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Rank: C-Class Racing License
#101 Posted : Friday, February 20, 2015 4:23:12 PM(UTC)
Car: Ford Lotus Cortina (1966) {Classic Racers}

Version: 1.0
Meowmobiles™ for the masses. (search) "Kitty Tuned."
Meow be with you.

Performance Index (#): 500
Class: D
Speed: 4.4
Handling: 5.5
Acceleration: 7.0
Launch: 8.0
Braking: 6.7

Drive (Type): AWD
Power (HP): 162; { (LBS) 11.6 : 1 (HP) }
Torque (LB-FT): 152; { (LBS) 12.4 : 1 (Torque) }
Displacement (L): 1.6
Weight of Car (LBS): 1882
Weight Distribution (%): (Front): 53%; (Rear): 47%

Redline (RPM): 7100; Peak Torque (RPM): 6000; Calculated (HP & Torque) (RPM): 5598
Top Speed (Calculated) (MPH): 120.4; 0-60 MPH: 5.963; 0-100 MPH: 19.492; 1/4 Mile (Calculated): 35.658 s
Upper-Spring-Rate (lb/in): 780.1; Lower-Spring-Rate (lb/in): 97.5
Car Width (in): 62.5, Car Length (in): 166.0, Car Height (in): 55.0
Wheelbase (in): 98.5; Track Width, Front (in): 51.3; Track Width, Rear (in): 50.5

Build (Parts and goodies)
Conversion
  • Engine Swap: Stock
  • Drivetrain Swap: AWD
  • Aspiration Conversion: Stock

Engine
  • Restrictor Plate: Not Available
  • Air Filter: Race
  • Intake Manifold and Throttle Body: Race
  • Carborator: Stock
  • Fuel System: Not Available
  • Ignition: Stock
  • Exhaust: Race
  • Camshaft: Stock
  • Valves: Sport
  • Displacement (Block): Stock
  • Pistons and Compression: Street
  • Aspiration: Not Available
  • Intercooler: Not Available
  • Oil and Cooling: Stock
  • Flywheel: Stock

Platform & Handling
  • Brakes: Street
  • Springs & Dampers: Race
  • Front Anti-roll Bars: Race
  • Rear Anti-roll Bars: Race
  • Chassis Reinforcement and Roll Cage: Stock
  • Weight Reduction: Race

Drivetrain
  • Clutch: Stock
  • Transmission: Stock
  • Driveline: Stock
  • Differential: Race

Tires and Rims
  • Tire Compound: Stock
  • Rim Style: Sport - CXR
  • Front Tires: 185/30R19
  • Rear Tires: 225/25R19

Aero and Appearance
  • Front Bumper: Forza (Adjustable)
  • Rear Wing: Forza (Adjustable)
  • Rear Bumper: Stock
  • Side Skirts: Not Available
  • Hood / Bonnet: Not Available

Tune
Tire Pressure
  • Front (PSI): 29.5
  • Rear (PSI): 30.0

Gearing
  • Final Drive: 4.72

Alignment
  • Camber Front: -2.8 °
  • Camber Rear: -2.5 °
  • Toe Front: 0.0 °
  • Toe Rear: 0.0 °
  • Front Caster (Angle): 7.0 ?

Anti-Roll Bars
  • Anti-Roll Bars Front: 17.5
  • Anti-Roll Bars Rear: 17.6

Springs (lb/in)
  • Springs Front: 539.3
  • Springs Rear: 500.7
  • Front Ride Height (in): 5.5
  • Rear Ride Height (in): 5.5

Damping
  • Rebound (Front): 6.8
  • Rebound (Rear): 7.3
  • Bump (Front): 2.4
  • Bump (Rear): 2.7

Aero
  • Front Aero Downforce (LB): 100
  • Rear Aero Downforce (LB): 164

Brakes
  • Brakes (Balance): --%
  • Brakes (Force): ---%

Differential
  • Acceleration (Front): 10%
  • Deceleration (Front): 0%
  • Acceleration (Rear): 20%
  • Deceleration (Rear): 10%
  • Split (Front): 45%
  • Split (Rear): 55%

Thank you to RelaxedPRKid, PPiDrive, SatNiteEduardo, ONR RoadRunner, gtFOOTw, PTG Crew, Befuddler, DJ x Jamo x, ECT Loco, GRD 4 3L, Craviator, uber understeer, ERS JOHNSON, General Swift, Stella Stig, Big Worm(Burner) 80 & many more for past help, responses and posts on tuning in the FM5 Tuning forum.
My completely open source tunes for: Forza Motorsport 5 & Forza Horizon 2.
Rank: C-Class Racing License
#102 Posted : Thursday, February 26, 2015 7:02:52 PM(UTC)
Car: Jaguar XJ220 (1993) {Retro Supercars}

Version: 1.0
Meowmobiles™ for the masses. (search) "Kitty Tuned."
Meow be with you.

Performance Index (#): 899
Class: S1
Speed: 7.8
Handling: 7.8
Acceleration: 9.0
Launch: 8.7
Braking: 9.2

Drive (Type): RWD
Power (HP): 559; { (LBS) 4.8 : 1 (HP) }
Torque (LB-FT): 488; { (LBS) 5.5 : 1 (Torque) }
Displacement (L): 3.5
Weight of Car (LBS): 2689
Weight Distribution (%): (Front): 44%; (Rear): 56%

Redline (RPM): 7250; Peak Torque (RPM): 5100; Calculated (HP & Torque) (RPM): 6016
Top Speed (Calculated) (MPH): 203.5; 0-60 MPH: 3.766; 0-100 MPH: 7.288; 1/4 Mile (Calculated): 33.932 s
Upper-Spring-Rate (lb/in): 1114.6; Lower-Spring-Rate (lb/in): 139.3
Car Width (in): 87.4, Car Length (in): .0, Car Height (in): 45.3
Wheelbase (in): 104.1; Track Width, Front (in): 71.6; Track Width, Rear (in): 69.2

Build (Parts and goodies)
Conversion
  • Engine Swap: Stock
  • Drivetrain Swap: Stock
  • Aspiration Conversion: Stock

Engine
  • Restrictor Plate: Not Available
  • Air Filter: Stock
  • Intake Manifold and Throttle Body: Stock
  • Carborator: Stock
  • Fuel System: Stock
  • Ignition: Stock
  • Exhaust: Race
  • Camshaft: Stock
  • Valves: Stock
  • Displacement (Block): Stock
  • Pistons and Compression: Stock
  • Aspiration: Stock
  • Intercooler: Stock
  • Oil and Cooling: Stock
  • Flywheel: Stock

Platform & Handling
  • Brakes: Race
  • Springs & Dampers: Race
  • Front Anti-roll Bars: Race
  • Rear Anti-roll Bars: Race
  • Chassis Reinforcement and Roll Cage: Stock
  • Weight Reduction: Race

Drivetrain
  • Clutch: Stock
  • Transmission: Stock
  • Driveline: Race
  • Differential: Race

Tires and Rims
  • Tire Compound: Race
  • Rim Style: Sport - CXR
  • Front Tires: 255/30R20
  • Rear Tires: 355/25R20

Aero and Appearance
  • Front Bumper: Stock
  • Rear Wing: Forza (Adjustable)
  • Rear Bumper: Not Available
  • Side Skirts: Not Available
  • Hood / Bonnet: Not Available

Tune
Tire Pressure
  • Front (PSI): 29.5
  • Rear (PSI): 29.5

Gearing

Alignment
  • Camber Front: -3.8 °
  • Camber Rear: -3.5 °
  • Toe Front: -0.4 °
  • Toe Rear: -0.2 °
  • Front Caster (Angle): 7.0 ∟

Anti-Roll Bars
  • Anti-Roll Bars Front: 16.8
  • Anti-Roll Bars Rear: 21.8

Springs (lb/in)
  • Springs Front: 423.9
  • Springs Rear: 515.9
  • Front Ride Height (in): 5.2
  • Rear Ride Height (in): 5.2

Damping
  • Rebound (Front): 10.7
  • Rebound (Rear): 9.4
  • Bump (Front): 2.2
  • Bump (Rear): 1.9

Aero
  • Front Aero Downforce (LB): 0
  • Rear Aero Downforce (LB): 177

Brakes
  • Brakes (Balance): 55%
  • Brakes (Force): 80%

Differential
  • Acceleration (Front):
  • Deceleration (Front):
  • Acceleration (Rear): 17%
  • Deceleration (Rear): 10%
  • Split (Front):
  • Split (Rear):

Thank you to RelaxedPRKid, PPiDrive, SatNiteEduardo, ONR RoadRunner, gtFOOTw, PTG Crew, Befuddler, DJ x Jamo x, ECT Loco, GRD 4 3L, Craviator, uber understeer, ERS JOHNSON, General Swift, Stella Stig, Big Worm(Burner) 80 & many more for past help, responses and posts on tuning in the FM5 Tuning forum.
My completely open source tunes for: Forza Motorsport 5 & Forza Horizon 2.
Rank: Racing Permit
 1 user liked this post.
#103 Posted : Wednesday, March 4, 2015 2:40:40 AM(UTC)
In regards to Spot the Kitty's tunes, I gotta say they perform very admirably. And major, MAJOR KUDOS for making these opensource! I love it. That way I can further adjust them to how I may like it instead, bit more exit oversteer or less oversteer initial, things like that so the car then performs in the style of driving line I prefer.

Tonight, I hit 1% on the leaderboard without trying in an event in a BMW M1 based heavily on Spot's. She's an A800 RWD car, but I didn't touch the alignment settings or sway bars. Just the shocks and springs, and only the tiniest bit to get her RWD happy again.

awesome tunes dude, EPIC.
Rank: C-Class Racing License
 1 user liked this post.
#104 Posted : Wednesday, March 4, 2015 3:47:43 AM(UTC)
I'm glad they fit your driving style. I put lots of effort into each tune and I'm happy when they get used.
My completely open source tunes for: Forza Motorsport 5 & Forza Horizon 2.
Rank: Racing Permit
#105 Posted : Wednesday, March 4, 2015 7:01:49 AM(UTC)
Originally Posted by: Spot The Kitty Go to Quoted Post
I'm glad they fit your driving style. I put lots of effort into each tune and I'm happy when they get used.


I'm a "grip with slip at the end" kind of "point and shoot" driver. lol. If that makes any sense in the gaming world. So yeah, your highly grip tuned cars are unbelievable. Just some slight adjustments here and there and they become absolutely amazing for me. Thanks again for doing this!

also, not to toot my own horn, but I have a B-class Miata you might absolutely love. She's RWD, but man oh man is she grippy. I tuned her out the way I've done in "Club Spec Miata" for Auto-X and Hot Laps. She has a stock engine pretty much so momentum is key. But man she'll STICK.

Edited by user Wednesday, March 4, 2015 7:04:39 AM(UTC)  | Reason: Not specified

Rank: Driver's Permit
 1 user liked this post.
#106 Posted : Wednesday, March 4, 2015 7:38:02 AM(UTC)
Originally Posted by: Cudafish1966 Go to Quoted Post
Originally Posted by: Spot The Kitty Go to Quoted Post
I'm glad they fit your driving style. I put lots of effort into each tune and I'm happy when they get used.


I'm a "grip with slip at the end" kind of "point and shoot" driver. lol. If that makes any sense in the gaming world. So yeah, your highly grip tuned cars are unbelievable. Just some slight adjustments here and there and they become absolutely amazing for me. Thanks again for doing this!

also, not to toot my own horn, but I have a B-class Miata you might absolutely love. She's RWD, but man oh man is she grippy. I tuned her out the way I've done in "Club Spec Miata" for Auto-X and Hot Laps. She has a stock engine pretty much so momentum is key. But man she'll STICK.


Is that shared?
Rank: Racing Permit
#107 Posted : Wednesday, March 4, 2015 11:21:58 AM(UTC)
not to thread-jack but yes. My Zagato, JDM Icon early Miata, and my BMW 1 series M are all shared in the marketplace... the Zagato still needs work
Rank: C-Class Racing License
 1 user liked this post.
#108 Posted : Wednesday, March 4, 2015 12:04:20 PM(UTC)
Originally Posted by: Cudafish1966 Go to Quoted Post
not to thread-jack but yes. My Zagato, JDM Icon early Miata, and my BMW 1 series M are all shared in the marketplace... the Zagato still needs work

No worries.
My completely open source tunes for: Forza Motorsport 5 & Forza Horizon 2.
Rank: X-Class Racing License
 1 user liked this post.
#109 Posted : Tuesday, March 24, 2015 5:12:31 PM(UTC)
Do you have this link here Car Suspension Tuning in your reference material?

If not, it's worth adding. I mean, since you are sort of the encyclopedia of reference work :D And so you know, I appreciate it.
Rank: On the Podium
#110 Posted : Saturday, October 1, 2016 5:04:12 AM(UTC)
Apologies for quote-bumping the thread, just grabbing the below for future reference :)

Originally Posted by: Spot The Kitty Go to Quoted Post



Offroad Starting Template
Build
  • I like to use rally springs.
  • You need to use race anti-roll bars & race differential.
  • Buy Race tire compound or at least Sport. I don't really like the rally compound I have not found a difference in the off-road normal landmass.
  • Max Tire Width on rear tire.
  • Tire radius should be around 15-18 (xxx/xxR17), or close to it. Unlike my street builds I like a little more air volume in my tires. So not max radius, a few steps left from furthest right.
  • I like front and rear adjustable aero bumper and wing.
  • I do not buy roll cage or chassis reinforcement.
  • I like to drop as much weight as possible.
  • Weight Reduction, I always go for race.
  • Sometimes engine upgrades will get you more HP and Torque than a new engine. Sometimes that fancy new engine is heavy.
  • I like to get a twin turbo if possible, it is lighter in weight, and I don't always upgrade it. ( PTG Baby Cow suggests an upgraded centrifugal supercharger. I agree if you know how to tune your gears. )
  • I like as much HP as possible, even if that means having stock brakes and street transmission.
  • These items drop weight so I focus on them first.
      - Exhaust ( Street, Sport, Race {Massive} )
      - Air filter ( Sport & Race )
      - Intake Manifold and Throttle ( Race )
      - Pistons and Compression ( Sport and Race )
      - Valves ( Race ) Usually only -1lbs
  • Buy more engine stuff if you can before moving on to the rest of this list.
      - Brakes, -4+ lbs per level.
      - Driveline, can be substantial, -8+ lbs per level
      - Clutch, will drop you -4+ lbs per level.
      - Transmission. -3 lbs per level, and sometimes the Street transmission gives you PI.
      - Flywheel, buy very, very, very, very last.
  • These items can add weight so watch it. A good rule of thumb is if it adds 1HP for every 3lbs, then it makes up for the weight.
      + Carborator ( Race only adds weight)
      + Aspiration, Supercharger adds more weight than the Turbos. Sometimes it is better to go for Cams.
      + Intercooler, I don't use.
      + Oil and Cooling, I don't use.
Tune
Tires Pressure
  F 26 / R 32 Thanks Tardii on the low pressure post. ( I've had good luck with the front also being 27..31 )
Gearing
  Final drive: If possible highest acceleration with the fastest 0-100
Alignment
  • Camber: F 0.0 / R 0.0
  • Toe: F 0.0 / R 0.0
  • Front Caster: 2.0
Anti-Roll Bars
  F 25.00 / R 15.00
Springs
  If you used Rally springs:
  1. Drop them as far as they will go left.
  2. Raise either the front or the rear so that the rear are 50 lbs less than the front.
  If you used race springs, then drop them as far as the will go left. The raise the front by 50 lbs.
Ride Height
  Max, or middle if middle is above 7.
Damping
  Rebound: F 1.5 / R 1.5
  Bump: F 1.0 / R 1.0
  ( Thanks gtFOOTw for the tip )
Aero
  Max if you got it.
Differential
  FWD: 40 / 0
  RWD: 25 / 10
  AWD: 33 / 0 / 25 / 10 / 60
Notes
  Remember this is a starting point. Modify as you see fit.
  • Check your rear tire pressure midway through the race. You'll want it to be around 33.5
  • If you find yourself over-steering too much (rear end sliding around after cornering and you don't think braking is the corrective action):
      1. Decrease Rear anti-roll bar by 1 whole point and increase Front anti-roll bar by 1 whole point.
      2. Continue this process till you are happy, or you reach 35 Front and 5 Rear.
      3. You can go five more rounds but only decreasing the Rear 1 whole point.
      4. If you still aren't happy, try bumping up the Front tire air PSI by 2 and then start this process over with ARBs at 25 Front, 15 Rear.
      ^. Remember though try to keep cold front tire PSI no higher than 28. But, there is always an exception to every rule, so try it out and see for yourself.
  • If you find yourself under-steering too much ( you find yourself ending all your turns too early):
      1. Increase Rear anti-roll bar by 1 whole point and decrease Front anti-roll bar by 1 whole point.
      2. Continue this process till you are happy, or you reach 5 Front and 35 Rear.
      3. You can go five more rounds but only decreasing the Front 1 whole point.
      4. If you still aren't happy, try bumping up the Front tire air PSI by 2 and then start this process over with ARBs at 25 Front, 15 Rear.
      ^. Remember though try to keep cold Front tire PSI no higher than 28. But, there is always an exception to every rule, so try it out and see for yourself.


Feedback is always welcome, even if it is to say you don't like my style.

Edited by user Saturday, October 1, 2016 5:21:37 AM(UTC)  | Reason: Not specified

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