Originally Posted by: CW40 
Originally Posted by: GreatFlea815883 
Play it with a controller if you have to. It took them 13 years for Forza to have decent FFB. In a few years, maybe they will iron out the physics enough for it to play well on wheels.
Exactly. Finally a realistic and rational comment. Just play it with a controller. It will never have a good feel with a wheel because it wasn't meant to. All you people bickering like children over wheel setups need to just accept it and have fun with the game as it's meant to be played. If you spend years agonizing over using a device that simply doesn't work properly (and was never meant to), you're missing the fun of a great arcade racer. Stop trying to turn it into something it isn't and just enjoy it for what it is.
Your posts are filled with so much misinformation, its not even remotely funny. Yes, its true. Force feedback and wheel support in previous forza titles left a lot to be desired. It was a lack lustre experience all the way. FM4 was ok FFB wise, FM5 saw no improvements. FM6 saw the addition of a really strong damping effect, as well as pneumatic force drop off as soon as traction was lost on the front wheels. With only 'Force Feedback Scale' as the adjustable option, it made the experience on a wheel usable, but awful. Especially when it came to drifting.
FM7 made some dramatic changes, with plenty of different options to adjust. These options, if set appropriately, gave proper aligning forces for the first time. Not to mention the ability to FINALLY turn off that god awful damping effect, and lower the pneumatic force effects. The force feedback felt a lot nicer, but only in regards to aligning forces and weight. Road feel was nonexistent, so left the wheel feeling lifeless. Still, the experience was far superior to FM6 (and every Forza title before it). But they are still missing out automatic wheel rotation soft locking, even with the most recent FFB update FM7 received just before Christmas.
Now we have FH4, and from day one; the FFB has been very good. Not to mention finally having road feel in there. Aligning Forces also seem stronger than the release version FFB of FM7 as well. Its a far better experience overall.
But this is where the issues enter. The names for the FFB adjustment sliders are confusing. This was fixed in FM7 with the recent FFB update, and the new naming convention makes a lot of sense. FH4 still uses the older naming scheme, and it doesn't fit with ANY other racing game. Not to mention a lot of people call for turning off Centre Spring, which I have found in FM7 and FH4 to be a massive mistake.
If you want you wheel to have good aligning forces, which you will need to countersteer effectively. Then you need to have settings that allow that to happen. This, I have to assume, is where people are going wrong. Along with having copious amounts of damping set, with barely any centre spring. But I cant be certain, as very few people will do as I requested; and post up their current settings. But it fits with not being able to anticipate or control the cars once traction is lost.
If you are playing on the Xbox one with either a Logitech or Thrustmaster wheel, then you will need to set 'Force Feedback Scale' to personal taste. I have my G920 set to 75% when I use it along side the Xbox one version of FH4. If you are playing on the PC with a Thrustmaster device, or use a fanatec wheel on either the Xbox or the PC. I highly suggest setting the in game 'Force Feedback Scale' to 100%, and adjusting the 'master gain' on your wheel hardware itself. Such as in the Thrustmaster driver software, or on the fanatec wheel itself. My T300 is set to 60% Master Gain in the driver software, as an example. But in game I have it set to 100%.
Centre spring, as mentioned above. A lot of people turn this off. DONT. This is a dynamic force, which will aid in self aligning while the car is in motion. This is a necessary effect. I have this set on 100 currently, for my T300 and my G920.
Wheel Damper, I also see quite a few people having quite a lot of damping on. This is actually bad, as it adds artificial weight; and saturates the wheel. This reduces the effectiveness of all the other force feedback effects, as well as severely hampering self aligning forces. On a Logitech based wheel, you want this turned to 0%. I also use 0% on my T300. The more powerful wheel you have, the more chance there is you will need some wheel damping; but we are talk small amounts only. Even in that circumstance.
If you want to have good mechanical trail feel, then you need FFB understeer set high. I run this at 100 on both my T300RS, and my G920 wheel. This effect is essential for aligning forces!!!!
Minimum Force is a very confusing option. But it pertains to the pneumatic trail effects. Essentially, tires. If you have this set high, you will get a significant drop off in forces. From what I have experienced in game, this also increases/decreases the weight of the wheel while cornering. I have this set at 20% for my T300, and 30% for my G920.
My wheel rotation, I change here an there. It all depends on what I am driving. I tend to change this more in FM7 than I do in FH4. For the most part, I run full 1080° on my T300RS in FH4. Even while drifting, or doing rally races. 900° for my G920.
FH4 wheel cam footage I just recorded for the sake of this thread. I used a fully stock Shelby GT350, and a drift tuned Mustang. Settings as described above, and wheel rotation at 1080°. You can see in the footage while I am drifting, that the wheels self aligning forces are very good, and very fast -
https://youtu.be/RtEpF0y5xUAPeople still need to also check their TV's, and make sure any 'Gaming Modes' are turned on. Input lag is a very real issue when it comes to playing games on an LCD/LED/OLED tv set. The input lag that some TV's produce, can make it seem like the wheel isnt responding to what is happening on the screen. It makes it impossible to read the force feedback. The information you receive on the wheel is fine, but what you see on the TV itself is delayed. This causes in massive disconnect, and destroys any hope of a nice experience. Racing games, and FPS games, which are very fast paced; and rely on fast reaction times. Are the main places input lag will be noticed.
Something else to keep in mind. The FFB will feel different in both FM7 and FH4, depending on what car you are driving. Or how that car is set in its tuning. It is not necessarily a good idea to go back into the FFB settings and change everything, as sometimes the different feel between cars/tunes; is correct. Just take out a front engine, rear wheel drive car. Then take out a mid engine rear wheel drive car right after it. Notice the lighter steering feels on the latter engine/drive layout. This is showing the lack of engine weight over the front wheel axle, which is an expected result of the engine layout change.
Edited by user Sunday, January 20, 2019 7:52:52 PM(UTC)
| Reason: Not specified