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Rank: Moderator
#1 Posted : Friday, May 3, 2019 5:40:25 AM(UTC)




LIVESTREAM REPLAYS


Series 9 Update from Playground Games:
https://www.youtube.com/watch?v=CGHtiCw6tD0
https://mixer.com/Forza?vod=102478782
https://www.twitch.tv/videos/421671097

Forza Monthly with Jon Knoles:
https://youtu.be/48dYRTyW08U?t=4456



www.forzamotorsport.ne/news/wir_5_3_19
Quote:
Welcome to the Forza Week in Review, where we’re getting ready for the next updates in both Forza Horizon 4 and Forza Motorsport 7, as well as prepping for the next edition of “Forza Monthly.” All of these various efforts arrive on Tuesday, May 7, which obviously makes that a busy day in the world of Forza. Tuesday will be here before you know it, so let’s recap this week and focus on what we’re excited about next week.

The Series 9 update for Forza Horizon 4 comes next week and Playground Games will be celebrating the launch with a live broadcast from PG HQ, starting at 10 a.m. Pacific. Make sure you tune in for the show on the Forza Mixer and Twitch channels and get ready for jam-packed hour of news and fun with the PG crew.

Quote:
Airing directly after the Series 9 Stream from Playground Games, we’ll be diving deep into topics from all over the Forza universe. We’ll be joined by members of the Turn 10 publishing team to talk about the Series 9 update for Forza Horizon 4, followed by a look at what’s happening in Forza Motorsport 7 with members of the Forza Race Regulations dev team. In addition, we’ll be diving into “process of concept” at Turn 10 with design director Chris Esaki and art director Scott Lee, giving viewers insight into how the Motorsport team approaches the all-important “concept” phase of development.

https://twitter.com/Forz...tus/1124363496655859715






RELEASE NOTES


https://support.forzamotorsport.net/hc/en-us/articles/360022749713-FH4-Release-Notes-May-7th-2019


Quote:
FH4 Release Notes: May 7th, 2019

We're constantly working to improve the experience in Forza Horizon 4. Below you will find a summary of items fixed or improved upon in this content update.

Version Number
PC: 1.295.960.2
Xbox: 1.295.960.0

New Features
Online Adventure Anti Griefing Measures
This update adds two new features designed to reduce griefing behavior and wall-riding in Ranked and Quickplay Online Racing Adventure. Players who slide along walls to attempt to corner will have a slowdown applied to their cars for a short period of time. The system will ghost players when a high difference in speed is detected. The faster car will now be ghosted to reduce the number of high speed impacts, for example when players are too late on the brakes and fail to make the corner. This will also reduce occurrences of players intentionally colliding at high speed to force other players off the track.

New Story – THE CAR FILES
It’s time to join the exciting world of car insurance! Automotive Consultant Hans Liebold has set up shop in Bamburgh Village, and is looking for a business partner to help prove (or disprove) a range of peculiar insurance claims! This new Horizon Business adds 10 chapters of gameplay, and the ability to unlock the Crash Test Dummy morph-suit.

New Online Mode – CUSTOM ADVENTURE
Sign up for Custom Adventures, where you can freely select Car Class, Racing Series, Freeroam Rush and Collisions. Note that Custom Adventure only finds other players looking for exactly the same type of Adventure.

New Showcase Remix – NIGHT FLIGHT
Strap into a classic 80s speed machine, and race a jet black delta-wing at night.



Cross Platform Fixes
  • Fixed an issue which prevented Hats from appearing on the player character in open top vehicles
  • Fixed an issue where entering replays twice, would result in the player receiving no Credits or Influence
  • Added in a prompt when starting seasonal championships to ensure the correct difficulty is set to earn the top reward
  • Fixed an issue with the Koenigsegg Agera RS Audio becoming distorted after driving for an extended period of time
  • Fixed an issue where players were not able to see cars they had been awarded in their garage, only on event sign up
  • Fixed an issue where map slams for new activities would reset a player’s map filter settings
  • Fixed an issue where the Broadway Danger Sign PR Stunt wasn’t always activating or calculating distance properly
  • Fixed an issue where selecting a rivals event through My Rivals for an event on a different island would result in an infinite load
  • Fixed an issue in festival playlist where achieving exactly 80% wouldn’t show the Seasonal reward as achieved
  • Added more details to Map Pins for seasonal events, which will now show vehicle restrictions
  • Fixed an issue where players were unable to begin a Private Adventure in a convoy
  • Fixed an issue with the F150 Hoonitruck engine audio being incorrect
  • Various Stability improvements


Xbox-Specific Fixes
  • Fixed an issue that prevented the Treasure Hunt Location from spawning if the player had system notifications turned off.


Edited by user Tuesday, May 7, 2019 12:32:14 PM(UTC)  | Reason: Not specified

Rank: C-Class Racing License
#2 Posted : Friday, May 3, 2019 9:52:00 AM(UTC)
Hopefully they continue the trend of porting great cars from FM7 to FH4 and show off expansion 2.
Rank: Moderator
 4 users liked this post.
#3 Posted : Tuesday, May 7, 2019 9:14:04 AM(UTC)


Series 9 car additions:
  • New to Forza: Apollo IE, Morris Traveller, Mini JCW Convertible, Mini Countryman'19, Mini JCW Buggy
  • Returning to Forza: Buick GSX, Maserati MC12 Corsa


Custom Adventure options:
  • Racing Series
  • Car Class (not all classes available due to matchmaking pool sizes)
  • Free Roam Rush (On/Off)
  • Collisions (On/Off)


Wallriding Fix:
  • Online only, and not applied to trees etc.
  • The amount of slowdown you get is related to the speed difference and advantage gained.
  • Contact before impact is detected with ghosting to avoid griefing.


Horizon Story: The Car Files:
  • This Story is included as a portion of the Monthly section of the Festival Playlist (proportional percentage)
  • This is a Business, so it earns ongoing CR income.
  • The theme of the story is insurance investigations.
  • "Getting 3 stars from each of these chapters will require you to think out of the box."


Audio capture obstacles:
  • Logistics - need to organize getting the car to a locally rented airstrip during work hours.
  • At most they can capture 10 cars per day
  • Recording can really only be done in warm weather six months out of the year
  • Rain/spray interferes with audio capture
  • Mics cover exhaust, engine, internals, passenger side
  • WAV to granular synthesis uses frequencies
  • Agera volume fixed


Other:
  • Work continues on bodykits
  • Selling cars from Wheelspins being reviewed
  • PG is aware of the interest in Class-based Rivals



RetroKrystal's summary:
Originally Posted by: RetroKrystal Go to Quoted Post
Festival Playlist (VOD point: XX:XX:XX)
Showing what’s coming up in the next Festival Playlist seasons.

Showcase Remix – Night Flight
Strap into a classic 80s speed machine, and race a jet black delta-wing at night

Cars
  • Overall 50% - Quartz Regalia
  • Overall 80% - Hotwheels BoneShaker
  • Summer 50% - Morris Traveller
  • Summer 80% - VW Type2 FE
  • Autumn 50% - MC12 Cosra ‘08
  • Autumn 80% - Peugeot 205 FE
  • Winter 50% - Mini Countryman
  • Winter 80% - LR Series III FE
  • Spring 50% - Buick GSX
  • Spring 80% - BMW M5 ’88 FE

    Custom Adventure
    Sign up for Custom Adventures, where you can freely select Car Class, Racing Series, Freeroam Rush and Collisions. Note that Custom Adventure only finds other players looking for exactly the same type of Adventure.

    Wallriding (VOD point: XX:XX:XX)
    This update adds two new features designed to reduce griefing behavior and wall-riding in Ranked and Quickplay Online Racing Adventure. Players who slide along walls to attempt to corner will have a slowdown applied to their cars for a short period of time. The system will ghost players when a high difference in speed is detected. The faster car will now be ghosted to reduce the number of high speed impact, for example when players are too late on the brakes and fail to make the corner. This will also reduce occurrences of players intentionally colliding at high speed to force other players off the track.

    Horizon Story – Car Files (VOD point: XX:XX:XX)
    It’s time to join the exciting world of car insurance! Automotive Consultant Hans Liebold has set up shop in Bamburgh Village, and is looking for a business partner to help prove (or disprove) a range of peculiar insurance claims! This new Horizon Business adds 10 chapters of gameplay, and the ability to unlock the Crash Test Dummy morph-suit.

    Audio (VOD point: XX:XX:XX)
    Topics Covered:
    • Finding cars
    • Recording the sound of cars
    • Video showing IRL recording the sounds & how they compare to in game
    • How we get cars into the game
    • Granular Synthesis process
    • Mix process for the cars
    • Length of time to record, edit & mix a single car


    Updates & Fixes (VOD point: XX:XX:XX)
    Cross Platform Fixes
  • Added in a prompt when starting seasonal championships to ensure the correct difficulty is set to earn the top reward
  • Fixed an issue with the Koenigsegg Agera RS Audio becoming distorted after driving for an extended period of time
  • Fixed an issue with the F150 Hoonitruck engine audio being incorrect
  • Fixed an issue where players were not able to see cars they had been awarded in their garage, only on event sign up
  • Fixed an issue where map slams for new activities would reset a player’s map filter settings
  • Fixed an issue in festival playlist where achieving exactly 80% wouldn’t show the Seasonal reward as achieved
  • Added more details to Map Pins for seasonal events, which will now show vehicle restrictions
  • Fixed an issue where players were unable to begin a Private Adventure in a convoy
  • Fixed an issue that prevented the Treasure Hunt Location from spawning if the player had system notifications turned off.

Edited by user Tuesday, May 7, 2019 12:47:26 PM(UTC)  | Reason: Not specified

Rank: C-Class Racing License
 1 user liked this post.
#4 Posted : Tuesday, May 7, 2019 9:26:59 AM(UTC)
They just showed the wall riding fix, and the video clips they used to demonstrate it didn't show a single instance of wall riding. They really don't even know what wall riding is. Unbelievable.
Rank: R-Class Racing License
 1 user liked this post.
User is suspended until 2/11/2047 4:23:37 AM(UTC)
#5 Posted : Tuesday, May 7, 2019 9:27:23 AM(UTC)
Lots of complaints addressed. New round of them inbound
Rank: C-Class Racing License
 2 users liked this post.
#6 Posted : Tuesday, May 7, 2019 9:30:10 AM(UTC)
New Mini: good!
Apollo IE: great!
New Engine Sound: great!
Wallrider fix: awesome!
Add more challenges to Festival Playlist: ...meh.

With Series 8 getting the car relatively easy, I thought that they “improve” the infamous Festival Playlist based on feedback from the community.
But they locked Apollo IE behind coop and added Horizon Stories to the Festival Playlist. Yeah. More challenging. Troublesome coop.

I'm a big fan of the Forza series and I love FH4, but I'm tired with the Festival Playlist. Clearly I hate this system.
I will pay for cars. Is it $10? Is it $20? Please return the car pack.
I don't want to be forced to take a hassle challenge to get my favorite car, and I'm tired of having only one car after getting that challenge.

Edited by user Tuesday, May 7, 2019 9:50:30 AM(UTC)  | Reason: Not specified

Rank: A-Class Racing License
 3 users liked this post.
#7 Posted : Tuesday, May 7, 2019 9:37:30 AM(UTC)
Originally Posted by: CRracer 912 Go to Quoted Post
Lots of complaints addressed. New round of them inbound


Something tells me rammers, particularly those who missed the stream, are in for a surprise.
Rank: A-Class Racing License
#8 Posted : Tuesday, May 7, 2019 10:12:00 AM(UTC)
The wallride fix looks good to me! I wont know for sure until I try it but at least now I can stop skipping road lobbies. I'll play in them all. No wallriding and smart ghosting when it comes to passing will be superb. I hadnt been playing much the last couple weeks but this might get me back consistently for a while
Forza junkie since FM2. Horizons are the break I need from the track

Check me out on Mixer! www.mixer.com/dareocharmer
Rank: X-Class Racing License
 2 users liked this post.
#9 Posted : Tuesday, May 7, 2019 10:15:47 AM(UTC)
Ghosting will be extremely helpful in online races, like S2 trials *cough* Koeniggsegg *cough*, when people can't handle the cars and end up ramming, intentional or otherwise, people off the track.
Rules of troubleshooting:
1) Have you tried turning it off and on again?
2) Is your Internet working?
3) https://support.xbox.com/en-US/xbox-live-status < Check here for service issues.
4) If all else fails open a service ticket and/or forum post.

Rank: Forza Staff
 1 user liked this post.
#10 Posted : Tuesday, May 7, 2019 10:17:50 AM(UTC)
Originally Posted by: ManteoMax Go to Quoted Post

(snipped)
New cars:
  • Morris Traveller
  • Mini JCW Convertible
  • Mini Countryman
  • '19, Mini JCW Buggy
  • Buick GSX
  • Apollo I.E.



Think you forgot one:
2006 Maserati MC12 Corsa is also a reward this month.
Rank: A-Class Racing License
 1 user liked this post.
#11 Posted : Tuesday, May 7, 2019 10:20:15 AM(UTC)
Originally Posted by: JONK1969 Go to Quoted Post
Originally Posted by: ManteoMax Go to Quoted Post

(snipped)
New cars:
  • Morris Traveller
  • Mini JCW Convertible
  • Mini Countryman
  • '19, Mini JCW Buggy
  • Buick GSX
  • Apollo I.E.



Think you forgot one:
2006 Maserati MC12 Corsa is also a reward this month.



Jonk you were 100% right when you said the dirty players will be in for a surprise. Hopefully i'll see in some lobbies after this goes live
Forza junkie since FM2. Horizons are the break I need from the track

Check me out on Mixer! www.mixer.com/dareocharmer
Rank: A-Class Racing License
#12 Posted : Tuesday, May 7, 2019 10:25:54 AM(UTC)
Originally Posted by: DaReoCharmer Go to Quoted Post
The wallride fix looks good to me! I wont know for sure until I try it but at least now I can stop skipping road lobbies. I'll play in them all. No wallriding and smart ghosting when it comes to passing will be superb. I hadnt been playing much the last couple weeks but this might get me back consistently for a while


Smart ghosting system looks pretty good, but will see how wallriding will work because that they didint really show on stream, you get slow down when hitting wall but will that work when you actually try to wallride.
Rank: A-Class Racing License
 2 users liked this post.
#13 Posted : Tuesday, May 7, 2019 10:30:09 AM(UTC)
Originally Posted by: V12 SprungBoss Go to Quoted Post
Originally Posted by: DaReoCharmer Go to Quoted Post
The wallride fix looks good to me! I wont know for sure until I try it but at least now I can stop skipping road lobbies. I'll play in them all. No wallriding and smart ghosting when it comes to passing will be superb. I hadnt been playing much the last couple weeks but this might get me back consistently for a while


Smart ghosting system looks pretty good, but will see how wallriding will work because that they didint really show on stream, you get slow down when hitting wall but will that work when you actually try to wallride.


I thought I saw a small clip where those trying to block you when you're the quicker car, you will ghost through them as a way to keep them from blocking or slowing down your pace. That will be a HUGE help to those of us who try to be clean. The other thing that will be a massive help is you'll ghost through collisions that dont directly involve you. How cool is that?? *happy dance*

Edited by user Tuesday, May 7, 2019 10:39:16 AM(UTC)  | Reason: Not specified

Forza junkie since FM2. Horizons are the break I need from the track

Check me out on Mixer! www.mixer.com/dareocharmer
Rank: C-Class Racing License
#14 Posted : Tuesday, May 7, 2019 10:56:18 AM(UTC)
Originally Posted by: BabySeal363 Go to Quoted Post
Originally Posted by: CRracer 912 Go to Quoted Post
Lots of complaints addressed. New round of them inbound


Something tells me rammers, particularly those who missed the stream, are in for a surprise.

Might be a nice surprise. If the ghosting is only triggered before heavy impacts you can stay right behind another car and hump it until it affects the driver enough for him to make a mistake so that you can overtake, and then he can't pay you back slamming you into a wall. Also this may be a blockers paradise too, if they are able to block you by gently initiating contact, and then you can't ram them in the next race to return the favor.
Rank: Racing Permit
#15 Posted : Tuesday, May 7, 2019 11:04:03 AM(UTC)
A lot of good stuff for Series 9 and proof that they do listen to the community (thank you PG):

Originally Posted by: ManteoMax Go to Quoted Post

Other:
  • Work continues on bodykits
  • Selling cars from Wheelspins being reviewed
  • PG is aware of the interest in Class-based Rivals



Eat. Sleep. Forza. || FM5 * FM6 * FM7 || FH2 * FH3 * FH4
Rank: A-Class Racing License
 2 users liked this post.
#16 Posted : Tuesday, May 7, 2019 11:06:24 AM(UTC)
I wanted that Apollo car, but I don't use Gold.
Rank: Racing Permit
 1 user liked this post.
#17 Posted : Tuesday, May 7, 2019 11:14:24 AM(UTC)
Originally Posted by: AquaPainter168 Go to Quoted Post
I wanted that Apollo car, but I don't use Gold.


Yep. That's a shame, I'm on PC but couldn't be bothered with multiplayer stuff most of the time.
Rank: D-Class Racing License
 1 user liked this post.
#18 Posted : Tuesday, May 7, 2019 11:31:28 AM(UTC)
Yeah, I was interested in the Apollo, but multiplayer? Hard pass.
Rank: Driver's Permit
 1 user liked this post.
#19 Posted : Tuesday, May 7, 2019 11:38:48 AM(UTC)
No info on the next expansion.

And like someone said why arent all these cars available for purchase. Some one can win a z8, but it up for auction for in game currency. But y'all don't want to sell it for $3. I Bought the car pass and wound up downloading around 2 of the cars a month. Now that the car pass is over they make the bmw z8, mb eclass, mb 180... all prize cars. What about ultimate edition owners. I play horizon maybe 3 hours a week now a days so I miss all of these...

the game is amazing with a g920 regardless. Thx
Rank: A-Class Racing License
 1 user liked this post.
#20 Posted : Tuesday, May 7, 2019 11:45:31 AM(UTC)
So, there's custom adventures for unranked, but if you want to play ranked, you can't avoid freeroam rush unless you keep backing out until you eventually get a road or street adventure.

I guess it's another month to wait to see if the last piece of the puzzle falls into place, assuming the anti-ramming and anti-wallriding measures work okay.
Rank: Moderator
 2 users liked this post.
#21 Posted : Tuesday, May 7, 2019 11:55:17 AM(UTC)
https://support.forzamotorsport.net/hc/en-us/articles/360022749713-FH4-Release-Notes-May-7th-2019


Quote:
FH4 Release Notes: May 7th, 2019

We're constantly working to improve the experience in Forza Horizon 4. Below you will find a summary of items fixed or improved upon in this content update.

Version Number
PC: 1.295.960.2
Xbox: 1.295.960.0

New Features
Online Adventure Anti Griefing Measures
This update adds two new features designed to reduce griefing behavior and wall-riding in Ranked and Quickplay Online Racing Adventure. Players who slide along walls to attempt to corner will have a slowdown applied to their cars for a short period of time. The system will ghost players when a high difference in speed is detected. The faster car will now be ghosted to reduce the number of high speed impacts, for example when players are too late on the brakes and fail to make the corner. This will also reduce occurrences of players intentionally colliding at high speed to force other players off the track.

New Story – THE CAR FILES
It’s time to join the exciting world of car insurance! Automotive Consultant Hans Liebold has set up shop in Bamburgh Village, and is looking for a business partner to help prove (or disprove) a range of peculiar insurance claims! This new Horizon Business adds 10 chapters of gameplay, and the ability to unlock the Crash Test Dummy morph-suit.

New Online Mode – CUSTOM ADVENTURE
Sign up for Custom Adventures, where you can freely select Car Class, Racing Series, Freeroam Rush and Collisions. Note that Custom Adventure only finds other players looking for exactly the same type of Adventure.

New Showcase Remix – NIGHT FLIGHT
Strap into a classic 80s speed machine, and race a jet black delta-wing at night.



Cross Platform Fixes
  • Fixed an issue which prevented Hats from appearing on the player character in open top vehicles
  • Fixed an issue where entering replays twice, would result in the player receiving no Credits or Influence
  • Added in a prompt when starting seasonal championships to ensure the correct difficulty is set to earn the top reward
  • Fixed an issue with the Koenigsegg Agera RS Audio becoming distorted after driving for an extended period of time
  • Fixed an issue where players were not able to see cars they had been awarded in their garage, only on event sign up
  • Fixed an issue where map slams for new activities would reset a player’s map filter settings
  • Fixed an issue where the Broadway Danger Sign PR Stunt wasn’t always activating or calculating distance properly
  • Fixed an issue where selecting a rivals event through My Rivals for an event on a different island would result in an infinite load
  • Fixed an issue in festival playlist where achieving exactly 80% wouldn’t show the Seasonal reward as achieved
  • Added more details to Map Pins for seasonal events, which will now show vehicle restrictions
  • Fixed an issue where players were unable to begin a Private Adventure in a convoy
  • Fixed an issue with the F150 Hoonitruck engine audio being incorrect
  • Various Stability improvements


Xbox-Specific Fixes
  • Fixed an issue that prevented the Treasure Hunt Location from spawning if the player had system notifications turned off.


Rank: A-Class Racing License
 3 users liked this post.
#22 Posted : Tuesday, May 7, 2019 12:02:32 PM(UTC)
Sorry to sound negative, but I can't see custom adventure working. I think it needs to have a way to see what adventures are available to join. So I might want to race e.g. road without freeroam rush, but don't care what class or if collisions are on or off. If everyone has to pick specific options and can only match those options, you're going to really struggle to find an adventure. If people could see what adventures are available to join, they could instead pick from the ones available. If they really truly don't want to play anything already available, then they can set parameters to create a new one that other people can see when they look at what is already available. I think that would have much more chance of getting decent numbers of people in the same adventure.
Rank: Racing Permit
#23 Posted : Tuesday, May 7, 2019 12:15:49 PM(UTC)
Does anyone know how big the update will be? Just got done watching the stream and when I asked the dude only said "it's gonna be huge".....
#TeamTreefer Captain
Google+/WinkyNichols
Rank: C-Class Racing License
 2 users liked this post.
#24 Posted : Tuesday, May 7, 2019 12:16:46 PM(UTC)
"This Story is included as a portion of the Monthly section of the Festival Playlist (proportional percentage)"

Why? Why force a timeframe on Stories now? This isn't a good idea IMO, should've left this off the playlist. This lowers the percentages of other events to fit this in. Remove Playground Games off the Playlist to fit this in, if anything.

Edited by user Tuesday, May 7, 2019 12:19:21 PM(UTC)  | Reason: Not specified

Rank: A-Class Racing License
#25 Posted : Tuesday, May 7, 2019 12:18:35 PM(UTC)
Originally Posted by: breeminator Go to Quoted Post
Sorry to sound negative, but I can't see custom adventure working. I think it needs to have a way to see what adventures are available to join. So I might want to race e.g. road without freeroam rush, but don't care what class or if collisions are on or off. If everyone has to pick specific options and can only match those options, you're going to really struggle to find an adventure. If people could see what adventures are available to join, they could instead pick from the ones available. If they really truly don't want to play anything already available, then they can set parameters to create a new one that other people can see when they look at what is already available. I think that would have much more chance of getting decent numbers of people in the same adventure.



I did not think of that but you do have a point. I probably wont be doing much custom adventure but an "available lobbies" screen would be helpful
Forza junkie since FM2. Horizons are the break I need from the track

Check me out on Mixer! www.mixer.com/dareocharmer
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