This site uses cookies for analytics and personalized content. By continuing to browse this site, you agree to this use. Learn more
Rank: C-Class Racing License
#1 Posted : Tuesday, June 18, 2019 5:18:51 AM(UTC)
Do you think forza 8 will come out across the full xbox family, obviously with different settings in graphics department for each version.

I also believe that current wheels will work on scarlett also, meaning we do not have to upgrade unless we want to.

Edited by user Thursday, June 20, 2019 4:45:38 AM(UTC)  | Reason: Not specified

Rank: A-Class Racing License
#2 Posted : Tuesday, June 18, 2019 5:54:09 AM(UTC)
It was said that going forward all games released would be playable across the Xbox One family of consoles. I believe that still holds true with the new console scheduled to come next year.
Rank: Racing Legend
#3 Posted : Tuesday, June 18, 2019 10:29:36 PM(UTC)
Originally Posted by: EZT MAKO 6669 Go to Quoted Post
It was said that going forward all games released would be playable across the Xbox One family of consoles. I believe that still holds true with the new console scheduled to come next year.


With the console out next year
It will next gen and wont be part of the xbox One family
So guess we will find out when it gets released
Could be like going from fm4 to fm5
Rank: C-Class Racing License
#4 Posted : Wednesday, June 19, 2019 9:48:00 AM(UTC)
If they really want to take full advantage of the increased performance of the next gen console I doubt FM8 will be released on the Xbox One family.
Rank: Moderator
#5 Posted : Wednesday, June 19, 2019 12:29:46 PM(UTC)
Originally Posted by: Sith Metal 1971 Go to Quoted Post
Do you think forza 8 will come out across the full xbox family, obviously with different settings in graphics department for each version.


This question was asked directly to Dan at E3 by MotorworldHype (linked in the News thread pinned at the top of this forum). He didn't give a specific answer because he said they don't have a release date and were targeting player experience over specific hardware, but he also referenced the extensibility of the Forzatech engine and their interest in reaching many players.


Originally Posted by: talby71 Go to Quoted Post
With the console out next year
It will next gen and wont be part of the xbox One family
So guess we will find out when it gets released
Could be like going from fm4 to fm5


Remember though that FH2 was released in both Xbox One and Xbox 360 versions. Project xCloud has shown FH4 running on a phone. For all the talk Phil Spencer has given about being able to play the same game with others regardless of which platform you're playing on, it would run counter to that vision to separate Scarlett players from Xbox One players. Xbox One X Enhanced certified games "have been updated or built specifically to take full advantage of the world’s most powerful console" but they're still playable on the other One consoles.

https://news.xbox.com/en...-e3-2019-briefing-recap
Quote:
With Project Scarlett, we continue our commitment to compatibility by ensuring your gaming accessories and Xbox career will also move forward with you, along with thousands of games across four console generations which will look and play best on Project Scarlett.


https://www.eurogamer.net/articles/2019-06-10-the-big-xbox-interview-scarlett-cross-gen-halo-infinite-and-the-lack-of-fable
Quote:
Microsoft's big game for next year is Halo Infinite. It's launching for Xbox Scarlett - whether that refers to one console or several - but it's also coming out as a cross-gen game for Xbox One and X. So, what can adopters next year expect for it on Scarlett they can't get elsewhere?

Matt Booty: We're not talking today about features in Halo Infinite but what I can share is our first-party studios have direct access to the team working on Project Scarlett, and the Halo team gets first access to what's running on the hardware. So they are in prime position to take advantage of the things Scarlett will offer, but as you pointed out we also want to make sure people who own an Xbox One get a game which runs well up and down the Xbox family. But it plays best on Scarlett.

So would any of the things you mentioned previously - getting around game streaming, faster loading times - benefit those playing Halo Infinite on Scarlett?

Matt Booty: I don't want to steal any of Bonnie [Ross]'s thunder on Halo Infinite but I think you saw a little bit of it during the video we showed today. But start to think about things like bringing a bigger density of life to a world. We know the kind of game Halo is, the kind of detail in there. Think about bringing more density and variety to the light inside its world. Think about not having to create artificial design things to mask some of the limitations of the hardware and just bring things off of the SSD as fast as they're needed on screen.

Perhaps speaking more generally then, for Halo: Infinite you'll have a box on a shelf which says its for Scarlett and a box on a shelf which says its for Xbox One X. Do those titles have to have a parity of features? Will it just be they differ visually?

Matt Booty: Well, we already have a space where we need to navigate this, and that's PC games. You can have a PC with two Nvidia 1080s with SLI and 64GB of RAM, while I have a hand-me-down laptop. The game needs to be smart enough to take advantage of what's there in the best possible way, but also set itself up to run on the hardware which doesn't have those capabilities. The fact we have direct access literally across the soccer field to the Windows team working on DirectX and all the gaming features on Windows means we have experience navigating up and down the hardware continuum. And a little bit of that is going to be coming to our world on console, but again our lens on this is always from the player's point of view. How do we make sure our game is opened up to as many people as possible, and invested into our console family?

Edited by user Wednesday, June 19, 2019 12:57:06 PM(UTC)  | Reason: Not specified

Rank: C-Class Racing License
#6 Posted : Friday, June 21, 2019 2:03:54 AM(UTC)
this thread is not getting any response since it was moved, anychance of moving back.
Rank: C-Class Racing License
#7 Posted : Sunday, June 23, 2019 11:34:33 PM(UTC)
Originally Posted by: GeneralGarric69 Go to Quoted Post
If they really want to take full advantage of the increased performance of the next gen console I doubt FM8 will be released on the Xbox One family.


Hey, I'm quite happy with what the One-X can do as I recently got one.. hee hee! So if Scarlett titles are not available on One-X (I doubt that), then I'll be happy playing One-X titles only.
Rank: C-Class Racing License
#8 Posted : Tuesday, June 25, 2019 1:05:23 PM(UTC)
Originally Posted by: opencamswrx Go to Quoted Post
Hey, I'm quite happy with what the One-X can do as I recently got one.. hee hee! So if Scarlett titles are not available on One-X (I doubt that), then I'll be happy playing One-X titles only.


The Xbox One X is a nice console, but it's definitely going to be hard or impossible for some next gen titles to run on it (especially as time goes on). The CPU is likely to be the biggest bottleneck, accommodating for a weaker GPU is usually easier. It seemed like releasing FM7 on Xbox One, the X and PC was already too much for Turn 10.

It's too early to say what'll happen though, developers would obviously like a larger potential audience.
Rank: C-Class Racing License
#9 Posted : Wednesday, July 17, 2019 10:55:08 PM(UTC)
Yes they would Garric69. It would be interesting to see what Scarlett offers but I'm sticking to my One-X for at least a few more years. I should get a 4K screen first I think before buying any more consoles, LOL.

Notification

Icon
Error