah7 Go to Quoted Post
Nice view of the map but... the Twelve Apostles are several hundred kilometers from Byron Bay. Ha ha - just sayin.


Several hundred? Try a few thousand! :)


They did the same thing with "Colorado", "France" and "Italy".

They don't want it to take 3 days to cross the map (as cool as that may be). This is a Horizon game, not Elite: Dangerous (which, funny enough, has an expansion called "horizons" XD).



They did a fictional version of Colorado for Forza Horizon 1, and they did a condensed version Italy and France in Horizon 2.
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Rank: Driver's License
#198 Posted : Sunday, September 18, 2016 10:20:26 AM(UTC)
I did some work and stitched a lot of screenshots. So - I think there a a lot of good spots to drive! :)


Click to enlarge

Edited by user Sunday, September 18, 2016 11:26:46 AM(UTC)  | Reason: Not specified

Rank: C-Class Racing License
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#199 Posted : Sunday, September 18, 2016 11:50:45 AM(UTC)
Originally Posted by: ICESCHOKOLADE Go to Quoted Post
I did some work and stitched a lot of screenshots. So - I think there a a lot of good spots to drive! :)


Click to enlarge


I'm going to be honest, seeing the entire bottom left portion of the map is deadzone is disappointing, and kind of confusing. The map suddenly seems a lot smaller when put in perspective of non-drivable area.
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#200 Posted : Sunday, September 18, 2016 12:11:28 PM(UTC)
About using the airstrip as a reference, didn't Nick from AR12Gaming say that the FH3 airstrip felt longer than the FH2 airstrip? If that is the case then the FH3 map should be increased in size. I'm actually quite surprised, now it seems the FH3 map is already 1.5 x FH2 map, if you scale it up a bit because the FH3 airstrip would be bigger then I think it could indeed be twice the size of the FH2 map. Yeah I know the devs said that but I rather see it with my own eyes first. :) Also note that there is a lot less impassable terrain on the FH3 map compared to the FH2 map. I think in general it's safe to say it's a decent step up from FH2.

I've got another question about the map. Ralph Fulton said in the Gamecom demo that FH3 has 6 eco systems like they call it. Does that mean we will get 6 Horizon festival sites as well? So far I only know about 4 sites :

Byron Bay
Outback
Surfer's Paradise
that valley in the middle (forgot the name but its in the achievements list)

Do we get any more festival sites? FH2 had 6 of them and that map was smaller.

And also, do festival sites visually change when they level up? Apart from being nothing to going to level 1 since that one is quite obvious.
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