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Rank: Moderator
 1 user liked this post.
#1 Posted : Friday, July 26, 2019 11:39:52 PM(UTC)
Forza Monthly Replay: www.youtube.com/watch?v=zRMDa40FP8g
www.mixer.com/Forza
www.twitch.tv/Forza
www.youtube.com/user/Turn10Studios




https://twitter.com/ForzaMotorsport/status/1154723923344404480



FM7 August 2019 Update
Brian Ekberg
Friday, August 2, 2019
www.forzamotorsport.net/news/fm7_august2019_update
video: Porsche GT4 Clubsport

Quote:
A new race-ready Porsche car and some eagerly anticipated improvements to Forza Race Regulations (FRR) are at the heart of the August 2019 update for Forza Motorsport 7. Arriving on August 6, this is the final update for Forza Motorsport 7, culminating nearly two full years of post-release support for the game. In the world of FRR, this update introduces FRR disqualifications for the first time. In addition, there are also some new goodies in the Forza 7 UI that have come highly requested from the Forza community, including interval gaps in seconds and FRR-related information when spectating races.

Let’s break down all the details of the August 2019 update, starting with a look at this month’s free car, the 2019 Porsche 718 Cayman GT4 Clubsport.

2019 Porsche #4 Porsche Motorsport 718 Cayman GT4 Clubsport
The “718” moniker added to the fourth generation Cayman harkens to the 1957-1962 mid-engine Porsche racer that made its mark in motorsport history. This GT4 Clubsport is a true track-only competitor, so the rebirth of the hallowed development number is a good fit. This time around the simplicity of the original model gives way to the benefits of technology to deliver fast and capable results. For perfect balance, the 3.8-liter naturally aspirated flat-six is mounted amidships, facing backwards (when compared to a 911 engine) with the transmission in the rear. Weight savings is partially realized through a sustainable natural-fiber weave in the doors and aero. From nose to tail this is a single-seat, race-ready track car (complete with escape hatch!) from the winningest marque in racing history. If that doesn’t sum up what this car is capable of, there is only one other thing that will: driving it.


Forza Race Regulations: Disqualifications
Over the past few months, the rollout of FRR features has been the primary focus of the Forza Motorsport 7 development team. From its beginnings as a private beta to last month’s addition of collision-based penalties, the team has taken a measured approach to introducing each new aspect of FRR to the wider Forza community. That long string of Forza Race Regulations work in Forza 7 culminates here in August with the long-awaited introduction of race disqualifications into the mix.

With the August 2019 update, players in FRR-enabled hoppers who accumulate a total of 12 seconds of penalties in a race will immediately and automatically be removed from the current race and be placed back into the Hopper Select screen. Players who are disqualified and removed from races will see a message explaining that they have been removed from the race. After accumulating 10 seconds of penalties in a race – the game will note that players have been placed in “Probation,” a warning state before disqualification at 12 seconds of penalties. Once disqualified, that player is able to matchmake for a subsequent race.

The 12-second time accumulation is the result of a great deal of in-house testing from the Forza 7 team, who were determined to find a balance between a time penalty total that was difficult for well-meaning but lesser-skilled players to accumulate, while still punishing griefers or rammers who want to ruin the races of others online. A few caveats regarding penalty times and accumulations: First, because there is no way to reduce penalty time in a race, once a player has entered the “Probation” period (after accumulating 10 seconds of penalties), there is no way to reset that and remove “Probation” status until the race is complete. Secondly, once a new race is started, penalties are completely reset for all players in the lobby. Finally, players in private FRR-enabled lobbies will not have control over disqualification time thresholds. However, players can choose to disable disqualification in the private lobby race setup menu


Mini Leaderboard Interval Gap & Spectate in Ticker
A pair of UI improvements are also arriving this month, both highly requested from the Forza Community. First up, the Mini Leaderboard (seen in the lower left-hand side of the screen when racing) will now show distance between cars in seconds. The time interval will become the new default setting with the August 2019 update, but players can set the previous interval (feet/meters) via the HUD options menu. Forza Race Regulations information, including penalties and disqualification state, will now also be viewable in the Horizontal Ticker when in Spectate mode.


If you have feedback on the August 2019 Forza Race Regulations update for Forza Motorsport 7, you can send it our way by posting in our dedicated FRR thread on the Forza Forums. While the August 2019 update is the final update for Forza Motorsport 7, feedback from the community is welcome as the team at Turn 10 continues the work to evolve and improve FRR features for the future.

Edited by user Tuesday, August 6, 2019 6:13:39 AM(UTC)  | Reason: Not specified

Rank: Driver's License
#2 Posted : Friday, August 2, 2019 9:37:26 AM(UTC)
Thanx ManteoMax, I wish I knew what update is going to fix or add. Maybe just an update to FRR.
Rank: Moderator
#3 Posted : Monday, August 5, 2019 10:10:39 AM(UTC)
https://support.forzamotorsport.net/hc/en-us/articles/360033262994-FM7-Release-Notes-August-5th-2019

FM7 Release Notes: August 5th, 2019

Quote:
This month’s update includes work on Forza Race Regulations features and ruleset changes, as well as some quality of life improvements. For more information on the August 2019 update for Forza Motorsport 7 check out our full announcement on FM.net.


FORZA RACE REGULATIONS
Fixed an issue where a player would receive a Track Cut penalty on a turn extension where they lost time on a lap.

Fixed an issue where, if a player joined an FRR-enabled lobby and then spectates the race, the Penalty Time would not update for the spectator unless that race earns another penalty.


MULTIPLAYER
Fixed an issue where, in a cycled car hopper, players who were in Spectate when switching to the next race would appear in the lobby and not be forced into a valid car, thus delaying the loading of the lobby into the race.

Fixed an issue where players could edit a locked tune by setting a race’s minimum PI restriction higher than the stock PI.

Players can no longer set FRR ruleset in a private MP lobby when game type is set to Drift.

Fixed an exploit where players could download a tune, then enter the Body Kit menu, remove the tune, select the “revert to last used tune tile” and reset the PI without removing the tune.

Fixed an exploit where, in a public MP hopper, players could highlight the body kit from the Body Kit menu, allow the lobby countdown timer to start the race, in order to have the body kit installed but PI to remain stock.

Fixed an issue where, in a private MP lobby with multiple driver groups, the host received the incorrect braking line if another player joined and changed driver groups and cars/class.


CARS
Renamed the 2008 Porsche #7 Penske Racing RS Spyder Evo to the 2008 Porsche RS Spyder Evo.

Removed race team markers from base livery of 2008 Porsche RS Spyder Evo.

Renamed the 1973 Porsche #6 Penske Sunoco 917/30 Can-Am Spyder to the 1973 Porsche 917/30 Can-Am Spyder.

Removed livery and sponsor logos from the 1973 Porsche 917/30 Can-Am Spyder.

Edited by user Tuesday, August 6, 2019 6:12:13 AM(UTC)  | Reason: Not specified

Rank: Racing Permit
 5 users liked this post.
#4 Posted : Monday, August 5, 2019 11:32:23 AM(UTC)
That’s it?
Rank: Driver's License
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#5 Posted : Monday, August 5, 2019 11:36:53 AM(UTC)
Better than nothing. I guess. Now the long wait till 8.
Originally Posted by: nayre33 Go to Quoted Post
That’s it?


Rank: Driver's Permit
#6 Posted : Monday, August 5, 2019 11:48:16 AM(UTC)
Thank you Chris for answering my question about pits! It really made my day!
I hope those investments in that area you've mentioned will eventually pay off! :D

Edited by user Monday, August 5, 2019 11:48:56 AM(UTC)  | Reason: Not specified

Rank: Driver's License
 3 users liked this post.
#7 Posted : Monday, August 5, 2019 12:27:13 PM(UTC)
I too find Chris’s comments positive. The support has ended with a bang by giving us a gorgeous Porsche. The game started with the Porsche and ended with it too.

As far as support goes, they updated this game for two years instead of just one, unlike Forza 6. The road to FM 8 looks promising, according to Chris and the new guy.

Rank: Driver's License
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#8 Posted : Monday, August 5, 2019 1:34:04 PM(UTC)
Well for those of you who thought they would end with user created lobbies and FRR throughout and some great DLC after fixing all the bugs, glitches and poor sound........
Instead enjoy carrying on beta testing for Turn10 and have a GT4 car to race against the 1 other GT4 car in the game. Oh the bugs and glitches stay and its possible you may have more with the update. Cheers.

Edited by user Tuesday, August 6, 2019 12:29:09 PM(UTC)  | Reason: Not specified

Rank: D-Class Racing License
#9 Posted : Monday, August 5, 2019 2:41:21 PM(UTC)
Not sure about the disqualification bit as I have racked up a 5 second penalty before by tapping another player while we were both off track. Maybe they fixed this, happened a while ago ... but I still get 2 second penalties for no reason. Like today, I was simply in the wrong place right next to a couple of people who had no clue or made no effort to hold their lines. Collisions soon occurred and I was pushed off track a bit, then got hit with the penalty.

I like the distance now being measured in time. Good improvement there.

I hope you guys added the new Porcshe into the FRR hopper, I assume you did though.



Rank: Racing Permit
#10 Posted : Monday, August 5, 2019 4:00:38 PM(UTC)
Did FRR default to all lobbies after the upgrade?
Rank: Driver's License
#11 Posted : Monday, August 5, 2019 4:11:37 PM(UTC)
No, that will take place in in FM 8, according to Turn 10, If I am not mistaken.

Edited by user Monday, August 5, 2019 4:13:45 PM(UTC)  | Reason: Not specified

Rank: C-Class Racing License
 7 users liked this post.
#12 Posted : Monday, August 5, 2019 5:49:19 PM(UTC)
Originally Posted by: jps071 Go to Quoted Post
Well for those of you thought they would end with user created lobbies and FRR throughout and some great DLC after fixing all the bugs, glitches and poor sound........
Instead enjoy carrying on beta testing for Turn10 and have a GT4 car to race against the 1 other GT4 car in the game. Oh the bugs and glitches stay and its possible you may have more with the update. Cheers.


Yea after supporting this beta for so long if I don't get FM8 for free I'm dropping the forza series forever and just moving on to better games that don't disrespect me by putting out unfinished products.
Rank: A-Class Racing License
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#13 Posted : Monday, August 5, 2019 6:51:57 PM(UTC)
Congratulations, T10. You have taken the single worst FMS title in the series and made it even worse on your way out the door. You have continued to ignore major bugs/issues in the game while bowing to the very vocal minority. Congrats, indeed.

As you can tell by my tier level, I have countless number of hours invested in FMS 2, 3, 4, 5, 6 and 7 (not to mention all of the Horizon series). FM7 has been a complete letdown from day one and given the downward spiral from FMS 5 to 6 to 7, I can only imagine what FM8 will look like. I am not planning to spend any time finding out.
Rank: C-Class Racing License
#14 Posted : Monday, August 5, 2019 7:36:23 PM(UTC)
Very nice update, thanks for the new Porsche and the distance gaps in seconds. Good job with FRR, i hope to see It in all public lobbies in the next titles.
Rank: S-Class Racing License
#15 Posted : Monday, August 5, 2019 10:01:25 PM(UTC)
Happy that this is the final update for Forza Motorsport 7. This is the best foundation we've ever had for a new title and I think now that the way the developers and management has changed far for the better, the franchise is finally looking up again. They need to look at what has gone wrong, what has been done well and focus on what the community is wanting and asking for.
Rank: Driver's License
#16 Posted : Tuesday, August 6, 2019 12:21:50 AM(UTC)
Interval gaps i seconds! I am so happy!
Rank: Driver's License
 5 users liked this post.
#17 Posted : Tuesday, August 6, 2019 5:46:04 AM(UTC)
Originally Posted by: Spity0y0mafia Go to Quoted Post
Originally Posted by: jps071 Go to Quoted Post
Well for those of you thought they would end with user created lobbies and FRR throughout and some great DLC after fixing all the bugs, glitches and poor sound........
Instead enjoy carrying on beta testing for Turn10 and have a GT4 car to race against the 1 other GT4 car in the game. Oh the bugs and glitches stay and its possible you may have more with the update. Cheers.


Yea after supporting this beta for so long if I don't get FM8 for free I'm dropping the forza series forever and just moving on to better games that don't disrespect me by putting out unfinished products.


Turn10 will never see another penny from me!
Rank: A-Class Racing License
 1 user liked this post.
#18 Posted : Tuesday, August 6, 2019 6:59:25 AM(UTC)
Originally Posted by: xGeoThumbs Go to Quoted Post
Interval gaps i seconds! I am so happy!

While I am genuinely happy for you, I gotta tell you that I much prefer seeing the distance.
Rank: A-Class Racing License
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#19 Posted : Tuesday, August 6, 2019 7:49:00 AM(UTC)
Originally Posted by: luckeydoug1 Go to Quoted Post
Originally Posted by: xGeoThumbs Go to Quoted Post
Interval gaps i seconds! I am so happy!

While I am genuinely happy for you, I gotta tell you that I much prefer seeing the distance.

Well luckey 😉 for you then, because its still an option
Rank: S-Class Racing License
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#20 Posted : Tuesday, August 6, 2019 9:12:05 AM(UTC)
Other than the fact it looks like I'm going to once again have to put my dreams of the arrival of a "proper" Porsche 917 on hold, this seems a pretty great final hurrah for the game. (I'd actually given up hope awhile ago, but a recent post on GTPlanet featuring the 917LH Hippie Car in FM7 got my hopes up once again)

I wasn't sure, but I think I'm in agreement with whoever said it on here that the foundation for a transition to FM8 (which has been confirmed, yes? the FM series will carry on?) has been set. I've seen many complaints about how broken FM7 was, but I've played it a ton and enjoyed it from day 1. My not being able to identify these issues I keep reading about may mean I'll never be a proper game tester or something, but at this point in my life, I think I'm OK with that. ;P

Edited by user Tuesday, August 6, 2019 9:14:11 AM(UTC)  | Reason: Not specified

Rank: Racing Permit
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#21 Posted : Tuesday, August 6, 2019 9:47:01 AM(UTC)
Well... stupid me for keeping my hopes up that bug-fixes would be included in the last update.

Forza 6 for another couple years then.
Rank: C-Class Racing License
 1 user liked this post.
#22 Posted : Tuesday, August 6, 2019 11:15:17 AM(UTC)
This is really depressing. I thought they would take the trouble to add all the missing gear shift animations and bring more car sound improvements.

Great - thanks T10. You guys....
Rank: Driver's License
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#23 Posted : Tuesday, August 6, 2019 11:24:37 AM(UTC)
How could T10 even think this is what we want. No FRR in all lobbies. I tried playing the only lobby and it’s still horrible with all the wreckage. We’ve been waiting for this and what nothing. Idk.....
Rank: C-Class Racing License
 5 users liked this post.
#24 Posted : Tuesday, August 6, 2019 1:45:29 PM(UTC)
Q&A's are always welcome, but answering only 3 question per month is not enough.
Forza-Achievements: 887 / 888 (FM2 Car Broker Achievement ...)
Forza Motorsport 7 Collector Level 47
Rank: A-Class Racing License
#25 Posted : Tuesday, August 6, 2019 3:45:03 PM(UTC)
Well it was a good run! Loved the championships, showcases and collecting everything. Tag was actually pretty fun here compared to 6. Time to call it a day and wait for 8 or whatever it will be called. Something tells me it will be called different and be very different for better or much worse
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