This site uses cookies for analytics and personalized content. By continuing to browse this site, you agree to this use. Learn more
5 Pages123>>Next
Rank: Racing Permit
 9 users liked this post.
#1 Posted : Sunday, September 30, 2018 1:29:14 PM(UTC)
AI speed seems barely affected by smashing through obstacles or bodies of water.

Doing the summer B class off-road championship (on Pro) it's really noticeable. These things barely have power enough to pull up hills so plowing through walls and such along the route really hurts the speed; but the AI just breeze on through like there's nothing there.

Edited by user Sunday, October 7, 2018 6:23:29 PM(UTC)  | Reason: Not specified

-i7 7700K @ 5GHz-|-Z270F-|-16GB 3200 DDR4-|-GTX1080Ti-
Rank: D-Class Racing License
 5 users liked this post.
#2 Posted : Sunday, September 30, 2018 1:30:21 PM(UTC)
Yes, the AI is unfair and doesn't make a mistake.
Rank: Racing Permit
 2 users liked this post.
#3 Posted : Sunday, September 30, 2018 1:41:36 PM(UTC)
Originally Posted by: Captain Rizla Go to Quoted Post
Yes, the AI is unfair and doesn't make a mistake.


I can live with them driving their "perfect" lines at "perfect" speeds as they're still beatable by out-breaking/cornering, but this is too much. It's faster to keep them in front to clear the way and try overtake close to the finish of the race. smh
-i7 7700K @ 5GHz-|-Z270F-|-16GB 3200 DDR4-|-GTX1080Ti-
Rank: C-Class Racing License
 5 users liked this post.
#4 Posted : Sunday, September 30, 2018 2:25:53 PM(UTC)
Agreed, the AI's cheating on the cross country races is extremely annoying and makes the effective difficulty much higher than expected.
Rank: D-Class Racing License
 3 users liked this post.
#5 Posted : Sunday, September 30, 2018 2:35:05 PM(UTC)
It’s so dumb, badly needs fixing.

I’m winning road races on Pro, but then there’s some dirt and CC races that I can barely win on Expert and only after many tries or dirty racing. The AI aren’t slowed by water at all which means on the courses where you spend a while in a river or the sea, they completely blitz you
Rank: Driver's Permit
 2 users liked this post.
#6 Posted : Sunday, September 30, 2018 2:42:04 PM(UTC)
Originally Posted by: FantasticLemon Go to Quoted Post
Originally Posted by: Captain Rizla Go to Quoted Post
Yes, the AI is unfair and doesn't make a mistake.


I can live with them driving their "perfect" lines at "perfect" speeds as they're still beatable by out-breaking/cornering, but this is too much. It's faster to keep them in front to clear the way and try overtake close to the finish of the race. smh


Originally Posted by: nemesis464 Go to Quoted Post
It’s so dumb, badly needs fixing.

I’m winning road races on Pro, but then there’s some dirt and CC races that I can barely win on Expert and only after many tries or dirty racing. The AI aren’t slowed by water at all which means on the courses where you spend a while in a river or the sea, they completely blitz you


True and true.

I picked up on it real quick. That needs to be patched.
Rank: Racing Permit
 1 user liked this post.
#7 Posted : Friday, October 5, 2018 10:28:50 AM(UTC)
Seems like they care not about the heavy rain of autumn too. Noticed I'm having to scrub a little more speed to maintain traction on corners while they stick just like usual. RIP advantage.
Sort of makes me want to compare some lap times between seasons...


EDIT: Looks like I don't need to:
Originally Posted by: leetleonidas Go to Quoted Post
Originally Posted by: TightSEAL Go to Quoted Post
i first thought the same, after the race i checked, the same class as I, same car as I.

Also what i suspect snow doesn't affect them. I was in an Agera RS. He was. Pulled away with ease at the straight. while i struggled to gain traction.. Doesn't make any sense.

For rubberbanding, it's not as present i think as in Need for Speed, Since you still can manage to get some distance away from them and keep it. it becomes hard when you're doing relatively fine and the guy in 1 place speeds away from everyone.


Yes, this.

I just wanted to say that I am grinding the Road Racing event to get to level 20 road racing (forget the name. The "final" race you unlock at road racing). In summer, I was managing a 4:40 time on that race. I was winning relatively painlessly, as long as I raced against other hyper cars and managed to get an early lead.

Now, in autumn, I am averaging 4:44 time in that race because of wet conditions. However! Drivatars are not affected. They still race as if it's dry, thus making the race harder for me. I suspect in winter it's going to be impossible to run that race, so that's why I'm trying my hardest to grind it now.


Edited by user Friday, October 5, 2018 10:55:25 AM(UTC)  | Reason: Not specified

-i7 7700K @ 5GHz-|-Z270F-|-16GB 3200 DDR4-|-GTX1080Ti-
Rank: C-Class Racing License
#8 Posted : Friday, October 5, 2018 10:32:06 AM(UTC)
Originally Posted by: Captain Rizla Go to Quoted Post
Yes, the AI is unfair and doesn't make a mistake.


Man, I should give you my copy, they're going so fast that they forget to turn sometimes and fly off the course or into a tree/house!
Rank: C-Class Racing License
 2 users liked this post.
#9 Posted : Friday, October 5, 2018 10:34:59 AM(UTC)
What I have noticed about the AI is their strange "magnet" physics. Allows them to handle on dirt as if they were driving casually on asphalt, this makes them extremely tough on dirt courses. I'll have to record the anomalies where my friend and I are racing next to one and the physics in our cars go haywire and start jerking back and forth across the road, or completely flung off course.
Rank: Racing Permit
#10 Posted : Friday, October 5, 2018 11:11:40 AM(UTC)
Originally Posted by: SuperHornetA51 Go to Quoted Post
What I have noticed about the AI is their strange "magnet" physics. Allows them to handle on dirt as if they were driving casually on asphalt, this makes them extremely tough on dirt courses. I'll have to record the anomalies where my friend and I are racing next to one and the physics in our cars go haywire and start jerking back and forth across the road, or completely flung off course.


Pretty sure they run full assists whilst also "railing" the driving line (which is fair enough I guess) so their handling wont be directly comparable to a lot of us, but these extra bonuses they get like negligble effects by weather and environment, on-top of their already boosted accel/speeds; make higher difficulties a chore sometimes. Others it's not even a challenge?! I like to beat a challenge - not a cheat!
-i7 7700K @ 5GHz-|-Z270F-|-16GB 3200 DDR4-|-GTX1080Ti-
Rank: Driver's License
#11 Posted : Friday, October 5, 2018 11:40:17 AM(UTC)
Originally Posted by: nemesis464 Go to Quoted Post

...I’m winning road races on Pro, but then there’s some dirt and CC races that I can barely win on Expert and only after many tries or dirty racing. The AI aren’t slowed by water at all which means on the courses where you spend a while in a river or the sea, they completely blitz you


Could you make some footage of that specific dirt race where this has happened to you?

Rank: Driver's License
#12 Posted : Friday, October 5, 2018 4:33:37 PM(UTC)
Now, I could understand if the AI drivers were using different vehicles but they frequently use the same ones as the player. But I'm frequently noticing that they can take corners at much higher speeds than my own car without spinning out of control. Do they get some special bonuses to car handling that isn't available to players?
Rank: Racing Permit
 1 user liked this post.
#13 Posted : Friday, October 5, 2018 5:12:33 PM(UTC)
I am so glad someone else has noticed this.. I'm tearing out what little hair I have left because of this. It's really giving me the rage and a want to go back to FM7. I really hope this is patched quickly!
Rank: A-Class Racing License
#14 Posted : Friday, October 5, 2018 7:04:20 PM(UTC)
Originally Posted by: FantasticLemon Go to Quoted Post
Originally Posted by: SuperHornetA51 Go to Quoted Post
What I have noticed about the AI is their strange "magnet" physics. Allows them to handle on dirt as if they were driving casually on asphalt, this makes them extremely tough on dirt courses. I'll have to record the anomalies where my friend and I are racing next to one and the physics in our cars go haywire and start jerking back and forth across the road, or completely flung off course.


Pretty sure they run full assists whilst also "railing" the driving line (which is fair enough I guess) so their handling wont be directly comparable to a lot of us, but these extra bonuses they get like negligble effects by weather and environment, on-top of their already boosted accel/speeds; make higher difficulties a chore sometimes. Others it's not even a challenge?! I like to beat a challenge - not a cheat!


They do run full assists. They've always done that in Forza, including Motorsport. In Horizon they even have damage off, even if yours is on. In Forza Motorsport 5 and maybe 6 they had damage off, even if yours is on. I think FM7 is the first time on Xbox One that Drivatars take damage if damage is turned on. Cone to think of it, I do recall AI taking damage in Forza Motorsport last-gen, so they lost it this gen except in FM7.
Still I Rise
Rank: A-Class Racing License
 1 user liked this post.
#15 Posted : Friday, October 5, 2018 8:03:04 PM(UTC)
If you want to barrel through walls without slowing down in your off-road vehicle, use a heavy vehicle and don't use Weight Reduction. If you want to pass the AI in water, have some ride height. If you want to see something hilarious happen to the AI, do the Cross Country circuit that goes around Bamburgh Castle in D class.
Welcome to the Hyperbolic Whine Chamber. If you cry hard enough you might get your pouter level over 9000.
Rank: Racing Permit
#16 Posted : Saturday, October 6, 2018 2:36:04 AM(UTC)
It seems like it and your perspective may seem correct depending on the car you drive, but I'm afraid the AI is absolutely affected by the conditions. Put cross country races on 'Anything Goes' and jump in a Ford F-150 for example and then watch how slow the AI are through water in something like a Dodge Charger compared with you. They're also very much impacted by hitting walls/fences/trees etc., what you're probably getting is the draw distance issue where the lead cars are sufficiently far ahead that the walls only get drawn in behind them which means they carry on without any issues and you get horribly slowed down by hitting them. As Ti Hsien says, use a heavy vehicle and the impact is reduced. I've also seen the AI missing checkpoints and they definitely get reset, just like the player.

You have to drive with far more finesse in poor conditions, if you attempt to carry on as if it's dry and summer then yes, it'll look like the AI is cheating when in fact, you're just driving poorly. Case in point is the street race from the current James Bond seasonal, you really have to be careful with the DB5 in those conditions and feather the throttle until the car is straight, if the AI was cheating as you say then there's no way I'd have been able to win that event on unbeatable difficulty.

What needs to change about the AI is the aggressive blocking, ramming and brake checking, the amount of times one of the AI drivers has massively compromised their own race just to ruin mine is ridiculous.
Rank: Racing Permit
 2 users liked this post.
#17 Posted : Saturday, October 6, 2018 12:47:17 PM(UTC)
I have to completely disagree. They are not slowed by water or walls whatsoever. For example; Coastal Rush Cross Country. The river after the big jump near the end of that. You get bogged down while they glide through frictionless. Also smashing hay bales out the way without slowing down, and insane speed bursts from behind you. There is definitely something wrong with it.

(edit - I forgot to say river lol)

Edited by user Saturday, October 6, 2018 12:48:26 PM(UTC)  | Reason: Not specified

Rank: A-Class Racing License
#18 Posted : Saturday, October 6, 2018 1:28:54 PM(UTC)
They get slowed by water. Do a Cross Country race set to Trucks in an A class Unimog and you'll go through the water like it's not there while the Tankpools and Iron Knights get bogged down by it. Do a race where the AI drives a Peel P50 and it's easy to see as well.
Welcome to the Hyperbolic Whine Chamber. If you cry hard enough you might get your pouter level over 9000.
Rank: Driver's License
 2 users liked this post.
#19 Posted : Saturday, October 6, 2018 3:05:02 PM(UTC)
They also don't drive slower on wet road, for them it's like the road is perfectly dry, the AI is really horrible, and also their car classes don't make any sense at all, if you drive a 900 huracan and the drivatar drives a 850 golf XYZ, he still has the same speed like you, it's just horrible rubberbanding AI and nothing else, if you get off the road they make mistakes too, just horrible. Calling this an AI at all is a shame. :D
i7-4930K @ 4,2 GHZ | 2x SLI Asus ROG Strix GTX1070 OC
Corsair Vengeance Pro 32 GB DDR3 | Samsung 840 EVO 1TB SSD
Rank: D-Class Racing License
#20 Posted : Saturday, October 6, 2018 3:29:45 PM(UTC)
The AI do in fact get bogged down by the terrain, I've done a lot of the cross country events in the Unimog cause I love the thing, and all the AI in the Mercs and Iron Knights definitely get slowed down by deep water especially.

Also on any road race where you cross the dam that has the water flowing across it, I always gain a lot of ground through that or increase the gap further if I'm already ahead and I race on unbeatable.
Rank: A-Class Racing License
#21 Posted : Saturday, October 6, 2018 5:52:43 PM(UTC)
Originally Posted by: JohnDoe9302 Go to Quoted Post
They also don't drive slower on wet road


You might be right, there. I can't tell because I don't slow down for wet roads myself.
Welcome to the Hyperbolic Whine Chamber. If you cry hard enough you might get your pouter level over 9000.
Rank: R-Class Racing License
 1 user liked this post.
#22 Posted : Saturday, October 6, 2018 6:14:32 PM(UTC)
Yes buy bigger vehicles. Buy a Terradyne Gurkha! Support the Canadian economy! 😄
Rank: S-Class Racing License
 1 user liked this post.
#23 Posted : Saturday, October 6, 2018 6:15:20 PM(UTC)
I don't think you guys get it. It's not that the AI isn't slowed down by water, it's that it isn't slowed down enough.

The AI definitely cheats, which magnifies your mistakes. Out of frustration, I rammed the leading car into an overpass at The Colossus track. This car was driven by "The man who ran" (Alan Hartman's Drivatar), whom I easily defeated in one of FM7's bounties. Not only was the Drivatar displaying impossible times compared to Alan's skill, but, after I did that and he dropped far behind, he was still able to finish third, 0.1 seconds behind second place! That's completely stupid.

It's ironic that, in the so-called "best racing game ever", the racing is one of its worst features.

Edited by user Saturday, October 6, 2018 6:20:52 PM(UTC)  | Reason: Not specified

R.I.P. 24 Heures du Mans

26/05/1923 - 17/06/2018
Rank: B-Class Racing License
#24 Posted : Saturday, October 6, 2018 7:22:38 PM(UTC)
Originally Posted by: NightDriver7800 Go to Quoted Post
so-called "best racing game ever".


Sorry to go slightly off topic here, but since when? Best open world driving/racing game maybe? But it isn’t a great racing game in the truest sense of the word...
PC: i7-8700k @4.8GHz, 16GB@3600, 1080ti
Rig: Fanatec CSL-E, BMW GT2/McLaren GT3 wheels, CS shifter & handbrake; ButtKicker G2
A/V: MSI AG32CQ curved 32” 1440p 144hz; SteelSeries Arctis 7 headset

http://mixer.com/chojinzo
Rank: B-Class Racing License
 1 user liked this post.
#25 Posted : Saturday, October 6, 2018 7:26:37 PM(UTC)
Also rubber banding is evident in the extreme, when a transit van can keep up (literally touching bumpers) with a maxed Aventador FE on the Goliath circuit. 😂

But with the walls issue, it’s almost certainly a case of draw distance, as the walls are still intact by the time you get to them. They’re not ‘not affected’, they’re just not there.
PC: i7-8700k @4.8GHz, 16GB@3600, 1080ti
Rig: Fanatec CSL-E, BMW GT2/McLaren GT3 wheels, CS shifter & handbrake; ButtKicker G2
A/V: MSI AG32CQ curved 32” 1440p 144hz; SteelSeries Arctis 7 headset

http://mixer.com/chojinzo
5 Pages123>>Next

Notification

Icon
Error