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#1 Posted : Tuesday, February 21, 2017 10:31:59 AM(UTC)


Turn 10 have just announced a new content update for Forza Motorsport 6, focusing on eSports tools and features for Private Lobbies.

https://www.forzamotorsp...n-us/news/fm6_cu_esports

Quote:
The latest content update for Forza Motorsport 6 is here. With this update, we are building on the foundation created in our previous update in November. That previous update included brand new features like the broadcast ticker to enhance the capabilities for Forza Motorsport 6 ahead of the second season of the Forza Racing Championship (ForzaRC). With today’s update, we’re bringing even more flexibility and features to the game, designed to enhance the multiplayer and spectating experiences in Forza Motorsport 6.

Here’s a rundown of all the new features in the game and how you can put them to use.


Quote:
Hosting & Manual Grid Ordering

With today’s update, a player who starts an online private lobby in multiplayer has hosting privileges which allows them to take advantage of new features. First up, there is now a manual method for ordering the grid before a race begins. When in a private online lobby, the host can manually set the grid order for a race. To do so, select “Game Options” from the menu and then scroll to the “Advanced Rules” screen and look for the “Grid Ordering” option. From there, you can choose “Manual” from the list of options.

With Manual grid ordering, the host has the option to manually place lobby players in any order by moving them up and down the grid order with the Right Stick. Note that lobby players who are set to “Spectate” when a race begins will automatically be pushed to the end of the order, while participating racers will move up the grid order accordingly.

Once the grid has been organized, the host sets the race to begin by pressing the X button. Just before loading into the race after the countdown, players will be presented with a final confirmation screen. From this screen, the host can make any final adjustments to the grid order (once again using the right stick), cancel the launch, or start the race.


Quote:
Grid Preview

Now you can get a detailed view of the starting grid before the race begins. The host of a private lobby can take advantage of this by enabling the new “Grid Preview” feature. To do so, select the “Game Options” menu and then scroll to the “Advanced Rules” screen and look for the “Grid Preview” option. There are three options to choose from: Auto, Manual, or Off.

With “Grid Preview” enabled, players will be shown a car-by-car rundown of the grid before the race begins. Players will see the driver’s Gamertag, as well as the make and model of the car they are driving for that race. With “Grid Preview” set to Auto, the game camera will automatically switch to each car on the grid; in Manual, the lobby host will be able to switch between cars manually by pressing the LB or RB buttons. At any time, the host can choose to start the race immediately by pressing the X button.


Quote:
In-Race Info

Today’s content update also includes improvements to Forza Motorsport 6’s in-game race screens for multiplayer spectators. Now race spectators can use these features to get more information about what’s happening in the race, and to learn more about individual drivers and cars. Once a race has begun, players will find a brand new spectate option called “Info Panels” (indicated by the race helmet icon). By pressing A on this item, spectators can choose from two information panels to bring up: Race Overview and Player Overview. In addition, spectators can choose to bring up both panels at the same time.

The new Race Overview panel showcases crucial in-race information, including a mini-map which shows nearby racers’ positions on the track, as well as a leaderboard indicating where the current car is in the race, and how far the closest competitors are either in front or behind.

With the Player Overview panel, spectators can learn more about the player they are currently focused on in a race. The Player Overview page includes a great deal of information, including name, car information (Car Class, PI, and performance characteristics), as well as driving telemetry like revs, speed, current gear, as well as braking and throttle pressure. In addition, this screen provides information on that racer’s fastest lap of the race, the number of Quick Stops they have completed (if relevant), current lap number, and more. Spectators can toggle these panels on or off at any time by pressing the Y button.


Quote:
The features in today’s content update represent our ongoing commitment to creating amazing eSports experiences for all Forza players, whether they are competing, viewing, or broadcasting. While they are available to use for all Forza players starting today, you can expect to see these new features prominently featured in the upcoming seasons of the ForzaRC. Look for more information on the 2017 ForzaRC in April.
Rank: A-Class Racing License
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#2 Posted : Tuesday, February 21, 2017 10:56:59 AM(UTC)
Thank you and well done t10. This is a great step towards a better experince for the more serious player. If t10 can build on this while keeping it's mass appeal they will have the perfect product imo.

Again thank you t10
Rank: A-Class Racing License
#3 Posted : Tuesday, February 21, 2017 11:05:08 AM(UTC)
Sounds promising... :)

In my only online session with FM6 I had one player parked sideways on the start finish line who speared me a the start of the second lap then "disappeared"...
It's not a Question of whether the Glass is 1/2 Full or 1/2 Empty - A man dying of thirst would be happy to get his hands on either...

Rank: A-Class Racing License
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#4 Posted : Tuesday, February 21, 2017 11:09:59 AM(UTC)
It's cool and all, but I can't help thinking that fixing Vote To Kick could have enhanced the experience of a thousand times more players than this will.

Just sayin...
Rank: C-Class Racing License
#5 Posted : Tuesday, February 21, 2017 11:12:12 AM(UTC)
thanks for the info, PJ- I was trying to upload some vinyls and it kept failing, found out I needed an update- wasn't sure what it included.
Rank: B-Class Racing License
#6 Posted : Tuesday, February 21, 2017 11:14:24 AM(UTC)
Didn't expect any updates like this anymore for FM6........ kudos to T10.
Rank: On the Podium
#7 Posted : Tuesday, February 21, 2017 11:27:10 AM(UTC)
Could somebody check if the new Spectate options are available in Saved Replays? I like the look of them (I made a few threads in the past about features like this) but would also like to be able to re-watch races I competed in, with this additional information.


Originally Posted by: Zedeeyen Go to Quoted Post
It's cool and all, but I can't help thinking that fixing Vote To Kick could have enhanced the experience of a thousand times more players than this will.

Just sayin...


It looks to me like they're laying the foundations for Forza Motorsport 7 with updates like this. Who knows, maybe that title will have a heavy eSports focus and robust Public Multiplayer tools as a side benefit.
Rank: B-Class Racing License
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#8 Posted : Tuesday, February 21, 2017 11:31:43 AM(UTC)
Originally Posted by: Renewal Nultien Go to Quoted Post
Didn't expect any updates like this anymore for FM6........ kudos to T10.


+1. I think this is how T10 should operate to extend the life cycles of their games
Rank: B-Class Racing License
#9 Posted : Tuesday, February 21, 2017 11:35:02 AM(UTC)
I am not too sure about the manual grid order thing. I am wondering if it would be unfair in a way because the host has the ability to place the grid order. I would think it would be an advantage to be the host. I would have rather had the vote to kick option, rather than the manual grid selection. A step in the right direction though.

Edited by user Tuesday, February 21, 2017 11:39:46 AM(UTC)  | Reason: Not specified

KEEP THE RUBBER SIDE DOWN AND ON THE TRACK
Rank: A-Class Racing License
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#10 Posted : Tuesday, February 21, 2017 11:37:01 AM(UTC)
Anything, but penalties and visible vote to kick system....

Originally Posted by: Zedeeyen Go to Quoted Post
It's cool and all, but I can't help thinking that fixing Vote To Kick could have enhanced the experience of a thousand times more players than this will.

Just sayin...

Hear hear.

Rank: A-Class Racing License
#11 Posted : Tuesday, February 21, 2017 11:41:16 AM(UTC)
While its always nice to see new features i cant help but think of a lot of gameplay elements that couldve been either added or updated with a patch. I know many racing games are starting to dabble a little more with the whole esports thing but i hope its not going to be forza 7s main focus.
Rank: A-Class Racing License
#12 Posted : Tuesday, February 21, 2017 11:46:25 AM(UTC)
At 1.5 gb I wonder if there is more to the update than has been officially reported. Possibly some new cars to be revealed when April's eSport event is announced, or perhaps some updates to the game's physics engine based on some cool stuff harnessed from FM7...just speculating, but 1.5 gb for simply spectator updates seems understated IMO.

But yeah, it's great that FM6 is still being targeted for updates given the looming update reveal to FM7 just over three months away. I'd like to see one more free DLC udpate that includes the 2017 Acura NSX - the only car that's missing from the game IMO!
" If someone said to me that you can have three wishes, my first would have been to get into racing, my second to be in Formula 1, my third to drive for Ferrari. "
- Gilles Villeneuve





Rank: B-Class Racing License
#13 Posted : Tuesday, February 21, 2017 11:51:02 AM(UTC)
Originally Posted by: ezrae Go to Quoted Post
I am not too sure about the manual grid order thing. I am wondering if it would be unfair in a way because the host has the ability to place the grid order. I would think it would be an advantage to be the host. I would have rather had the vote to kick option, rather than the manual grid selection. A step in the right direction though.
this feature may only be use in private lobbies, i don't se how this will work in a public lobby. Or i could be wrong.

DRIVE FAST OR DON'T BOTHER DRIVING....
PTG W4RLOCK
WWW.PENDULUMTUNING.PROBOARDS.COM
Twitter @ptg_w4rlock
Rank: B-Class Racing License
#14 Posted : Tuesday, February 21, 2017 11:54:58 AM(UTC)
Originally Posted by: Zedeeyen Go to Quoted Post
It's cool and all, but I can't help thinking that fixing Vote To Kick could have enhanced the experience of a thousand times more players than this will.

Just sayin...
highly doubt this is ever coming back thanks to the abuse by some.

DRIVE FAST OR DON'T BOTHER DRIVING....
PTG W4RLOCK
WWW.PENDULUMTUNING.PROBOARDS.COM
Twitter @ptg_w4rlock
Rank: B-Class Racing License
#15 Posted : Tuesday, February 21, 2017 11:55:24 AM(UTC)
Originally Posted by: PTG W4RLOCK Go to Quoted Post
Originally Posted by: ezrae Go to Quoted Post
I am not too sure about the manual grid order thing. I am wondering if it would be unfair in a way because the host has the ability to place the grid order. I would think it would be an advantage to be the host. I would have rather had the vote to kick option, rather than the manual grid selection. A step in the right direction though.
this feature may only be use in private lobbies, i don't se how this will work in a public lobby. Or i could be wrong.



From what I read, yes private lobbies. But the thing is, If I am the host, who do you think I will place up front. So in other words the only fair way would be qualy every race.

Edited by user Tuesday, February 21, 2017 11:57:50 AM(UTC)  | Reason: Not specified

KEEP THE RUBBER SIDE DOWN AND ON THE TRACK
Rank: C-Class Racing License
#16 Posted : Tuesday, February 21, 2017 12:05:53 PM(UTC)
Originally Posted by: ezrae Go to Quoted Post
Originally Posted by: PTG W4RLOCK Go to Quoted Post
Originally Posted by: ezrae Go to Quoted Post
I am not too sure about the manual grid order thing. I am wondering if it would be unfair in a way because the host has the ability to place the grid order. I would think it would be an advantage to be the host. I would have rather had the vote to kick option, rather than the manual grid selection. A step in the right direction though.
this feature may only be use in private lobbies, i don't se how this will work in a public lobby. Or i could be wrong.



From what I read, yes private lobbies. But the thing is, If I am the host, who do you think I will place up front. So in other words the only fair way would be qualy every race.


This feature will likely be most used by leagues like tora and orl etc, so you no longer need to add an extra lap to a race just to get the grid ordered correctly.
Doing this manually be letting each player drive to his grid slot, often results in damaged cars, causing more delays to the start of a race because players need to take pit stops.
Rank: B-Class Racing License
#17 Posted : Tuesday, February 21, 2017 12:08:52 PM(UTC)
Originally Posted by: THR 7Motorsport Go to Quoted Post
Originally Posted by: ezrae Go to Quoted Post
Originally Posted by: PTG W4RLOCK Go to Quoted Post
Originally Posted by: ezrae Go to Quoted Post
I am not too sure about the manual grid order thing. I am wondering if it would be unfair in a way because the host has the ability to place the grid order. I would think it would be an advantage to be the host. I would have rather had the vote to kick option, rather than the manual grid selection. A step in the right direction though.
this feature may only be use in private lobbies, i don't se how this will work in a public lobby. Or i could be wrong.



From what I read, yes private lobbies. But the thing is, If I am the host, who do you think I will place up front. So in other words the only fair way would be qualy every race.


This feature will likely be most used by leagues like tora and orl etc, so you no longer need to add an extra lap to a race just to get the grid ordered correctly.
Doing this manually be letting each player drive to his grid slot, often results in damaged cars, causing more delays to the start of a race because players need to take pit stops.


No, from what I read the host can pick the order before the race. Then when he starts the race the cars are already placed in that order. You will have to qualy every race, in order for it to be a fair grid placement.

Edited by user Tuesday, February 21, 2017 12:10:24 PM(UTC)  | Reason: Not specified

KEEP THE RUBBER SIDE DOWN AND ON THE TRACK
Rank: C-Class Racing License
#18 Posted : Tuesday, February 21, 2017 12:12:11 PM(UTC)
Originally Posted by: ezrae Go to Quoted Post
Originally Posted by: THR 7Motorsport Go to Quoted Post
Originally Posted by: ezrae Go to Quoted Post
Originally Posted by: PTG W4RLOCK Go to Quoted Post
Originally Posted by: ezrae Go to Quoted Post
I am not too sure about the manual grid order thing. I am wondering if it would be unfair in a way because the host has the ability to place the grid order. I would think it would be an advantage to be the host. I would have rather had the vote to kick option, rather than the manual grid selection. A step in the right direction though.
this feature may only be use in private lobbies, i don't se how this will work in a public lobby. Or i could be wrong.



From what I read, yes private lobbies. But the thing is, If I am the host, who do you think I will place up front. So in other words the only fair way would be qualy every race.


This feature will likely be most used by leagues like tora and orl etc, so you no longer need to add an extra lap to a race just to get the grid ordered correctly.
Doing this manually be letting each player drive to his grid slot, often results in damaged cars, causing more delays to the start of a race because players need to take pit stops.


No, from what I read the host can pick the order before the race. Then when he starts the race the cars are already placed in that order.


yes, thats correct. But only now that we have the update.

Before the update, we had to add an extra lap to a race, then each driver had to move to his grid spot, in which he qualified in.

Rank: S-Class Racing License
#19 Posted : Tuesday, February 21, 2017 12:17:56 PM(UTC)
Originally Posted by: ezrae Go to Quoted Post
I am not too sure about the manual grid order thing. I am wondering if it would be unfair in a way because the host has the ability to place the grid order. I would think it would be an advantage to be the host. I would have rather had the vote to kick option, rather than the manual grid selection. A step in the right direction though.


This can only be a good thing. I've competed in club races where everyone runs a qualifying race beforehand. The manual grid enables the host to put everyone where they belong from qualifying or series points if they desire.

-k
Rank: B-Class Racing License
#20 Posted : Tuesday, February 21, 2017 12:22:09 PM(UTC)
Originally Posted by: THR 7Motorsport Go to Quoted Post
Originally Posted by: ezrae Go to Quoted Post
Originally Posted by: THR 7Motorsport Go to Quoted Post
Originally Posted by: ezrae Go to Quoted Post
Originally Posted by: PTG W4RLOCK Go to Quoted Post
Originally Posted by: ezrae Go to Quoted Post
I am not too sure about the manual grid order thing. I am wondering if it would be unfair in a way because the host has the ability to place the grid order. I would think it would be an advantage to be the host. I would have rather had the vote to kick option, rather than the manual grid selection. A step in the right direction though.
this feature may only be use in private lobbies, i don't se how this will work in a public lobby. Or i could be wrong.



From what I read, yes private lobbies. But the thing is, If I am the host, who do you think I will place up front. So in other words the only fair way would be qualy every race.


This feature will likely be most used by leagues like tora and orl etc, so you no longer need to add an extra lap to a race just to get the grid ordered correctly.
Doing this manually be letting each player drive to his grid slot, often results in damaged cars, causing more delays to the start of a race because players need to take pit stops.


No, from what I read the host can pick the order before the race. Then when he starts the race the cars are already placed in that order.


yes, thats correct. But only now that we have the update.

Before the update, we had to add an extra lap to a race, then each driver had to move to his grid spot, in which he qualified in.



Right, but you still have to qualify. How else are you going to pick the order. Roll dice.
KEEP THE RUBBER SIDE DOWN AND ON THE TRACK
Rank: A-Class Racing License
#21 Posted : Tuesday, February 21, 2017 12:58:07 PM(UTC)
Originally Posted by: ezrae Go to Quoted Post
I am not too sure about the manual grid order thing. I am wondering if it would be unfair in a way because the host has the ability to place the grid order. I would think it would be an advantage to be the host. I would have rather had the vote to kick option, rather than the manual grid selection. A step in the right direction though.


Most people start up Private lobby with the mindset to have clean fair races. Most won't try taking advantage of hosting power.
Rank: B-Class Racing License
#22 Posted : Tuesday, February 21, 2017 1:06:31 PM(UTC)
Originally Posted by: ezrae Go to Quoted Post
Originally Posted by: THR 7Motorsport Go to Quoted Post
Originally Posted by: ezrae Go to Quoted Post
Originally Posted by: THR 7Motorsport Go to Quoted Post
Originally Posted by: ezrae Go to Quoted Post
Originally Posted by: PTG W4RLOCK Go to Quoted Post
Originally Posted by: ezrae Go to Quoted Post
I am not too sure about the manual grid order thing. I am wondering if it would be unfair in a way because the host has the ability to place the grid order. I would think it would be an advantage to be the host. I would have rather had the vote to kick option, rather than the manual grid selection. A step in the right direction though.
this feature may only be use in private lobbies, i don't se how this will work in a public lobby. Or i could be wrong.



From what I read, yes private lobbies. But the thing is, If I am the host, who do you think I will place up front. So in other words the only fair way would be qualy every race.


This feature will likely be most used by leagues like tora and orl etc, so you no longer need to add an extra lap to a race just to get the grid ordered correctly.
Doing this manually be letting each player drive to his grid slot, often results in damaged cars, causing more delays to the start of a race because players need to take pit stops.


No, from what I read the host can pick the order before the race. Then when he starts the race the cars are already placed in that order.


yes, thats correct. But only now that we have the update.

Before the update, we had to add an extra lap to a race, then each driver had to move to his grid spot, in which he qualified in.



Right, but you still have to qualify. How else are you going to pick the order. Roll dice.
unfortunately there's no qualifying sessions per say, yes the extra 2 or 3 laps will have to be performed in order to set the grid.... you're correct however its a time saver for the host to call out one by one in order to set the grid..

DRIVE FAST OR DON'T BOTHER DRIVING....
PTG W4RLOCK
WWW.PENDULUMTUNING.PROBOARDS.COM
Twitter @ptg_w4rlock
Rank: A-Class Racing License
#23 Posted : Tuesday, February 21, 2017 1:21:34 PM(UTC)
Originally Posted by: ezrae Go to Quoted Post


Right, but you still have to qualify. How else are you going to pick the order. Roll dice.

1) Lots of series have one qualifying and then two races per session. First race grid is based on qualifying (which is actually a race, because Forza), then 2nd race grid is reverse finish order from 1st race. This new feature allows these to be done more easily and doesn't require a race to follow straight on from a qualifying session with no one dropping out of the lobby.

2) Lots of series have more than 1 lobby of cars, so you have 2 or more qualifying lobbies and then have to mix the lobbies up for the races. Only way to do that previously was to use a set-up lap to get everyone in position.
Rank: B-Class Racing License
#24 Posted : Tuesday, February 21, 2017 1:28:21 PM(UTC)
Wondered what this update was for. Nice to see features being added (or returned after being in forrza 4). Given where we are in the game's life cycle it's more than most games get!

Agree the vote to kick button being fixed would have been nice but it wasn't to be.
Rank: Driver's License
 1 user liked this post.
#25 Posted : Tuesday, February 21, 2017 3:11:56 PM(UTC)
I don't get it. Sure new stuff is welcomed, but I've been reading this newsgroup for a while and I can't remember someone asking for that. I hope there is more than that because those new features won't improve much gameplay and fairblay for most of people. Just my opinion...

Just last night, I was in E category and racing was nice and clean. Then something like 10 Willis trucks arrived to mess everything up. How this update will change inappropriate behaviour in the game? As I said, I hope there is more content than announced.
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