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Rank: A-Class Racing License
#476 Posted : Saturday, December 15, 2018 5:50:35 PM(UTC)
Lands Reach cross country was insane. That one will round out my top 3 races on the island
Forza junkie since FM2. Horizons are the break I need from the track

Check me out on Mixer! www.mixer.com/dareocharmer
Rank: S-Class Racing License
 2 users liked this post.
#477 Posted : Saturday, December 15, 2018 8:09:10 PM(UTC)
Originally Posted by: Zeem Frostmaw Go to Quoted Post
Originally Posted by: LAZARUSceelai Go to Quoted Post
Originally Posted by: Azazello88 Go to Quoted Post

It’s wasn’t about the damage. I simply want to drive the car I like from the beginning, locking anything behind challenges Is not fun for me. Buying with game credits - no problem, jump 262874798479832 meters to get it - lame.


I can't even fathom the logic behind this comment.


You probably can, but you don't want to. Not much point arguing over something you aren't going to try to see the other side of.


The "other side of it" is to remove any sense of accomplishment in the game itself.

Why not have the GT40, 250 GTO, etc. cost zero credits then? I paid for the game and these cars were advertised by the studio, I shouldn't have to earn 10 million to drive them.

I worked hard to win the Ford GTLM in FM7. 3 straight hours of driving just for the car, no Xbox Live achievement, no nothing. You can bet I was really angry when the car was unlocked for everyone in July.

Edited by user Saturday, December 15, 2018 8:20:33 PM(UTC)  | Reason: Not specified

R.I.P. 24 Heures du Mans

26/05/1923 - 17/06/2018
Rank: Racing Permit
 1 user liked this post.
#478 Posted : Saturday, December 15, 2018 11:22:11 PM(UTC)
Originally Posted by: NightDriver7800 Go to Quoted Post
The "other side of it" is to remove any sense of accomplishment in the game itself.

That depends entirely on what you want from the game.

Originally Posted by: NightDriver7800 Go to Quoted Post
Why not have the GT40, 250 GTO, etc. cost zero credits then? I paid for the game and these cars were advertised by the studio, I shouldn't have to earn 10 million to drive them.

That's a reasonable question. For those not interested in the in game economy, why not?

Originally Posted by: NightDriver7800 Go to Quoted Post
I worked hard to win the Ford GTLM in FM7. 3 straight hours of driving just for the car, no Xbox Live achievement, no nothing. You can bet I was really angry when the car was unlocked for everyone in July.

I've heard it said that you can broadly split people into two groups when it comes to accomplishments. If you ask the question 'How do you know if you've done something well?' the first group will say 'My teacher/boss/video game told me I'd done a good job.' The second group will look a bit puzzled before answering 'I just know.' Neither group is better than the other - just different points of view.

I'm firmly in the second group. I also did the endurance races in FM7 and it doesn't bother me that the cars are unlocked now and others can use them. If it were up to me there'd be an option to unlock everything for those who wanted to. However, I realise that others enjoy these reward mechanics, in the same way as I've discovered that it's necessary to tell people at work when they've done a good job even though I don't care if I'm told or not.

I'm not really sure where I'm going with this. Perhaps it's just that different people will enjoy the game in different ways, and that shouldn't surprise or annoy anyone.
Rank: Driver's License
#479 Posted : Sunday, December 16, 2018 12:26:49 AM(UTC)
I get why Fortune Island can't be part of the standard Team Adventure playlists, but I really hope they add a separate online hopper for it - that cliffside route would be awesome with other players.

The expansion actually has a whole bunch of good routes, and it seems like a waste to make it so most people will only ever drive them in a single-player context.

Fortune Island Adventure hopper! Please!
Rank: Racing Permit
#480 Posted : Sunday, December 16, 2018 9:39:32 AM(UTC)
I for one prefer the Fortune Island map to the base game.

Sure, the same campaign problems are still there. There's a definite lack of built-in single player content, all challenges are way too easy, and progression happens waaay too fast. I didn't touch any of the one-off races, just by doing the three seasonal championships I unlocked more Conqueror levels than I ever intended to.

But the map itself is so much cooler than the Britain one that I found very underwhelming. The main draws in Horizon for me are atmosphere, experience and freeroam goofery, like taking stock Lambos offroading. H3 was heavy in exoticism and grand scenery, and the map was delightfully open for those careless offroad hijinks. H2 had a strong summer ambience, beautifully flowing roads and forgiving physics that made it pretty easy to take any car anywhere. H4 is strong in the seasonal effects department, but for me the map just lacks that spectacle - I get sick of those endless fields, and the roads that people seem to like this time around are in my opinion mostly awkwardly twisty and jagged. I find myself mainly driving up and down the one road by the beach.

Fortune Island is pretty small, but it seems to do everything right that I thought the main game map didn't. The environment and nature is exciting and dramatic. The roads have a great flow to them. The almost humorously overblown variation in packing so many different areas to such a small map is, for me, as fun as the miniature Australia of FH3 - you can just take a car, point and shoot, and in seconds you'll end up somewhere fun and different. There are beaches and smaller islands, all of these open areas and you can just go there without hitting a thousand trees.

Purely environment-wise, it's like now I'm getting a slice of the Horizon that I wanted all along. If only this had been the blueprint for the original game...
Rank: On the Podium
#481 Posted : Sunday, December 16, 2018 9:48:42 AM(UTC)
Achievements: Done

Private Team Adventure: Not Present

Looks like I'm done with this expansion; I may do 1 or 2 Rivals events but I'm likely going to stick to the mainland until Expansion 2 is released.



I will say however that Drift Club 2.0 is excellent. Theming it around Formula Drift was a great idea, and those roads make for some good sideways action.
Rank: Driver's License
#482 Posted : Sunday, December 16, 2018 10:21:30 AM(UTC)
Unfortunately, Drift Club 2.0 does not reward any car unlike every other story. It could have been the time to put the Shelby Raptor or the Wagoneer shown in the trailer of Fortune Island. Nice expansion tho
Rank: Racing Permit
#483 Posted : Sunday, December 16, 2018 1:39:11 PM(UTC)
Originally Posted by: rultsch Go to Quoted Post
the same campaign problems are still there. There's a definite lack of built-in single player content, all challenges are way too easy, and progression happens waaay too fast.


After how disappointing these things were in H4 (literally haven't played in over a month due to those lacking things, just gives me no motivation to play it) i won't be buying Fortune Island. Horizon does sooo many things greatly but playing H4 just feels pointless, race after race with no point to them. Just because the racing is enjoyable, it doesn't make it a great game. Much preferred H3, even though small, story-wise it still had a purpose. A goal to unlock & build-up the festivals with cut-scenes, a feeling of reward & progression. Was really disappointing to see them go backward from that & from the expansion to still see it going the wrong way.
Rank: Racing Permit
#484 Posted : Sunday, December 16, 2018 2:38:05 PM(UTC)
Originally Posted by: DaveBForza Go to Quoted Post
Originally Posted by: rultsch Go to Quoted Post
the same campaign problems are still there. There's a definite lack of built-in single player content, all challenges are way too easy, and progression happens waaay too fast.


After how disappointing these things were in H4 (literally haven't played in over a month due to those lacking things, just gives me no motivation to play it) i won't be buying Fortune Island. Horizon does sooo many things greatly but playing H4 just feels pointless, race after race with no point to them. Just because the racing is enjoyable, it doesn't make it a great game. Much preferred H3, even though small, story-wise it still had a purpose. A goal to unlock & build-up the festivals with cut-scenes, a feeling of reward & progression. Was really disappointing to see them go backward from that & from the expansion to still see it going the wrong way.

Yeah, in that sense the expansion very much follows the main game formula. The "unlock all map icons" campaign can be finished in a few hours, and again the whole progress thing is just a collection of XP bars.

I find the game has by now taught me to play as slowly as possible, avoiding any methodical "let's go and 3-star everything", and in shorter sessions, just so that I can stretch out the available content. The unintended positive effect is that I'm finally learning about upgrading and tuning myself, if only because fumbling with car-building is a good way to inject more content into the seasonal championships and forzathon challenges, and make both the events themselves and the huge car list in the game have more of a point to them.

As for seasonal content, series 4 looks like an improvement. Every week is four championships and a trial, and on top of that there's three championships on Fortune Island - possibly both will also have PR stunts. That is SO much more than what we've been getting for the last two months. It's unfortunate though that by now I'm getting burned out, having played every week through these very content-light series 2 and 3, just trying to find something to do for myself.
Rank: Racing Permit
#485 Posted : Sunday, December 16, 2018 3:33:57 PM(UTC)
Love the environment, the weather, the activities.. but I don't like how easy everything is. It is far easier than the main area already. Doing 3 Stars on Driftzones casually with a B class FWD car first try takes every accomplishment out of "3 Stars".
Rank: S-Class Racing License
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#486 Posted : Sunday, December 16, 2018 4:48:13 PM(UTC)
Originally Posted by: DaveBForza Go to Quoted Post
Originally Posted by: rultsch Go to Quoted Post
the same campaign problems are still there. There's a definite lack of built-in single player content, all challenges are way too easy, and progression happens waaay too fast.


After how disappointing these things were in H4 (literally haven't played in over a month due to those lacking things, just gives me no motivation to play it) i won't be buying Fortune Island. Horizon does sooo many things greatly but playing H4 just feels pointless, race after race with no point to them. Just because the racing is enjoyable, it doesn't make it a great game. Much preferred H3, even though small, story-wise it still had a purpose. A goal to unlock & build-up the festivals with cut-scenes, a feeling of reward & progression. Was really disappointing to see them go backward from that & from the expansion to still see it going the wrong way.


The purpose of FH4 is to be champion in each discipline. You do that when you reach level 10 and win each last event. So, officially the goal is to win Colossus, Marathon, Gauntlet, Titan, and now Leviathan and Kraken.

I have the opposite feeling about FH3. When I upgraded Byron Bay to level 5, I unlocked Goliath, and there wasn't any commendation for it. Goliath felt like any other race. IIRC, Keira didn't even congratulate you for winning Goliath the first time. FH3's Goliath could pass for any other event, except it's longer.

In FH3's expansions, however, there was an actual goal much akin to what's in FH4. In Blizzard Mountain you had to win the Kingmaker, while Hot Wheels had its own version of the Goliath. Both these events were significant and they unlocked something (most importantly, the ability to blueprint championships). You were also congratulated for each of these wins.

All things considered, I find FH4's system superior, as FH3's Festival level ups served very little practical purpose, if any at all.
R.I.P. 24 Heures du Mans

26/05/1923 - 17/06/2018
Rank: A-Class Racing License
#487 Posted : Sunday, December 16, 2018 4:58:43 PM(UTC)
i wish they would have clarified that you need to do the kraken and leviathan achievements in stock untuned cars, I did leviathan three times, once the car was stock but I missed the time by a few seconds so I tweaked the gear ratios and got 7:45. no achievement, so I am guessing I have to redo it stock and just find a way knock off a few seconds.
Rank: Driver's Permit
#488 Posted : Sunday, December 16, 2018 6:11:08 PM(UTC)
Riddle 2 drift
Ok so I have the 458 traction and stability control off in 3 gear up and down the freaking drift zone at least 30x. And the treasure does not unlock... What the hell am I doing wrong? THANKS

[Mod edit - thread merged - MM]

Edited by user Sunday, December 16, 2018 6:48:52 PM(UTC)  | Reason: Not specified

Rank: Racing Legend
#489 Posted : Sunday, December 16, 2018 6:25:35 PM(UTC)
I did it in the standard 458.

I can't remember if you have to get a certain number of stars.

Are you failing the drift zone by any chance?

Do you have notifications turned off? If so try turning them on.
I blame the ants.
Rank: A-Class Racing License
 1 user liked this post.
#490 Posted : Sunday, December 16, 2018 7:20:45 PM(UTC)
Originally Posted by: Wh1t3Kn1te Go to Quoted Post
i wish they would have clarified that you need to do the kraken and leviathan achievements in stock untuned cars, I did leviathan three times, once the car was stock but I missed the time by a few seconds so I tweaked the gear ratios and got 7:45. no achievement, so I am guessing I have to redo it stock and just find a way knock off a few seconds.


I did both kraken and leviathan at S900 build and both unlocked just fine. So i dont think you need to do that with stock car that achviment seems just glitchy.
Rank: C-Class Racing License
#491 Posted : Monday, December 17, 2018 5:03:26 AM(UTC)
Originally Posted by: Wh1t3Kn1te Go to Quoted Post
i wish they would have clarified that you need to do the kraken and leviathan achievements in stock untuned cars, I did leviathan three times, once the car was stock but I missed the time by a few seconds so I tweaked the gear ratios and got 7:45. no achievement, so I am guessing I have to redo it stock and just find a way knock off a few seconds.


You dont...

I did both of those in tuned cars (the ones required for Achievements in both cases).
Rank: S-Class Racing License
#492 Posted : Monday, December 17, 2018 7:06:16 AM(UTC)
You can do any of the car-specific achievements in any state of tune.

Seems to me that you need to run the default event and not a blueprinted one. Also, check whether you don't have connection issues.
R.I.P. 24 Heures du Mans

26/05/1923 - 17/06/2018
Rank: B-Class Racing License
#493 Posted : Monday, December 17, 2018 10:16:43 AM(UTC)
I love Fortune Island, but.... It's been out for less than a week and I've finished it. Everything, achievements the lot.

Blizzard Mountain took me several weeks to complete, and I still don't think I managed to do everything. I haven't got all of the achievements I know that much. Might be time to re-visit because There's nothing to do in FH4 until they fix the multi-player. If this was a separate DLC instead of being included in the Ultimate Edition I'd have been extremely unhappy with it. I'm still unhappy, just not as unhappy as if I'd bought it as an add on.

All in all, FH4 is still a big disappointment....
I could agree with you, but then we'd both be wrong
Rank: D-Class Racing License
#494 Posted : Monday, December 17, 2018 10:49:47 AM(UTC)
Originally Posted by: Dog8MyGamertag Go to Quoted Post
I love Fortune Island, but.... It's been out for less than a week and I've finished it. Everything, achievements the lot.

Blizzard Mountain took me several weeks to complete, and I still don't think I managed to do everything. I haven't got all of the achievements I know that much. Might be time to re-visit because There's nothing to do in FH4 until they fix the multi-player. If this was a separate DLC instead of being included in the Ultimate Edition I'd have been extremely unhappy with it. I'm still unhappy, just not as unhappy as if I'd bought it as an add on.

All in all, FH4 is still a big disappointment....


Good points. Playground Games and Turn 10 claim that this is the biggest and most extreme expansion in Forza history. I can't see that at all. I completed 87% of the Fortune Island expansion in less time that it has taken me to complete all of the Seasonal Championships (Solo, Co-op, PVP x 3)

Blizzard Mountain has twice the amount of events than Fortune Island. Plus, Blizzard Mountain has multiplayer racing.

Rank: S-Class Racing License
 4 users liked this post.
#495 Posted : Monday, December 17, 2018 12:19:26 PM(UTC)
Originally Posted by: Dog8MyGamertag Go to Quoted Post
I love Fortune Island, but.... It's been out for less than a week and I've finished it. Everything, achievements the lot.

Blizzard Mountain took me several weeks to complete, and I still don't think I managed to do everything. I haven't got all of the achievements I know that much. Might be time to re-visit because There's nothing to do in FH4 until they fix the multi-player. If this was a separate DLC instead of being included in the Ultimate Edition I'd have been extremely unhappy with it. I'm still unhappy, just not as unhappy as if I'd bought it as an add on.

All in all, FH4 is still a big disappointment....


I finished Blizzard Mountain in the same day I started to play, lol.

In fact, BM's progression was inflated because of all the redundant tournaments. That's where the difference was. But I was done with the Kingmaker very quickly.

You guys are gonna have to pick something. There are only so many roads, and for most people the campaign just gets in the way. There simply isn't much more Playground can add to the game other than more time trials, more races and more speed challenges, all while trying to make it feel not as grindy as it could be.

If multiplayer is your complaint, then forward it elsewhere, because Fortune Island has nothing to do with it. The tracks are great, the AI feels more challenging and the map is stunning. Team Adventure is part of a problem that goes beyond the scope of what Fortune Island has to offer.
R.I.P. 24 Heures du Mans

26/05/1923 - 17/06/2018
Rank: Driver's Permit
#496 Posted : Monday, December 17, 2018 1:13:52 PM(UTC)
6h in and I am all done... not really sure what to think of that except I had a lot of fun with this one ! Probably more so than with BM.
2 cents from my side:
- like Blizzard Mountain this expansion makes faster cars totally redundant and all the fun is to be had in off road, rally cars, 4x4s, hot hatches etc. I am guessing, like BM this one is more "off road" suited
- all the old glitches meant to be fixed by the last big update prior to FI (freezing, sound freezing/skips, car pass notification - today I got the screen with notificaiton that ZR1 and camaro ZL1 are already available at autoshow, 3 days to early) are brought back
- agreed on way easier PR stunts (danger signs and drift zones especially are now a joke)
- very cool to have a completely new PR stunt event type, trailblazing is fun
- nice to have more stories (drift club 2) but if we could get one chapter with the "mid-update" (british legends or something) I was expecting at least 3 new story sets
- treasure hunting and riddles are the best !

Actually I am not done - I have one discovery area left. Any suggestions ? I tried the islands on the south-east and "stonehenge" but neither site was the one missing
**EDIT: all the areas found, now I off to buy the edinburgh castle, wish me luck with super wheelspins

Edited by user Monday, December 17, 2018 1:32:24 PM(UTC)  | Reason: Not specified

Rank: Driver's Permit
#497 Posted : Monday, December 17, 2018 2:36:41 PM(UTC)
Unlocking treasure #2 really sucks... ranks up there with cloths for wheel spins.

What do I need to do? I bought the 458 and went up and down the Freaking hill 100's of times and it won't unlock. I admit I suck at drifting but still

Edited by user Monday, December 17, 2018 2:42:08 PM(UTC)  | Reason: Not specified

Rank: Driver's Permit
#498 Posted : Tuesday, December 18, 2018 8:02:20 AM(UTC)
Originally Posted by: Vicdus Go to Quoted Post
Am I the only one around here who thinks they should of added fortune island to the main map? Or do you all like it separate.

You are not the only one... It's sucks being teleported there instead of having a great race through the both islands.
BMW FAN
Rank: Forza Staff
 5 users liked this post.
#499 Posted : Tuesday, December 18, 2018 2:26:49 PM(UTC)
Originally Posted by: Bishop4142 Go to Quoted Post
Unlocking treasure #2 really sucks... ranks up there with cloths for wheel spins.

What do I need to do? I bought the 458 and went up and down the Freaking hill 100's of times and it won't unlock. I admit I suck at drifting but still


First, make sure you have Xbox Live notifications turned on.

Drive the car stock (either the Italia or the Speciale (I prefer this one) - if you're using a power drift tune it might be too much to handle. To "Complete" this or any other stunt event, you must get at least one star on the Needle Climb Drift Zone. For this one, you need to get 80,000 drift score to earn one star, through the entire drift zone from start to finish. Easiest way to do it is turn off TCS, drive the drift zone uphill, and let the back end come out in 2nd or 3rd gear, feathering the throttle and turning into the drift so as not so spin out. Take it easy, let the car do the work. You don't even need to e-brake engage drift. Don't try to rack up too many points at once, take your time. It's a long drift zone, and you can pick up a few thousand at a time on each turn.

Tip - if you're not sure what's required to "complete" a stunt, highlight the stunt on the map and read the pop-up - it will show what you need for one star, two stars, or three stars.

Edited by user Tuesday, December 18, 2018 4:42:53 PM(UTC)  | Reason: Not specified

Rank: Racing Legend
 1 user liked this post.
#500 Posted : Tuesday, December 18, 2018 2:48:14 PM(UTC)
Originally Posted by: Bishop4142 Go to Quoted Post
Unlocking treasure #2 really sucks... ranks up there with cloths for wheel spins.

What do I need to do? I bought the 458 and went up and down the Freaking hill 100's of times and it won't unlock. I admit I suck at drifting but still


Do you have notifications turned off? If so turn them on.
I blame the ants.
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