Forza Monthly streams provide an advance look at ready-to-release content as well as some early looks at features in-the-works, direct from the game developers.
Look for these typically on the first Monday of the month at 1pm Pacific.
www.mixer.com/ForzaJuly 10 3pm Pacific, 6pm Eastern, 11pm London on
www.mixer.com/Forzamotorsport
News:
- twice as many tire compounds as in FH3
- rebalanced PI especially at the low end, but the same Classes
- VIPs get to own "a really nice house for free" at the start
- everything you could do at a Festival Site in FH3 you can do at a property
- revamped suspension system (due to hills and bumps), a lot more progressive damping model, with much more difference between an offroad vehicle and a road vehicle
- drift suspension upgrade part next to the other options, 20% more (50+ degrees) steering angle, increased rate from full lock to lock, lower ride height and stance, the physics behind the scenes is what you see on screen
- we're continuing to add more body kits etc
- lots of cars and parts have been added (responding to the question about hot rod kits)
- Demo? stay tuned ("we do demos")
- PG has added a drag tire compound to FH for the first time. Tinkering with the drag suspension, "certainly something that could be applied to muscle cars" something the team is looking at and working on.
- PG observed how people played FH3 and designed the world to respond to popularity of drifting and drag online
- Fat trees won't break, skinny trees will, and you will be able to spot the difference
- "Major change to Horizon's FFB system" (some jargon I couldn't catch)
- Justin Pawlak Mustang, Josh Robinson's Maloo Ute revealed to be in the Formula Drift Car Pack
FH4 will be on the Tuesday July 10th #InsideXbox livestream followed by a special Playground Games stream
Edited by user Monday, January 21, 2019 9:30:26 AM(UTC)
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