Don't get me wrong, I'm thrilled to see track limits (and driving standards regulations in general) in Forza now. Multiplayer has gotten completely out of hand and I'll be very glad to see the end of barriers (both tyre and concrete) littering circuits across the world where they don't exist in reality. However (and this is a big however) the track limits shown in the Inside Xbox video at Monza (
https://www.youtube.com/watch?v=SFniqefXhwM) are fundamentally wrong. As per the FIA rules (not sure on IMSA or Indycar or whoever but I do know the FIA) the track limits includes the kerbs of a circuit - i.e. if you cut a corner, provided you have two wheels on the kerb you're fine. But as shown below at Vialone, Monza, this is not the case (2:43 into the video).
[img]https://photos.google.com/photo/AF1QipMC24BMRAyV4qhVYGcQ8yizLqekSJ4OyL70jiCZ[/img]
In that picture, the new track limit lines are red to show that the corner has been cut and the lap will have been dirtied, but if the track limits were where they should be (shown in yellow) this would not be the case. The same issue also appears at Roggia earlier in the video (2:37 into the video).
[img]https://photos.google.com/photo/AF1QipMJ5yEop4sQ2GznjACHxluIdufNG6gQIfKNQxOk[/img]
If Turn 10 want to make up their own track limits for every track then so be it, but to me it makes no sense to change them from what's widely accepted, and I can already see how much frustration such a seemingly small issue can (and will) cause. I can tell you right now that I'll be caught out by this at Silverstone (Copse and Stowe), Brands Hatch (Paddock Hill), Road Atlanta (Turn 5), Monza (Vialone and Ascari), and many more places. And that brings me to the Nurburgring. I can already feel the pain of spending 8-9 minutes doing an out lap (since neither standing nor rolling start allows you to get anywhere near enough speed up for a flying lap), then reaching the chicane about a minute and a half into the flying lap, using the real life track limits to take a big cut (see Nicki Thiim on YouTube), and having your lap dirtied (assuming the in-game track limits there are consistent with how they are at Monza).
Obviously it'd be completely unrealistic to expect this to be fixed in FM7, but I really do hope it gets fixed before we get another Motorsport game. Man, I'd even volunteer to do it myself.
[EDIT]: naturally, my photos didn't work, but the timestamp of each and video link is there so you can see for yourself if you're interested.
Edited by user Friday, May 18, 2018 12:42:43 AM(UTC)
| Reason: Not specified