This site uses cookies for analytics and personalized content. By continuing to browse this site, you agree to this use. Learn more
3 Pages123Next
Rank: Moderator
 8 users liked this post.
#1 Posted : Monday, April 1, 2019 1:53:06 PM(UTC)
The April content update for FM7 will be released on April 2nd (ETA 10am Pacific but subject to change)

Highlights:
  • Spotlight Car: 2018 McLaren Senna
  • Forza Race Regulations – April
  • Audio/engine sound improvements
  • Exclusive cars unlocked
  • Menu: jump to manufacturer
  • Track issues/improvements
  • Forza Monthly livestream April 15


Version 1.161.4947

Full Release Notes in post #27 and at Forza Support, including issues with the Logitech G920, Autocross Rivals, Class Rivals ghost times, Wheel Tuning tutorial, and duplicate cars in Free Play Replays.
https://support.forzamotorsport.net/hc/en-us/articles/360021058693-FM7-Release-Notes-April-2019


https://forzamotorsport.net/en-us/news/fm7_april2019_update

Forza Motorsport 7 April 2019 Update
Brian Ekberg
Monday, April 1, 2019

Quote:
The next update of Forza Race Regulations, an amazing Spotlight car, audio improvements, and more make up just part of the list of great stuff coming to Forza Motorsport 7 players with the April 2019 update. Arriving on April 2, this update follows our huge March update, which introduced Forza Race Regulations into the game for the very first time. In the April 2019 update, we’re pushing forward with the next evolution of the system, along with a host of other improvements to the game.

SPOTLIGHT CAR: 2018 MCLAREN SENNA
Ayrton Senna was one of the greatest McLaren drivers of all time. To honor his accomplishments on the race track, McLaren has built the ultimate track car. Just because the Senna is street legal by no means implies it belongs among civilized vehicles. The Senna has largest power-to-weight ratio and is one of the lightest and most driver-focused cars McLaren has ever built. Simply put, it is the new benchmark for the manufacturer that brought the world the mold-breaking F1 and P1. If the Senna body appears fragmented, it is due to the deliberate purpose of every panel. “Form follows function” is the McLaren mantra that delivers an end result that is not only stunning in appearance but one that delivers uncompromised downforce and aerodynamics, all the while reducing weight and increasing performance. One crack of the Iconel and titanium exhaust will tell you McLaren has created a legend worthy of its legendary namesake.


FORZA RACE REGULATIONS
Last month we introduced the first version of Forza Race Regulations (FRR) to Forza Motorsport 7 with the release of a private beta hopper, available only to Turn 10 staff and invited Forza players. While the team at Turn 10 has been collecting feedback from the private beta, they’ve also been continuing to work on new FRR features. With the April update, FRR will see several improvements from what was playable in March. Along with updated and improved UI (see below for more details), penalties will now affect a player’s final race results on the post-race leaderboard. Note that, as of the April update, a player’s final position on the leaderboard in an FRR-enabled hopper will not affect their grid placement at the start of the next race. Look for that to come in a future FRR update.

Among the UI updates to Forza Race Regulations, players will notice that we have removed the “Under Investigation” language and provided a better understanding of when a penalty has been applied or not after leaving the track. In the post-race screen, the number of penalties each player has received is now noted, as well as the total penalty time. Because penalties will now affect final race positions, the leaderboard will also show positions changed due to penalty time in the post-race leaderboard screen.

In addition to the player facing updates to FRR above, Turn 10 continues to make behind-the-scenes improvements to the system. Notable for April is the ability to make lobby rule-set configurable on the server side, instead of requiring a full update. This change will allow the team to be nimbler in setting up FRR lobby rules in the future as we continue to test and develop the FRR feature set.

For players looking to try out Forza Race Regulations for themselves, a public beta hopper is on its way in April. Stay tuned to Forza social channels, as well as the Week in Review here on FM.net, for more details on the public beta hopper in the weeks ahead. Once the new public beta hopper is available, we will be creating a dedicated thread on the Forza Forums for players who want to provide specific feedback for the Turn 10 team. Look for that link once the public beta hopper is live.

AUDIO IMPROVEMENTS
This month’s update brings with it some car engine audio improvements in the game. These changes have come about based on feedback from the Forza community and they affect numerous cars in the game. Notably, the team has reworked some V12 engine audio using new source material to provide better definition between manufacturers, including Ferrari, Lamborghini, and Aston Martin V12 engines. The team has also made engine audio updates to fix bugs or introduce new source material for several models, including Mazda 2-rotor engines, and various Porsche and Nissan models.


UNLOCKING EXCLUSIVE CARS
As of Tuesday’s update, we’re unlocking the majority of previously locked “exclusive” cars in Forza Motorsport 7, allowing players to purchase these cars as they would any other car in the game. Here’s the list of cars being unlocked:

Unlocked Cars
1995 BMW 850CSi Forza Edition
1991 BMW M3 Forza Edition
2016 Cadillac ATS-V Forza Edition
2012 Cadillac Escalade ESV Forza Edition
1957 Chevrolet Bel Air Forza Edition
1970 Chevrolet Chevelle Super Sport 454 Forza Edition
1964 Chevrolet Impala Super Sport 409 Forza Edition
1988 Chevrolet Monte Carlo Super Sport Forza Edition
2014 Chevrolet Super Sport Forza Edition
1969 Dodge Charger Daytona HEMI Forza Edition
2013 Dodge Dart GT Forza Edition
2012 Ferrari 599XX Evoluzione
1956 Ford F-100 Forza Edition
2017 Ford F-150 Raptor Forza Edition
2017 Ford F-150 Raptor Project Scorpio Edition
1981 Ford Fiesta XR2 Forza Edition
1995 Ford Mustang Boss 302 Forza Edition
1993 Ford SVT Cobra R Forza Edition
2014 Ford FPV Limited Edition Pursuit Ute Forza Edition
1946 Ford Super Deluxe Woody Wagon Forza Edition
1977 Holden Torana A9X Forza Edition
1997 Honda Civic Type R Forza Edition
2016 Honda Civic Type R Forza Edition
1993 Jaguar XJ220 Forza Edition
1999 Lamborghini Diablo GTR
2016 Mazda MX-5 Forza Edition
2013 Mercedes-Benz A 45 AMG Forza Edition
2016 Mercedes-Benz C 63 AMG S Coupe Forza Edition
2012 Mercedes-Benz C 63 AMG Coupé Black Series Forza Edition
1965 MINI Cooper S Forza Edition
2012 MINI John Cooper Works GP Forza Edition
1987 Pontiac Firebird Trans Am GTA Forza Edition
1980 SUBARU BRAT GL Forza Edition
1998 SUBARU Impreza 22B STi Forza Edition
1998 TVR Cerbera Speed 12

The only cars that will remain locked in Forza Motorsport 7 will be the pre-order cars, and any cars that are part of the Forza Driver’s Cup career reward structure.

Elsewhere in the update, players will now able to jump to manufacturer in the car select screen, allowing them to more easily find the cars they’re looking for. We’ve also fixed issues and made improvements to several tracks in the game, specifically Brands Hatch, Daytona, and Rio. For more details on these and other fixes, see our April 2019 Release Notes, which can be found on the Forza Support Site.

FORZA MONTHLY | APRIL
We’ll be running through the highlights of the Forza Motorsport 7 April 2019 update in our next edition of “Forza Monthly” which will air at 11 a.m. Pacific on Monday, April 15. In addition to discussion of the April update for Forza Motorsport 7 and more news from around the world of Forza, we’ll also be joined by Formula Drift driver Vaughn Gittin Jr., who will be making his debut appearance on the show. It’s all happening on the Forza Mixer, Twitch, and YouTube channels on April 15, so don’t miss it!

Edited by user Tuesday, April 2, 2019 11:02:32 AM(UTC)  | Reason: Not specified

Rank: Racing Permit
#2 Posted : Monday, April 1, 2019 1:58:50 PM(UTC)
April Fools' Day LOL
Rank: Racing Legend
#3 Posted : Monday, April 1, 2019 2:23:12 PM(UTC)
Originally Posted by: Portuguese Jedi Go to Quoted Post
April Fools' Day LOL


Nope
Its a bit late for that now
Rank: D-Class Racing License
#4 Posted : Monday, April 1, 2019 3:06:53 PM(UTC)
Gotta say. Very happy with a few things here.

For me, the star of this update is the Senna. This is one car I've always been bummed Horizon 4 had, but not Motorsport 7. Very happy to get to enjoy that now! (Now just to add the new FXX-K Evo, and the older 2005 FXX...)

Finally can buy the Cerbera 12. Was really bummed about missing the event it was in, and it seems a lot of others did too, due to it being missing from the rivals description that it was rewarded from, for some time.

I'm not sure how I feel about unlocking ALL FE cars though. Unless T10 plans on adding more cars that will be exclusive, there will be absolutely no incentive to beat any of the rivals times for rewards. As everyone will just have all the cars. Here's to hoping new cars are coming to fix that!

Audio... Thank. God. Maybe this will stop some of the complaining on the forums about them not listening, as this was a huge talking point amongst them "not caring". Now I believe all that's left is the headlights issue. Which I hope they'll get around to. But based off the audio update, and them specifically mentioning it's because of community feedback, I have faith.

Race regulations. I'm glad they are rolling it out gradually, and informing us what features are added each month to it, what exactly they mean, and what will be coming later. Transparency is always great. Unfortunately I was not invited to the beta for it, so I haven't personally tried it. But so far I like everything I've seen, and very much like the idea of people suffering a grid penalty in the next race based on their penalities from the prior one. So far FRR seems to be shaping up very nicely! Take your time T10, do not rush it out like everyone wants you to. Make it right!
"You can sleep in a car, but you can't race a house"
Rank: B-Class Racing License
#5 Posted : Monday, April 1, 2019 3:21:25 PM(UTC)
Woohoo finally a worthy update. Hopefully the sound fix also includes turbo and supercharger sounds for some cars that lack that, ( Audi 90 quattro). But I'm glad they are fixing it finally. All that's left now is a few freeplay bugs and the headlight issue and the game will be complete at that point. Also good to know some tracks are getting updated or fixed. They still have a few more updates which include overhauling the AI and finishing experimental drag so I have faith in this game again...still would be nice to get a new track though.
Rank: A-Class Racing License
#6 Posted : Monday, April 1, 2019 3:30:59 PM(UTC)
Don't forget what date it is. lol Senna and race regs are most likely true. Unlocking FE cars. Not a chance.
Rank: Racing Permit
#7 Posted : Monday, April 1, 2019 3:49:28 PM(UTC)
Nah I’m sure it’s true. Thanks for this update Turn10, this is the kind of stuff that’ll keep the community around. Can’t wait to dig into it!

Edited by user Monday, April 1, 2019 3:50:11 PM(UTC)  | Reason: Not specified

Rank: S-Class Racing License
 1 user liked this post.
#8 Posted : Monday, April 1, 2019 4:03:11 PM(UTC)
It’s not a joke. That would not go over well lol. Finally Fiesta FE so I can complete the collection.
Rank: D-Class Racing License
#9 Posted : Monday, April 1, 2019 4:24:39 PM(UTC)
Now I can finally complete my car collection too. Only missing the '87 Pontiac T/A FE. Could have swore I had it unlocked in the rivals event it was offered in, but apparently not. But, will have to weed down the multiples I have, as I'm at 900 right now, and with at least 2 cars coming to my garage, it's looking like a grind for sure. haha.

Be on the look-out in the auction house in Xbox One, I will have 10 cars for sure there, for the cheapest buyout they can have. You can get a good tune and possibly a paint job with any cars I send to the auction block. These will be bargains for anyone looking for the cars I will have there.
Rank: Racing Permit
 2 users liked this post.
#10 Posted : Monday, April 1, 2019 5:54:28 PM(UTC)
Car engine audio update!! Excited!
Rank: R-Class Racing License
 4 users liked this post.
#11 Posted : Monday, April 1, 2019 7:14:37 PM(UTC)
Just a solid update here. 👍 I really appreciate all of the work that is going into this game.

🇨🇦
Rank: Driver's Permit
#12 Posted : Monday, April 1, 2019 7:24:06 PM(UTC)
Originally Posted by: ManteoMax Go to Quoted Post
The April content update for FM7 will be released on April 2nd (ETA 10am Pacific but subject to change)

Highlights:
  • Spotlight Car: 2018 McLaren Senna
  • Forza Race Regulations – April
  • Audio/engine sound improvements
  • Exclusive cars unlocked
  • Menu: jump to manufacturer
  • Track issues/improvements
  • Forza Monthly livestream April 15


Full Release Notes TBA.


https://forzamotorsport.net/en-us/news/fm7_april2019_update

Forza Motorsport 7 April 2019 Update
Brian Ekberg
Monday, April 1, 2019

Quote:
.


UNLOCKING EXCLUSIVE CARS
As of Tuesday’s update, we’re unlocking the majority of previously locked “exclusive” cars in Forza Motorsport 7, allowing players to purchase these cars as they would any other car in the game. Here’s the list of cars being unlocked:

Unlocked Cars
1995 BMW 850CSi Forza Edition
1991 BMW M3 Forza Edition
2016 Cadillac ATS-V Forza Edition
2012 Cadillac Escalade ESV Forza Edition
1957 Chevrolet Bel Air Forza Edition
1970 Chevrolet Chevelle Super Sport 454 Forza Edition
1964 Chevrolet Impala Super Sport 409 Forza Edition
1988 Chevrolet Monte Carlo Super Sport Forza Edition
2014 Chevrolet Super Sport Forza Edition
1969 Dodge Charger Daytona HEMI Forza Edition
2013 Dodge Dart GT Forza Edition
2012 Ferrari 599XX Evoluzione
1956 Ford F-100 Forza Edition
2017 Ford F-150 Raptor Forza Edition
2017 Ford F-150 Raptor Project Scorpio Edition
1981 Ford Fiesta XR2 Forza Edition
1995 Ford Mustang Boss 302 Forza Edition
1993 Ford SVT Cobra R Forza Edition
2014 Ford FPV Limited Edition Pursuit Ute Forza Edition
1946 Ford Super Deluxe Woody Wagon Forza Edition
1977 Holden Torana A9X Forza Edition
1997 Honda Civic Type R Forza Edition
2016 Honda Civic Type R Forza Edition
1993 Jaguar XJ220 Forza Edition
1999 Lamborghini Diablo GTR
2016 Mazda MX-5 Forza Edition
2013 Mercedes-Benz A 45 AMG Forza Edition
2016 Mercedes-Benz C 63 AMG S Coupe Forza Edition
2012 Mercedes-Benz C 63 AMG Coupé Black Series Forza Edition
1965 MINI Cooper S Forza Edition
2012 MINI John Cooper Works GP Forza Edition
1987 Pontiac Firebird Trans Am GTA Forza Edition
1980 SUBARU BRAT GL Forza Edition
1998 SUBARU Impreza 22B STi Forza Edition
1998 TVR Cerbera Speed 12

The only cars that will remain locked in Forza Motorsport 7 will be the pre-order cars, and any cars that are part of the Forza Driver’s Cup career reward structure.



So would this include V.I.P. exclusives as well or do those remain a Car/Perk Pack still, this long after release? Just seeking clarification.
Rank: Racing Permit
 3 users liked this post.
#13 Posted : Monday, April 1, 2019 8:36:41 PM(UTC)
Sounds like a decent update and Turn 10 seems to be going in a good direction with the improvement and updates. Thanks Turn 10
Rank: Racing Permit
#14 Posted : Monday, April 1, 2019 8:47:04 PM(UTC)

Good update, loving the Senna, Audio fixes, unlocked cars and progress of FRR.

But can somebody please clarify this for me;

Originally Posted by: ManteoMax Go to Quoted Post


Note that, as of the April update, a player’s final position on the leaderboard in an FRR-enabled hopper will not affect their grid placement at the start of the next race. Look for that to come in a future FRR update.
[/quote]


So penalties not served during race will be applied to the results, potential changing finishing position and rewards.

Will the best clean lap still be "on pole" for next race? and if nobody manages a clean lap will the best time with least penalties be "on pole"?
Rank: Racing Permit
#15 Posted : Monday, April 1, 2019 9:06:08 PM(UTC)
Originally Posted by: Schumacher 9I Go to Quoted Post

Good update, loving the Senna, Audio fixes, unlocked cars and progress of FRR.

But can somebody please clarify this for me;

Originally Posted by: ManteoMax Go to Quoted Post


Note that, as of the April update, a player’s final position on the leaderboard in an FRR-enabled hopper will not affect their grid placement at the start of the next race. Look for that to come in a future FRR update.



So penalties not served during race will be applied to the results, potential changing finishing position and rewards.

Will the best clean lap still be "on pole" for next race? and if nobody manages a clean lap will the best time with least penalties be "on pole"?[/quote][/quote]


I’m sure it means the system will mostly stay the same as it is now. I don’t think penalties are served during the race but are added in the final race results changing player’s final position. Evidently the penalties will not effect placement for next race at the moment, so clean laps (old system) should still be king in placement for next race.

Edited by user Monday, April 1, 2019 9:08:11 PM(UTC)  | Reason: Not specified

Rank: C-Class Racing License
#16 Posted : Monday, April 1, 2019 9:28:16 PM(UTC)
Solid update right here.
Rank: Racing Permit
#17 Posted : Monday, April 1, 2019 9:29:44 PM(UTC)

I’m sure it means the system will mostly stay the same as it is now. I don’t think penalties are served during the race but are added in the final race results changing player’s final position. Evidently the penalties will not effect placement for next race at the moment, so clean laps (old system) should still be king in placement for next race.[/quote]



Thanks, reading it again that makes sense, should work same is it has always done which is fine.

Would be good in future if FRR can help differentiate between Dirty Laps, a). Someone that cuts track and gains a 5sec advantage (intentional) vs b) Someone lightly grazing the wall (unintentional).
Rank: Driver's Permit
#18 Posted : Monday, April 1, 2019 11:30:35 PM(UTC)
What time today is it release in Norway!?
Rank: A-Class Racing License
#19 Posted : Tuesday, April 2, 2019 12:36:04 AM(UTC)
Still awaiting update here in Australia . . . .. .so ideally it will be in the morning, our 3rd . . . . . .

I remember a day when a roll out was a global affair. Based on the Official global dateline. Which starts in the middle of the Pacific, hits land in NZ first, then OZ 2 hours later and then moves across the globe from there . . . And arrives on the West Coast if the US and the Hawaii 20 hours late.

So one can see why the developers changed their offical date to coincide with their time line . . . . We 8sed to be playing the games and updates well before the US, that never say we’ll with their releases . .

No biggy, we will get it, eventually . . . .

I’ve only got 9 more cars to get, alll FE’s, I have a few doubles, very few actually, a few of them are FE’s, while some are the odd Hot Rod or modded car here and there so that I do t have to change all manner of things from Stocker right through to all out Street Freak.

Roll on Update and the latest McLaren . . . . The great Senna tribute.

Edited by user Tuesday, April 2, 2019 12:40:41 AM(UTC)  | Reason: Not specified

Rank: Racing Legend
 1 user liked this post.
#20 Posted : Tuesday, April 2, 2019 12:45:18 AM(UTC)
FM7's update release will be approximately 10 a.m. (as usual) Pacific Time. Release worldwide is the same time, adjusted for your local time zone.
Pay It Forward
This posting is provided as is; with no warranties, and confers no rights.

Rank: Driver's License
 1 user liked this post.
#21 Posted : Tuesday, April 2, 2019 12:47:28 AM(UTC)
Haven't touched the game for about 3 months now, was all in on Forza Horizon 4. Well, that Senna alone (imagine it at Nordschleife) is a reason to start playing again!!
Rank: A-Class Racing License
#22 Posted : Tuesday, April 2, 2019 1:07:23 AM(UTC)
Originally Posted by: Snowowl Go to Quoted Post
FM7's update release will be approximately 10 a.m. (as usual) Pacific Time. Release worldwide is the same time, adjusted for your local time zone.


Yep, understand that, however, the day officially starts on the official Global Date line that runs down the entire Pacific Ocean which is why our (NZ-Aus) NYE occurred first, before the rest of the world, as well as a few other countries of course.

Now, their release is based on the US’s developers date line . . And then falls onto the appropriate time line for all other countries. . . . Which is fine . .

It just worked well for years before that, as I used to write articles for Ubisoft, MS, Activision etc for an Xbox site. As we had to be mindful of our ‘release times’ and NDA’s etc around that.

There was a stage, unless otherwise stipulated by a specific developer, we released our articles based on the official date line . . . .

It’s just politics of course, as well as companies wanting to be in charge of their release times. . . Which is fine . . It’s what it is, no use complaining, and I’m certainly not . . .

I’ll be waiting on the April Update late tomorrow morning our time (Oz) . .
Rank: D-Class Racing License
#23 Posted : Tuesday, April 2, 2019 1:57:43 AM(UTC)
Looks like the MG is still a hidden vehicle.
Rank: C-Class Racing License
#24 Posted : Tuesday, April 2, 2019 3:37:29 AM(UTC)
Originally Posted by: One Refort Go to Quoted Post
Looks like the MG is still a hidden vehicle.

I'm sorry for you but you have to wait the release of the update as Snowowl stated on the first post.

Rank: Racing Permit
 1 user liked this post.
#25 Posted : Tuesday, April 2, 2019 5:50:51 AM(UTC)
I never thought they would actually address engine sounds, even though MANY players have been ticked off about it. Better late than never, I suppose.

Maybe they can fix lack of drivatar liveries in Free Race eventually? I guess I should post in the wish list since It may actually make a difference.
3 Pages123Next

Notification

Icon
Error