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Rank: R-Class Racing License
#26 Posted : Friday, May 1, 2020 5:28:55 AM(UTC)
New Ferrari is an ok drifter, but scores less points than Viper. Thus, useless. In this game you need torque and angle to drift, Ferrari feels too stable despite 1069 Nm of torque.

Also the sound is low-pitched yet again. Since it's a Fiorano, it's not gonna sound like a 599 GTO. But it also won't sound like an SL65 AMG.

However, the sample doesn't feel too far off from the real one, even though I'm 99% sure it's recycled from another car, with just some new effects on top (supercharger and gears possibly).

One of the most interesting things about these cars (not just the Ferrari) is how they run two calipers on the rear discs (yes, I checked for authenticity!), for obvious reasons. The motorsport development that goes in these drift cars is alien to me, but very intriguing to analyze.

The concept of a drift Ferrari, with a Ferrari engine, is amusing. The Superfast in stock form is a pretty good drifter as well.

Edited by user Friday, May 1, 2020 5:37:10 AM(UTC)  | Reason: Not specified

May the forced induction be with you.

Alice >>>>>>>>>> Keira
Rank: Driver's License
#27 Posted : Friday, May 1, 2020 8:26:43 AM(UTC)
Originally Posted by: Ripperoo UK Go to Quoted Post
Originally Posted by: IDRANKYOURBEER Go to Quoted Post
i got put up against a team of rage babies who quit if they dont win the first one....
Why is that an issue?

I'll quit every time if my team hasn't won the first round! I see no point in flogging a dead horse? If you have been trounced in the first round, it normally stands to reason what's coming next! Life is tooooo short!



i dont even like these things any more than the next guy, but the only enjoyable playground games ive had all went 4 or 5 rounds and came right down to the wire. many of them were ones where my team would lose the first game but everybody would stick around.

that was many moons ago. these days im surprised people arent crying to microsoft to have a rage quit button dedicated to their controller. because some people just cant have fun if theyre not winning. seen too many of these kinds of people in too many kinds of games.. it just annoys me because instead of blaming everything on lag, cheating, or dysfunctional teammates, i'm used to taking my ***. whoopings like a champ. if i have to spend a while trying to get into a match, i want to play it out. thats just me though

but i guess this is different because its tied to seasonal events. and most people dont even want to bother with it in the first place, so i guess i cant really blame them for trying to save some time. and if a bunch of people on my team quit of course im gonna bounce too because theres no point in trying if im like the only guy left on my team. but it seems like if 1 guy goes, everybody follows. but my only enjoyable games came from where people actually stick around and maybe only 1 person rage quit. alot of the times we would come back and win the thing. may as well try to make it competitive,

but they do take a good half hour when its close rounds. and itll suck for the team who loses cauise then they have to go through that seasonal all over again. but youll never find those kinds of games in seasons any more. they all quit at the first sign of danger. if it wasnt fun before, it definately isnt now. but at least you can pretty much get it over with in 1 round assuming they put you on a competant team, if not youll always get the next one.

Edited by user Friday, May 1, 2020 8:49:07 AM(UTC)  | Reason: Not specified

Rank: Driver's License
#28 Posted : Friday, May 1, 2020 9:46:18 AM(UTC)
So...
15% Weekly Challenge
7% for all Daily Challenges
6% for Monthly Rivals

What about Online Adventure and seasonal events?
Rank: Driver's License
#29 Posted : Friday, May 1, 2020 1:25:43 PM(UTC)
Originally Posted by: DJ Furious1 Go to Quoted Post
Originally Posted by: BillWNJ Go to Quoted Post
Originally Posted by: DJ Furious1 Go to Quoted Post
Am I the only one who has everything except the future daily challenges and trial done and only showing 73% complete for the season?


I’ve got the (obviously) 6 daily challenges, Spring Games, Highly Sprung and Ferrari Rocher to do and I’m at 76%

You try rebooting the game?


Sure did. Still at 73%

Second racing game this week I’ve had an issue with. Nothing like pulling in a million bucks on that other game and having it disappear....has me HEATed


Sorry meant to say rebooted the Xbox. Like, shut it down, power off.

Rank: Driver's License
#30 Posted : Friday, May 1, 2020 1:26:23 PM(UTC)
Originally Posted by: yearofthegus Go to Quoted Post
So...
15% Weekly Challenge
7% for all Daily Challenges
6% for Monthly Rivals

What about Online Adventure and seasonal events?


Ranked adventure is 18%

Rank: Driver's License
#31 Posted : Friday, May 1, 2020 1:29:56 PM(UTC)
Originally Posted by: msb247 Go to Quoted Post
Originally Posted by: Peregrine57 Go to Quoted Post
Originally Posted by: BillWNJ Go to Quoted Post
I remember this from the last time we had the super GT challenge...
Ferrari 812 (if you have it) or F12 Berlinetta
Mod the heck out of it. You have to hit the trap coming from the west, from the roundabout.
You have to exit the curve at 205mph or you won’t make it.
It’s a real pain in the butt.


I remember this. In fact, I still have the tune I downloaded on the Berlinetta. It's not easy. Last time, I kept making pass after pass for a whole week, and finally got it on the last day.
Last night, I made a dozen or so passes before setting it aside and going to do the other stuff. The most stable runs were 217-220. Getting there, but not quite yet.


I remember this from the earlier challenge. At that time I didn't have the Ferrari 812 Superfast and I gave up.

I've tried the latest challenge several times but my fastest time is 226 mph against the target of 230 mph. This is with a Ferrari 812 tuned/upgraded to X999 plus no aero. Have read some of the advice in this thread and watched a YouTube video so I tried the Aston Martin DB11 PO with an X999 tune/upgrade by waznewz. Achieved the target first time approaching the speed trap from the East (which is easier). Very easy and I could've gone faster. I should've tried the Aston Martin earlier.



I ended up using the AMG McLaren GTR... it’s very, very tricky. You have to have the lines through both corners dead perfect. Like, one tiny goof up, one light pole hit and you’re sunk.

I started a new game since I’ve long finished the game (it’s giving me something to do during this nonsense) and I don’t have the DB11 PO, but apparently that’s THE car to use.

But even last time with the F12 it was still very challenging, probably the single hardest forzathon task in the game.
Rank: Racing Permit
#32 Posted : Friday, May 1, 2020 6:11:11 PM(UTC)
I'm glad I'm not the only person struggling with the speed trap in the weekly challenge. I know the upgraded cars can hit the right speed, but so far I've maxed out at 355kmh. If you don't have the PO DB11 (I have the other one) or the Ferrari 812, the F12 seems to be the way to go.

Someone above suggested fiddling with the aero, which might help because handling seems to be the other issue with these cars when they get deep into S2 class. I kept getting wobbles as I turned the corner onto the straight.

And then there are the lampposts, trams and inconsiderate AI cars all flouting social distancing.

(As a side note, I feel it should be possible to complete a challenge by upgrading a car rather than have to delve into the world of tuning, which is far too arcane for my tastes.)
Rank: Driver's Permit
#33 Posted : Friday, May 1, 2020 9:27:26 PM(UTC)
Hi there, I’m trying to do the daily task where it asks you to combine the drift and pass skills to make a show off skill point twice..

I’ve done it several times but I never get it passed, I’ve tried it in the super GT and several other cars and can’t figure out what I’m doing wrong..

Do you have to be in a forzathon event to complete these?

Any help would be great thanks
Rank: C-Class Racing License
#34 Posted : Friday, May 1, 2020 10:51:44 PM(UTC)
Originally Posted by: iX CHRI5 Xi Go to Quoted Post
Hi there, I’m trying to do the daily task where it asks you to combine the drift and pass skills to make a show off skill point twice..
I’ve done it several times but I never get it passed, I’ve tried it in the super GT and several other cars and can’t figure out what I’m doing wrong..
Do you have to be in a forzathon event to complete these?
Any help would be great thanks


I sometimes struggle with this one. Passing a car requires driver control and usually my drifts are a bit out of control. You need to do them in any race with wide bends - I've got most of mine in races near Bamburgh Castle. There are some blueprints which can make getting them easier although I usually try a normal race first.

The challenge isn't live until 3:30 pm Saturday (U.K.time).

For anyone struggling there are lots of YouTube videos showing technique. STEVEtheP1R4TE has done several and his blueprint at Broadway Village Circuit is No. 1 on the "Best Of The Month" tab there.
Requires a Vintage Racer. 23,322 gamers have tried it and it has 7,422 likes. Share code 937 609 574

https://youtu.be/eFE7YDCN5aQ?t=83

Edited by user Saturday, May 2, 2020 12:07:48 AM(UTC)  | Reason: Not specified

Rank: B-Class Racing License
 1 user liked this post.
#35 Posted : Saturday, May 2, 2020 12:24:03 AM(UTC)
Show off skills I usually practiced on Mudkickers 4x4, with A 800 Eage Speedster and new drivers. Same place to easily get airborne pass skills too.

For Super GT challenge on Princes Street speed trap, here is my take with Ferrari F12 Berlinetta, tune - 299 426 679
and 2 videos of the dive (3 star is 370,1 kph). I was even able to hit +375 kph, with better driving and/or rewind (not on vid tho)
https://youtu.be/X7MZ5wTH1AQ
https://youtu.be/TDB8MxlRq6o

Edit
Here is also done with Mercedes-AMG GT R, tune - 471 221 926
https://youtu.be/LEyuNVn9EWU

Edit 2
And lastly Aston Martin V12 Vantage S, tune - 107 150 803
https://youtu.be/H2n1ba0Kqxs

Edited by user Saturday, May 2, 2020 9:52:00 AM(UTC)  | Reason: Not specified

Alfa Romeo - made in Italy, perfected in my garage
Rank: C-Class Racing License
#36 Posted : Saturday, May 2, 2020 1:14:00 AM(UTC)
I'm having a rough time on The Trial this week. I built up a 2005 Elise. The stats on the Exige might look better, but the Elise just drives a lot better. I have been able to place at or near the top in each of the different races (took 2nd twice in The Goliath) but the number of times I have been run off the road are ridiculous. By human and AI alike. The Elise is quick off the line, gets in front of most of the AI pretty quickly (depending on how far back I am to start) and handles really well. It's light at the top end, but can easily hunt down the lead cars in the first two races. The Goliath, though, is as if they changed out their tuning...because now magically they have a considerably higher top speed. I can get in third place during the Northward stretch but it takes me all the way past Bamburgh Castle down to near The Gables to catch up to second.

I have also noticed a lot of players seem to be forgetting this is a team challenge. Dueling it out in the beginning, or getting shoved off the road in a decent points position is so counter-productive and has often made the difference. I have yet to complete the challenge, but will try again tomorrow. Might do up an Elan just to try it. But I do like the Elise.
Rank: D-Class Racing License
 2 users liked this post.
#37 Posted : Saturday, May 2, 2020 2:56:30 AM(UTC)
Hello,

Cars/tunes/suggestions for this weeks seasonal events plus PR stunts for those that find such useful. All tunes are my own, all shared. ~ tune name / share code. If you use anything offered here, and you like it/it was useful to you, please don't forget to leave a like.

Originally Posted by: WangKeRui Go to Quoted Post
Online:
**Trial: "Team Lotus" | Road Racing | (A800) Lotus cars
**Car used: 1971 Lotus Elan Sprint (Autoshow 57,000 Cr)
**Tune: A800 Road / 299 110 936

... On to the tune, it is not the fastest, ... great grip even in the rain. Will beat unbeatable A.I., may not beat teammates in tuned cars. ... Tune is AWD, with Forza air.

**Seasonal Playground Games | Mudkickers' | (B700) Retro Rally
**Car used: 1980 Renault 5 Turbo (Autoshow 120,000 Cr)
**Tune: B700 Rally Trial / 933 218 659

.. has grip ..., stable, no flipping over on big jumps.... AWD, Forza rear air, mud-flaps.

PR Stunts:
-Nether End Speed Zone, 1978 Hoonigan Ford Escort RS1800 - 'S900 Rally Trial' (680 307 281) - this took some effort as if you come in with too much lead in speed (uphlll end of zone), you'll go over the first hill and land with no slowing distance for the corner,
-Slate Quarry Speed Trap, 2019 Rimac Concept Two - 'PR Stunt Rally' (120 633 544),
-Northbound Danger Sign, 2019 Rimac Concept Two - 'PR Stunt Rally' (120 633 544)..


Solo championships - Raced against Expert, Steering: Simulation, ABS: on, Traction/Stability; Off, Gearbox: Auto.

**Championship: "Ferrari Rocher" | Street Scene | (S1 900) Modern Supercars & Country: Italy
**Car used: 2010 Lamborghini Murcielago LP 670-4 SV (Autoshow 500,000 Cr)
**Tune: S900 Road / 155 922 889

Not a Ferrari. Street scene, you need luck, luck to not run into oncoming traffic, if you don't use rewind such events can cost the race, even with rewind you may not b able to get to a better position, so wish for luck. I tried to go with a cheaper car, considering the vintage races event (below), car is AWD from factory,has Forza air (max).

**Championship: "Old Habits Die Hard" | Road Racing | (B700) Vintage Racers
**Car used: 1926 Bugatti Type 35 C (Autoshow 10,000,000 Cr)
**Tune: B700 Road / 107 983 782

Wanted to use the Auto Union, as RWD, but decided (for me) winning the Ambleside event would be difficult, Auto Union in B class lacks the lateral grip for good tight cornering - great on long sprints, just not here. So I used the Bugatti, which it turns out is great for tight corner tracks, very nimble and balanced. AWD tune, running race tires.

**Championship: "Highly Sprung" | Dirt Racing | (B700) Hot Hatch
**Car used: 2016 Abarth 695 Biposto (Autoshow 48,000 Cr)
**Tune: B700 Dirt / 809 971 784

Fun little rally car, great in the dirt/mud sections in these events, if a little slow in the top end. FWD tune, rally tires, rally suspension. Practically just point the front wheels where you want to go, and it goes that direction.

Enjoy.
Rank: Driver's Permit
#38 Posted : Saturday, May 2, 2020 3:22:23 AM(UTC)
Originally Posted by: msb247 Go to Quoted Post
Originally Posted by: iX CHRI5 Xi Go to Quoted Post
Hi there, I’m trying to do the daily task where it asks you to combine the drift and pass skills to make a show off skill point twice..
I’ve done it several times but I never get it passed, I’ve tried it in the super GT and several other cars and can’t figure out what I’m doing wrong..
Do you have to be in a forzathon event to complete these?
Any help would be great thanks


I sometimes struggle with this one. Passing a car requires driver control and usually my drifts are a bit out of control. You need to do them in any race with wide bends - I've got most of mine in races near Bamburgh Castle. There are some blueprints which can make getting them easier although I usually try a normal race first.

The challenge isn't live until 3:30 pm Saturday (U.K.time).

For anyone struggling there are lots of YouTube videos showing technique. STEVEtheP1R4TE has done several and his blueprint at Broadway Village Circuit is No. 1 on the "Best Of The Month" tab there.
Requires a Vintage Racer. 23,322 gamers have tried it and it has 7,422 likes. Share code 937 609 574

https://youtu.be/eFE7YDCN5aQ?t=83


Thanks for the help, although it not being live until 3.30 probably explains lol I made a blueprint lastnight of my own track and made it 20 laps long it took me over an hour to complete and got multiple show offs but for the life of me couldn’t figure out why they wouldn’t count, now I know why lol

Rank: C-Class Racing License
 2 users liked this post.
#39 Posted : Saturday, May 2, 2020 5:27:50 AM(UTC)
Originally Posted by: Ripperoo UK Go to Quoted Post
Originally Posted by: IDRANKYOURBEER Go to Quoted Post
i got put up against a team of rage babies who quit if they dont win the first one....
Why is that an issue?

I'll quit every time if my team hasn't won the first round! I see no point in flogging a dead horse? If you have been trounced in the first round, it normally stands to reason what's coming next! Life is tooooo short!



I give you some reasons not to quit (or reaons to continue flogging a "not so dead as you might think - horse":

1. It is a cool challenge
2. most of the time it is the bad drivers who quit, leading to a very, very easy victory. In fact, I am happy about everyone who quits, making my life a lot easier
3. It builds personality and character if you do not quit when things become harder.
4. Even if you lose, you can tune/drive maybe another car, leading to more interesting races.
5. this one is really weird for most people: Even if there are bad drivers, I try to carry them, since I know that a lot of Forza friends out there cannot beat unbeatable AI on their own, so they rely on people like me. Just being friendly and helpful is a very nice experience on its own.
6. Most people don't know, but losing builds character as well.
7. Losing also gives you the opportunity to become a better racer. Do you win all 3 races and come up with 650 points? If the answer is "no", there is lots of room for improvement
8. Especially for this week: The Goliath is an amazing race and a welcome diversion from the normal 3 superfast races, even comebacks are possible
9. I like the game a lot and nothing motivates me more than an unfinished event. The more I fail, the more time I race in this game, which is a bonus as well.
10. Often, especially in the hard trials (if they are not offroad *püäch*), I get into a convoy with weaker racers that I find in the official Forza groups on XBox to help them do the trial. So I would not leave them behind.

I like trials a lot and for me personally they could be a lot harder. Which would leave a lot of racers in an even more uncomfortable position, so I would never ask for it.
Rank: C-Class Racing License
 1 user liked this post.
#40 Posted : Saturday, May 2, 2020 7:41:37 AM(UTC)
Well there you have it everyone, to build personality + character for your whole life you playing the seasonal PG's through to the end in Forza Horizon 4 is essential.

Good lord.....
Rank: C-Class Racing License
#41 Posted : Saturday, May 2, 2020 8:04:57 AM(UTC)
Originally Posted by: DunkelheitVZ Go to Quoted Post
Originally Posted by: Ripperoo UK Go to Quoted Post
Originally Posted by: IDRANKYOURBEER Go to Quoted Post
and as usual in the playground games i got put up against a team of rage babies who quit if they dont win the first one....


I'll quit every time if my team hasn't won the first round! I see no point in flogging a dead horse? If you have been trounced in the first round, it normally stands to reason what's coming next!



I give you some reasons not to quit (or reasons to continue flogging a "not so dead as you might think - horse":

1. It is a cool challenge
2. most of the time it is the bad drivers who quit, leading to a very, very easy victory. In fact, I am happy about everyone who quits, making my life a lot easier
3. It builds personality and character if you do not quit when things become harder.
4. Even if you lose, you can tune/drive maybe another car, leading to more interesting races.
5. this one is really weird for most people: Even if there are bad drivers, I try to carry them, since I know that a lot of Forza friends out there cannot beat unbeatable AI on their own, so they rely on people like me. Just being friendly and helpful is a very nice experience on its own.
6. Most people don't know, but losing builds character as well.
7. Losing also gives you the opportunity to become a better racer. Do you win all 3 races and come up with 650 points? If the answer is "no", there is lots of room for improvement
8. Especially for this week: The Goliath is an amazing race and a welcome diversion from the normal 3 superfast races, even comebacks are possible
9. I like the game a lot and nothing motivates me more than an unfinished event. The more I fail, the more time I race in this game, which is a bonus as well.
10. Often, especially in the hard trials (if they are not offroad *püäch*), I get into a convoy with weaker racers that I find in the official Forza groups on XBox to help them do the trial. So I would not leave them behind.

I like trials a lot and for me personally they could be a lot harder. Which would leave a lot of racers in an even more uncomfortable position, so I would never ask for it.


I put in boldface part of the original quote that was left out, so they were referring to the Playground Games, not The Trial...but I wanted to thank you for your reasons.

I agree with you that many times, people quitting out of the Trials makes the match even easier. For one, it limits how many points the AI can score against me. But mainly we're not fighting with each other. The buggy trials a few times back, finishing solo was the only reason I finally won it for the first time.

I use bad rounds as practice. This is the corner I charge too hard. Take this one wider. No brake through this section, etc. I'm not one of the wizards at this game but I am getting better for sure.

I used to be one of the people that others had to carry. My first trials was an S2 challenge...I still have a hard time with those, and I was back of the pack the whole time. Got carried and I appreciate it. So when I see others struggling, I stay in. I'll run it multiple times as the end of the "week" draws near just to help people still struggling to finish the challenge.

And I mostly just like to finish what I start. I enjoy the game, so racing is racing. If it were just a checklist, I wouldn't even bother.

That being said, I have quit a few times in the Trials this week. I am having issues with combative (or maybe just plain bad) drivers where I end up off the road, into a tree. Been hard charged into the wall in the sharp turns. Most of the time I have soldiered on, but when I see the behavior going on in front of me and can't get through the crowd without being tossed, I have dropped out.

And I understand what he is saying about dropping out of the Playground Games. But when it is only one person leaving, it's fine. The problem is if you jump ship immediately, others are soon to follow, so then it becomes a self-fulfilling prophecy. I've been the solo player left at Flag before and made it my personal challenge to score. I think it's an even higher accolade to put in two flags against a full crew, or better yet, to deny up to 10 flags as a solo player.
Rank: Driver's License
#42 Posted : Saturday, May 2, 2020 8:12:03 AM(UTC)
Originally Posted by: DunkelheitVZ Go to Quoted Post
Originally Posted by: Ripperoo UK Go to Quoted Post
Originally Posted by: IDRANKYOURBEER Go to Quoted Post
i got put up against a team of rage babies who quit if they dont win the first one....
Why is that an issue?

I'll quit every time if my team hasn't won the first round! I see no point in flogging a dead horse? If you have been trounced in the first round, it normally stands to reason what's coming next! Life is tooooo short!



I give you some reasons not to quit (or reaons to continue flogging a "not so dead as you might think - horse":

1. It is a cool challenge
2. most of the time it is the bad drivers who quit, leading to a very, very easy victory. In fact, I am happy about everyone who quits, making my life a lot easier
3. It builds personality and character if you do not quit when things become harder.
4. Even if you lose, you can tune/drive maybe another car, leading to more interesting races.
5. this one is really weird for most people: Even if there are bad drivers, I try to carry them, since I know that a lot of Forza friends out there cannot beat unbeatable AI on their own, so they rely on people like me. Just being friendly and helpful is a very nice experience on its own.
6. Most people don't know, but losing builds character as well.
7. Losing also gives you the opportunity to become a better racer. Do you win all 3 races and come up with 650 points? If the answer is "no", there is lots of room for improvement
8. Especially for this week: The Goliath is an amazing race and a welcome diversion from the normal 3 superfast races, even comebacks are possible
9. I like the game a lot and nothing motivates me more than an unfinished event. The more I fail, the more time I race in this game, which is a bonus as well.
10. Often, especially in the hard trials (if they are not offroad *püäch*), I get into a convoy with weaker racers that I find in the official Forza groups on XBox to help them do the trial. So I would not leave them behind.

I like trials a lot and for me personally they could be a lot harder. Which would leave a lot of racers in an even more uncomfortable position, so I would never ask for it.


Also, if you're the only racer left on your team, you can win the race by only placing third.
Rank: Racing Permit
#43 Posted : Saturday, May 2, 2020 9:08:42 AM(UTC)

Just ran the "Old Habits Die Hard" seasonal event for vintage racers: Astmoor Heritage Circuit, Broadway Village Circuit, Ambleside Village Circuit.

Killed the first two, but if I never run that Ambleside course again for the rest of my life it'll be way too soon. That's basically a Memorial Day Parade; where you start is where you finish, give or take a place or two.
Rank: R-Class Racing License
#44 Posted : Saturday, May 2, 2020 9:44:56 AM(UTC)
Just tried it, got to the front within a few corners of the first lap, AI are very slow compared to an AWD Bugatti T35. That's on highly skilled. I did 55 second laps, AI did 1:00 - 1:01.

Edited by user Saturday, May 2, 2020 9:48:07 AM(UTC)  | Reason: Not specified

Rank: Racing Permit
#45 Posted : Saturday, May 2, 2020 9:52:21 AM(UTC)
Better driver than I am!
Rank: S-Class Racing License
#46 Posted : Saturday, May 2, 2020 10:14:07 AM(UTC)
It’s not easy. I ran it earlier in a RWD Napier on unbeatable and came 3rd. The problem if you have to fight through from the back is that the drivatars have an annoying habit, once you’ve got past them, of taking a line into the next corner which appears designed solely to slow you down - I.e. they brake extremely late so that you turn into them. If that happens a couple of times, it gets quite tough to catch the leaders within 3 laps.

Generally though, Ambleside is a fun little course. Obviously, you wouldn’t want every track like it but as a one off it works. If you drive it in a handling beast there is a nice rhythm to it. I wouldn’t have chosen it for B class Vintage though!
Rank: B-Class Racing License
#47 Posted : Saturday, May 2, 2020 11:06:02 AM(UTC)
I did whole championship with my Bentley 4 1/2 Liter (swapped engine sounds awesome :) ) - easy win, even on unbeatable difficulty.
Quick vid
https://youtu.be/UA0v3yrOEts

Tune is shared, if needs be.

Edit
idk what's going on with upload, but basically I did lap of around 54 sec. Bentley runs as AWD, with rally tires.

Edited by user Saturday, May 2, 2020 11:19:04 AM(UTC)  | Reason: Not specified

Alfa Romeo - made in Italy, perfected in my garage
Rank: S-Class Racing License
 1 user liked this post.
#48 Posted : Saturday, May 2, 2020 12:06:07 PM(UTC)
I assume most people will be fine on Ferrari Rocher given you only need to win on Highly Skilled to unlock the prize car but for anyone struggling I would recommend using the Lambo Huracan with a tune by Skyinfin. Having done quite a lot of testing of this car, this was the best tune I could find and it’s probably, along with the ATS, the best available car. It’s extremely easy to drive, as well as being very quick. I’ve just set top 20 rivals times on all three courses for this championship.

Two of the courses - Mortimers Pass and Glenfinnan are, in my view, two of the toughest Street scene races. Both share similar characteristics with open corners which are difficult to judge for speed often with breakable walls on the inside. For anyone who hasn’t raced it often, there is a bridge at Glenfinnan at about 85% where it is easy to miss the turn and land in the ditch. However, if you can get that right, the drivatars slow down significantly more than necessary there, so you can make up big time.

Edited by user Saturday, May 2, 2020 12:20:41 PM(UTC)  | Reason: Not specified

Rank: Racing Permit
#49 Posted : Saturday, May 2, 2020 2:09:35 PM(UTC)
@Jezza14, I was driving my favorite of the vintage cars, the Auto Union. All of those vintage cars are RWD, with tires that are so narrow they can't absorb the HP. I managed to scramble up to a 4th place but it was a slow-motion train wreck all the way. I'm going to spend some time in rivals there and get the rhythm of the course, and have another whack at it.

Edited by user Saturday, May 2, 2020 2:11:48 PM(UTC)  | Reason: Not specified

Rank: S-Class Racing License
#50 Posted : Saturday, May 2, 2020 2:39:30 PM(UTC)
Just tried it again with the Napier and then with the Autounion. Won both although it took me until lap 3 to hit the front.. I used lMuecke’s “B Rivals #Top” tune for the Autounion if that helps at all. Best lap was 56.0 so not quite as good as El Barto’s AWD Bentley but good enough to deal with unbeatable drivatars.
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