This site uses cookies for analytics and personalized content. By continuing to browse this site, you agree to this use. Learn more
2 Pages12Next
Rank: C-Class Racing License
#1 Posted : Tuesday, July 30, 2019 7:49:39 AM(UTC)
Serious question, bug that's been in the game since release, still not fixed yet. Literally can have brake failures go check offline and brakes work fine, because I tuned the car for the track.

Have total suspension failures go check, suspension works fine.

This happens over and over and over and over again, so when are you going to fix this bug?
Rank: C-Class Racing License
 1 user liked this post.
#2 Posted : Tuesday, July 30, 2019 7:17:33 PM(UTC)
I'm Sorry but I've never had this bug, can you prove this with a video?
Rank: C-Class Racing License
#3 Posted : Wednesday, July 31, 2019 3:38:23 AM(UTC)
Originally Posted by: DylanDrog Go to Quoted Post
I'm Sorry but I've never had this bug, can you prove this with a video?


Easily, it happens every time I play this game. ANother example is yesterday, ALL of my cars are tuned to oversteer when braking, so why were they understeering yesterday instead of oversteering?
Rank: C-Class Racing License
#4 Posted : Wednesday, July 31, 2019 4:59:54 AM(UTC)
Here you go first one is offline second one is online. There were races separating the two and the moment I noticed a difference I saved the replay, kept going a few more races, then did it offline so I did not have an advantage for racing the track already.

https://www.youtube.com/watch?v=nEv2RfpHjlc
https://www.youtube.com/...RY&feature=youtu.be

I set the telemetry so you can see my acceleration, braking, and throttle releases. These 2 cars are nothing alike, one is understeering while the other is oversteering like it was set up to do.
Rank: C-Class Racing License
#5 Posted : Wednesday, July 31, 2019 8:20:28 AM(UTC)
I can only suggest you to uninstall and reinstall the game, I still don't have your bug..
Rank: C-Class Racing License
#6 Posted : Wednesday, July 31, 2019 10:17:25 AM(UTC)
Originally Posted by: DylanDrog Go to Quoted Post
I can only suggest you to uninstall and reinstall the game, I still don't have your bug..


Everyone does not always get the same bugs and I've uninstalled and reinstalled this game multiple times since this games launch. It still has not been fixed for me and I can obviously tell it's happening to others when I see people miss the first corner (including myself) due to brake failures and the car not stopping.
Rank: C-Class Racing License
 1 user liked this post.
#7 Posted : Wednesday, July 31, 2019 8:27:10 PM(UTC)
Don't get me wrong, I'm just trying to help but when you engage the first corner tyres and brakes are not on temperature, sometimes you need a lap or two ti let them works properly
Rank: A-Class Racing License
 1 user liked this post.
#8 Posted : Wednesday, July 31, 2019 9:13:51 PM(UTC)
Placebo
Rank: C-Class Racing License
#9 Posted : Thursday, August 1, 2019 2:46:06 AM(UTC)
Originally Posted by: DylanDrog Go to Quoted Post
Don't get me wrong, I'm just trying to help but when you engage the first corner tyres and brakes are not on temperature, sometimes you need a lap or two ti let them works properly


Dude, I did 2 first laps to prove my point. Neither car has heated tyres they both handle completely differently. I did 2 laps in that race and I can do 2 laps to show they both handle differently. honestly if you can't spot the differences it's either because you aren't good enough (not an insult) or because you don't tune your own cars. I know how my cars should behave since I tune decently enough to start coming close to the LB times if I practice in them. That online version was clearly understeering while the first was oversteering like it was tuned to do. Just look at how much oversteer I'm getting in the first video and question how the hell the car can understeer AT ALL because it was TUNED to oversteer.
Rank: C-Class Racing License
#10 Posted : Thursday, August 1, 2019 2:49:03 AM(UTC)
Also, if you tune regularly in this game, you'll notice bugs left and right forcing you to exit out and re-enter test drive due to bugs in the physics system. So it's obvious to me what's going on.

It's even more obvious when everyone is missing the corner. I've raced the cars that I've tuned enough to not do that, ESPECIALLY since I brake EARLY and NOT LATE. Big difference between pushing it to the max (which I don't do online) and not. I don't and I shouldn't have any brake failures. But myself and others have it. Seen it happen to the best in this game as well who I know damn well know how to brake, have brake failures and completely miss their mark which they should not have based on the point where they started braking. Especially since they use the same cars over and over and over and know their cars inside and out.
Rank: C-Class Racing License
#11 Posted : Thursday, August 1, 2019 2:53:38 AM(UTC)
Originally Posted by: Blue028 Go to Quoted Post
Placebo


I wish I saved the replay but it's definitely not placebo when my RX-7 (1990's) was tuned to oversteer as well, I brake into a corner on walkins glen after the long sweeper, and it UNDERSTEERS! I raced that car for at least 40-50 mins in the track day lobby NO ISSUES. That means it's not the tyre pressure and it wasn't even user error. I got a complete suspension failure and the car understeered off the track. That hasn't happened a single time when I was doing track day. On top of that, I'm at a good enough level that I know what to expect from my cars now and how they should react to my inputs. I should not have understeered off the track. I started braking EARLY to defend my position rather than late. I'm pretty damn sure the guy behind me did not expect for that to happen because he was taking the outside line then switched inside when he saw my car go veering off the track.

Listen, this not only messes up my race but others. How can you race safely and cleanly when your car can randomly do whatever it wants instead of acting like it's supposed to? Again, this bug has been in the game since release and STILL HAS NOT BEEN FIXED YET! ANd I KNOW I'm not the only one experiencing this based off what I've seen.

Edited by user Thursday, August 1, 2019 5:08:49 AM(UTC)  | Reason: Not specified

Rank: C-Class Racing License
#12 Posted : Thursday, August 1, 2019 5:06:02 AM(UTC)
I must agree, it's plenty of tier 4 racers that looks like they don't even brake on the first corner..
Rank: A-Class Racing License
#13 Posted : Thursday, August 1, 2019 8:54:31 AM(UTC)
So, while i do agree the cars feel different online. Your video shows a lot of difference in inputs. I just went basically frame by frame through turn 1. you brake slightly earlier and you are going through the corner slower and you also take a better line than online. Can you run 10 laps in a row within a tenth? If not its likely you are just missing your points so slightly that you think its the same but its not. Also, the experience i have always had was it feels more like there is a delay in inputs rather than the handeling is different.

PTG Home

Race Team
Tester
Tuner
Rank: C-Class Racing License
#14 Posted : Thursday, August 1, 2019 1:58:33 PM(UTC)
Originally Posted by: PTG Baby Cow Go to Quoted Post
So, while i do agree the cars feel different online. Your video shows a lot of difference in inputs. I just went basically frame by frame through turn 1. you brake slightly earlier and you are going through the corner slower and you also take a better line than online. Can you run 10 laps in a row within a tenth? If not its likely you are just missing your points so slightly that you think its the same but its not. Also, the experience i have always had was it feels more like there is a delay in inputs rather than the handeling is different.



Dude, do I need to watch that video and show you that it's different. One look at that video you can see the difference in oversteer. Don't even make that excuse. Look at how the car oversteers 24/7 into corners in the first one then how it understeers in the second. I can literally match these points if you want just to prove this. The fact that you had to go frame by frame just shows how different they are. I didn't take a better line in the first one at all. That line was trash, the second one is the CORRECT braking line and I'll show you right now if you want me to.
Rank: C-Class Racing License
#15 Posted : Thursday, August 1, 2019 1:59:45 PM(UTC)
Look, I'm going to do it again and show you that the second line was the correct one and my car will take that second line and not understeer.
Rank: C-Class Racing License
#16 Posted : Thursday, August 1, 2019 2:06:23 PM(UTC)
Literally did this in less than 5 mins just to show you, again, that it was not my line but the car

https://www.youtube.com/...qw&feature=youtu.be

Same speed, much later braking point, still oversteers. My car is tuned so if I missed the corner, the rear will come before the front does. That does not happen in Video #2. That's understeer. My cars are tuned to NEVER understeer. EVER. So I know what I'm talking about.

Edit: Look, I'm not trying to be hostile here, I'm just pointing out a serious flaw with the game. It should be obvious by now, it was not driver error that caused this understeer. I race with my cars a good bit before I take them online and remove ANY understeer that the car has. I'd much rather control a spin than not be able to turn at all. I also, just before I clicked on this thread again, raced on the exact same track and yet again, the car understeer while when I just made that video, I got oversteer.

I don't know if you're a tuner but if you are then you'd know that it's not my error that caused that understeer but the cars tune itself. Cars tuned to oversteer do not understeer and the tail end will come first if you miss your braking point. That's the HUGE difference that you should have noticed immediately between these 2 videos. All of these were done on cold tyres, there should be no difference at all. In the third video I completely dived into the corner and oversteered, not understeered through it. No change to this tune at all and I'm not going to change it anymore. If it doesn't work online then there is no point in even racing online because nothing has ever stuck. Every day I have to make some sort of adjustment because the car handles differently than the day before to include brake failures and brakes locking when I specifically TUNE my cars to how lower BP since I use a 360 controller and I test the brakes over and over and over again after I do my basic set up to see if there is any lockup whatsoever.

I know how my cars should behave, they do not behave the same online as they do offline and the understeering is rampant.

Edited by user Thursday, August 1, 2019 2:15:15 PM(UTC)  | Reason: Not specified

Rank: C-Class Racing License
#17 Posted : Thursday, August 1, 2019 2:35:57 PM(UTC)
Also I want to mention that's not the only difference, look at the differences in bump stiffness. Even that is nothing alike. In the race I just raced in on the same track, every time I tried to skip my car over the kurb the car understeered on lost control. I do it offline and the car is fine. It's not just one thing that messing up, but a load of things that are. These cars do not behave the same when I take it offline and when I take it online. I tested it out multiple times just now restarting the lap making sure that it wasn't just me and it's not. The car is handling completely different and is much easier to control since it's not understeering every time I try to do something. The last thing this car should be doing is any understeer on the throttle as you can see in both the first and third videos this car is tuned to completely oversteer during acceleration so it has to be controlled, but you can see the car understeer once or twice under acceleration in the second vid. You could say the loads are different, but keep in mind this car is completely tuned to oversteer and the only time it should even exhibit any type of understeer is if I lock the brakes which I just checked and the brakes are okay. I noticed that under full load it was possible to lock them even if I was only using 50% of the brakes. So that could cause issues as well but that seems more like the in-game physics are broken because brakes should be locking based on how hard you are pressing them. You should lose traction and grip if you overdo it, not lock your brakes but that's a different topic for another day.

The point is that I tested that corner multiple times at different angles and speeds, the only time the car failed was when the brakes locked when under full load. But I just reloaded the test drive and could not replicate it, so I have no idea if the rewind was what caused it. Also with the extra oversteer I could go faster at multiple points on the track, I just wasn't pushing it to the limit nor was I interested in doing so, I was much more interested in just testing out the cars oversteer to see if they feel alike but they don't. If you don't believe me I'm more than happy to share the tune, I just need to know what brake pressure you use and you can test it out online and offline for yourself and verify what I'm saying so that there is no bias, or you can use your own car to verify this. It doesn't matter to me either way.

I've also noticed this happens or is a lot less noticeable with handling tunes, but with average and speed tunes this becomes incredibly apparent when it does happen and when the physics break.

This isn't the only car that it's happening in either. I took my RX-7 to track days and it was a handling tune and it turned and handled perfectly, but in a racing lobby it handled nothing like what I had just raced and instead of understeer I got oversteer. I just raced it on sonoma, if it was oversteering, that track would definitely have told me, but it didn't. So it's not even just understeer, but oversteer as well.
Rank: A-Class Racing License
 1 user liked this post.
#18 Posted : Friday, August 2, 2019 2:33:03 PM(UTC)
Originally Posted by: Spity0y0mafia Go to Quoted Post
My cars are tuned to NEVER understeer. EVER. So I know what I'm talking about.


Clearly not, a car tuned for oversteer can still understeer and vice versa. I tune my own drift cars, made for massive oversteer, its still very possible for them to understeer.
Rank: D-Class Racing License
 1 user liked this post.
#19 Posted : Friday, August 2, 2019 6:20:56 PM(UTC)
I'm not seeing any glaring difference between your first 2 clips tbh. Both seem to take the same amount of counter steer to keep the car in control on exit. The third clip is different on exit but that because you shifted just after 8,000 rpm rather than over 9,000rpm for your other clips.
Rank: C-Class Racing License
#20 Posted : Saturday, August 3, 2019 7:43:55 AM(UTC)
Originally Posted by: Blue028 Go to Quoted Post
Originally Posted by: Spity0y0mafia Go to Quoted Post
My cars are tuned to NEVER understeer. EVER. So I know what I'm talking about.


Clearly not, a car tuned for oversteer can still understeer and vice versa. I tune my own drift cars, made for massive oversteer, its still very possible for them to understeer.


You do realize that drifting is not oversteering but a car that is tuned to understeer to control the oversteered drift right? So clearly the car isn't tuned to oversteer but tuned more so to have understeer to control the drift, IF you're doing it properly and using the handbrake. That's why you can understeer when you drift, we aren't talking about drifting but suspension balance during racing.

Rank: C-Class Racing License
#21 Posted : Saturday, August 3, 2019 7:45:18 AM(UTC)
Originally Posted by: silent0saint Go to Quoted Post
I'm not seeing any glaring difference between your first 2 clips tbh. Both seem to take the same amount of counter steer to keep the car in control on exit. The third clip is different on exit but that because you shifted just after 8,000 rpm rather than over 9,000rpm for your other clips.


I can see a clear difference in weight transfer and FEEL it as well. Shifting early before the corner will not matter at all. The only thing that matters is how I use the differential and in the second video it's clearly understeering more throughout the track
Rank: A-Class Racing License
#22 Posted : Saturday, August 3, 2019 1:50:46 PM(UTC)
Originally Posted by: Spity0y0mafia Go to Quoted Post


You do realize that drifting is not oversteering but a car that is tuned to understeer to control the oversteered drift right? So clearly the car isn't tuned to oversteer but tuned more so to have understeer to control the drift, IF you're doing it properly and using the handbrake. That's why you can understeer when you drift, we aren't talking about drifting but suspension balance during racing.




Rank: Racing Permit
#23 Posted : Saturday, August 3, 2019 4:04:14 PM(UTC)
Originally Posted by: Spity0y0mafia Go to Quoted Post
Serious question, bug that's been in the game since release, still not fixed yet. Literally can have brake failures go check offline and brakes work fine, because I tuned the car for the track.

Have total suspension failures go check, suspension works fine.

This happens over and over and over and over again, so when are you going to fix this bug?


Are you tunes getting loaded? I have had an issue where I have to double check to make sure that however I tuned the car, it actually loads for online.

The video's are kind of rough, your driving is too inconsistent to really get a feel if there is a difference. Even the discussion about how you have your car set-up to oversteer during braking, if you overwhelm your fronts and they lock even just a little, you are going to understeer.

Before anything, I'd save a race from online, and before you even get off the line, look at the telemetry of your car. If that is different compared to your offline tune, it's likely it's just not getting applied when you hop into lobby. The only way I could get it to work consistently, was to save the tune separate and load it at the beginning of every lobby.
Rank: C-Class Racing License
#24 Posted : Saturday, August 3, 2019 6:42:44 PM(UTC)
Originally Posted by: Blue028 Go to Quoted Post
Originally Posted by: Spity0y0mafia Go to Quoted Post


You do realize that drifting is not oversteering but a car that is tuned to understeer to control the oversteered drift right? So clearly the car isn't tuned to oversteer but tuned more so to have understeer to control the drift, IF you're doing it properly and using the handbrake. That's why you can understeer when you drift, we aren't talking about drifting but suspension balance during racing.






You oversteer into the corner using the handbrake then use your understeer to control the drift. Ever heard of context

Edit: This makes it really simple and easy to understand. If you tune your car to oversteer and you try to drift with it you'll just end up spinning out because the rear will just keep trying to overtake the front. This is why you tune the car to understeer, or rather be balanced, so the force of the car propels it forward and to straighten out instead of oversteering more after you've forced the drift.

Drift tuning is not about getting the car to oversteer, but finding the right balance of understeer to cancel the forces of the car. Depending on how you tune it you can tune for a continuous drift or for the car to cancel out the drift entirely. So yes, you should get and expect understeer from a real drift tune.

An oversteer tune does not drift. It slides and is loose. If you try to drift with an oversteer tune, you will just spin out 24/7 because the car wasn't made to correct itself but to make it worse.

Edited by user Saturday, August 3, 2019 6:50:30 PM(UTC)  | Reason: Not specified

Rank: C-Class Racing License
#25 Posted : Saturday, August 3, 2019 6:44:24 PM(UTC)
Originally Posted by: McFuu Go to Quoted Post
Originally Posted by: Spity0y0mafia Go to Quoted Post
Serious question, bug that's been in the game since release, still not fixed yet. Literally can have brake failures go check offline and brakes work fine, because I tuned the car for the track.

Have total suspension failures go check, suspension works fine.

This happens over and over and over and over again, so when are you going to fix this bug?


Are you tunes getting loaded? I have had an issue where I have to double check to make sure that however I tuned the car, it actually loads for online.

The video's are kind of rough, your driving is too inconsistent to really get a feel if there is a difference. Even the discussion about how you have your car set-up to oversteer during braking, if you overwhelm your fronts and they lock even just a little, you are going to understeer.

Before anything, I'd save a race from online, and before you even get off the line, look at the telemetry of your car. If that is different compared to your offline tune, it's likely it's just not getting applied when you hop into lobby. The only way I could get it to work consistently, was to save the tune separate and load it at the beginning of every lobby.


That's actually interesting, I'll try that and see if that makes a difference. Never tried that before.
2 Pages12Next

Notification

Icon
Error