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Rank: Moderator
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#1 Posted : Thursday, June 25, 2020 7:13:55 AM(UTC)
SPRING | SERIES 23





Starts June 25 at 7:30am Pacific
Ends July 2 at 7:30am Pacific

This is the fourth and closing season of Series 23, featuring two new Exclusives: the Toyota MR2 SC and Toyota MR2 GT.^

Note: Forza Support is aware of issues with previous season completion since the release of the content update. If those issues continue into this season, you may help out other community members by posting the details in this thread, but you will help out the developers directly by submitting details via Ticket at the Forza Support site.


BARN FIND RUMOR:


#FORZATHON SHOP
  • 600 FP Car: 2012 Ferrari 599XX Evolution (previously available Exclusive model)
  • 450 FP Car: 2018 KTM X-Bow GT4 (previously available Exclusive model)
  • Clothing: High-Vis Patrol Outfit
  • Clothing: Monster Energy Cap
  • Wheelspins cost this series: 40 FP & 150 FP


FESTIVAL PLAYLIST REWARDS
  • 50% Spring Completion: 1989 Toyota MR2 SC (newly released Exclusive model)
  • 80% Spring Completion: Quartz Regalia (previously available Exclusive model)
  • 50% Series Completion: Super Wheelspin
  • 80% Series Completion: 1992 Toyota Supra 2.0 GT Twin Turbo (previously available Exclusive model)



#FORZATHON

Earn 100 FP from the weekly challenge plus 10 per Daily, plus Bonus for all, double for owning the Lake Lodge

Weekly Challenge:
[Must be done in sequence to count.
  • Own and drive any Retro Sports Car
  • Earn a total of 9 stars from Drift Zones in your Retro Sports Car
  • Win a Road Racing Series event at the Astmoor Heritage Circuit in your Retro Sports Car
  • Earn a total of 250,000 Skill Score


Daily Challenges:
Each challenge is open for 72 hours from 7:30am Pacific of the start day.
  • Combine Air and Pass Skills to earn 2 Airborne Pass Skills
  • Earn 3 Ultimate Drafting Skills
  • Closely overtage while racing to earn 1 Ultimate Pass Skill
  • Earn 2 Great Wreckage Skills
  • Earn 3 Air Skills
  • Earn 1 Near Miss Skill
  • Earn 2 stars or better in any Drift Zone



SEASONAL EVENTS

    The Trial Co-Op Championship: "The Supra Bowl" | Street Scene | (B700) Model Family: Toyota Supra
  • Reward: 1969 Toyota 2000GT (previously available Exclusive model)

    Seasonal Playground Games | Mudkickers' 4x4 | (A800) Extreme Offroad
  • Reward: 1993 Toyota #1 T100 Baja Truck

    PR Stunt: Leap of Faith Danger Sign | 449.5 feet
  • Reward: Super Wheelspin

    PR Stunt: Cat Bells Speed Trap | 155.0 mph
  • Reward: Super Wheelspin

    PR Stunt: The Orchards Speed Zone | 97.0 mph
  • Reward: Super Wheelspin

    Championship: "Track Toyotas” | Road Racing | (C600) Manufacturer: Toyota
  • Reward: 1995 Toyota MR2 GT (newly released Exclusive model)

    Championship: "Hatch of the Day" | Dirt Racing | (A800) Super Hot Hatch
  • Reward: 2018 MINI John Cooper Works Convertible (previously available Exclusive model)

    Championship: "No Spring Chicken" | Road Racing | (A800) Classic Racers
  • Reward: 1953 Ferrari 500 Mondial


    Monthly Events
  • Monthly Rivals: Edinburgh Station Circuit
  • Online Adventure

Completing the monthly events applies their completion percentage to all four seasons in the Festival Playlist.





Edited by user Friday, June 26, 2020 10:51:24 AM(UTC)  | Reason: Not specified

Rank: R-Class Racing License
 4 users liked this post.
#2 Posted : Thursday, June 25, 2020 7:23:50 AM(UTC)
Always nice when most of the ‘Team’ give up after the first Trial race! 😁


FM7 / FM6 / FM4 / FM3 / FM2
FH4 / FH3
Rank: A-Class Racing License
 2 users liked this post.
#3 Posted : Thursday, June 25, 2020 8:59:15 AM(UTC)
Lol- I hadn’t checked the class for the trial and assumed it would be A. Fortunately I have one Supra tuned for B!

Edit - the car I had tuned was the 92 Supra with a tune by ugrundy. I won all three races easily enough in 2.30, 2.42 and 2.31. Team lost all three races but, due to the helpful bug in relation to Street trials, were given a 2-1 win.

Edited by user Thursday, June 25, 2020 9:19:23 AM(UTC)  | Reason: Not specified

Rank: D-Class Racing License
 2 users liked this post.
#4 Posted : Thursday, June 25, 2020 9:44:15 AM(UTC)
Trial went great, 3:0, me getting 2x 1st and 2nd, nobody quit, clean close racing, sweet :)
I did try older Supra, it had more grip, but it was slower tho (at least with my tune), so I just reused already made tune for new one
B 700 Toyota Supra '98, tune - 152 768 772

Then it was time for Classic Racers and choice was easy, just reuse the car from last week
A 800 Shelby Daytona, tune - 608 196 288

Moving on to dirt racing (actually its mostly tarmac) and why not reuse the car that works well
A 800 Renault Megane R.S. 250, tune - 610 753 292

and again to Toyota themed road racing, first I was thinking of using new MR2, but after trying it, I just went for super grippy option
C 600 Toyota Corolla SR5, tune - 854 469 489

Weekly Forzathon I did with S1 900 TVR Sagaris, tune - 591 373 084, did few drift laps at festival, made custom blueprint at Astmoor Heritage circuit , if you don't want to race whole lap, you can just cut back to finish line after first checkpoint, share code - 731 149 405 (tho the full circuit is very nice to drive too, so ... :) ) and finally went to beach, to collect that 250k score.

PR stunts all done in offroad tuned Agera RS.

This is what worked for me, hope it can be of any help to somebody else too. :)
Take care everyone, have fun and bb.
Alfa Romeo - made in Italy, perfected in my garage
Rank: S-Class Racing License
#5 Posted : Thursday, June 25, 2020 9:47:52 AM(UTC)
Easiest season ever! Finished everything in record time.
Rank: Racing Permit
#6 Posted : Thursday, June 25, 2020 10:17:54 AM(UTC)
There's something weird going on with the Trial. We lost. Like 1050-2000 lost. I saw the CPU drivatars marked as crossing the finishing line, beating 3 of our 5 team each (i managed first, one other managed 4th). But the game counted it as a win for us, for blue team. That was the second round where I was paying more attention, because I was confused as to how we won the first round as well with even worse numbers. I dunno if it gave us a "win" because one of us was in first, but the last round our team came 2nd-6th, so we won by points but didn't come in first, and it still counted a win.

Don't get me wrong, I'm glad I got the car and don't have to do the trial again. (Especially since I came in 1st 1st 3rd.) But it shouldn't have been a win, and should get looked into.
Rank: Driver's Permit
 2 users liked this post.
#7 Posted : Thursday, June 25, 2020 11:54:41 AM(UTC)
Still no fix for the progression for the last 3 seasons? What's going on?
Rank: S-Class Racing License
#8 Posted : Thursday, June 25, 2020 1:41:32 PM(UTC)
The Playlist is, well, the Playlist. The offline championships are nice to try new stuff out, but not anything special. Which tells me I should probably start playing the Trial more.

For the Forzathon I used the 1992 Supra. I swapped in the 2JZ-GTE because the stock engine has a good sound but very low pitch, which makes it unpleasant. Perhaps not surprisingly, this car is very fun to drift with, which you will be doing often. With 2JZ swap you can have it in either B700 or A800, so pick what you like best.

As for the cars you get, the 1995 MR2 is something that's begging for a tune, because in stock form it's absolutely terrible to drive, it's got a powerful engine for its size but the poor lateral grip coupled with unusual behavior from the rear-engined chassis makes it way too unwieldy. The 1989 version is a more balanced car out of the box and should be competitive, while also looking pretty great when lowered and flushed out. I was surprised to learn it's supercharged, must be unique among Japanese cars.
R.I.P. 24 Heures du Mans

26/05/1923 - 17/06/2018
Rank: Driver's Permit
#9 Posted : Thursday, June 25, 2020 2:51:25 PM(UTC)
Which would be a good track for airborne pass skills?
Rank: A-Class Racing License
#10 Posted : Thursday, June 25, 2020 3:58:17 PM(UTC)
Originally Posted by: Kailen4 Go to Quoted Post
There's something weird going on with the Trial. We lost. Like 1050-2000 lost. I saw the CPU drivatars marked as crossing the finishing line, beating 3 of our 5 team each (i managed first, one other managed 4th). But the game counted it as a win for us, for blue team. That was the second round where I was paying more attention, because I was confused as to how we won the first round as well with even worse numbers. I dunno if it gave us a "win" because one of us was in first, but the last round our team came 2nd-6th, so we won by points but didn't come in first, and it still counted a win.

Don't get me wrong, I'm glad I got the car and don't have to do the trial again. (Especially since I came in 1st 1st 3rd.) But it shouldn't have been a win, and should get looked into.


It’s a standard bug with Street race trials. Sometimes, one or more of the drivatars don’t seem to register as they cross the line. When that happens it usually seems to trigger the human team being given the win even if , in fact, the drivatars got more points. Doesn’t happen every time but I’d say it’s well over 50%. I doubt anyone has reported it to be honest, as it does no one any harm.

Rank: D-Class Racing License
#11 Posted : Thursday, June 25, 2020 6:01:41 PM(UTC)
Originally Posted by: Kailen4 Go to Quoted Post
There's something weird going on with the Trial. We lost. Like 1050-2000 lost. I saw the CPU drivatars marked as crossing the finishing line, beating 3 of our 5 team each (i managed first, one other managed 4th). But the game counted it as a win for us, for blue team. That was the second round where I was paying more attention, because I was confused as to how we won the first round as well with even worse numbers. I dunno if it gave us a "win" because one of us was in first, but the last round our team came 2nd-6th, so we won by points but didn't come in first, and it still counted a win.

Don't get me wrong, I'm glad I got the car and don't have to do the trial again. (Especially since I came in 1st 1st 3rd.) But it shouldn't have been a win, and should get looked into.


that happen last trail for me. we won some how.
Rank: Racing Permit
#12 Posted : Thursday, June 25, 2020 7:05:06 PM(UTC)
i got xxe i missed it last time
Rank: C-Class Racing License
 1 user liked this post.
#13 Posted : Thursday, June 25, 2020 11:35:33 PM(UTC)
Originally Posted by: MetalGibbon553 Go to Quoted Post
Which would be a good track for airborne pass skills?


The dirt scramble that goes around Mudkickers'. I use my B class 65 Mini against other Classic Rally cars. Hold your place until the switchbacks down the back straight, and then getting airborne passes is pretty easy.
Rank: C-Class Racing License
 1 user liked this post.
#14 Posted : Friday, June 26, 2020 4:12:10 AM(UTC)
Originally Posted by: dogwitch Go to Quoted Post
Originally Posted by: Kailen4 Go to Quoted Post
There's something weird going on with the Trial. We lost. Like 1050-2000 lost. I saw the CPU drivatars marked as crossing the finishing line, beating 3 of our 5 team each (i managed first, one other managed 4th). But the game counted it as a win for us, for blue team. That was the second round where I was paying more attention, because I was confused as to how we won the first round as well with even worse numbers. I dunno if it gave us a "win" because one of us was in first, but the last round our team came 2nd-6th, so we won by points but didn't come in first, and it still counted a win.

Don't get me wrong, I'm glad I got the car and don't have to do the trial again. (Especially since I came in 1st 1st 3rd.) But it shouldn't have been a win, and should get looked into.


that happen last trail for me. we won some how.


They will need the bug to win. I have decided not to help anyone out this week, cannot stand drivers who refuse to let you past when you have the quicker car.

I agree, it should be looked into, more so so that undeserving drivers do not get the prize car (i'd rather they quit and have to do it again).
Rank: X-Class Racing License
 2 users liked this post.
#15 Posted : Friday, June 26, 2020 4:31:54 AM(UTC)
You guys do realize that the team with most points at the end of the trial are the ones that win, right? It does not matter who comes in first, only which team has more points.

Rules of troubleshooting:
1) Have you tried turning it off and on again?
2) Is your Internet working?
3) https://support.xbox.com/en-US/xbox-live-status < Check here for service issues.
4) If all else fails open a service ticket and/or forum post.

Rank: D-Class Racing License
 1 user liked this post.
#16 Posted : Friday, June 26, 2020 4:53:55 AM(UTC)
Originally Posted by: Stang616 Go to Quoted Post
You guys do realize that the team with most points at the end of the trial are the ones that win, right? It does not matter who comes in first, only which team has more points.



What they're saying is, that doesn't always happen. I've seen it too. You have less points but you win anyway. It's rare but it has happened to me at least a couple of times.
Rank: A-Class Racing License
#17 Posted : Friday, June 26, 2020 5:36:14 AM(UTC)
As someone who regularly repeatedly does Street race trials (they are the most challenging), the bug is definitely not rare. I think there was one S2 trial I did, when I reckoned the teams I was on genuinely won 3 out of 30 but the bug meant that I think it was 24/30 were recorded as wins. It doesn’t always seem to be that high but it’s usually over 50%.
Rank: Racing Permit
#18 Posted : Friday, June 26, 2020 6:18:37 AM(UTC)
Happened this morning in Trial. Great team, I screwed up leading second race, but still won series. Great drivers. Hate the first race.
Rank: Racing Permit
#19 Posted : Friday, June 26, 2020 6:39:01 AM(UTC)
Originally Posted by: Stang616 Go to Quoted Post
You guys do realize that the team with most points at the end of the trial are the ones that win, right? It does not matter who comes in first, only which team has more points.



Yeah but the bug is there. Happens often and probably just on the Street races as everyone else has said just not really noticed.

Happened yesterday we lost a race but it counted it as a win.

Rank: D-Class Racing License
 3 users liked this post.
#20 Posted : Friday, June 26, 2020 7:28:03 AM(UTC)
Originally Posted by: Mossmanfly Go to Quoted Post
... Happened yesterday we lost a race but it counted it as a win.

People actually complain about it, its a win in usually annoying race, who cares how we got it.
Sure it happened to me a few times and I'm sure not gonna fuss about it, just glad it did.
Alfa Romeo - made in Italy, perfected in my garage
Rank: Driver's Permit
#21 Posted : Friday, June 26, 2020 8:52:29 AM(UTC)
Originally Posted by: Swooshiain Go to Quoted Post
Originally Posted by: MetalGibbon553 Go to Quoted Post
Which would be a good track for airborne pass skills?


The dirt scramble that goes around Mudkickers'. I use my B class 65 Mini against other Classic Rally cars. Hold your place until the switchbacks down the back straight, and then getting airborne passes is pretty easy.


That was, indeed, the track I was trying to recall.

Trusty Focus RS worked for me. (The car you get at the start)

Rank: Racing Permit
 1 user liked this post.
#22 Posted : Saturday, June 27, 2020 12:24:38 AM(UTC)
Hi all,

Cars/tunes/suggestions for this weeks seasonal for those that find such useful - both online, PR stunts, 2 of the 3 solo. All tunes are my own, all shared by myself. ~ tune name / share code. If you use anything offered here, and you like it/it was useful to you, please don't forget to leave a like.

Online:
**Trial: "The Supra Bowl" | Street Scene | (B700) Model Family: Toyota Supra
**Car used: 1992 Toyota Supra 2.0 GT (HTF)
**Tune: B700 Road AWD / 852 815632

This trial is a perfect example of what the trail should not be, first we have a type/class with only two cars, only one of which is in the Autoshow, next it is B class, when one of the choices (the Autoshow choice no less) is already at the top of B class, and lastly street scene, one of the race types where the A.I. is known to be a bit ... dishonest, what's more, lets also have the trial include a track where the A.I. are infamous for been 'dishonest'. While this trial should produce an event where all cars (player and A.I.) are very similar in performance (only so much can be done to tune - and the A.I. are (at least for me) 'pretending' to use stock, untuned cars - this is not what I saw, the A.I. (all in the same '98 Supra) easily pulled away and took the lead, with the front runners been very difficult to catch (basing this on what my teammates did, as well as my own troubles), no matter that on paper they had 'stock' P.I. cars vs. both stock (few) and tuned same model Supras. If it wasn't for the street scene trail glitch mentioned elsewhere here, this would be a very difficult trial. I tried the '98 Supra, but really dislike how it handles, my version was RWD (shared if anyone wants), as was not aware you could get it to AWD, still handles badly, so I switched to the '92 Supra. This tune is here, as it is what I used, however I don't recommend it unless you feel the A.I. are too easy, this tune will fix that issue. Tune/car is a middle of the pack tune/car, which isn't a surprise, on paper this what it should be - so can/will score points, but unlikely to lead - handles great. Tune is Forza rear air, AWD, with rally tires.

**Seasonal Playground Games | Mudkickers' 4x4 | (A800) Extreme Offroad
**Car used: 1993 Toyota #1 T100 Baja Truck (Autoshow 500,000 Cr)
**Tune: A800 CC Offroad / 637 166 137

Nothing much to say here, it is extreme offroad at the most fitting location, likely everything that can fit in class is somewhat suitable here. Good performance, good grip, not very tippy, nice acceleration, nice top-end, no issue with jumps (as it should be for what it is). Tune is AWD, with 6.2L V8 engine swap.


PR Stunts:
- The Orchards Speed Zone, 1978 Hoonigan Ford Escort RS1800 - 'S900 Rally Trial' (680 307 281),
- Cat Bells Speed Trap, 2019 Rimac Concept Two - 'PR Stunt Rally' (120 633 544), mind you, anything fast should manage this without issue,
- Leap of Faith Danger Sign, 2019 Rimac Concept Two - 'PR Stunt Rally' (120 633 544).


Solo championships - Raced against Expert, Steering: Simulation, ABS: on, Traction/Stability; Off, Gearbox: Auto.

**Championship: "No Spring Chicken" | Road Racing | (A800) Classic Racers
**Car used: 1959 Jaguar Mk ii 3.8 (Autoshow 80,000 Cr)
**Tune: A800 Road / 133 159 822

Nice easy driver, no really issue for winning, only keep an eye out for A.I. using the rubber-band to play catch-up near the end of races. Sounds great, not too expensive. Tune is AWD, turbo, Forza rear air.

**Championship: "Hatch of the Day" | Dirt Racing | (A800) Super Hot Hatch
**Car used: 2014 VW Golf R (Autoshow 50,000 Cr)
**Tune: A800 Dirt / 221 746 718

Very fast, perhaps too fast vs its ability to handle the speed (in my hands). There is a few fast options in this class, however feel this is among the fastest, although if the same as what I encountered, the A.I. will be somewhat challenging (expert). Tune is AWD with rally tires, using the Rocket Bunny wing, and has the hazard/safety lights on the roof (because reasons).

Not done the last event, will likely use the 1974 Corolla when I do. If you have none of the prize cars here, you will be running 4x4's in this event, so great choice limits once again.

Enjoy.

Rank: Racing Permit
#23 Posted : Saturday, June 27, 2020 12:25:05 AM(UTC)
Forum double post - ignore.

Edited by user Saturday, June 27, 2020 12:26:38 AM(UTC)  | Reason: forum issues

Rank: Racing Permit
#24 Posted : Saturday, June 27, 2020 4:07:02 AM(UTC)
For players who need help: Percents,Tunes and Rewards:
Forza Horizon 4: Festival Playlist Events Spring - Percents, Tunes and Rewards - Until 02/07/20 - SERIES 23
*** Update for BUG Correction of Playlist Percentages will be done next week ***
50% Spring: TOYOTA MR2 SC 1989
80% Spring: QUARTZ REGALIA 723
50% Series 23: SUPERSORTEIO
80% Series 23: TOYOTA SUPRA 2.0 GT TWIN TURBO 1992

Photo / Picture: Percents,Tunes and Rewards

https://i.imgur.com/W6Fz69j.jpg

Photo / Picture: Rewards
Forza Horizon 4: Festival Playlist Events - Rewards - Until 02/07/20 ** SERIES 23 ** Spring Season

https://i.imgur.com/RhmH8w8.jpg


Share Codes: Pause Menu, Event Activations, or Creative Hub.
You can use this code to get to a specific Event Blueprint quickly, and easily.
Share Code: Garage -> Designs & Paints -> Find New Designs -> Search
Share Code: Garage -> Upgrades & Tunes -> Find -> Search


Forzathon Weekly: Retro Sports Car
Code Tune TVR SAGARIS 2005:..... 538 787 225
Share Codes Event Blueprints - Forzathon Chapter 3: Win a Road Racing Series event at the Astmoor Heritage Circuit in your Retro Sports Car in 07 seconds:...... 145 158 766


The Trial Co-Op Championship: The Supra Bowl
Code Tune TOYOTA SUPRA RZ 1998:..... 155 668 988


Playground Games: Spring
Code Tune AMG TRANSPORT DYNAMICS M12S WARTHOG CST 2554:..... 793 286 741


Danger Sign: Leap of Faith
Code Tune PORSCHE SPYDER 918 2014:..... 144 611 806


Speed Trap: Cat Bells
Code Tune MOSLER MT900S 2010:..... 187 290 668


Speed Zone: The Orchards
Code Tune KTM X-BOW GT4 2018:..... 856 315 166


Championship: Track Toyotas
Code Tune TOYOTA CELICA GT 1974:..... 905 462 286


Championship: Hatch of the Day
Code Tune RENAULT MÉGANE R26.R 2008:..... 151 391 474


Championship: No Spring Chicken
Code Tune PORSCHE #46 356 SL GMUND COUPE 1951:..... 330 775 688


PS.: Also available on Twitter and https://imgur.com/user/betinhogvz/posts and https://www.facebook.com/groups/3465376673504290/ every season change

I hope this helps you to do the challenges

****** This giving error at the time of posting and causing triple posting and I can't delete *****

Edited by user Saturday, June 27, 2020 4:11:17 AM(UTC)  | Reason: Not specified

Rank: Racing Permit
#25 Posted : Saturday, June 27, 2020 4:07:40 AM(UTC)

For players who need help: Percents,Tunes and Rewards:
Forza Horizon 4: Festival Playlist Events Spring - Percents, Tunes and Rewards - Until 02/07/20 - SERIES 23
*** Update for BUG Correction of Playlist Percentages will be done next week ***
50% Spring: TOYOTA MR2 SC 1989
80% Spring: QUARTZ REGALIA 723
50% Series 23: SUPERSORTEIO
80% Series 23: TOYOTA SUPRA 2.0 GT TWIN TURBO 1992

Photo / Picture: Percents,Tunes and Rewards

https://i.imgur.com/W6Fz69j.jpg

Photo / Picture: Rewards
Forza Horizon 4: Festival Playlist Events - Rewards - Until 02/07/20 ** SERIES 23 ** Spring Season

https://i.imgur.com/RhmH8w8.jpg


Share Codes: Pause Menu, Event Activations, or Creative Hub.
You can use this code to get to a specific Event Blueprint quickly, and easily.
Share Code: Garage -> Designs & Paints -> Find New Designs -> Search
Share Code: Garage -> Upgrades & Tunes -> Find -> Search


Forzathon Weekly: Retro Sports Car
Code Tune TVR SAGARIS 2005:..... 538 787 225
Share Codes Event Blueprints - Forzathon Chapter 3: Win a Road Racing Series event at the Astmoor Heritage Circuit in your Retro Sports Car in 07 seconds:...... 145 158 766


The Trial Co-Op Championship: The Supra Bowl
Code Tune TOYOTA SUPRA RZ 1998:..... 155 668 988


Playground Games: Spring
Code Tune AMG TRANSPORT DYNAMICS M12S WARTHOG CST 2554:..... 793 286 741


Danger Sign: Leap of Faith
Code Tune PORSCHE SPYDER 918 2014:..... 144 611 806


Speed Trap: Cat Bells
Code Tune MOSLER MT900S 2010:..... 187 290 668


Speed Zone: The Orchards
Code Tune KTM X-BOW GT4 2018:..... 856 315 166


Championship: Track Toyotas
Code Tune TOYOTA CELICA GT 1974:..... 905 462 286


Championship: Hatch of the Day
Code Tune RENAULT MÉGANE R26.R 2008:..... 151 391 474


Championship: No Spring Chicken
Code Tune PORSCHE #46 356 SL GMUND COUPE 1951:..... 330 775 688


PS.: Also available on Twitter and https://imgur.com/user/betinhogvz/posts and https://www.facebook.com/groups/3465376673504290/ every season change

I hope this helps you to do the challenges
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