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#1 Posted : Thursday, January 24, 2019 6:31:36 AM(UTC)
AUTUMN Season
Starts at 6:30am Pacific on January 24
This is the second season of Series 5.

Next change: Thursday, January 31 at 6:30am Pacific


https://twitter.com/WeAr...atus/1088443886459072514


Note that #Forzathon Shop prices have changed.

BARN FIND RUMOR:

CAR PASS DLC ADDITIONS
  • 2005 Honda NSX-R GT
  • 1929 Mercedes-Benz Super Sport Kurz Barker Roadster

#FORZATHON SHOP
  • 400 FP Car: 2012 Lamborghini Aventador FE (existing Exclusive model)
  • 600 FP Car: 2018 Porsche Cayenne Turbo (existing Exclusive model)
  • ??? FP Clothing: Blue Biker Jersey (Legendary)
  • ??? FP Horn: Blue Biker Trousers (Legendary)
  • Wheelspins cost 40 FP & 150 FP

#FORZATHON WEEKLY CHALLENGE: [must be done in sequence to count]
Earn 200 FP from this challenge plus 20 per Daily
  • Own and drive the 1999 Mitsubishi Lancer Evo VI GSR
  • Earn a total of 12 stars from Speed Zones in the Evo VI
  • Win 5 Dirt Racing Series events in the Evo VI
  • "Take your Lancer GSR '99 out for a 10 mile drive"

DESCRIPTION BUG:
Originally Posted by: RetroKrystal Go to Quoted Post
Currently there is a slight difference between the text and metric in this weeks #Forzathon Weekly Challenge:

Quote:
Rally Champion
Now that you've won everything, bask in your success and take your Lancer GSR '99 out for a 10-mile drive

Although instead of stating miles, the Chapter Progress actually states meters.
This is a slightly metric mistake but we can assure you that these amount to the same distance and shouldn't affect your gameplay in any way.

Apologies for any confusion that this may have cause.

Thanks,
RetroKrystal



SEASONAL EVENTS:
  • Championship: "When the Grass is Jewelled" | Derwent Resevoir Sprint | PI<800 Classic Sports Cars | Reward: "Never Tell Me the Odds" Quickchat
  • Championship: "Running Start" | Greendale Super Sprint | PI<900 Classic Racers | Reward: Mercedes-Benz 280SL
  • Championship: Community Route | Tangled Trail | PI<700 Retro Rally | Reward: Patrol Outfit and "Alright Guv'nah"
  • The Trial Co-Op Championship: "Porsche Cup" | Derwent Reservoir Trail | PI<998 Porsches | Reward: Modern Race Suit Grey
  • PR Stunt: Derwent Reservoir Speed Trap | 200.0 mph

Meet the finish requirements to earn (Super) Wheelspins, CR, and/or a unique reward. To earn the Trial reward, team members must all race against Unbeatable Drivatar difficulty and win as a team against the Drivatars.


FORTUNE ISLAND

  • Championship: "Storm in a Teacup" | Island Tour Cross Country | A800 Extreme Offroad
  • Championship: ""King of the Hill" | The Needle Descent | S2 998 Track Toys
  • Championship: "Coast to Coast" | Hilltop Scramble | B700 Retro Rally
  • PR Stunt: Berm Speed Trap | 155.0 mph/list]
    Fortune Island championships earn Wheelspins for 1st-2nd-3rd in Solo, Co-Op, and PVP.








Edited by user Sunday, January 27, 2019 9:33:56 PM(UTC)  | Reason: Not specified

Rank: B-Class Racing License
#2 Posted : Thursday, January 24, 2019 7:18:44 AM(UTC)
I got eight hours til home.

"Championship: Community Route | Tangled Trail | PI<700 Retro Rally | Reward: Patrol Outfit and "Alright Guv'nah" "

What tracks be this one? I cannot wait to find out. Hoping made into this one too
Rank: A-Class Racing License
 1 user liked this post.
#3 Posted : Thursday, January 24, 2019 7:31:49 AM(UTC)
*insert angry rant abaout trial event here* Porsche cup is nice but in S2 dirt, really? Even more worst is that 3 try's i have try seems that people cant handle their S2 porches at all.
Rank: B-Class Racing License
#4 Posted : Thursday, January 24, 2019 7:42:35 AM(UTC)
Are they all S2 959? One fubar many have with 959 rally is putting wider tire sizes on. In dirt, you want narrow tire for wider lateral contact dimension else it slides all over. It hurts acceleration traction, but with a good dif setup, is solid. Just please peeps, dont fall into wider is better in dirt.
Rank: D-Class Racing License
 1 user liked this post.
#5 Posted : Thursday, January 24, 2019 7:46:54 AM(UTC)
For those, who has problems to win trial / or against expert AI, I prepared tunes for following cars:

-challenge
1999 mitsubishi lancer evo VI GSR

- porsche 998 dirt racing
16 911 gt3 rs, 16 911 gtr3 rs po, 18 911 gt2 rs, 19 911 gt3 rs, cayman gt4, 14 spyder, carrera
- retro rally b700 dirt racing
92 ford escort rs cosworth, 98 subaru imprezza
- clasic racers 900 road racing
65 shellby daytona, 69 lola penske, 68 alfa 33 stradale
- classic sports a800 road racing
60 am db4 gt zagato, 73 ford capri, 71 lotus elan

easy to win ... try it, or leave me feedback via msg (and thanks for 32 ford coupe feedback)

good luck :-)

Edited by user Thursday, January 24, 2019 7:00:16 PM(UTC)  | Reason: Not specified

Rank: A-Class Racing License
#6 Posted : Thursday, January 24, 2019 7:58:20 AM(UTC)
Originally Posted by: Vaporisor Go to Quoted Post
Are they all S2 959? One fubar many have with 959 rally is putting wider tire sizes on. In dirt, you want narrow tire for wider lateral contact dimension else it slides all over. It hurts acceleration traction, but with a good dif setup, is solid. Just please peeps, dont fall into wider is better in dirt.


But in these events there is maybe 80% of asphalt.
Rank: D-Class Racing License
 1 user liked this post.
#7 Posted : Thursday, January 24, 2019 8:01:25 AM(UTC)
No PVP challenge? :(
Rank: B-Class Racing License
#8 Posted : Thursday, January 24, 2019 8:14:24 AM(UTC)
Aah. Well, this is potentially a good type. Porsche requires a different driving style so it can befrustrating for us good drivers. Guess we need a forum convoy if peeps dont learn em
Rank: A-Class Racing License
#9 Posted : Thursday, January 24, 2019 8:38:08 AM(UTC)
I'm no longer gonna complain about repeat island championships....it is what it is.
Forza junkie since FM2. Horizons are the break I need from the track

Check me out on Mixer! www.mixer.com/dareocharmer
Rank: C-Class Racing License
 3 users liked this post.
#10 Posted : Thursday, January 24, 2019 8:38:08 AM(UTC)
The Trial isn't hard this week, but 1000 hp Porsches on dirt is an abomination. Playground, you people aren't even in the ballpark of being car people. Unsatisfied with just being lame and immature when it comes to avatars, you've decided to put a chicken suit on everything. The environments and some of the cars are very well done it the game, but whoever is making decisions over there may be having strokes. Get help.
Rank: Driver's Permit
 1 user liked this post.
#11 Posted : Thursday, January 24, 2019 8:41:31 AM(UTC)
Originally Posted by: ManteoMax Go to Quoted Post
AUTUMN Season

#FORZATHON WEEKLY CHALLENGE: [must be done in sequence to count]
  • "Take your Lancer GSR '99 out for a 10 mile drive"[/list]


  • The last part are bugged because is not counting any distance.
    Rank: C-Class Racing License
     2 users liked this post.
    #12 Posted : Thursday, January 24, 2019 8:48:32 AM(UTC)
    Seems a decent week overall, pleased to see that the Forzathon shop has some of the rarer items again this week, hopefully this continues! Already had a little drive in the car pass Mercedes, and it has a great feel to it. Also relieved to see there is nothing locked behind PvP.
    On the downside though, Fortune Island seasonal championships are still repeats that are already marked as completed. Also disappointed that the trial goes up to S2 once again, generally the higher the car class the higher the carnage...

    Rank: B-Class Racing License
    #13 Posted : Thursday, January 24, 2019 8:51:15 AM(UTC)
    I really cannot wait to try this trial now. I got a few S2 and X class cars built to run on dirt. Heck, I got a dirt spec pagani. I thinks peeps need to consider their tunes and approach to driving. S2 dirt is much fun. Maybe the courses are not ideal? Update tonight when home.

    Of note for trials, you do not need to run S2 foolish people. It matches drivertar to you so drive what you can handle unless for some reason this is s2 locked. Run a B class. Beat your drivertar rival.
    Rank: C-Class Racing License
     1 user liked this post.
    #14 Posted : Thursday, January 24, 2019 9:01:59 AM(UTC)
    Originally Posted by: Vaporisor Go to Quoted Post
    I really cannot wait to try this trial now. I got a few S2 and X class cars built to run on dirt. Heck, I got a dirt spec pagani. I thinks peeps need to consider their tunes and approach to driving. S2 dirt is much fun. Maybe the courses are not ideal? Update tonight when home.

    Of note for trials, you do not need to run S2 foolish people. It matches drivertar to you so drive what you can handle unless for some reason this is s2 locked. Run a B class. Beat your drivertar rival.


    For the Trial, you compete with 5 other players against 6 drivatars on unbeatable difficulty. Whilst you can drive other classes, if the other players pick S2 then so will most of the Drivatars meaning you're rather scuppered on beating them...
    Rank: C-Class Racing License
    #15 Posted : Thursday, January 24, 2019 9:11:18 AM(UTC)
    Originally Posted by: Shayd0ce Go to Quoted Post
    Originally Posted by: ManteoMax Go to Quoted Post
    AUTUMN Season

    #FORZATHON WEEKLY CHALLENGE: [must be done in sequence to count]
  • "Take your Lancer GSR '99 out for a 10 mile drive"[/list]


  • The last part are bugged because is not counting any distance.


    This happens to some amount of people every single time they put a "drive x miles" part in the weekly challenge. I've been hit twice. It never seems to hit everybody but it always hits somebody. PG should be aware, but what should be ain't always what is.

    Rank: B-Class Racing License
    #16 Posted : Thursday, January 24, 2019 9:19:29 AM(UTC)
    No must-have exclusives that I need to grind for? I can just take a casual stab at them at my own convenience, and no reason to be disappointed if I don't get them? Excellent! Real life is going to be busy this week, and my Internet situation uncertain, so that is just perfect for me.

    Originally Posted by: HixBot Go to Quoted Post
    No PVP challenge? :(


    LOL!

    Edited by user Thursday, January 24, 2019 9:26:41 AM(UTC)  | Reason: Not specified

    Rank: B-Class Racing License
    #17 Posted : Thursday, January 24, 2019 9:36:05 AM(UTC)
    Originally Posted by: TearierMist5047 Go to Quoted Post

    For the Trial, you compete with 5 other players against 6 drivatars on unbeatable difficulty. Whilst you can drive other classes, if the other players pick S2 then so will most of the Drivatars meaning you're rather scuppered on beating them...


    This isnt a gameplay problem, it is a community one. I love occasional s2 dirt, and love s1 rally. Allowing a full range of PI means peeps race what they want. If they want to win, run what you can drive. So what if somebody brings faster. Beat your opponent. It also means faster cars get better points.

    On unbeatable, not all drivertars are good. Usually just one or two of the top cars are top pace and they fade off.

    @ManteoMax, There is something PG might be able to do. The mechanics of trials is probably unclear to many. People see top of S2 and assume that is what they need to win. On these trials, can we get a message informing people that the opponents match car, and to win, just need to beat opponent. Then show a picture of the score victory screen with a wide range of PI in one race.

    "Race what you like, help your team win by driving your favorite car"

    I think if you could get your voice actor to do a dub, it would help. First time running a trial voice intro.
    Rank: A-Class Racing License
    #18 Posted : Thursday, January 24, 2019 9:50:59 AM(UTC)
    Originally Posted by: Vaporisor Go to Quoted Post
    Originally Posted by: TearierMist5047 Go to Quoted Post

    For the Trial, you compete with 5 other players against 6 drivatars on unbeatable difficulty. Whilst you can drive other classes, if the other players pick S2 then so will most of the Drivatars meaning you're rather scuppered on beating them...


    This isnt a gameplay problem, it is a community one. I love occasional s2 dirt, and love s1 rally. Allowing a full range of PI means peeps race what they want. If they want to win, run what you can drive. So what if somebody brings faster. Beat your opponent. It also means faster cars get better points.

    On unbeatable, not all drivertars are good. Usually just one or two of the top cars are top pace and they fade off.

    @ManteoMax, There is something PG might be able to do. The mechanics of trials is probably unclear to many. People see top of S2 and assume that is what they need to win. On these trials, can we get a message informing people that the opponents match car, and to win, just need to beat opponent. Then show a picture of the score victory screen with a wide range of PI in one race.

    "Race what you like, help your team win by driving your favorite car"

    I think if you could get your voice actor to do a dub, it would help. First time running a trial voice intro.


    This could be good idea, i fine tune my beetle using this trial and worst thing this is that people pick S2 cars even tho they cant handle it well in wet asphalt/dirt. First race espicialy in start is crash fiesta, i get rammed in the wall there so many times, even AI rams me in the wall in that first tight brake when it seems that "unbeatable" drivatars dont know either that they have brake pedal what slow car down.
    Rank: Moderator
    #19 Posted : Thursday, January 24, 2019 9:58:18 AM(UTC)
    Originally Posted by: Abell 370 Go to Quoted Post
    Originally Posted by: Shayd0ce Go to Quoted Post
    Originally Posted by: ManteoMax Go to Quoted Post
    AUTUMN Season

    #FORZATHON WEEKLY CHALLENGE: [must be done in sequence to count]
  • "Take your Lancer GSR '99 out for a 10 mile drive"[/list]


  • The last part are bugged because is not counting any distance.


    This happens to some amount of people every single time they put a "drive x miles" part in the weekly challenge. I've been hit twice. It never seems to hit everybody but it always hits somebody. PG should be aware, but what should be ain't always what is.



    Originally Posted by: RetroKrystal Go to Quoted Post
    Currently there is a slight difference between the text and metric in this weeks #Forzathon Weekly Challenge:

    Quote:
    Rally Champion
    Now that you've won everything, bask in your success and take your Lancer GSR '99 out for a 10-mile drive

    Although instead of stating miles, the Chapter Progress actually states meters.
    This is a slightly metric mistake but we can assure you that these amount to the same distance and shouldn't affect your gameplay in any way.

    Apologies for any confusion that this may have cause.

    Thanks,
    RetroKrystal

    Rank: Moderator
    #20 Posted : Thursday, January 24, 2019 10:00:39 AM(UTC)
    Originally Posted by: Vaporisor Go to Quoted Post
    @ManteoMax, There is something PG might be able to do. The mechanics of trials is probably unclear to many. People see top of S2 and assume that is what they need to win. On these trials, can we get a message informing people that the opponents match car, and to win, just need to beat opponent. Then show a picture of the score victory screen with a wide range of PI in one race.


    I agree, more clarifying info is better. This is definitely something you (we) should submit via Feedback ticket at the Support site linked at the top of the page so that it can be logged and forwarded to the developers. This is preferential method they're using to collect feedback and ideas.
    Rank: C-Class Racing License
    #21 Posted : Thursday, January 24, 2019 10:08:27 AM(UTC)
    Originally Posted by: ManteoMax Go to Quoted Post
    Originally Posted by: Abell 370 Go to Quoted Post
    Originally Posted by: Shayd0ce Go to Quoted Post
    Originally Posted by: ManteoMax Go to Quoted Post
    AUTUMN Season

    #FORZATHON WEEKLY CHALLENGE: [must be done in sequence to count]
  • "Take your Lancer GSR '99 out for a 10 mile drive"[/list]


  • The last part are bugged because is not counting any distance.


    This happens to some amount of people every single time they put a "drive x miles" part in the weekly challenge. I've been hit twice. It never seems to hit everybody but it always hits somebody. PG should be aware, but what should be ain't always what is.



    Originally Posted by: RetroKrystal Go to Quoted Post
    Currently there is a slight difference between the text and metric in this weeks #Forzathon Weekly Challenge:

    Quote:
    Rally Champion
    Now that you've won everything, bask in your success and take your Lancer GSR '99 out for a 10-mile drive

    Although instead of stating miles, the Chapter Progress actually states meters.
    This is a slightly metric mistake but we can assure you that these amount to the same distance and shouldn't affect your gameplay in any way.

    Apologies for any confusion that this may have cause.

    Thanks,
    RetroKrystal



    That bug is not at all what they're complaining about. There's also a well known bug where the counter just never counts any distance at all.
    Rank: D-Class Racing License
    #22 Posted : Thursday, January 24, 2019 10:09:09 AM(UTC)
    That 10 miles is not counting. Tried switching to metric and back but it is not counting.
    Rank: Driver's Permit
    #23 Posted : Thursday, January 24, 2019 10:16:19 AM(UTC)
    Originally Posted by: Scimmia22 Go to Quoted Post
    Originally Posted by: ManteoMax Go to Quoted Post
    Originally Posted by: Abell 370 Go to Quoted Post
    Originally Posted by: Shayd0ce Go to Quoted Post
    Originally Posted by: ManteoMax Go to Quoted Post
    AUTUMN Season

    #FORZATHON WEEKLY CHALLENGE: [must be done in sequence to count]
  • "Take your Lancer GSR '99 out for a 10 mile drive"[/list]


  • The last part are bugged because is not counting any distance.


    This happens to some amount of people every single time they put a "drive x miles" part in the weekly challenge. I've been hit twice. It never seems to hit everybody but it always hits somebody. PG should be aware, but what should be ain't always what is.



    Originally Posted by: RetroKrystal Go to Quoted Post
    Currently there is a slight difference between the text and metric in this weeks #Forzathon Weekly Challenge:

    Quote:
    Rally Champion
    Now that you've won everything, bask in your success and take your Lancer GSR '99 out for a 10-mile drive

    Although instead of stating miles, the Chapter Progress actually states meters.
    This is a slightly metric mistake but we can assure you that these amount to the same distance and shouldn't affect your gameplay in any way.

    Apologies for any confusion that this may have cause.

    Thanks,
    RetroKrystal



    That bug is not at all what they're complaining about. There's also a well known bug where the counter just never counts any distance at all.


    Whatever you want guys, the reality is that I cant complete the weekly challenge because is not counting. I need a solution.

    Rank: B-Class Racing License
    #24 Posted : Thursday, January 24, 2019 10:24:00 AM(UTC)
    Originally Posted by: ManteoMax Go to Quoted Post
    Originally Posted by: Vaporisor Go to Quoted Post
    @ManteoMax, There is something PG might be able to do. The mechanics of trials is probably unclear to many. People see top of S2 and assume that is what they need to win. On these trials, can we get a message informing people that the opponents match car, and to win, just need to beat opponent. Then show a picture of the score victory screen with a wide range of PI in one race.


    I agree, more clarifying info is better. This is definitely something you (we) should submit via Feedback ticket at the Support site linked at the top of the page so that it can be logged and forwarded to the developers. This is preferential method they're using to collect feedback and ideas.


    Can do. This evening was going to do a post summer suggestion and feedback. Will do this in a separate one this evening.

    Rank: A-Class Racing License
    #25 Posted : Thursday, January 24, 2019 11:07:06 AM(UTC)
    Originally Posted by: Shayd0ce Go to Quoted Post
    Originally Posted by: Scimmia22 Go to Quoted Post
    Originally Posted by: ManteoMax Go to Quoted Post
    Originally Posted by: Abell 370 Go to Quoted Post
    Originally Posted by: Shayd0ce Go to Quoted Post
    Originally Posted by: ManteoMax Go to Quoted Post
    AUTUMN Season

    #FORZATHON WEEKLY CHALLENGE: [must be done in sequence to count]
  • "Take your Lancer GSR '99 out for a 10 mile drive"[/list]


  • The last part are bugged because is not counting any distance.


    This happens to some amount of people every single time they put a "drive x miles" part in the weekly challenge. I've been hit twice. It never seems to hit everybody but it always hits somebody. PG should be aware, but what should be ain't always what is.



    Originally Posted by: RetroKrystal Go to Quoted Post
    Currently there is a slight difference between the text and metric in this weeks #Forzathon Weekly Challenge:

    Quote:
    Rally Champion
    Now that you've won everything, bask in your success and take your Lancer GSR '99 out for a 10-mile drive

    Although instead of stating miles, the Chapter Progress actually states meters.
    This is a slightly metric mistake but we can assure you that these amount to the same distance and shouldn't affect your gameplay in any way.

    Apologies for any confusion that this may have cause.

    Thanks,
    RetroKrystal



    That bug is not at all what they're complaining about. There's also a well known bug where the counter just never counts any distance at all.


    Whatever you want guys, the reality is that I cant complete the weekly challenge because is not counting. I need a solution.




    Had the counter not work for me last week...switch the performance mode to quality and it should get it working. That worked for me and when you're done switch it back
    Forza junkie since FM2. Horizons are the break I need from the track

    Check me out on Mixer! www.mixer.com/dareocharmer
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