5 Pages123>>Next
Rank: Racing Permit
#1 Posted : Wednesday, June 15, 2016 9:19:39 AM(UTC)
Which wheels will be supported on PC ?

I have an Fanatec CSR and it was a shame that i could not use it with the One so i hope it will be supported in the PC versions of the upcoming Forza games... Every PC racing game or simulation i own supports it...

Edited by user Wednesday, June 15, 2016 9:20:41 AM(UTC)  | Reason: Not specified

Rank: R-Class Racing License
#2 Posted : Wednesday, June 15, 2016 12:20:00 PM(UTC)
There hasn't been much talk on it, I'd like to hope that many more wheels will be available to work on the PC side of the game. Though I would think for now that the latest Fanatec Base, Thrustmaster TX, TMX, 458, Madcatz wheels will work.

Though I guess we'll just have to wait and see if we get some more information on the subject, though I have the TX it'll be interesting to hear.
Forza Twitch & Mixer mod.
Painter.
Rank: Racing Permit
#3 Posted : Wednesday, June 15, 2016 12:27:15 PM(UTC)
Hopefully the Thrustmaster T300RS will be supported. It's a very popular wheel on PC.
Rank: Driver's Permit
 1 user liked this post.
#4 Posted : Wednesday, June 15, 2016 10:59:04 PM(UTC)
The most popular wheels on PC are G25 and G27. A have G27 myself and hope that it will work. When can we expect any news on that so I can decide whether to preorder or not?
Rank: Driver's License
 2 users liked this post.
#5 Posted : Thursday, June 16, 2016 10:15:29 PM(UTC)
Well at the announcement they said "here is blah blah playing on windows 10 with his favorite steering wheel" It was something along those lines which i took as they were implying most common steering wheels are going to be supported.
Rank: A-Class Racing License
User is suspended until 4/12/2045 3:18:22 AM(UTC)
#6 Posted : Friday, June 17, 2016 5:56:55 AM(UTC)
I saw a long E3 interview / play session video yesterday with a Playground art director (I think) and Mechberg. They said wheel support info (as well as pc req specs) will be released more towards release date.
@sofa: XBO 1TB + Elite Controller ~ Samsung 65" SUHD curved 3D LED TV ~ 5.1 surround home theatre
@rig: XBO 1TB ~ obutto r3volution ~ Thrustmaster TX + T3PA + TH8A + Leather 28 GT ~ Samsung 50" 3D Plasma TV ~ H&K Soundsticks III
Rank: A-Class Racing License
 2 users liked this post.
#7 Posted : Friday, June 17, 2016 7:05:15 AM(UTC)
If i had to guess it will be only the wheels supported by the xbox 1.

PTG Home

Race Team
Tester
Tuner
Rank: S-Class Racing License
#8 Posted : Friday, June 17, 2016 9:36:18 AM(UTC)
Originally Posted by: PTG Baby Cow Go to Quoted Post
If i had to guess it will be only the wheels supported by the xbox 1.
While, in a way, that would not surprise me, I cannot imagine Turn 10 alienating such a large part of the potential customer base. I know you are basing you statement on the XID issue but still, what is the point of even releasing on PC if only those with Xbox One wheels can also use them on PC.

Rank: A-Class Racing License
#9 Posted : Friday, June 17, 2016 9:59:47 AM(UTC)
What was the point in changing things so the wheel developers previous wheel doesnt work on the xbox1, especially when fanatec was the "official" wheel of xbox 360.

PTG Home

Race Team
Tester
Tuner
Rank: S-Class Racing License
#10 Posted : Friday, June 17, 2016 11:20:47 AM(UTC)
Originally Posted by: PTG Baby Cow Go to Quoted Post
What was the point in changing things so the wheel developers previous wheel doesnt work on the xbox1, especially when fanatec was the "official" wheel of xbox 360.

This is true, hence the "it won't surprise me".
Rank: A-Class Racing License
User is suspended until 4/12/2045 3:18:22 AM(UTC)
#11 Posted : Friday, June 17, 2016 12:31:58 PM(UTC)
Originally Posted by: latotheX Go to Quoted Post
Originally Posted by: PTG Baby Cow Go to Quoted Post
If i had to guess it will be only the wheels supported by the xbox 1.
While, in a way, that would not surprise me, I cannot imagine Turn 10 alienating such a large part of the potential customer base. I know you are basing you statement on the XID issue but still, what is the point of even releasing on PC if only those with Xbox One wheels can also use them on PC.



Didn't Apex beta release only with controller support? That was even worse. :P
@sofa: XBO 1TB + Elite Controller ~ Samsung 65" SUHD curved 3D LED TV ~ 5.1 surround home theatre
@rig: XBO 1TB ~ obutto r3volution ~ Thrustmaster TX + T3PA + TH8A + Leather 28 GT ~ Samsung 50" 3D Plasma TV ~ H&K Soundsticks III
Rank: S-Class Racing License
#12 Posted : Friday, June 17, 2016 1:04:26 PM(UTC)
Originally Posted by: Breyzipp Go to Quoted Post
Originally Posted by: latotheX Go to Quoted Post
Originally Posted by: PTG Baby Cow Go to Quoted Post
If i had to guess it will be only the wheels supported by the xbox 1.
While, in a way, that would not surprise me, I cannot imagine Turn 10 alienating such a large part of the potential customer base. I know you are basing you statement on the XID issue but still, what is the point of even releasing on PC if only those with Xbox One wheels can also use them on PC.



Didn't Apex beta release only with controller support? That was even worse. :P
But Apex was just that, a Beta, so that doesn't count.

Babycow, another thing they could do is make so only 360 wheels would work. Then everybody that has a Fanatec will get to dust them off and use them again :)
Rank: Racing Permit
#13 Posted : Saturday, June 18, 2016 2:26:38 AM(UTC)
Originally Posted by: PTG Baby Cow Go to Quoted Post
If i had to guess it will be only the wheels supported by the xbox 1.

I reckon there are more PC gamers with PC/Playstation wheels than Xbox wheels. I mean, if you own a gaming PC you're much more likely to own a PS3/4 than an Xbox if you do have a console. The T300RS for example is one of the most popular PC wheels. Either way, I hope they announce wheel support soon, I expect many people's decision to even purchase/pre-order the game hinges on this. I know I won't be buying at all if it doesn't support the T300.

Rank: Driver's Permit
#14 Posted : Saturday, June 18, 2016 2:31:20 AM(UTC)
Pretty sure I saw one of the guys playing with a Logitech G920 at the stage demo. Probably supported.
Rank: Racing Permit
#15 Posted : Tuesday, June 21, 2016 5:40:49 AM(UTC)
Originally Posted by: thecapsaicinkid Go to Quoted Post
Originally Posted by: PTG Baby Cow Go to Quoted Post
If i had to guess it will be only the wheels supported by the xbox 1.

I reckon there are more PC gamers with PC/Playstation wheels than Xbox wheels. I mean, if you own a gaming PC you're much more likely to own a PS3/4 than an Xbox if you do have a console. The T300RS for example is one of the most popular PC wheels. Either way, I hope they announce wheel support soon, I expect many people's decision to even purchase/pre-order the game hinges on this. I know I won't be buying at all if it doesn't support the T300.



There are but there are also a lot of TX bases out there in PC as well that would be compatible. This is the main reason I decided to go with the Clubsport wheel. I wanted to try to maximize compatibility. No wheel is compatible with everything but at least this one is close.
Rank: Driver's License
#16 Posted : Tuesday, June 21, 2016 7:10:04 PM(UTC)
Originally Posted by: WASIM05 Go to Quoted Post
Pretty sure I saw one of the guys playing with a Logitech G920 at the stage demo. Probably supported.


He was most likely using the G920, as it looked like a Logitech wheel. That being said, the G920 was made specifically for the PC/XBone, so of course that's going to be supported.

What I want to know is if I can use my G27. I'm getting the game regardless (I'm going to upgrade to the G920 at some point) but it'd save me a [Mod Edit - Abbreviated profanity, profanity and profanity that is disguised but still alludes to the words are not permitted - D] ton of money if I can use my G27. Turn 10 and Playground Games, if you're reading this, make the list of compatible wheels a good one.

Edited by user Wednesday, June 22, 2016 3:00:26 AM(UTC)  | Reason: Not specified

Rank: Racing Permit
#17 Posted : Tuesday, July 5, 2016 10:41:24 AM(UTC)
Originally Posted by: ThatGuyJohn82 Go to Quoted Post
Originally Posted by: thecapsaicinkid Go to Quoted Post
Originally Posted by: PTG Baby Cow Go to Quoted Post
If i had to guess it will be only the wheels supported by the xbox 1.

I reckon there are more PC gamers with PC/Playstation wheels than Xbox wheels. I mean, if you own a gaming PC you're much more likely to own a PS3/4 than an Xbox if you do have a console. The T300RS for example is one of the most popular PC wheels. Either way, I hope they announce wheel support soon, I expect many people's decision to even purchase/pre-order the game hinges on this. I know I won't be buying at all if it doesn't support the T300.



There are but there are also a lot of TX bases out there in PC as well that would be compatible. This is the main reason I decided to go with the Clubsport wheel. I wanted to try to maximize compatibility. No wheel is compatible with everything but at least this one is close.

If Playground don't limit their game to just XB wheels, you'll be able to play all PC games, plus Forza and Gran Turismo on something like a T300. That would be awesome.

Rank: A-Class Racing License
 1 user liked this post.
#18 Posted : Tuesday, July 5, 2016 4:57:57 PM(UTC)
I have a feeling these games are only going to work with microsoft licensed peripherals. With this merger of windows 10 and xbox, im inclined to believe this to be true. Although im sure most wheel users dont own a xbox one licensed wheel, being able to use any wheel would make any licensing deals microsoft have made with wheel developers useless. This would further decrease sales numbers for xbox branded wheels which i dont see them doing.

Forza is a controller based game, they have always treated it as such. While they have always allowed for wheel support, they've never seemed too concerned about user feedback. Wheel implementation has always been very basic when it comes to options.

With early reports and videos about the wheel implementation in horizon 3, it seems to be the status quo. I wouldnt expect anything too different from past titles. The fact that the entire set up they had at e3 with a dashboard view with no wheel had to be requested by the maker of the rig and was not in the release copy as of now is troubling.

In my eyes this confirms to me the continued lack of options for wheel users. If they cant add simple things that literally almost every racing game has, how can it be expected they are going to support an almost 10 year old wheel like the g25 or g27. The fact that nothing has even been really said about forza apex's wheel support other than "soon" is also worrying.

If theres one thing ive noticed about Microsoft and this is often conveyed by turn 10 as well, its that they either wont or very rarely say "no". They dont want any negative press and i can understand that, but it often leads to finding out the real answer either at launch or shortly before, most likely to avoid the possibility of someone canceling a preorder or not buying the game all together. I think if forza apex's wheel support is not added before the launch of horizon 3, theres most likely some dissapointing news for anyone here who doesnt own a xbox wheel.

We might be looking at things like a racing game enthusiast who owns a wheel, but in the larger scheme of things, microsoft just need titles on both platforms. Turn 10 being i think their 3rd largest studio, is just doing what they have to do to get their games to work, everything else is secondary. Im sure resolution and fps will be more important to them then what wheels will work.

So although wheel support is important to any racing game on pc and maybe in future titles things might change,but i think this particular game is going to be a console port and will treat peripherals and wheel options as such. I really hope im wrong because it seems as though theres many people out there with a pc and a non xbox wheel who would really want to buy this game as well as any other future forza.

Edited by user Tuesday, July 5, 2016 5:02:09 PM(UTC)  | Reason: Not specified

Rank: A-Class Racing License
#19 Posted : Tuesday, July 5, 2016 6:24:41 PM(UTC)
/\/\/\ I have to say that I think you are pretty spot on here. I have a Fanatec setup and I have no immediate plans to play Apex as I have the Xbox One already, however my wife has a pretty high end laptop that I think will work with it so if I get bored someday I may try it. I hate using a controller though and that is a big set back for me. Had it not been for that I am sure I would have tried it already.
Rank: A-Class Racing License
#20 Posted : Tuesday, July 5, 2016 11:22:50 PM(UTC)
You know what, they could probably get away with only supporting licensed wheels (360 and XB1) IF their ffb and wheel support was flawless, but the fact of the matter is the are so far behind everyone else that if they do go this route they will only cop negative backlash, which imo is very justified
Rank: A-Class Racing License
 2 users liked this post.
#21 Posted : Wednesday, July 6, 2016 4:51:37 AM(UTC)
Originally Posted by: Blue028 Go to Quoted Post
You know what, they could probably get away with only supporting licensed wheels (360 and XB1) IF their ffb and wheel support was flawless, but the fact of the matter is the are so far behind everyone else that if they do go this route they will only cop negative backlash, which imo is very justified


I dont think microsoft or turn 10 are strangers to negative backlash lol. Like i said earlier, their focus is to get a working bug free game on both platforms. If you look at the fact that forza apex is a beta without wheel support shows that wheel support is not what they're interested in testing for.

I honestly don't know what their plan is but im leaning towards they're targeting casual pc players ie players without wheels. Their main theme is to "make gamers into car lovers and car lovers into gamers". They put more focus on the cars than the driving, which is fine for casuals but not for more focused racers.

I can only assume they are comfortable with the level of simulation the series offers because game after game they lean in a more casual direction. I still enjoy the forza series, i think controller wise they ar the best at conveying what itd be like to drive these cars, but imo wheels implementation both ffb as well as options wise are at an unacceptable level for a series this old and for the way they try to portray it.
Rank: A-Class Racing License
#22 Posted : Wednesday, July 6, 2016 6:15:22 AM(UTC)
Yep, absolutely agree
Rank: Driver's Permit
#23 Posted : Wednesday, July 6, 2016 6:56:21 AM(UTC)
I don't. ;)

Take iRacing for example. All you need are just two major options for the users to have state of the Art FFB.
Linear Mode and Max Force.

Also my personal FFB reference - Assetto Corsa (with an OSW and Gyro mode = "1") has just a couple of understandable options.

All other more ore less important things like Dampening, Friction, Min Force or Rotation can be set in the Driver Settings.

The games/Sims with FFB Settings like Rocket Science (Race Room or Project Cars) have way worse FFB.

Kiss (keep it simple stupid) is the best way to go in my opinion.
Rank: A-Class Racing License
#24 Posted : Wednesday, July 6, 2016 8:28:23 AM(UTC)
It would be ideal if they could keep it simple. Assetto Corsas ffb is tied directly to the physics model where forza isnt. It uses canned effects. Dirt rally also uses canned effects but in a much better way and i also think the options available for ffb in dirt rally is the way forza should go. Pcars has a huge list of things to tweak that are necessary to hide the fact that their physics suck, but being able to tweak all those options does give you the opportunity to get useful ffb.
Rank: A-Class Racing License
#25 Posted : Wednesday, July 6, 2016 8:32:54 AM(UTC)
Originally Posted by: Drukhi Go to Quoted Post
I don't. ;)

Take iRacing for example. All you need are just two major options for the users to have state of the Art FFB.
Linear Mode and Max Force.

Also my personal FFB reference - Assetto Corsa (with an OSW and Gyro mode = "1") has just a couple of understandable options.

All other more ore less important things like Dampening, Friction, Min Force or Rotation can be set in the Driver Settings.

The games/Sims with FFB Settings like Rocket Science (Race Room or Project Cars) have way worse FFB.

Kiss (keep it simple stupid) is the best way to go in my opinion.



You do realize that is because Iracing has done all of the work and built the engine they are running on? Iracing doesnt magically only have 2 needed options and this wouldnt fix forza or any other title. They have done all of the legwork and in the .ini file have provided acceptable default values that only truly require you to adjust the force to your wheel so your wheel doesnt clip. They also have a direct readout from the data they built that is read is interpreted at the steering column and directly output to your wheel. Forza has to also jump through the hoops in the coding world set in place by microsoft.

Also, just because project cars is complicated doesnt mean that it isnt as good iracing or assetto corsa. I would argue to say the ffb is better in project cars than all the others, it just requires you to have a better understanding of the ffb settings to truly dial them in properly. But their is no right and wrong when it comes to ffb, their is a more accurate and less accurate but it is personal preference so what feels perfect to me may feel like poo to you if you dont like it setup the way i do.

I am in no way standing up for forza's ffb at all, for a racing title it is inexcusable, but think to yourself for a second, how much of this is microsofts fault and due to their agreement and being a first party company are not allowed to speak negatively about their system. Can you think of a logical reason that they didnt make the wheels compatible with the old fanatec/thrustmaster stuff? The only thing i can think of, is microsoft was going to create their own wheel to have a shot at making a first party wheel with no competition, they realized that it doesnt work with their own system properly and scrapped the idea and let thrustmaster, fanatec, and logitech come up with something to fix their mess.

PTG Home

Race Team
Tester
Tuner
5 Pages123>>Next

Notification

Icon
Error