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 Rank: C-Class Racing License #26 Posted : Friday, September 30, 2016 4:56:58 AM(UTC) I see therw you then, you'll be rocking now. Thanks Raindancer for your input.Edited by user Saturday, October 1, 2016 9:40:37 AM(UTC)  | Reason: Not specified
 Rank: C-Class Racing License #27 Posted : Saturday, October 1, 2016 4:36:10 AM(UTC) BTW if anyone is struggling just throw me a message and I'll do my best to help outEdited by user Saturday, October 1, 2016 9:41:09 AM(UTC)  | Reason: Not specified
 Rank: On the Podium  1 user liked this post. #28 Posted : Saturday, October 1, 2016 5:48:25 AM(UTC) Quote:With the brakes you have two setting FORCE and Pressure, When tuning the FORCE a 50% split will divide the overall breaking force equally on the front and on the rear. A 55% force will make the the front of the car break harder than the rear. I strongly recommend that you use between 52% and 58%, which ever gives you the best 100-0 breaking distance.I think you might need to review this as I feel that Brake Balance is bugged in this game. Normally, if you set the Brake Balance towards the rear (slider to the right) the rear brakes will lock up first under heaving braking. From the tuning I've done so far it seems as if the brakes do the opposite of what you set the Brake Balance to. In a test last night I set the Balance on my car to 100% rear: The fronts locked up immediately. When I put the Balance 100% towards the front, the rears locked up instead. May be worth investigating...Edited by user Saturday, October 1, 2016 5:49:09 AM(UTC)  | Reason: Not specified
 Rank: C-Class Racing License #29 Posted : Saturday, October 1, 2016 10:04:10 AM(UTC) Originally Posted by: PJTierney Quote:With the brakes you have two setting FORCE and Pressure, When tuning the FORCE a 50% split will divide the overall breaking force equally on the front and on the rear. A 55% force will make the the front of the car break harder than the rear. I strongly recommend that you use between 52% and 58%, which ever gives you the best 100-0 breaking distance.I think you might need to review this as I feel that Brake Balance is bugged in this game. Normally, if you set the Brake Balance towards the rear (slider to the right) the rear brakes will lock up first under heaving braking. From the tuning I've done so far it seems as if the brakes do the opposite of what you set the Brake Balance to. In a test last night I set the Balance on my car to 100% rear: The fronts locked up immediately. When I put the Balance 100% towards the front, the rears locked up instead. May be worth investigating...Hey dude, I had a comment the other day about the breaks being bugged, which I am struggling to see other than when I pull a tune from FM6 the Break Balance is inverted. Which I think led him to believe that breaks setup in general is the opposite to FM6. I've still been doing my breaks as I would with no issues at all. Maybe there is something buggy going on with the breaks but I've not noticed as off yet lol.I'm confused as to why you would test your breaking in those extreames, was just to see how the car would react? But shouldn't it be the opposite to how you discribed the cars behavior?I think I'll have to do some testing myself.Thanks for your input bud.Edited by user Saturday, October 1, 2016 10:12:16 AM(UTC)  | Reason: Not specified
 Rank: C-Class Racing License #30 Posted : Saturday, October 1, 2016 1:15:20 PM(UTC) Originally Posted by: PJTierney Quote:With the brakes you have two setting FORCE and Pressure, When tuning the FORCE a 50% split will divide the overall breaking force equally on the front and on the rear. A 55% force will make the the front of the car break harder than the rear. I strongly recommend that you use between 52% and 58%, which ever gives you the best 100-0 breaking distance.I think you might need to review this as I feel that Brake Balance is bugged in this game. Normally, if you set the Brake Balance towards the rear (slider to the right) the rear brakes will lock up first under heaving braking. From the tuning I've done so far it seems as if the brakes do the opposite of what you set the Brake Balance to. In a test last night I set the Balance on my car to 100% rear: The fronts locked up immediately. When I put the Balance 100% towards the front, the rears locked up instead. May be worth investigating...Ok so I've been doing some controlled tests for breaking 100-0. CAR S1900 2015 Charger HellcatTest 1Runway start of central white stripe starts breaking zone.Using ABS and TCS, brake pressure 180%, 58% front, left side of white stripe.Test 2 Same conditions but 42% front exact opposite in break balance. On right side of the white stripe.Result Test 1 with more front on 58% stopped in a shorter distence 100-0 by around a car lenght.Test 3Same condition as test 1 this time without ABS or TCS on, 58%, left side.Test 4Same as test 3 except break balance on 42%, right side.Result, basically the same result as tests 1 and 2. The car with more front at 58% stopped in a shorter distance from 100-0 by again around a car length.Like I mentioned earlier the only bug that I have noticed is when I pull over a tune from FM6 that I know is tuned with more front at say 58% it is inverted to 42% on FH3.So guys if you pull over your tunes be sure to check your break settingsEdited by user Saturday, October 1, 2016 1:18:23 PM(UTC)  | Reason: Not specified
 Rank: On the Podium #31 Posted : Saturday, October 1, 2016 11:15:01 PM(UTC) Originally Posted by: xCaesars Wrathx Originally Posted by: PJTierney Quote:With the brakes you have two setting FORCE and Pressure, When tuning the FORCE a 50% split will divide the overall breaking force equally on the front and on the rear. A 55% force will make the the front of the car break harder than the rear. I strongly recommend that you use between 52% and 58%, which ever gives you the best 100-0 breaking distance.I think you might need to review this as I feel that Brake Balance is bugged in this game. Normally, if you set the Brake Balance towards the rear (slider to the right) the rear brakes will lock up first under heaving braking. From the tuning I've done so far it seems as if the brakes do the opposite of what you set the Brake Balance to. In a test last night I set the Balance on my car to 100% rear: The fronts locked up immediately. When I put the Balance 100% towards the front, the rears locked up instead. May be worth investigating...Hey dude, I had a comment the other day about the breaks being bugged, which I am struggling to see other than when I pull a tune from FM6 the Break Balance is inverted. Which I think led him to believe that breaks setup in general is the opposite to FM6. I've still been doing my breaks as I would with no issues at all. Maybe there is something buggy going on with the breaks but I've not noticed as off yet lol.I'm confused as to why you would test your breaking in those extreames, was just to see how the car would react? But shouldn't it be the opposite to how you discribed the cars behavior?I think I'll have to do some testing myself.Thanks for your input bud.I tested the extremes as I'm building a car for King/Infected. Right now I'm toying with a car that can lock the rears on demand so that it can make quick 180 degree turns. :)For reference it was the standard Polaris buggy where I noticed the issue.
 Rank: C-Class Racing License #32 Posted : Sunday, October 2, 2016 4:16:54 AM(UTC) The handbrake is good for that lol
 Rank: On the Podium  1 user liked this post. #33 Posted : Sunday, October 2, 2016 4:51:41 AM(UTC) Originally Posted by: xCaesars Wrathx The handbrake is good for that lolDoesn't lock fast enough ;)
 Rank: C-Class Racing License  1 user liked this post. #34 Posted : Sunday, October 2, 2016 5:05:20 AM(UTC) Originally Posted by: PJTierney Originally Posted by: xCaesars Wrathx The handbrake is good for that lolDoesn't lock fast enough ;)😉 aha
 Rank: B-Class Racing License  1 user liked this post. #35 Posted : Sunday, October 2, 2016 7:09:54 AM(UTC) Good stuff guys, thanks for sharing. Really helpful to get the balance.I have been messing around a bit and had a lot on understeer issues. This gets a much more neutral base tune to work with.
 Rank: C-Class Racing License #36 Posted : Sunday, October 2, 2016 8:24:54 AM(UTC) Originally Posted by: OdinThe1337 Good stuff guys, thanks for sharing. Really helpful to get the balance.I have been messing around a bit and had a lot on understeer issues. This gets a much more neutral base tune to work with.Good stuff dude thats what its there for, hope you get plenty of use out of it 😊
 Rank: C-Class Racing License #37 Posted : Sunday, October 2, 2016 8:29:11 PM(UTC) New Update for guide. view or downloadable files in PDF and WORD.DOC format.
 Rank: Driver's Permit  1 user liked this post. #38 Posted : Sunday, October 2, 2016 11:35:17 PM(UTC) Originally Posted by: xCaesars Wrathx New Update for guide. view or downloadable files in PDF and WORD.DOC format.the links to RaindancerAU's files seem broken
 Rank: C-Class Racing License #39 Posted : Monday, October 3, 2016 5:54:25 AM(UTC) Originally Posted by: ColinLam Originally Posted by: xCaesars Wrathx New Update for guide. view or downloadable files in PDF and WORD.DOC format.the links to RaindancerAU's files seem broken Is that in the post here on Forza.net or from the word/pdf files?
 Rank: C-Class Racing License #40 Posted : Monday, October 3, 2016 7:51:17 AM(UTC) LINKS FIXED
 Rank: C-Class Racing License #41 Posted : Tuesday, October 4, 2016 4:30:50 AM(UTC) Well nearly 400 views and lots of downloads how are you guys getting on with the guide?
 Rank: A-Class Racing License  1 user liked this post. #42 Posted : Tuesday, October 4, 2016 6:02:16 AM(UTC) I need to spend some time on a PC with the new docs and to polish up my spreadsheet now that it's more than just me and CW using it :)Any feedback is welcome, so anyone who uses it feel free to PM me to keep CW's thread on topic about his tuning guide. YouTube NLR F-GT Elite | NLR Motion Platform V3 Fanatec CSL DD | CSW v2.5 | v3i Pedals | SQ Shifter v1.5 The Barrel Rollers sim driving community
 Rank: C-Class Racing License  1 user liked this post. #43 Posted : Tuesday, October 4, 2016 8:57:00 AM(UTC) Originally Posted by: RaindancerAU I need to spend some time on a PC with the new docs and to polish up my spreadsheet now that it's more than just me and CW using it :)Any feedback is welcome, so anyone who uses it feel free to PM me to keep CW's thread on topic about his tuning guide.Same here guys. Everyone should have access to it.
 Rank: C-Class Racing License  1 user liked this post. #44 Posted : Tuesday, October 4, 2016 9:03:31 AM(UTC) All,Seems my settings were changed....now anyone with link can open and use this sheet. My setting have changed so editors can not change these settings. https://goo.gl/W5MtB1