Originally Posted by: m0dD3rLP 
No screenshot from me, but looking at the Task Manager CPU charts during and after gameplay I have this same behavior. Running an Intel i5 4690K @ 4.5GHz and cores 1 and 4 are pegged while the others are like "meh" most of the time. Would LOVE a developer comment on this, like whether it is intended and has something to do with DX12 or if it is an issue.
Got the same problem. I have an i5 4590 and it only uses 2 cores. Core 1 @3,70Ghz and core 3 @3,3Ghz. Very strange for a DirectX 12 game ! Core 2 and 4 are usless at this point. But why ? I just dont understandt it.
Edited by user Thursday, May 5, 2016 11:05:29 PM(UTC)
| Reason: Not specified