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Rank: Racing Permit
#76 Posted : Saturday, June 25, 2016 12:10:16 PM(UTC)
Originally Posted by: UFknight Go to Quoted Post


Awesome work! Thanks! I am still hoping there's more to the map. I am confident there is more to the map!


Looking at the roads of the maps, there's should be some small area not showed at the lower left corner, but definately there's more on the north of the map were surfers city and satellite's are.

FH2 its more a rectangular map, this seems more squared. I can't wait to play this game. Maps seems to have more diversity in terrains. Its look really fun.
Rank: S-Class Racing License
#77 Posted : Saturday, June 25, 2016 12:44:45 PM(UTC)
Looks like some of the north, west and a tiny bit in the east need to be revealed. I'm hoping the parts of the map that have to be revealed are pretty sizable. Would love to see another city there and maybe some nice long roads but we'll wait and see. Definitely happy so far.
Rank: D-Class Racing License
#78 Posted : Saturday, June 25, 2016 3:51:36 PM(UTC)
In Boost3dEVO and my map comparisons FH2 and the leaked part of 3 are about the same size, and if what the devs said is true about it being double FH2 then we still have a whole other half to see yet! :)
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 1 user liked this post.
#79 Posted : Saturday, June 25, 2016 9:08:50 PM(UTC)
Originally Posted by: SolarVeloce Go to Quoted Post
In Boost3dEVO and my map comparisons FH2 and the leaked part of 3 are about the same size, and if what the devs said is true about it being double FH2 then we still have a whole other half to see yet! :)


I think the same thing, i did a grid on both maps and they look to be the same size, but the FH3 maps isnt complete, cant wait to see how much we are missing.

Here the link: http://m.imgur.com/a/ioUjq
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 1 user liked this post.
#80 Posted : Sunday, June 26, 2016 2:43:12 AM(UTC)
I think this is a dangerous game we're playing; I would assume that we've seen 95%+ of the map and that the scale is different. If we assume that the east-west distance is approximately the same in both games (i.e. the distance from Surfer's paradise to the outback being more or less equal to the distance between sisteron and montellino) the huge distance from north to south in the new map makes the FH3 map significantly larger. I would assume we've seen more or less the whole thing, and if we haven't then we will have a pleasant surprise waiting for us. I think the map looks fantastic as it is, for whatever it's worth :)
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 1 user liked this post.
#81 Posted : Sunday, June 26, 2016 3:19:44 AM(UTC)
Originally Posted by: Boost3dEVO Go to Quoted Post
Originally Posted by: ManteoMax Go to Quoted Post
I would think the lengths of the airports would be a pretty good guide.


2 weeks ago i tried this idea and post it on reddit, however i think the FH3 scale look smaller trying to match the airports length.

Heres the image
FH2-3 Maps

I did some other calculations to try to get a better idea on the size of the map.

I use a gameplay video to calculate distance, i could be completely wrong on this.

The lambo traveled from the first pole to the last light pole of the water dam in about 3.55 seconds with starting speed of 176mph and past the last pole at 185mph.

Thats about .12g of acceleration. So I get the distance traveled was aprox. 953 feet.

Here's the map at that scale

FH3 Map in aprox miles

That's really accurate! I recalculated all that and according to my calculation the straight you've drawn acctually is 950 feet +-5 feet!
Also it fits to the AR12gaming.com post "It’s also important to stress that this isn’t even the full map. This was only a small snippet included with the b-roll footage provided by Microsoft, and there’s more to be shown." (half of the map it is minus the missing part in the bottom left corner)
Also I'd say there is way more to the north, since it would fit what AR12 said about the north-south distance (having him to scroll up a lot).
Quote:
I think this is a dangerous game we're playing; I would assume that we've seen 95%+ of the map and that the scale is different. If we assume that the east-west distance is approximately the same in both games (i.e. the distance from Surfer's paradise to the outback being more or less equal to the distance between sisteron and montellino) the huge distance from north to south in the new map makes the FH3 map significantly larger. I would assume we've seen more or less the whole thing, and if we haven't then we will have a pleasant surprise waiting for us. I think the map looks fantastic as it is, for whatever it's worth :)

While comparing road-width and airport-length isn't accurate at all, using gameplay and the included speedometer to calculate the length of the dam is an exact method to find out the map size and therefore no game at all. ;)

Edited by user Sunday, June 26, 2016 3:40:06 AM(UTC)  | Reason: Not specified

Rank: D-Class Racing License
#82 Posted : Sunday, June 26, 2016 7:15:41 PM(UTC)
I am hoping the map is an island (it would suite Australia a lot better that way :D )
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 1 user liked this post.
#83 Posted : Monday, June 27, 2016 12:57:02 AM(UTC)
Originally Posted by: Alekru99 Go to Quoted Post
Originally Posted by: Boost3dEVO Go to Quoted Post
Originally Posted by: ManteoMax Go to Quoted Post
I would think the lengths of the airports would be a pretty good guide.


2 weeks ago i tried this idea and post it on reddit, however i think the FH3 scale look smaller trying to match the airports length.

Heres the image
FH2-3 Maps

I did some other calculations to try to get a better idea on the size of the map.

I use a gameplay video to calculate distance, i could be completely wrong on this.

The lambo traveled from the first pole to the last light pole of the water dam in about 3.55 seconds with starting speed of 176mph and past the last pole at 185mph.

Thats about .12g of acceleration. So I get the distance traveled was aprox. 953 feet.

Here's the map at that scale

FH3 Map in aprox miles

That's really accurate! I recalculated all that and according to my calculation the straight you've drawn acctually is 950 feet +-5 feet!
Also it fits to the AR12gaming.com post "It’s also important to stress that this isn’t even the full map. This was only a small snippet included with the b-roll footage provided by Microsoft, and there’s more to be shown." (half of the map it is minus the missing part in the bottom left corner)
Also I'd say there is way more to the north, since it would fit what AR12 said about the north-south distance (having him to scroll up a lot).
Quote:
I think this is a dangerous game we're playing; I would assume that we've seen 95%+ of the map and that the scale is different. If we assume that the east-west distance is approximately the same in both games (i.e. the distance from Surfer's paradise to the outback being more or less equal to the distance between sisteron and montellino) the huge distance from north to south in the new map makes the FH3 map significantly larger. I would assume we've seen more or less the whole thing, and if we haven't then we will have a pleasant surprise waiting for us. I think the map looks fantastic as it is, for whatever it's worth :)

While comparing road-width and airport-length isn't accurate at all, using gameplay and the included speedometer to calculate the length of the dam is an exact method to find out the map size and therefore no game at all. ;)


Ok, wow... you guys are doing this pretty well, i must say :) I also didn't hear AR12gaming mention anything about it not being the full map, so I stand fully corrected. Some seriously exciting stuff here! Great investigating, guys!
Rank: Racing Permit
#84 Posted : Monday, June 27, 2016 7:10:59 AM(UTC)
Looking through the map, it is interesting the places they chose like Maroondah Reservoir. The actual Damn is a side walk not a road but Forza using their imagination made it look awesome! What is everyones predictions for the blacked out area? In the demo it appears to be mountains. Maybe snow capped mountains? now that would be awesome to have snow to make the world even more diverse. Hurry up September!!!!!!!!
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 1 user liked this post.
#85 Posted : Monday, June 27, 2016 8:41:26 AM(UTC)
Guys, is this true? Is there really more of the map to be shown?
Rank: Racing Permit
#86 Posted : Monday, June 27, 2016 10:52:39 AM(UTC)
Originally Posted by: Alekru99 Go to Quoted Post

That's really accurate! I recalculated all that and according to my calculation the straight you've drawn acctually is 950 feet +-5 feet!
Also it fits to the AR12gaming.com post "It’s also important to stress that this isn’t even the full map. This was only a small snippet included with the b-roll footage provided by Microsoft, and there’s more to be shown." (half of the map it is minus the missing part in the bottom left corner)
Also I'd say there is way more to the north, since it would fit what AR12 said about the north-south distance (having him to scroll up a lot).


Thanks for confirming it, i calculated it various time to make sure it was close to real.

Originally Posted by: FHB97 Go to Quoted Post
Guys, is this true? Is there really more of the map to be shown?


At least we can be sure there's more on the north since Surfers paradise area is not complete. How much is missing, we don't know.

I'm more than happy with the map so far, can wait to try my GRC beetle tune on that outback/beaches.

Also i love in FH2 to do high speed pulls with 1,500hp supra, from saint-martin to sisteron, and when you look FH3 map the straight from west to east (top of airport to surfers paradise) looks longer, a heaven for high speed rolls... can't wait.

Rank: Driver's Permit
#87 Posted : Monday, June 27, 2016 12:02:05 PM(UTC)
The shoud've had Byron bay at the place where the abandoned ship is.
Rank: Driver's Permit
 1 user liked this post.
#88 Posted : Monday, June 27, 2016 12:25:13 PM(UTC)
Originally Posted by: Boost3dEVO Go to Quoted Post
Originally Posted by: ManteoMax Go to Quoted Post
I would think the lengths of the airports would be a pretty good guide.


2 weeks ago i tried this idea and post it on reddit, however i think the FH3 scale look smaller trying to match the airports length.

Heres the image
FH2-3 Maps

I did some other calculations to try to get a better idea on the size of the map.

I use a gameplay video to calculate distance, i could be completely wrong on this.

The lambo traveled from the first pole to the last light pole of the water dam in about 3.55 seconds with starting speed of 176mph and past the last pole at 185mph.

Thats about .12g of acceleration. So I get the distance traveled was aprox. 953 feet.

Here's the map at that scale

FH3 Map in aprox miles


Wow thanks for doing this u r amazing! If this is correct I reckon the leak is 1/3rd
Rank: B-Class Racing License
User is suspended until 11/25/2027 7:16:03 PM(UTC)
#89 Posted : Monday, June 27, 2016 7:15:08 PM(UTC)
Well we have scene the Lambo going through the shore of the ocean but my question is...


How far can you go into the ocean? Like what happens when you drive too far into the ocean? Does it reset you somewhere on the road? Is there an invisible wall? What happens if you flip over in the water? Do you auto loose the event? ... please help
(FH2 is out) APEX! APEX!


Rank: Racing Permit
#90 Posted : Monday, June 27, 2016 7:22:03 PM(UTC)
Judging from gameplay videos (think it was BlackPathaa), the screen fades to black and resets you back on track similar to rolling over in Horizon 2.
Rank: B-Class Racing License
User is suspended until 11/25/2027 7:16:03 PM(UTC)
#91 Posted : Monday, June 27, 2016 7:22:23 PM(UTC)
Example: youtube.com/watch?v=4NJmB1F2mdE

Mute the sound if you are around other people. :)
(FH2 is out) APEX! APEX!


Rank: B-Class Racing License
User is suspended until 11/25/2027 7:16:03 PM(UTC)
#92 Posted : Monday, June 27, 2016 7:24:45 PM(UTC)
Oh wow interesting. So do you have to keep the top of the roof above the water and or does it change with the height of the car/truck?
(FH2 is out) APEX! APEX!


Rank: B-Class Racing License
User is suspended until 11/25/2027 7:16:03 PM(UTC)
#93 Posted : Tuesday, June 28, 2016 5:23:37 PM(UTC)
Originally Posted by: ManteoMax Go to Quoted Post
Real locations





And sadly a Microsoft brand does not advertise their own Bing maps... lol

Does anyone know if there is going to be a DLC like Strom Island from the FH2?
(FH2 is out) APEX! APEX!


Rank: Racing Permit
#94 Posted : Tuesday, June 28, 2016 10:28:13 PM(UTC)
Originally Posted by: Wise 84 Go to Quoted Post
Originally Posted by: CoupledGem163 Go to Quoted Post
Originally Posted by: jasonr71 Go to Quoted Post
I've only seen a couple of screenshots of the city, and there was one shot with a monorail! The only city that has a monorail in Australia is Broadbeach on the Gold Coast (Surefers Paradise) in Queensland!

However, the Victorian Government are proposing to build a monorail network through Melbourne's CBD in the near future.

Now I might sound bias because I'm from Sydney Australia, but it would've been spectacular if Turn 10 had added Sydney's harbour waterfront around Circular Quay, the Rocks and the Opera House, where Sydney's spectacular New Year's Eve fireworks take centre stage in a beautiful harbour city! Imagine racing around Sydney's waterfront at night with fireworks lighting up Sydney harbour.


Yeah, it's very hard for me to imagine them setting the game in Australia and leaving the opera house out!


Hey at least it was in Need for Speed 2 back in 1997



You were almost right! Sydney was one of the racing circuits in Project Gotham 2, which came out in 2003!
You started racing down the harbour foreshore where the Hyatt Hotel is located opposite the Opera House in The Rocks, and you raced under the Harbour Bridge up to the Garrison Church in The Rocks and worked your way up to George Street near Wynyard then back down to the Rocks again.

I remember this version not only because I live in Sydney, but my wife and I were married at the Garrison Church in The Rocks and it was in the game.

This would look amazing if they had Circular Quay and The Rocks in Horizon 3. Better Still, how cool would it be if they had a circuit that started in The Rocks, and you drive past the new Crown Casino, then onto the Harbour Bridge on ramp, race across the Harbour Bridge to Milson's Point, down pass Luna Park, and loop around back onto the Harbour Bridge, and race back over to the city side of the harbour.
Rank: Racing Permit
#95 Posted : Thursday, June 30, 2016 4:22:21 PM(UTC)
Looking at the long stretch of highway from Outback to the city. I bet its going to be an awesome view for a night drive heading to the city from the outback. I bet its going to mimic Sega's Outrun night race with the city in the far distance. That would really bring back memories of old times. http://67.media.tumblr.c...aexgTRM1skasmxo1_500.gif
Rank: Driver's Permit
#96 Posted : Friday, July 1, 2016 5:04:34 AM(UTC)
Originally Posted by: Boost3dEVO Go to Quoted Post
Originally Posted by: SolarVeloce Go to Quoted Post
In Boost3dEVO and my map comparisons FH2 and the leaked part of 3 are about the same size, and if what the devs said is true about it being double FH2 then we still have a whole other half to see yet! :)


I think the same thing, i did a grid on both maps and they look to be the same size, but the FH3 maps isnt complete, cant wait to see how much we are missing.

Here the link: http://m.imgur.com/a/ioUjq


Does anyone know if they are going to release a demo for us that weren't at E3 just like FH2. Also I think they should add parts of western Sydney/Blue Mountains like Penrith or the Three Sisters and more mountain land but honestly i'm just pumped to drive a Viper GTS around my home city of surfers paradise
Rank: Forza Staff
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#97 Posted : Friday, July 1, 2016 10:21:43 AM(UTC)
Originally Posted by: Sp4nkn88 Go to Quoted Post
Another Aussie chiming in to say how excited I am to play this game even though it looks like they've cut and pasted a lot of our country lol but it still looks amazing!! I cannot wait to start taking photos of that beautiful scenery!!


Hope you enjoy it, and hope you forgive the creative liberties we needed to take in order to make a really fun map out of your vast and beautiful island nation (and a game we can actually ship in two years' development time).

In the first Horizon, we added a dam and bridge very similar to what you see at Hoover Dam (which is on the border of Nevada and Arizona) to our map of Colorado, because we needed a spectacular dam, and that's just about the most spectacular dam and bridge combo in the entire western US.

In the second Horizon, we took a lot of liberties squeezing southern France and northern Italy into a fun map, omitting some of the region's most famous cities (Genoa or Monaco, for example). The city of Nice is a lot larger in real life obviously, but Playground captured the essence of it really well.

Surfers gives the Horizon 3 map what it needs in terms of diversity and new visuals/driving experience with modern tall skyscrapers, wide city streets, and a gorgeous coastal resort cityscape that's actually not very large in real life. If we were to take on Sydney or Melbourne, that's a whole different level of scope if you want to do it right at the level of graphic fidelity and fun road networks we strive for in Horizon.

For more context, movies and TV shows do this all the time. Bullitt has what is undoubtedly one of the greatest car chases of all time, but being a San Francisco bay area native I can assure you that chase takes huge liberties with San Francisco that defy logic like teleporting around to some of SF's most scenic, but completely unconnected neighborhoods at every corner (even though they are many blocks away), or racing through the Marina district toward the Golden Gate Bridge and suddenly appearing 10 miles south in Daly City for the climactic end.

As much as that movie captured the essence of San Francisco, if not map accuracy, we hope Horizon 3 captures the essence of Australia.
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#98 Posted : Friday, July 1, 2016 10:51:18 AM(UTC)
Originally Posted by: JONK1969 Go to Quoted Post
Originally Posted by: Sp4nkn88 Go to Quoted Post
Another Aussie chiming in to say how excited I am to play this game even though it looks like they've cut and pasted a lot of our country lol but it still looks amazing!! I cannot wait to start taking photos of that beautiful scenery!!


Hope you enjoy it, and hope you forgive the creative liberties we needed to take in order to make a really fun map out of your vast and beautiful island nation (and a game we can actually ship in two years' development time).

In the first Horizon, we added a dam and bridge very similar to what you see at Hoover Dam (which is on the border of Nevada and Arizona) to our map of Colorado, because we needed a spectacular dam, and that's just about the most spectacular dam and bridge combo in the entire western US.

In the second Horizon, we took a lot of liberties squeezing southern France and northern Italy into a fun map, omitting some of the region's most famous cities (Genoa or Monaco, for example). The city of Nice is a lot larger in real life obviously, but Playground captured the essence of it really well.

Surfers gives the Horizon 3 map what it needs in terms of diversity and new visuals/driving experience with modern tall skyscrapers, wide city streets, and a gorgeous coastal resort cityscape that's actually not very large in real life. If we were to take on Sydney or Melbourne, that's a whole different level of scope if you want to do it right at the level of graphic fidelity and fun road networks we strive for in Horizon.

For more context, movies and TV shows do this all the time. Bullitt has what is undoubtedly one of the greatest car chases of all time, but being a San Francisco bay area native I can assure you that chase takes huge liberties with San Francisco that defy logic like teleporting around to some of SF's most scenic, but completely unconnected neighborhoods at every corner (even though they are many blocks away), or racing through the Marina district toward the Golden Gate Bridge and suddenly appearing 10 miles south in Daly City for the climactic end.

As much as that movie captured the essence of San Francisco, if not map accuracy, we hope Horizon 3 captures the essence of Australia.


Definitely you guys capture the essence, that map looks really fun to drive. I visited Australia in 2006 to do video in a drag racing event in Willowbank Raceway @ Queensland. What a coincidence the event was on Sept. 23, 2006, and FH3 release the same day 10 years later. There's no better way to me to bring memories of Australia. I already pre-ordered Ultimate digital version, but the wait its killing me, can you spill some beans ;-)

Keep up the good work, my favorite game ever.


Rank: D-Class Racing License
#99 Posted : Friday, July 1, 2016 10:53:50 PM(UTC)
Originally Posted by: SILENT x LiGiT Go to Quoted Post
Does anyone know if they are going to release a demo for us that weren't at E3 just like FH2. Also I think they should add parts of western Sydney/Blue Mountains like Penrith or the Three Sisters and more mountain land but honestly i'm just pumped to drive a Viper GTS around my home city of surfers paradise


Yeah can wait to go hooning around w/ some mates :D
Rank: Driver's Permit
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#100 Posted : Wednesday, July 6, 2016 11:21:34 PM(UTC)
Originally Posted by: Boost3dEVO Go to Quoted Post
[quote=ManteoMax;520282]I would think the lengths of the airports would be a pretty good guide.


2 weeks ago i tried this idea and post it on reddit, however i think the FH3 scale look smaller trying to match the airports length.

Heres the image
FH2-3 Maps

I did some other calculations to try to get a better idea on the size of the map.

I use a gameplay video to calculate distance, i could be completely wrong on this.

The lambo traveled from the first pole to the last light pole of the water dam in about 3.55 seconds with starting speed of 176mph and past the last pole at 185mph.

Thats about .12g of acceleration. So I get the distance traveled was aprox. 953 feet.

Here's the map at that scale

FH3 Map in aprox miles[/quote do you know the height and width of horizon 2?
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