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Rank: Moderator
#151 Posted : Friday, January 1, 2021 4:10:16 PM(UTC)
Job #952061
Posted Dec. 17, 2020
https://careers.microsoft.com/us/en/job/952061/Software-Engineer-Turn-10-Studios


Software Engineer - Turn 10 Studios


Quote:
Xbox racing games. Cloud technology. The developer behind the highly acclaimed Forza Motorsport and Forza Horizon series, Turn 10 Studios, is looking for a software engineer to help design and develop services that enable innovative experiences in online and social gaming.

We partner with Xbox Game Studios, Xbox Live, PlayFab and Azure. We ship games on Xbox, Windows, iOS and Android clients. We work closely with the game designers and client engineering teams to design compelling user experiences. We invest in our platform to continuously improve performance, scalability and developer productivity. We have an experienced, supportive, fun and passionate team. We love what we do and maintain a strong work-life balance.

Responsibilities
As a software engineer on the services team you will work with game designers and client engineering teams to define service requirements for online and social game features. You will design and develop services using the latest C#, .NET and Azure technology. You will own service quality and ship readiness. You will support services in a production environment.


Qualifications
Required:
  • 2+ years of professional software development experience using C++ or C#
  • Experience developing services with cloud platforms (Azure, AWS)
  • Strong communication and cross-team collaboration skills


    Preferred:
  • Passion for games and a drive to create amazing entertainment experiences
  • Experience working with high performance, high throughput distributed systems and parallel algorithms
  • Game development experience
  • Experience with source control and CI/CD systems (Azure DevOps, Git)
  • Experience with relational and non-relational databases (SQL, Azure Table, Azure Cosmos DB)

Rank: Moderator
#152 Posted : Wednesday, January 20, 2021 10:37:00 PM(UTC)
Job # 958194
Posted 5 Jan 2021
https://careers.microsoft.com/us/en/job/958194/Senior-Producer-Turn-10-Studios


Senior Producer – Turn 10 Studios


Quote:
At Turn 10 Studios, our vision is to continue to grow Forza into the top automotive entertainment brand in the world. We are currently looking for an inspiring and experienced Senior Producer to join our diverse team, working with our development team and external partners. Producers at Turn 10 are exceptional communicators, problem solvers, and collaborators. We provide clarity and empower teams to make experiences players love. We are also pragmatists, process creators, and schedule owners.

A Senior Producer is accountable for the delivery of game experiences that delight our customers. You’ll work with engineers, designers, and artists to bring high quality and engaging experiences to life. Senior Producers have a breadth of development experience and they create a positive impact to the product and team in multiple ways. You’ll be driving player experiences using metrics and customer focus, but also be counted on to deliver strategic initiatives that are important to the entire franchise.

Responsibilities
  • Deliver great user experiences by working with your cross-discipline leads to direct your teams through various stages of development.
  • Lead multiple feature teams through our sprint planning process.
  • Define and deliver on strategic product and studio wide initiatives.
  • Use customer focus, data analysis, product knowledge, and industry knowledge to make informed decisions.
  • Facilitate collaborative and effective communication between feature, content, and foundation teams to drive results.
  • Work with project stakeholders to direct feature teams through the various stages of game development, ensuring commitments are met on time and to the highest possible quality.
  • Create and maintain the schedule; ensure the team is on track with their deliverables.
  • Identify risks and drive the team towards successful resolution.
  • Keep the team and leadership aware of deliverables and goals through all phases of development.
  • Use inclusive behaviors – ensure all voices are heard, invite input from many perspectives, resolve disagreements, and be brave.

    Qualifications
  • Demonstrated experience leading medium to large software developments teams from concept through ship (Required).
  • Experience creating processes and driving results with internal & remote teams (Required).
  • Embraces conflict resolution and is a skilled team problem solver (Required).
  • Proven ability to collaborate with creative leads to achieve production plans that work for all disciplines (Required).
  • Excellent written and verbal skills: listens and communicates with empathy (Required).
  • 5-7+ years of experience as a producer with a track record of exceptional performance (Preferred).
  • Mentors others on the impact of good production skills and game development practices (Preferred).
  • Strong analytical mind and experience working with project and customer datasets (Preferred).
Rank: Moderator
#153 Posted : Wednesday, January 20, 2021 10:38:44 PM(UTC)
Job # 958196
Posted 5 Jan 2021
https://careers.microsoft.com/us/en/job/958196/Lighting-Artist-Turn-10-Studios


Lighting Artist - Turn 10 Studios


Quote:
Turn 10 Studios has an exciting opportunity to work alongside the team responsible for the top-selling and critically acclaimed Forza Motorsport franchise. As a Lighting Artist, you’ll be responsible for applying a deep understanding of foundational lighting concepts, real-time rendering pipelines and content creation methods to achieve photorealistic lighting results for our cutting edge games.

Turn 10 Studios is located in Redmond (Washington), just outside of Seattle. The Seattle area is a major hub for the tech and gaming industries. With beautiful mountain ranges, diverse wildlife, great hiking/biking trails, and a thriving arts culture, Seattle offers a variety of options to enjoy your life outside of work.

Responsibilities
  • Job Responsibilities:
  • Work closely with the Art Director and Lighting Supervisor to help deliver the in-game lighting vision
  • Support all fundamental core lighting needs for all teams
  • Carry lighting of environment spaces through from pre-production to final polish
  • Help to manage and ensure the integrity of lighting on all assets
  • Capably troubleshoot and solve lighting production issues
  • Strive to maximize art production performance and predictability
  • Keeps abreast of industry trends and techniques, evaluating competitive products, and continually learning new software packages.


    Qualifications
    Required Qualifications:
  • A strong portfolio that showcases an understanding of light, color, value, and artful composition
  • Fundamental understanding of the physical principals of light and their interactions with object surfaces and other participating media such as atmospherics.
  • Proficiency with a variety of lighting production pipelines, tools, and systems, preferably expertise with 3DS Max, V-Ray, and IES profiles


    Preferred Qualifications:
  • Experience working on AAA quality real-time lighting assets on current generation hardware.
  • Avid gamer who understands industry leading visuals and consumer expectations
  • Passion for art, innovation, and technology
Rank: Moderator
#154 Posted : Wednesday, January 20, 2021 10:40:23 PM(UTC)
Job # 967141
Posted 19 Jan 2021
https://careers.microsoft.com/us/en/job/967141/Live-Producer-Turn-10-Studios


Live Producer - Turn 10 Studios


Quote:
At Turn 10 Studios, our vision is to continue to grow Forza into the top automotive entertainment brand in the world. We are looking for an experienced and inspiring Live Producer to guide development of the live experience for the next Forza Motorsport. As a Live Producer on the Motorsport team, you’ll be working directly with our cross-discipline team to define, build, operate, and grow our live experience.

Producers at Turn 10 are exceptional communicators, problem solvers, and collaborators. We provide clarity and empower teams to make experiences we love. We are also pragmatists, process gurus, and schedule owners. A Producer is accountable for the delivery of game experiences that delight our customers. You’ll work with engineers, designers, analysts, and artists to bring high quality experiences to life. During development, a Producer uses metrics, good process, and deep knowledge of the product to drive customer focus, team priorities, and coordinate deliverables across multiple disciplines to achieve experience goals.

Responsibilities
  • Own the live service of Motorsport. Lead the development, planning, and programming of the service for our Motorsport players.
  • Apply a player-first mindset throughout the development process by reviewing player feedback and appropriately prioritizing requests in the product backlog.
  • Establish and regularly update the live product roadmap.
  • Build consensus among team leads on a common and consistent approach through our live priorities.
  • Deliver the live service that drives long term engagement and retention for Motorsport.
  • Partner with team leads to identify insights, trends, and feedback to help the team deliver great user experiences to our players.
  • Drive the in-game processes that help us understand player needs: Telemetry, A/B testing, surveys, etc.
  • Communicate the state of all live service deliverables and goals throughout development.
  • Proactively drive issue prevention, diagnosis, risk mitigation, and root cause analysis.
  • Facilitate collaborative and effective communication between team members.
  • Collaborate with stakeholders outside the immediate development team including data analysts, release management, services, and community management.
  • Use inclusive behaviors – ensure all voices are heard, be curious, invite input from many perspectives, resolve disagreements, and be brave.

    Qualifications
  • Demonstrated experience of developing, launching, and operating a live service game or product (Required).
  • Shipped at least one game title as a Producer (Required).
  • Ability to develop processes and approaches that help development teams deliver success (Required).
  • Embraces conflict resolution and is a skilled team problem solver (Required).
  • Strong analytical mind and experience working with project and customer datasets (Required).
  • Knowledge of agile development and project software tracking tools such as Azure DevOps, Shotgun, or industry equivalent (Required).
  • Excellent written and verbal skills: Listen and communicate with empathy (Required).
  • Understanding of gaming culture and what makes a high-quality game (Preferred).
  • Computer Science degree and project management training (Preferred).
Rank: Moderator
#155 Posted : Wednesday, January 20, 2021 10:42:26 PM(UTC)
Job # 967150
Posted 19 Jan 2021
https://careers.microsoft.com/us/en/job/967150/Associate-Partner-Manager-Turn-10-Studios


Associate Partner Manager - Turn 10 Studios


Quote:
Turn 10 Studios, creators of the hit Forza Motorsport franchise, and a division of Microsoft Studios, is looking for a Associate Partner Manager to help build and cultivate Partner Opportunities.

Turn 10’s Partner team is focused on securing, managing and maintaining a third-party Partner portfolio that provides excitement, in-game content, marketing & promotional activation, co-branded experiences, and selected inbound license deals. Our thru-partner program delivers a promotional footprint that includes both social media as well as traditional co-marketing activities. We leverage our partners to support and drive the growing Forza franchise across geographies, audience types, and Forza products. Our partner types cover a wide range – including automobile manufacturers, automotive ecosystem partners, major entertainment brands, other gaming franchise & brands, and major consumer brands. We are looking for a passionate, collaborative experienced individual to help drive integration models by going beyond the obvious in opportunity explorations, creating and executing activations, while looking through value based lenses.

Responsibilities
This is a unique opportunity for an energized candidate to join our team, impact our business, and help support our growing footprint.

The Role will require managing all aspects of the partner life cycle, from ideation, market analysis, value determination, sourcing, structuring, executing, and post launch activations. This role will focus on building relationships with international media automotive and other consumer brands, creating scalable and repeatable programs to drive clear value.

The incumbent will interact with internal game production resources, global marketing and media teams, community teams, and the studio leadership. To support this, candidates should have communication and collaboration skills supporting these interactions.

You have knowledge of the needs for deal structuring, legal negotiations, identifying key attributes of business cases, and navigating through end-to-end formal processes and corporate requirements.

Your blend of skills and passion with a level of exposure to partner management or business development will help you succeed in this role: program management, business development, marketing, or other related disciplines.


Qualifications
- 2+ years of experience in one of these supporting disciplines – partner management, business development, partner marketing or product evangelism
- Experience with licensed content
- Ability to collaborate in a matrixed environment with various teams to drive projects to conclusion
- Excellent communication skills, both written and verbal
- Passion and energy
- Experience presenting updates and projects to a variety of audiences at different levels and positions within a given organization
- Experience managing a variety of partners across different industries
- Experience contributing to the assessment of a portfolio of potential opportunities
- Experience working with/for global media and consumer brands preferred
- Ability to think strategically and analytically to identify potential value of partnerships
- Comfort framing opportunities, socializing the value internally, and helping influence a diverse set of stakeholders to agreement
- Exposure to business cases and legal agreements
- Ability to learn and synthesize data to support informed decision making
- Preference for candidates who can work internationally, whether in-person or by phone or email on programs. This will include being available at various hours to accommodate partners and considering cultural differences.

Rank: Moderator
#156 Posted : Wednesday, January 20, 2021 10:44:05 PM(UTC)
Job # 967154
Posted 20 Jan 2021
https://careers.microsoft.com/us/en/job/967154/VFX-Artist-Turn-10-Studios


VFX Artist - Turn 10 Studios


Quote:
Turn 10 Studios has an exciting opportunity to work alongside the team responsible for the top-selling and critically acclaimed Forza Motorsport franchise. As a VFX Artist, you’ll be responsible for authoring and placing particle and atmospheric effects to efficiently achieve high quality game content that meets studio and fan expectations.

Turn 10 Studios is located in Redmond (Washington), just outside of Seattle. The Seattle area is a major hub for the tech and gaming industries. With beautiful mountain ranges, diverse wildlife, great hiking/biking trails, and a thriving arts culture, Seattle offers a variety of options to enjoy your life outside of work.



#gamingjobs

Responsibilities
Job Responsibilities:
  • Identify efficient VFX authoring workflows, working with Engine and Tech Art teams to implement
  • Author new particle effects using our proprietary system
  • Author procedural content and texture maps to drive VFX systems like clouds and weather
  • Use a node-based system to author materials to enhance particle visuals
  • Use our car and environment authoring tools to place VFX systems into content packages
  • Ensure that our VFX systems operate at or under our performance budget

    Qualifications

    Required Qualifications:
  • A strong portfolio that showcases the fundamentals of particle motion, physical behaviors, lighting and polish
  • Experience with a variety of VFX content authoring tools, preferably expertise with Houdini, Maya, 3DS Max, Unreal Engine/Unity

    Preferred Qualifications:
  • Experience working on performant AAA quality real-time particle effects on current generation hardware.
  • Avid gamer who understands industry leading visuals and consumer expectations
  • Passion for art, innovation, and technology
Rank: Moderator
#157 Posted : Saturday, February 27, 2021 3:01:12 PM(UTC)
Job # 989510
Posted 18 Feb 2021
https://careers.microsoft.com/us/en/job/989510/Quality-Engineer-II


Quality Engineer II


Quote:
Xbox Studios Quality is looking for an experienced Quality professional with a growth mindset to help lead the quality effort for the next version of Turn 10’s Forza Motorsport. In this role you will be accountable for the day-to-day efforts of the quality team including its planning and execution on a modern and innovative quality strategy. You will interact with multidisciplinary leads from the studio to help shape the quality of the product. Additionally, you will leverage your experience to increase team efficiency, influence feature quality strategy, instill and influence a quality culture and help the team solve problems through systems and technology.


As a member of Xbox Studios Quality, you will also be part of a larger community of Quality Analysts and Engineers, Software Engineers, and Data Scientists supporting proactive and reactive quality for world class products across Xbox Studios.

Responsibilities
  • Make decisions and tradeoffs around day to day team execution and reactionary work, balancing against investments in efficiency and the future.
  • Monitor, summarize, and effectively communicate the quality of the product, state of quality efforts, and team strategy to leadership through conversations, reports, and formal presentations.
  • Anticipate team needs 3-6 months into the future and coordinate team planning accordingly.
  • Help coordinate priorities across manual testing, data, and software engineering teams to increase the immediate impact of shared deliverables.
  • Mentor junior team members and provide feedback to grow the team’s strategic capabilities.
  • Be a trusted member of the product triage team.
  • Help to maintain a healthy team culture and drive a quality mindset.

    Qualifications
  • Practical, reliable, and efficient you excel at turning ideas into actions, by organizing and tracking work to completion.
  • You have the dedication and courage to overcome obstacles.
  • You notice the details, and you’re painstaking, and conscientious in your efforts to build solutions.
  • You have shipped a game in a leadership position on a quality team.
  • Experienced using test strategies that incorporate multiple methodologies, including data and automation usage.
  • Experienced problem solver with a knack for turning differences into win-win outcomes.

    Bonus:
  • Car, racing, or racing game enthusiast.
  • Understanding of telemetry implementation and how to design effective health measures and indicators for quality.
  • Experience using different styles of automation.
  • Experience with agile game development.
  • Experience creating presentations and delivering them to lead\manager level groups.

Edited by user Saturday, February 27, 2021 3:11:37 PM(UTC)  | Reason: Not specified

Rank: Moderator
#158 Posted : Saturday, February 27, 2021 3:02:59 PM(UTC)
Job #990813
Posted 23 Feb 2021
https://careers.microsoft.com/us/en/job/990813/Associate-Technical-Animator-Turn-10-Studios


Associate Technical Animator - Turn 10 Studios


Quote:
Turn 10 Studios, the creators of the top selling and critically acclaimed Forza racing games franchise, has an exciting opportunity for a Technical Animator to join the Character team. A Technical Animator at Turn 10 will work as part of the creative team responsible for bringing the Drivers, Crew, and Crowd to life on Forza Motorsport. Working closely with the rest of the Character team as well as the Cinematics and Tech Art teams, the Technical Animator supports Animators and Cinematics artists with tools, rigging, and implementing content into the engine.

Turn 10 Studios is located in Redmond (Washington), just outside of Seattle. The Seattle area is a major hub for the tech and gaming industries. With beautiful mountain ranges, diverse wildlife, great hiking/biking trails, and a thriving arts culture, Seattle offers a variety of options to enjoy your life outside of work.

Responsibilities
  • Work with content creators to achieve and maintain a high, consistent quality bar for characters and animations in game.
  • Add to and maintain our Python-based animation tools, rigging, and mocap pipelines.
  • Work closely with other Technical Animators to achieve team rigging and tools goals.
  • Work with character artists to prepare, skin and export character assets for our engine.
  • Identify opportunities to improve workflows and increase efficiency.
  • Monitor the impact of in-game characters and animations on performance and work with the team to solve issues.
  • Present ideas, feedback, and create documentation relating to animation and rigging workflows.
  • Keeps abreast of industry trends and techniques, evaluating competitive products, and continually learning new software packages and tools.

    Qualifications

    Required Qualifications:
  • Bachelors or Masters Degree required
  • A portfolio/demo reel demonstrating a strong understanding of rigging and achieving high-quality character deformations.
  • A portfolio/demo reel demonstrating problem solving or quality of life improvement for artists through the creation of tools, workflows and/or pipelines.
  • Solid industry knowledge of character, animation, and motion capture pipelines.
  • Strong knowledge of one or more major 3D packages, Maya preferred.
  • Proficient with scripting in Python for Maya.
  • Excellent organization, time management, communication, and problem-solving skills.
  • Enthusiasm for empowering artists and animators to do their best work.

    Preferred Qualifications:
  • Experience working on AAA quality real-time character rigging on current generation hardware.
  • 1+ years’ experience and as a technical animator or similar.
  • Proficiency with scripting in Python and MaxScript for 3DS Max.
  • Experience with an industry standard motion capture system, Motive preferred.
  • Experience with Granny 3D animation system.
  • Avid gamer who understands industry leading visuals and consumer expectations.
  • Passion for art, innovation, and technology.

Edited by user Saturday, February 27, 2021 3:11:57 PM(UTC)  | Reason: Not specified

Rank: Moderator
#159 Posted : Saturday, February 27, 2021 3:08:06 PM(UTC)
Job #990823
Posted 23 Feb 2021
https://careers.microsoft.com/us/en/job/990823/Look-Dev-Artist-Turn-10-Studios


Look Dev Artist - Turn 10 Studios


Quote:
Turn 10 Studios has an exciting opportunity for a Look Dev Artist to work alongside the team responsible for the top-selling and critically acclaimed Forza Motorsport franchise. As a look dev artist, you will be working on a team to create prototypes and do research & development on industry leading visual assets, including models, textures and materials and lighting of photorealistic content.
  • Turn 10 Studios is located in Redmond (Washington), just outside of Seattle. The Seattle area is a major hub for the tech and gaming industries. With beautiful mountain ranges, diverse wildlife, great hiking/biking trails, and a thriving arts culture, Seattle offers a variety of options to enjoy your life outside of work.

    Responsibilities

    Job Responsibilities:
  • Bachelors or Masters Degree required
  • Deliver state of the art visual targets/prototypes for graphics R&D efforts that involve content asset creation
  • Exercise new tools features throughout entire development pipeline, largely by creating production quality assets using the tools
  • Evaluate new third-party software by creating example production quality assets that rely on those tools
  • Create model, texture, material and lighting content that raises our bar for PBR accuracy and fidelity of assets


    Qualifications

    Required Qualifications:
  • Background in Computer Science, 3D Art/Graphic Design, or similar
  • Portfolio with stellar examples of photorealistic art assets created in modern software packages (Max, Maya, Houdini, Substance, etc.)
  • Demonstrated understanding of physically based materials

    Preferred Qualifications:
  • Shipped AAA title in games or feature film
  • Avid gamer who understands industry leading visuals and consumer expectations
  • Passion for art, innovation, and technology
  • Demonstrated understanding of physically based materials

Edited by user Saturday, February 27, 2021 3:12:09 PM(UTC)  | Reason: Not specified

Rank: Moderator
#160 Posted : Saturday, February 27, 2021 3:09:56 PM(UTC)
Job #995441
Posted 24 Feb 2021
https://careers.microsoft.com/us/en/job/995441/Sound-Designer-Turn-10-Studios


Sound Designer - Turn 10 Studios


Quote:
Turn 10 Studios, the creators of the top selling and critically acclaimed Forza racing games franchise, has an exciting opportunity for an entry level Sound Designer to join our in-house audio team in Redmond, WA.

A Sound Designer at Turn 10 will work as part of the creative team responsible for crafting experiences for our next Forza Motorsport title. Working closely with both internal and external audio team members, the successful candidate will play a critical role in helping develop cutting edge interactive audio experiences. The ideal candidate brings some knowledge of constructing interactive audio experiences in commercially available middleware and has a passion for working in the video games industry. This role involves combining an understanding of sound design, middleware integration, audio signal flow, creative problem solving and execution in a team-centric environment.

Responsibilities
  • Integration of game ready assets into middleware.
  • Sound design of game ready assets to a creative brief.
  • Tuning of in game parameters, DSP and delivering assets to creative and technical specifications.
  • Balance quality with efficiency while managing timely deliveries in a fast-paced production environment.
  • Able to take direction and incorporate feedback.

    Qualifications

    Required qualifications and skills:
  • Experience of interactive audio integration into middleware.
  • Knowledge of designing sounds using a DAW.
  • Cultivated aesthetic sense and keen ear for detail.
  • Strong understanding of audio signal flow, DSP and terminology.
  • Self-motivated team player with excellent communication & interpersonal skills.
  • Ability to quickly learn new/proprietary software.
  • A portfolio of audio or video examples of previous work.

    Preferred qualifications and skills:
  • Bachelor’s degree or Master's Degree required
  • Creative and technical skills in interactive game audio production using Fmod Studio.
  • Broad knowledge in sound designing, editing and mixing using a DAW.
  • Working experience with Unreal, Unity, or other game engines.
  • Automotive enthusiast with a passion for racing games.
  • Understanding and knowledge of market trends and best practices.

Edited by user Saturday, February 27, 2021 3:12:21 PM(UTC)  | Reason: Not specified

Rank: Moderator
#161 Posted : Sunday, March 14, 2021 3:43:13 PM(UTC)
Job #1008220
Posted 12 Mar 2021
https://careers.microsoft.com/us/en/job/1008220/Producer-Turn-10-Studios


Producer - Turn 10 Studios


Quote:
Turn 10 is the maker of the critically acclaimed Forza series of games on PC and across three generations of Xbox consoles. We are constantly developing new experiences for players on the foundation of our world class ForzaTech engine, LiveOps tooling and Services backend. We are looking for an enthusiastic Senior Producer to join our team and own defining and driving the next set of investments for ForzaTech in how we deliver configuration and player-facing Services for our suite of games!

The perfect candidate has a strong track record of results running engineering programs, coordinating cross teams and communicating delivery. This person will be the source of truth for a long-term tech roadmap and plan that will span across our franchise. Success includes an ability to direct engineering teams and be an advocate for the customer experience as they deliver internal features to our game teams. There is ambiguity to be clarified and it will take good organization skills to keep the goals on track and consistent across game teams that are focused on shipping. This person will also be willing to be in the details for specific program goals while sequencing work to hit agreed milestones. Alongside the day-day production work, there is an expectation that this role will build long-term relationships with the platform teams we depend on, as well as our peer studios.

Responsibilities
  • Establish and maintain the strategy, vision, scope and schedule for a shared roadmap of requested game features and back-end infrastructure.
  • Facilitate communication across internal Turn 10 teams.
  • Provide regular status to Studio Management, including internal reviews with MS Studios partners.
  • Work with Turn 10 leads, external leads and producers to update and maintain project schedule.
  • Build a plan for integration and checkpoints to ensure code consistency.
  • Coordinate and lead efforts across a large virtual cross-functional team including multiple game titles and distributed content teams.
  • Work with your engineering team as a Scrum lead to manage day-to-day production issues: identify and remove roadblocks that prevent the team from performing to their highest potential.
  • Be an active member of the Turn 10 production team, helping to define and drive new processes, production initiatives and businesses.

    Qualifications
  • Minimum of 5+ years program management experience.
  • 4-year degree in computer science or engineering or equivalent experience.
  • Demonstrated passion for gaming culture – tell us how gaming (of any kind) manifests itself in your life.
  • Specific experience with game services, live tooling or game release management.
  • Previous experience with game release, production or program management is a huge plus.
  • Strong desire to innovate, grow, and learn new industry trends.
  • Highly effective communication skills (written and verbal) and proven ability to work across multiple disciplines and teams to achieve great results.
  • Strong organizational skills with the ability to negotiate compromises, consolidate and integrate a wide range of inputs.
Rank: Moderator
#162 Posted : Friday, March 26, 2021 3:17:08 AM(UTC)
Job #1010903
Posted 17 Mar 2021
https://careers.microsoft.com/us/en/job/1010903/Media-Producer-Turn-10-Studios


Media Producer - Turn 10 Studios


Quote:
At Turn 10 Studios, our vision is to grow Forza into the top automotive entertainment brand in the world. We are currently looking for an experienced Producer to join our Media team and help deliver visually stunning & entertaining content to support that vision. In this position, you’ll play a key role in managing the creation of world-class videos, imagery & graphics for console, PC and mobile titles such as Forza Motorsport, Forza Horizon, Forza Street, as well as all other products & programs that make up the Forza franchise.

Producers at Turn 10 are exceptional communicators, problem solvers, and collaborators. We provide clarity and empower teams to make experiences we love. We are also pragmatists, process gurus, and schedule owners. As a Media Producer, you’ll work directly with incredible artists as well as partner with cross-discipline individuals to ensure that our content not only meets Forza quality standards but also fulfills all the necessary objectives & requirements to support game announcements & launches, live events, marketing campaigns and more!

Responsibilities
  • Coordinate day-to-day production schedules & tasks, ensuring the needs of the team are met in a timely manner
  • Organize project information and supply the Creative Lead and artists with objectives & specifications
  • Facilitate on-time deliveries that achieve the project requirements while maintaining Forza quality standards
  • Engage with cross-discipline teams at both Turn 10 Studios and Playground Games to assist with dependencies and related support
  • Communicate production status & deliverable expectations to stakeholders
  • Generating regular reporting and maintain updated scoping assessments
  • Provide the Lead Producer with frequent status updates for project milestones, dependencies, while also identifying risks and mitigation plans
  • Collaborate with the Lead Producer to evaluate requested work, determine capacity and recommend priority assignments
  • Use inclusive behaviors; ensure all voices are heard, invite input from many perspectives, resolve disagreements, and show courage while exhibiting leadership

    Qualifications
  • Demonstrated experience leading small to medium-sized creative teams through turnkey asset production (required)
  • Highly proficient at simultaneously managing a large volume of concurrent projects in an organized manner with attention to detail (required)
  • Experience creating processes, collaborating and driving results with internal & external cross-discipline teams (required)
  • Excellent written and verbal skills: listens & communicates with empathy (required)
  • Proven ability to handle pressure and tight deadlines with a calm demeanor (required)
  • 3+ years of experience as a Producer in game development and/or video production with a track record of exceptional performance (preferred)
  • Demonstrated experience with project management for CGI, video editing and/or post-production (preferred)
  • Strong understanding of Excel, Shotgun, Wrike or other industry equivalent project management software (preferred)
Rank: Moderator
#163 Posted : Thursday, April 1, 2021 8:17:42 AM(UTC)
Job #1019894
Posted 31 Mar 2021
https://careers.microsoft.com/us/en/job/1019894/Software-Engineer-II-Turn-10-Studios

Software Engineer II - Turn 10 Studios


Quote:
At Turn 10 Studios, our vision is to continue to grow Forza into the top automotive entertainment brand in the world.

We are looking for an experienced, enthusiastic, customer obsessed software engineer that loves to utilize technology to automate production workflows, code and content validation. You will have the chance to apply your technical prowess and understanding of gaming systems to build the infrastructure that will ensure the flawless execution of our Forza titles.

We value the perspective and experience you bring and promote an autonomous workstyle. Turn 10 Studios offers a unique work environment that is innovative and electric, and at the same time, open and accepting. At Turn 10, we love what we do – Come join us and let’s change the world of racing games together!

Responsibilities
As part of our Engineering Systems team your customers will be both gamers across the world as well as your studio teammates. You will drive the architecture and implementation of dev workflow and automated validation systems used across the studio, collaborate with our tools teams to modernize the way we build and validate content, partner with our engine team on performance and stability analysis systems, and you will create state-of-the-art reporting and analytics systems alongside our quality and data teams. You’ll also contribute to our artists workflows enabling them to iterate faster and at higher quality.

You’ll have a key role in the studio’s transformation to continuous delivery, and you'll drive the technology and infrastructure required for it as we continue unleashing the power of the new generation of Xbox gaming.

You must be comfortable dealing with ambiguous, challenging problems. Excellent communication skills are vital.


Qualifications
Required Qualifications:
  • B.S. in Math/Computer Science, or related field, or equivalent experience
  • Proficient in C++ and C#
  • At least 3 years of professional software development experience
  • Strong communication and cross-team development skills
  • Passion for games and a drive to create amazing AAA game Experiences


    Preferred:
  • Experience building complex frameworks and infrastructure
  • Experience with Continuous Integration, Continuous Delivery systems
  • Experience with DevOps systems
  • Experience shipping on both PC and console
  • Professional PowerShell experience
  • AAA game development experience
Rank: Moderator
#164 Posted : Thursday, April 1, 2021 10:33:16 AM(UTC)
Job #1019896
Posted 31 March 2021
https://careers.microsoft.com/us/en/job/1019896/Chief-of-Staff-Turn-10-Studios


Chief of Staff - Turn 10 Studios

Quote:
Turn 10 Studios, the creators of the Forza Motorsport franchise and a division of Xbox Game Studios, is looking for a Chief of Staff to join our senior leadership team. This is an opportunity for a proven cross-functional leader to further develop business management, critical thinking and communication skills as a key member of the leadership team.

As the Chief of Staff, you will be a trusted advisor to the game studio leadership team. In this role you will own orchestrating the Rhythm of the Business, playing a critical role in bringing senior leaders together across various functions to help accelerate operational progress and ensure LT alignment. You will partner with the VP and other team leaders to influence our culture, people investments and strategic initiatives.

Responsibilities
  • Manage and enforce the rhythm of business (RoB) for the senior leadership team, including aggregating agenda items and creating presentations for weekly LT meetings, monthly business reviews, quarterly business reviews, and All Hands studio meetings. Continually drive alignment and execution of the core business priorities.
  • Plan, lead, and facilitate senior leadership team offsites ensuring materials are sent in advance, time is well spent, and objectives are achieved.
  • Serve as strategic advisor and counsel to the senior leadership team.
  • Lead the business operations team and drive impactful people focused programs and projects that directly contribute to the success and excellence of Turn 10.
  • Work with the extended leadership team and business management to track OPEX budget triggers and resources; enabling the teams to execute on their budgets and meet hiring requirements.
  • Continually help shape and influence the studio culture and diverse work environment, partnering closely with the GM, SLT, HR, Recruiting, Admin Team, and D&I champs so the Turn 10 organization is a great place to work for all our employees and attracts and retains the best talent.
  • Run team listening systems and exit interviews, working with the senior leadership team to identify, analyze, and develop strategies to address organizational health opportunities.
  • Engage in monthly XGS Chief of Staff meetings and maintain relationships with peers inside and outside the team to ensure strong cross-group collaboration and connection within the Xbox organization.

    Qualifications
  • 7+ years of proven management experience and results with experience across multiple disciplines
  • Outstanding program management skills to organize a busy workload and deliver projects on time
  • Strong attention to detail and focus on execution with proven discipline at delivering on commitments
  • Excellent communication and collaboration skills, including transparency and expectation setting
  • Ability to work with people at different levels across the studio including senior leaders
  • Capable of strong individual contribution and influence across non-direct reporting teams
  • Ability to maintain good judgment in fast-paced, high-stress environments
  • Capable of excelling in an ambiguous environment, orchestrating strategic and complex business activity
  • Passion for making others great
  • Bachelor’s degree or equivalent

Edited by user Thursday, April 1, 2021 10:33:50 AM(UTC)  | Reason: Not specified

Rank: Moderator
#165 Posted : Sunday, April 25, 2021 10:06:42 PM(UTC)
Job #1034654
Posted 23 Apr 2021
https://careers.microsoft.com/us/en/job/1034654/Data-Engineer-Turn10-Studios


Data Engineer - Turn 10 Studios


Quote:
Games. Xbox. Big data. Turn 10 Studios, makers of the award winning, billion-dollar Forza franchise, is searching for a Senior Data Engineer to help build our next generation data pipelines leveraging all of the latest, proven, big data tools in the Azure stack like Synapse and Data Explorer.

You will be joining a small team of awesome people that move fast, innovate daily, and have fun (we make games!). You will help us build optimized data pipelines to scale from hundreds of millions of events per day to billions. If your toolbox includes proficiencies in Cloud Data Warehouse, ETL/ELT and SQL, Turn 10 would love to apply your data expertise to some of the most exciting data problems in the industry!

Responsibilities
We are looking for a Data Engineer that is proficient at building, implementing and supporting data pipelines at scale. Good design skills are a must, but this is a get-things-done role, as we support a Games as a Service (GaaS) model in evolving games that must be able to quickly release features that excite our players. We work very closely with the studio business leaders, analysts, designers and producers to build the models that answer the important questions about our players. We want to build experiences that thrill our players, drive retention and have the data that allows us to clearly prove and visualize it.


Qualifications
  • 3+ years’ experience designing and implementing ETLs.
  • 3+ years’ experience writing production SQL.
  • Strong problem-solving approach that is always thinking about the future.
  • Rock solid understanding of software engineering best practices (SOLID, patterns, algos). We’re not writing OOP code, but we should be able to apply the principles in our pipelines.
  • Interest in cars and/or gaming. Our priority is making amazing games. The ideal candidate will have passion for our products and empathy for our players.
  • Strong attention to detail. Data and code quality are the pillars of our space, it’s our job to build resilient, reliable platforms and models.

Rank: Moderator
#166 Posted : Wednesday, May 5, 2021 12:01:49 AM(UTC)
Job #1039800
Posted 3 May 2021
https://careers.microsoft.com/us/en/job/1039800/Software-Engineer-Turn10-Studios


Software Engineer- Turn10 Studios


Quote:
Do you want to have a major impact on 3 AAA titles in development across 2 beloved Xbox franchises? ForzaTech is the engine, tools, and pipelines that drive both the Forza Motorsport and Forza Horizon series of games. In addition to adding new features like raytracing to support the next console generation, we are also enriching the toolset to support an open world action RPG – Fable.

The Tech Share team at Turn 10 builds new systems and tools that benefit all games running on ForzaTech, helps teams design features and tools in a shareable way, and provides support for our cross-studio content teams. We are looking for a generalist who is comfortable working across many different areas and enjoys learning new systems to help us craft a better ForzaTech.

Responsibilities
  • Design and implement new features in our engine (C++), tools (C#), and pipelines (C#)
  • Collaborate with developers from each game to create shared feature and tools roadmaps
  • Fix blocking issues and improve workflows for our cross-studio content teams
  • Over time, assume ownership over areas of ForzaTech and craft a compelling future vision for them

    Qualifications
    Required Qualifications:
  • 5+ years of professional C++ development experience
  • 3+ years of experience in games industry
  • Broad experience with multiple game engine technologies (rendering, tools, physics, animation, resource management, etc.)
  • Deep experience with at least one game engine or tools technology

    Preferred Qualifications:
  • C# tools or pipeline experience
  • Experience working on cross-team development of a shared game engine
  • Experience working with multi-platform game engines
  • Passion for games, game development
Rank: Moderator
#167 Posted : Saturday, May 15, 2021 9:42:29 PM(UTC)
Job #1040830
Posted 5 May 2021
https://careers.microsoft.com/us/en/job/1040830/Environment-Domain-Lead-Turn-10-Studios

Environment Domain Lead - Turn 10 Studios


Quote:
Turn 10 Studios has an exciting opportunity to work alongside the team responsible for the top-selling and critically acclaimed Forza Motorsport franchise. The Environment Domain Lead is an important role that provides an opportunity to help us plan, assign tasks, define processes, and ensure our tracks are delivered to hit the quality bar that meets studio and fan expectations.

Turn 10 Studios is located in Redmond (Washington), just outside of Seattle. The Seattle area is a major hub for the tech and gaming industries. With beautiful mountain ranges, diverse wildlife, great hiking/biking trails, and a thriving arts culture, Seattle offers a variety of options to enjoy your life outside of work.

Responsibilities
  • Domain expert and point of contact for cross-department communication
  • Environment Art Quality for the internal team as well external partners
  • Day-To-Day Team Progress (Dailies)
  • Understanding of performance, workflow, tool chain, and art pipeline from start to finish
  • Define team processes and own environment production planning
  • Responsible for prioritizing and assigning tasks to the internal environment team and external partners
  • Partner with Track PM to drive production of our rich, highly-detailed environments
  • Work with Art and Design Leaders to balance visual and gameplay goals


    Qualifications:
  • Shipped AAA title as a lead on current generation hardware
  • A portfolio demonstrating artistic and technical abilities
  • Excellent organization and problem-solving skills
  • Passionate, avid gamer who understands consumer and community expectations
  • Experience utilizing photogrammetry, substance (or equivalent software), and procedural workflows
  • Passion for art, innovation, and technology as well as a positive, team-oriented mentality

Rank: Moderator
#168 Posted : Sunday, May 30, 2021 10:33:56 AM(UTC)
Job #1053783
Posted 22 May 2021
https://careers.microsoft.com/us/en/job/1019894/Software-Engineer-II-Turn-10-Studios

Software Engineer II

Quote:
Microsoft’s Turn 10 Studios, creator of the highly-acclaimed Forza Motorsport franchise, is looking for an experienced C++ game developer to help deliver the next generation of Forza Motorsport titles. If hired, you will be on a multi-discipline feature-team, working directly with designers, producers, testers, and other developers to deliver high quality features to our customers. We are looking for someone that has well-rounded experience in different areas of game development.



QUALIFICATIONS
Required Qualifications
  • 2+ years of professional C++ development experience
  • Must have shipped a game OR have your own game/engine demo
  • Experience working on multiplayer, UI, gameplay, or networking code
  • Demonstrated passion for game development

    Preferred Qualifications
  • Knowledge and passion for games, cars, and racing
  • Experience shipping on Xbox One, Xbox 360, or PC
  • Ability to write multithreaded, asynchronous systems
  • Experience writing client-server multiplayer systems
  • Experience profiling and optimizing C++ code
  • Strong 3D math skills
  • C++ Software Engineer: Working on a multi-discipline feature-team, directly with designers, producers, testers, and other developers to deliver high quality features to our customers.
Rank: Moderator
#169 Posted : Saturday, June 19, 2021 8:41:07 AM(UTC)
Job #1064998
Posted 11 Jun 2021
https://careers.microsoft.com/us/en/job/1064998/Live-Producer-Turn-10-Studios

Live Producer - Turn 10 Studios

Quote:
At Turn 10 Studios, our vision is to continue to grow Forza into the top automotive entertainment brand in the world. We are looking for an experienced and inspiring Live Producer to guide development of the live experience for the next Forza Motorsport. As a Live Producer on the Motorsport team, you’ll be working directly with our cross-discipline team to define, build, operate, and grow our live experience.

Producers at Turn 10 are exceptional communicators, problem solvers, and collaborators. We provide clarity and empower teams to make experiences we love. We are also pragmatists, process gurus, and schedule owners. A Producer is accountable for the delivery of game experiences that delight our customers. You’ll work with engineers, designers, analysts, and artists to bring high quality experiences to life. During development, a Producer uses metrics, good process, and deep knowledge of the product to drive customer focus, team priorities, and coordinate deliverables across multiple disciplines to achieve experience goals.

Responsibilities
  • Partner with our Live team to guide the development, planning, and programming of the service for our Motorsport players.
  • Apply a player-first mindset throughout the development process by reviewing player feedback and appropriately prioritizing requests in the product backlog.
  • Build consensus among team leads on a common and consistent approach through our live priorities.
  • Collaborate with our business intelligence and user research teams to guide development of the in-game tools that help us understand player needs: Telemetry, A/B testing, surveys, etc.
  • Communicate the state of all live service deliverables and goals throughout development.
  • Proactively drive issue prevention, diagnosis, risk mitigation, and root cause analysis.
  • Facilitate collaborative and effective communication between team members.
  • Collaborate with stakeholders outside the immediate development team including data analysts, release management, services, partnerships, marketing, and community management.
  • Use inclusive behaviors – ensure all voices are heard, be curious, invite input from many perspectives, resolve disagreements, and be brave.

    Qualifications
  • Demonstrated experience of partnering with product teams to develop, release, and operate a live game service or product (Required).
  • Ability to develop processes and approaches that help development teams deliver success (Required).
  • Strong analytical mind and experience working with project and customer datasets (Required).
  • Knowledge of agile development and project software tracking tools such as Azure DevOps, Shotgun, or industry equivalent (Required).
  • Excellent written and verbal skills: Listen and communicate with empathy (Required).
  • Understanding of gaming culture and what makes a high-quality game (Preferred).
  • Computer Science degree and project management training (Preferred).
Rank: Moderator
#170 Posted : Saturday, June 19, 2021 10:20:28 AM(UTC)
Job # 1066301
Posted 15 Jun 2021
https://careers.microsoft.com/us/en/job/1066301/Cinematic-Artist-Turn-10-Studios

Cinematic Artist – Turn 10 Studios


Quote:
Turn 10 Studios, the makers of Forza Motorsport and Forza Horizon, is looking for a talented Cinematics Artist to join our team. Come play a key role in our award-winning studio and contribute to one of the most highly anticipated titles in the industry. We are looking for a Cinematic Presentation Artist, a virtual cinematographer, to help us convey the emotional beauty inherent in cars and car culture. Work with the team to direct in-game cinematics that showcase the award-winning visual graphics and competitive spirit of Forza. The work takes place in both traditional 3d tools and propriety game systems.

Turn 10 Studios is located in Redmond (Washington), just outside of Seattle. The Seattle area is a major hub for the tech and gaming industries. With beautiful mountain ranges, diverse wildlife, great hiking/biking trails, and a thriving arts culture, Seattle offers a variety of options to enjoy your life outside of work.

#gamingjobs

Responsibilities
    Job Responsibilities:
  • Broad working knowledge of visual storytelling, including staging, camera work, pacing, editing, lighting, sound, acting and animation basics
  • Utilizing our in-house tools: create a scene with exceptional pace, light, camera work, and dynamic performance
  • Work with directors, leads, and animators to completely understand the needs of a scene
  • Work with the Cinematics Lead to design and create cinematics that are a cohesive part of the overall game experience. Work with programmers, designers and testers to ensure quality.

    Qualifications
    Required Qualifications:
  • BA or BFA in Graphic Design, Visual Communications, or similar or 2+ years in cinematics artist position or similar for published AAA titles.
  • Excellent communication skills, both verbal and written
  • Experience and demonstrable skills in cinematography, directing, and editing
  • Experience with Adobe suite


    Preferred Qualifications:
  • Experience with 3D packages such as 3DS Max or Maya
  • Experience with character animation, sound design, lighting, or tool work
  • Experience with previs and layout
  • Experience with 3d game engines
  • Avid gamer who understands industry leading visuals and consumer expectations.
  • Passion for art, innovation, and technology.
Rank: Moderator
#171 Posted : Saturday, June 26, 2021 8:49:23 AM(UTC)
Job #1066302
Posted 15 Jun 2021
https://careers.microsoft.com/us/en/job/1066302/Business-Analyst-Turn-10-Studios

Business Analyst – Turn 10 Studios


Quote:
This individual will assist on a range of financial issues, including the month-end close process, reporting studio expenses, managing external supplier payments, and assisting with the planning and reporting regarding contract staff. Specific duties fulfilled by the role will include classifying and reporting expenses appropriately on a monthly basis, tracking and reporting headcount, keeping an accurate record of studio staffing, and managing supplier invoices.

Responsibilities
Expense Management
  • Review month-end expenses to reclass errors in classification with journal entries.
  • Extract monthly expenses from the financial systems into the Studio expense reporting model.
  • Assist with development of expense and headcount reporting for Business Group leadership.
  • Enable supplier payments by managing setup and invoice approval processes.
  • Managing the Supplier process to allow for seamless invoice and payment approvals.
  • Drive overall process improvements through use of tools and/or automation.
    Headcount Reporting
  • Maintain accurate records of studio staffing.
  • Manage data sources for Studio vendor contracts.
  • Improve processes and reporting that improve efficiency by working with the Business Management, Studio Operations, and Contractor Hub teams.

    Qualifications
    Required Skills:
  • 3-5 years experience required, preferably in financial analysis, with experience in A/P and/or procurement role.
  • Must have experience with managing expenses, providing financial reporting, tracking headcount, and procurement processes.
  • Intermediate to advanced level Excel skills (e.g. formulas, pivot tables).
  • Well-organized with strong attention to detail; effective written and verbal communication.
  • Strong cross-group collaboration and interpersonal skills.
  • Bachelor's degree in finance, accounting or related experience required.

    Preferred Skills that the candidate would demonstrate:
  • Experience with Microsoft financial systems a plus.
  • High level of interpersonal skills.
  • Proven ability to handle sensitive and confidential information.
  • Passion for games, though that is not required.
  • Experience supporting computer, video and/or online game software development, or other consumer entertainment products and services.
Rank: Moderator
#172 Posted : Saturday, June 26, 2021 8:53:21 AM(UTC)
Job #1070791
Posted 22 Jun 2021
https://careers.microsoft.com/us/en/job/1070791/Software-Engineer-Turn-10-Studios

Software Engineer – Turn 10 Studios

Quote:
Turn 10 Studios, makers of the award winning, billion-dollar Forza franchise, is searching for a generalist engineer to help build our moment-to-moment gameplay experiences that delight our customers for the next game in the Forza Motorsport franchise.

You will be joining a small multi-discipline team of talented people that work together to build features that delight our customers. You will drive architecture and implementation of stable, flexible gameplay systems that are built for expansion and realize our design vision.

Responsibilities
  • Collaborate with cross-discipline peers to excite our players with new ways to play our game.
  • Implement gameplay systems that are maintainable and allow for quick iteration by design and content.
  • Reduce technical debt in our gameplay system as we build out our feature set.
  • Contribute to growth of your peers through code and architecture feedback.

    Qualifications
    Required Qualifications
  • 4+ years of professional C++ development experience
  • Ability to work in a collaborative environment with other disciplines. Good communication skills are a must.
  • Love of games. The ideal candidate will have passion for our product and empathy for our players.

    Preferred Qualifications
  • 2+ years of experience in games industry
  • Experience delivering user facing features with high usability.
  • Experience with Networking, AI, Physics, Camera, or other Gameplay systems
  • Passion for cars and racing
Rank: Moderator
#173 Posted : Saturday, June 26, 2021 8:55:52 AM(UTC)
Job #1070805
Posted 22 Jun 2021
https://careers.microsoft.com/us/en/job/1070805/Live-Designer-Turn-10-Studios

Live Designer – Turn 10 Studios

Quote:
At Turn 10 Studios, our vision is to continue to grow Forza into the top automotive entertainment brand in the world. We are looking for an experienced Live Designer to support, develop, and guide live experiences for the next Forza Motorsport. As a Live Designer on the Motorsport team, you will be working directly with a cross-discipline team and across multiple teams to support designing, building, operating, and growing our live experience.

The Live Designer will create designs for the next Forza Motorsport with a focus on crafting phenomenal live experiences and management of cadence content and events. In addition to core design work, this individual will be responsible for planning and implementing events on time and at high quality using best practice methodology.

The ideal candidate will be highly detail-oriented, a strong problem-solver, a quick learner, organized, and efficient. The understanding of deep game mechanics, creative best practices, and the ability to implement work using multiple technical tools is essential for success.

Responsibilities
  • Use a player-first mindset throughout the development process by reviewing player feedback and appropriately incorporating into designs.
  • Drive the end-to-end process for designing and delivering cadence content and live events.
  • Design with and recommend enhancements for technical, proprietary live service toolsets.
  • Understand and deliver game designs and events for a broad audience with diverse playstyles.
  • Collaborate with stakeholders outside the immediate team including additional design teams, data analysts, release management, services, and community management.


    Qualifications:
  • 2+ years of experience as a designer on a live or product team.
  • Experience designing, executing, and evaluating results from a live service game.
  • Working knowledge of KPI driven retention, engagement, and acquisition design mechanisms in AAA+ game products.
  • Competency with participation and engagement gameplay features and programs.
  • Proficiency in the design and execution of player progression, game economy, and social systems.
  • Demonstrated use of inclusive behaviors. Ensure all voices are heard, be curious, invite input from many perspectives, resolve disagreements, and be brave.
  • Ability to mentor and train other designers on toolsets, live content development, and cadence content management.

    Additional Desired Skills:
  • Shipped at least one title with a designer credit. Console and AAA+ titles is desirable.
  • Experience with cars and automotive culture is a plus.
  • Understanding of gaming culture and what makes a high-quality game.
Rank: Moderator
#174 Posted : Saturday, July 3, 2021 9:06:02 AM(UTC)
Job #1070790
Posted 28 Jun 2021
https://careers.microsoft.com/us/en/job/1070790/Software-Engineering-Lead-Turn-10-Studios


Software Engineering Lead – Turn 10 Studios

Quote:
Turn 10 Studios, makers of the award winning, billion-dollar Forza franchise, is searching for a feature engineering lead to help build new gameplay experiences that delight our customers for the next game in the Forza Motorsport franchise.

You will be leading a small multi-discipline team of talented people that work together to build features that delight our customers. You will drive your team to produce stable, flexible gameplay systems that are built for expansion and realize our design vision.

Responsibilities
  • Implement gameplay systems that are maintainable and allow for quick iteration by design and content.
  • Remove roadblocks and bring clarity to your team so that your team is set up for success.
  • Communicate with external teams to both bring context to your team and give context to others.
  • Coach your team to learn and grow their capabilities.

    Qualifications
    Required Qualifications
  • 6+ years of professional C++ development experience
  • Ability to work in a collaborative environment with other disciplines. Good communication skills are a must.
  • Good planning and estimation skills. You must be able to break work down into smaller pieces and plan out a deliverable.
  • Passion for helping others meet their career goals.
  • Love of games. The ideal candidate will have passion for our product and empathy for our players.

    Preferred Qualifications
  • 2+ years of experience in games industry
  • Experience delivering user facing features with high usability.
  • Experience with Networking, AI, Physics, Camera, or other Gameplay systems
  • Passion for cars and racing
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