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#1 Posted : Thursday, October 22, 2020 6:41:08 AM(UTC)
SUMMER | SERIES 28

Starts October 22 at 7:30am Pacific
Ends October 29 at 7:30am Pacific

This is the first season of Series 28.


The 1991 GMC Syclone is this season's new exclusive reward car.


BARN FIND RUMOR:


#FORZATHON SHOP
  • 600 FP Car: 2010 Lexus LFA (previously available Exclusive model)
  • 350 FP Car: 2018 MINI X-Raid John Cooper Works Buggy (previously available Exclusive model)
  • Emote: Dab
  • Car Horn: Halo Theme
  • Wheelspins cost this series: 40 FP & 150 FP




FESTIVAL PLAYLIST


Backstage Pass car choices (all previously released exclusives):
  • 1999 Lotus Elise Series 1 Sport 190
  • 2012 Ferrari 599XX Evoluzione
  • 1965 Hoonigan Gymkhana 10 Ford Hoonicorn Mustang
  • 2005 Hot Wheels Ford Mustang
  • 1970 Porsche 914/6
  • 2018 Honda Civic Type R
  • 2001 TVR Tuscan S
  • 1994 Nissan Fairlady Z Version S Twin Turbo



PHOTO CHALLENGE (3%)

    #ROYALLINGSTONES - Photo contains the Standing Stones; "Photo contains any Aston Martin"
    Share a scenic photo with the hashtag on social media for a chance for your photo to be featured by Forza.
  • Reward: Super Wheelspin



#FORZATHON

Earn 100 FP from the weekly challenge plus 10 per Daily, plus Bonus for all, double for owning the Lake Lodge

Weekly Challenge: (15%)
Must be done in sequence to count.
  • Own and drive any Vintage Racer
  • Drift past opponents while racing to earn 2 Showoff Skills in your Vintage Racer
  • Earn a total of 12 stars from Speed Traps with your Vintage Racer
  • Earn 3 podium finishes in Road Racing Series events with your Vintage Racer


Daily Challenges: (1% each)
Each challenge is open for 72 hours from 7:30am Pacific of the start day.
  • Complete a Cross Country Circuit event
  • Earn 3 Clean Racing Skills
  • Earn 1 Ultimate Wreckage Skill
  • Earn 2 stars in total from Speed Zones
  • Earn 1 Trading Paint Skill
  • Earn 1 Awesome Speed Skill
  • Earn 2 Wreckage Skills



SEASONAL EVENTS

The unique reward listed for seasonal championship events requires you to place 1st against at or above the Highly Skilled Drivatar difficulty setting; the Trial requires Unbeatable difficulty. As of Series 24 Playground Games rewards the car for all participants, win or lose.

    The Trial Co-Op Championship: (7%) "Trial By Television" | Road Racing | (S1 900) Modern Supercars
  • Reward: 2010 Rossion Q1 (previously available Exclusive model)

    Seasonal Playground Games (7%) | Mortimer Gardens | (A800) Sports Utility Heroes
  • Reward: 2018 Jaguar I-PACE (previously available Exclusive model)
  • As of Series 24 you don't have to win the event to earn the reward.

    PR Stunt: Queen's Drive Speed Zone | 133.0 mph
  • Reward: Super Wheelspin

    PR Stunt: Outcrop Crest Danger Sign | 623.4 feet
  • Reward: Super Wheelspin

    PR Stunt: Horizon Drag Strip Speed Trap | 195.0 mph
  • Reward: Super Wheelspin

    Championship: "We Are the Competition" | Road Racing | (S1 900) Ferrari
  • Reward: 2019 Ferrari 488 Pista (previously available Exclusive model)

    Championship: "The Best or Nothing" | Dirt Racing | (A800) Mercedes-Benz
  • Reward: 1939 Mercedes-Benz W154

    Championship: "Muscle Beach" | Street Scene | (C600) Retro Muscle
  • Reward: 1972 Hoonigan Chevrolet Napalm Nova (previously available Exclusive model)


    MONTHLY EVENTS

  • Monthly Rivals: Hennessey VelociRaptor at the Quarry Cross Country Circuit
  • Online Adventure - (requires 1 Qualifying race to get ranked)

Completing the monthly events applies their completion percentage to all four seasons in the Festival Playlist:
6% for Monthly Rivals
15% for Online Adventure Qualifying

Edited by user Thursday, October 22, 2020 9:48:06 PM(UTC)  | Reason: Not specified

Rank: Moderator
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#2 Posted : Thursday, October 22, 2020 9:27:54 AM(UTC)
#ROYALLINGSTONES photo challenge
- Pic contains the Standing Stones
- Pic contains any Aston Martin

The henge is located south of Mudkickers Adventure Park.

Rank: B-Class Racing License
 2 users liked this post.
#3 Posted : Thursday, October 22, 2020 3:14:29 PM(UTC)
I was curious if any of the half dozen or so Aston Martins from the James Bond Car Pack would count. But alas, it appears they do not. It appears only Aston Martins categorized under Aston Martin as a manufacturer counts.
Rank: C-Class Racing License
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#4 Posted : Thursday, October 22, 2020 5:41:59 PM(UTC)
I am disappointed in the GMC Syclone.
I loved this car. And I was looking forward to the day this car would return to Forza again.
But they have released this car again with a degraded UV map from FM5 onwards.
In the Forza up to FM4, this car was a car that could also be painted with the plastic panel area on the bottom of the body. Why do they still leave these panels unpainted? I'm very disappointed.

If they had never fixed these degraded UV maps, I would have put up with it.
But they have fixed these degraded UV maps in AE86. Why didn't they do the same for Syclone?
Rank: B-Class Racing License
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#5 Posted : Thursday, October 22, 2020 11:21:07 PM(UTC)
I'm disappointed that the Wayne's World clue wasn't for the AMC Pacer X; I was really looking forward to that. I was also looking forward to the Fiat Supersonic, another wrong clue answer.
Happy to see the GMC's, though.
Every train needs a caboose, right?
Rank: C-Class Racing License
#6 Posted : Friday, October 23, 2020 12:27:30 AM(UTC)
Wow, the Trial has been a trip.

I have an Audi R8 that is simply lovely. So far been able to turn a 2:05 on Cotswolds. In one race, I was about 10 seconds ahead of the lead AI. However in my first race was a 650 Spider that I just could not catch at all, despite being far ahead of the rest of the AI. Haven't seen it since. Be wary, the force is not always active, but when it hits can push you all the way across the track. So far there has been a variety of different fields of drivers as one might expect. So it took me 6 runs before I finally had a group that could race, actually negotiate sharp turns, and out-performed the AI. Sadly, in the last race, it turned into an outright war for bragging points I guess, since the race didn't matter, we were already 2-0. I have a Nissan prepped and I want to also run something I haven't yet, so looking for suggestions.

I'll post back when I have finished the rest of the Playlist.
Rank: A-Class Racing License
#7 Posted : Friday, October 23, 2020 5:10:30 AM(UTC)
I'm not sure when I'll have time to try it myself, but if anyone wants to give it a try, the Syclone might be decent for drifting. I did a ranked drift adventure last night, and there was a player with close to 5k rating who used the Syclone to beat everyone. Hard to say how much of the winning margin was his skill rather than the car, but it certainly seems worth trying it for drifting.
Rank: C-Class Racing License
#8 Posted : Friday, October 23, 2020 8:05:56 AM(UTC)
Finally a bit of time to post, but not much creativity (too tired), just reused few already used cars/tunes.
I did everything yesterday night and starting with trial it was nice, along finally meeting someone who was faster then me (a very speedy LFA), so 3x 2nd and 3:0 for team.
We also got that speedy McLaren AI, but both LFA and my Lambo could pass it.
So road racing in S1 900 modern super car Lambo Huracan LP-610, tune - 488 011 727

Moving to solo championships and starting with highest class, it was road racing with Ferraris,
S1 900 Ferrari Portofino, tune - 402 894 592

Next was Mercedes Benz inspired dirt racing, where I should probably use Top Gear MB, but since G wagon did the trick, I didn't bother
A 800 Mercedes Benz G 65 AMG, tune - 429 278 896

To last solo championship and its street racing, with retro muscle cars ... its gonna slide some, as it runs on stock tires
C 600 HDT VK Commodore Group A, tune - 107 914 492

Vintage racers are Forzathon cars and what best thing to use then Napier-Railton, eh?
So A 800 Napier Railton, tune - 761 994 489 and since it runs on rally tires, I went to Mudkickers 4x4 dirt race, to get those showoff skills, then it was time to speed 4 times trough Astmoor speed trap (can easily 3 star it, since low requirement) and finished on my custom blueprint road race at Derwent Reservoir Sprint, code - 941 043 519.

PR stunts as usually done with my offroad tuned Agera RS, tune - 167 849 655 for speed trap and danger sign, used McLaren Senna, tune - 176 256 116 for speed zone.

Finished with a lil pic of my Aston


As alwasy hope this can be of any help to someone, take care everyone and have fun, bb

Edit
Since LFA got better of me, I also try to tune it and seems fairly capable car, with good soundtrack. Tune - 948 485 989

Edited by user Saturday, October 24, 2020 1:20:20 AM(UTC)  | Reason: Not specified

Alfa Romeo - made in Italy, perfected in my garage
Rank: Driver's License
#9 Posted : Friday, October 23, 2020 9:48:18 AM(UTC)
Win the trials 2 time with my Ferrari 458 Italia. Super fast and well balanced especially on the sprints as it is tuned with a little of oversteer to keep speed in corners. I tried the 911 turbo as well but it proved to be slower on every track
Rank: C-Class Racing License
#10 Posted : Saturday, October 24, 2020 1:01:20 AM(UTC)
The Trial - I have yet to tune up other cars for this, but I know I will. This has a feel for repeat playability. Anyway, ran an Audi I already had tuned up and it runs well. Good acceleration, decent grip, so it's pretty good at setting a pace and holding it. Aside from the initial run with a 650 Spider that was terribly fast, I held the front in almost every race. The first race finished with a 2:05. Trying to do a little better, there are some turns I can tighten up a little.

2013 Audi R8 Coupe Tune: 873 962 704

PGG - Ok, so I ran this more because I like the livery I did for it. lol. It runs ok, but it is too big for the trees and other obstacles. It handles ok, but constantly getting caught or redirected off of something. Plus, there are still people dropping out because they don't realize they get credit no matter.

2012 Cadillac Escalade Livery: 392 798 243 "Autism Caddy"

Muscle Beach - Ran an Impala with rack, pushbar, and low-pros. Ok, so I was just being silly, but this thing actually did quite well. I alternate between Pro and Expert, but this was on Pro. Very good acceleration but could use a little more top end, but hey, 600 pts! A bit slidey due to stock tires but certainly doable.
1996 Chevrolet Impala Super Sport Tune: 635 537 884

Competition - I had the Dino already tuned from another event, a street race, I think. It is fast. Great acceleration off the line. It could use a little more downforce to help with the traction in the turns. But a fun ride.
1969 Ferrari Dino 246 GT Tune: 127 330 192

The Best - Ok, so I had tuned up a Merc X-Class for a German car S1 900 CC event a few weeks back. I was taken back at how well it performed. So I knew I wanted to run one for this as well. The first track is half road so it did suffer a bit, but once you hit the gravel, it rally styled like no tomorrow. The last race, the farm one, it just tore. That first turn was a little tricky on the second and third laps because you catch air just before the finish line, so it makes it tough to slow it down well. But it tore on the straights and full rally slide around the curve and under the bridge. Finished a good bit ahead of the AI.
2018 Mercedes X-Class Tune: 700 118 498

I forget what I ran on two of the PR stunts, but I am still trying to decide what I want to tune for the Drag Race. I have yet to tune a dedicated drag car. Do the slicks make any difference considering the race tires have better stats?
Rank: C-Class Racing License
#11 Posted : Saturday, October 24, 2020 1:29:44 AM(UTC)
I haven't tried to tune drag car, I just use DJS tune on Shelby Monaco KC and it can easily clock 350 kph on festival drag strip, starting from the lights (Agera needed a bit of run up, to pass seasonal challenge).
Maybe I should try myself at tuning for drag and drift, but not really fan of either, so ...
Alfa Romeo - made in Italy, perfected in my garage
Rank: S-Class Racing License
#12 Posted : Saturday, October 24, 2020 2:06:08 AM(UTC)
I’m sure we had a Modern Supercars trial pretty recently which included Cotswold but I’m not complaining. Took me three goes to complete successfully as I got d/ced first time 80% of the way through race 3 and team was incompetent second time.

Used the 570S for the third attempt. Won the two sprints relatively easily. Ran about 2.00 in the first one but could go quite a bit quicker if I hadn’t got smashed into the wall on the first corner. Someone in an ATS beat me on the circuit. I got delayed at the start and never properly got him in sight but i suspect he was probably wall riding as I did two quick laps (sub 40) once I’d got clear of everyone else without gaining much at all.
Rank: D-Class Racing License
#13 Posted : Saturday, October 24, 2020 4:05:53 AM(UTC)
For players who need help: Percents,Tunes and Rewards:
Forza Horizon 4: Festival Playlist Events - Summer - Until 29/10/20 - SERIES 28
50% Summer: GMC SYCLONE 1991
80% Summer: RENAULT SPORT CLIO V6 2003
50% Series 28: BACKSTAGE PASS
80% Series 28: TOYOTA TRUENO

Photo / Picture: Percents,Tunes and Rewards - Summer

https://i.imgur.com/dnUyE9P.jpg

Forza Horizon 4: Festival Playlist Events - Photo / Picture: Rewards

https://i.imgur.com/gc6WJj8.jpg

Share Codes: Pause Menu, Event Activations, or Creative Hub.
You can use this code to get to a specific Event Blueprint quickly, and easily.
Share Code: Garage -> Designs & Paints -> Find New Designs -> Search
Share Code: Garage -> Upgrades & Tunes -> Find -> Search

A) Photo Challenge: #ROYALLINGSTONES
Aston Martin in Standing Stones
Reward: Super Wheelspin

B) Forzathon Weekly: Vintage Racer
Code Tune BUGATTI TYPE 35C 1926:...... 570 695 712

Chapter 4:
Share Codes Event Blueprints: Earn 3 podium finishes in Road Racing Series events with your Vintage Racer in 7 seconds
Code Share 181 913 965

D) The Trial Co-Op Championship: Trial By Television
Reward: Rossion Q1 2010
Code Tune MCLAREN 12C COUPE:...... 139 463 610
Code Tune LAMBORGHINI HURACAN LP 610-4 2014:...... 158 331 643

E) Playground Games Summer:
Reward: Jaguar I-PACE 2018
New this season: You don't have to win the event to earn the reward.
Code Tune LAND ROVER RANGE ROVER VELAR FIRST EDITION 2018:...... 828 082 745

F) Danger Sign: Outcrop Crest
Code Tune MOSLER MT900S 2010:...... 167 019 262

G) Speed Trap: Horizon Drag Strip
Code Tune MOSLER MT900S 2010:...... 167 019 262
Code Tune RIMAC CONCEPT TWO 2019:...... 112 088 749 (25/10/2020)

H) Speed Zone: Queen's Drive
Code Tune VOLKSWAGEN #94 MOTORSPORT I.D.R PIKES PEAK 2018:...... 864 997 289

I) Championship: The Best or Nothing
Reward: Mercedes-Benz W154 1939
Code Tune MERCEDES BENZ 190E 2.5-16 EVOLUTION II 1990:...... 470 314 158

J) Championship: We Are the Competition
Reward: Ferrari 488 Pista 2019
Code Tune FERRARI PORTOFINO 2018:...... 121 971 254

K) Championship: Muscle Beach
Reward: Hoonigan Chevrolet Napalm Nova 1972
Code Tune CHEVROLET IMPALA SUPER SPORT 1996:...... 482 249 196

Also available on Twitter and https://imgur.com/user/betinhogvz/posts every season change
I hope this helps you to do the challenges

Edited by user Sunday, October 25, 2020 7:40:26 AM(UTC)  | Reason: Not specified

Rank: Driver's License
#14 Posted : Saturday, October 24, 2020 10:10:23 AM(UTC)
Summer complete! Got my Syclone and super happy to have one of my favourite Forza 5 online cars back in my garage.

Here is what I used: -

Photo: Aston Martin DBR1

Stunts: - Ferrari 599XXE & Koenigsegg Agera RS

Weekly Forzathon: Mercedes-Benz W154

It was a prize car and I already had one painted a sleek Cadbury purple, so used my MB W154. Really nice car to drive. Seems the more power you add the better it gets in the corners! Had a big smile on my face as I threw this egregiously expensive, overpowered antique around with absolute abandon.

Trial: Lamborghini Gallardo Superleggera

Wow, the trial was danger zone as it gets! I've never seen such an out of control field! Won the first race by a country mile, but only managed 3rd then 5th after getting caught in a couple of Lamborghini hurricanes!

In retrospect I should have gone for power to push through the mayhem, but we had another hare on the team and they won race 2 and 3. 'Mainly used it cause it has Meng's paint from NFS MW. It was also the first car I bought in the auto show and I hadn't thrashed it in awhile. xD

PGG: Maserati Levante

I've been waiting to use this for something fun and it did not disappoint! (If a car were ever to become a goalkeeper then it must be this one! It denied sooo many flags.)

It was a really fun and competitive 3-2 overall victory for my team that went back, forth and to the wire. I sucked in survival, which is normally my best game, but killed it in TK and flag rush. It was going to be a 3-1 loss until the final seconds of TK when I managed to force a crash and use every single horse of that Ferrari engine to not get tagged as the final seconds ticked down to nick it and help spark the comeback. Back to winning ways!

The Best: Mercedes-Benz E63 AMG

I have always had a soft spot for this gentle beast and knew it would be good. Its handling is samurai precise, its stable, doesn't get bullied and it's got enough power to pull a house. Easy peasy victories.

Muscle Beach: Ford Mustang '93 SVT Cobra R

Another old favourite! This thing drives beautifully as a momentum car and has the most fantastic second gear which seemed to push me past pretty much everything with minimum stress as I drove it with my cigar out. Super super stable and like E63 absolutely destroyed the unbeatable drivatars by up to 7 seconds.

Competition: Ferrari 812 Superfast

Another car I'd been intending to get round using eventually. Really nice handling, modest speed but enough grunt to beat out the Lusso's and win me all 3 races against the unbeatable drivatars with no fuss. Nice car if you want something that's good but not OP.

Onto Autumn!

Edited by user Saturday, October 24, 2020 10:28:02 AM(UTC)  | Reason: Not specified

Rank: R-Class Racing License
#15 Posted : Saturday, October 24, 2020 2:19:48 PM(UTC)
The Syclone is a good drive, but when it comes to upgrades it isn't really anything special.

In practice the first new car we'll get this month is the Velociraptor and only in Spring... since the Typhoon is bascially the Syclone with a trunk instead of a bed.
May the forced induction be with you.

Alice >>>>>>>>>> Keira
Rank: D-Class Racing License
#16 Posted : Saturday, October 24, 2020 9:08:17 PM(UTC)
Hello and late again.. (busy busy)

Cars/tunes/suggestions for this weeks seasonal events for those that find such useful. All tunes are my own, unless otherwise noted, all shared by myself (or others). ~ tune name / share code. If you use anything offered here, and you like it/it was useful to you, please don't forget to leave a like.

Online:
**Trial: "Trial By Television" | Road Racing | (S1 900) Modern Supercars
**Car used: 2015 BMW I8 (Autoshow 140,000 Cr)
**Tune: S1 Road Trial / 366 158 783

Honestly just picked this car some what at random, as the various Ferraris and Lambos didn't appeal, and I had never used it before. A some what quick try vs. solo/offline unbeatable A.I. on the Trial tracks let me know it was a viable car/tune, so off to the Trial it went In the Trial, the A.I. are a non issue and can be passed with ease (provided no issues with teammates, or over the top A.I. misbehaving), passing and placing vs. teammates will very much depend on their quality, for myself, I managed deadlast on the first race, due to a mishap (3rd to 12th), 2nd (one of how teammates was both high prestige (4) and both fast and a good driver), and 3rd (beaten out of 3rd at the last moment by a teammate, start of this race was a mess, massive pile up, the high prestige driver, and a couple of A.I. got free early, and managed a lead that could not be caught). Worth mentioning, first time I have done a Trial where all cars were tuned, high level and low level players alike. Tune is AWD as stock, FH race tires, Forza air.

**Seasonal Playground Games | Mortimer Gardens | (A800) Sports Utility Heroes
**Car used: 2015 Porsche Macan Turbo (Autoshow 105,000 Cr)
**Tune: A800 Games / 182 584 789

Win, lose, all a win. We lost, although I don't think the winning team (final result 3-1) were happy when I almost single-handedly stole the infected win from them while they out numbered us! This car/tune for my event was one of the fastest on ground, very good on handling, forced quite a few opponents into trees when they could not weave as I could. Tune is engine swapped for 6.2L V8, appearance wise, no body-changes, no aero.

PR Stunts:
- Queen's Drive Speed Zone, 2018 VW #94 VW Motorsport ID Pikes Peak, no tune,
- Horizon Drag Strip Speed Trap, 2019 Rimac Concept Two - 'PR Stunt Rally' (120 633 544),
- Outcrop Crest Danger Sign, 2019 Rimac Concept Two - 'PR Stunt Rally' (120 633 544).

Solo championships - Raced against Expert, Steering: Simulation, ABS: on, Traction/Stability: Off, Gearbox: Auto.

**Championship: "Muscle Beach" | Street Scene | (C600) Retro Muscle
**Car used: 1987 Buick Regal GNX (Autoshow 130,000 Cr)
**Tune: C600 Road / 172 945 880

The GNX is a good fun, if somewhat slippery, drive. No real issue with wins for all races. I don't know if something is changed, all my system now just runs correctly, but there was a lot of traffic cars in this event for me. Tune runs stock tires, is RWD, and so can be slippery at speed in corners, and under braking (brakes are slightly updated, but not fully), wides in back, narrow in front. Tune is, as stated RWD, stock tires, with no aero.

**Championship: "We Are the Competition" | Road Racing | (S1 900) Ferrari
**Car used: 1957 Ferrari 250 Testa Rossa (Autoshow 10,000,000 Cr)
**Tune: S872 Road Max OG / 118 533 168

The playlist keeps giving us this car, have not heard anyone talk about it, beyond the giving, so wanted to see how it preforms - and have to say I was happy with the result At the least, having a tune for it might make it easier to sell (yeah, I have sold everyone of them so far, just take a bit) - also this makes this expensive car easy to get if some new wants to try it and doesn't have it as yet.
The only issue I had in the races was the system making the chosen 'A.I. winner' slightly quicker than the rest of the pack, so each race was - get through the pack quickly, and catch the lead as soon as possible after that - car/tune is good, but has a lower top speed than its modern sisters, you can not stay in the pack too long. A nice drive, some times twitchy in the rear if movements are too abrupt. Tune is AWD, has Forza air, FH race tires, supercharged. Car/tune is at the max P.I. reachable based on upgrades chosen, I could have given it a few more P.I. (not 900) but the weight gain wasn't worth

**Championship: "The Best or Nothing" | Dirt Racing | (A800) Mercedes-Benz
**Car used: 1929 MB Super Sport Kurz Barker Roadster (Car pass ~ Autoshow 5,000,000 Cr)
**Tune: A793 Dirt V12Max / 155 631 038

Now for the fun, what-if racer. This is maybe not a car/tune for beginners, very quick on dirt for a car with very skinny tires (195). Once you know how it handles, and how to handle it, I found this to be a very fun drive, just never forget the tires are thin, and grip can vanish in an instant. I guess it will depend how your system handles your opponents, or if it will do roughly the same-thing across all systems, but I found the A.I. challenging/competitive, but not difficult to beat, no matter the more modern, and more appropriate the choices were. Tune runs rally tires, no aero, AWD, engine swapped for Vintage 3L DSC V12. Again, car/tune is at the max P.I. reachable based on upgrades chosen, I could have given it a few more P.I. (not 800) but the weight gain wasn't worth it to me.

Enjoy!
Rank: C-Class Racing License
#17 Posted : Tuesday, October 27, 2020 11:42:29 AM(UTC)
WangKeRui,

Re: lead AI. I have found that with Expert/Pro/Unbeatable there is typically one car at least a few seconds ahead of the rest. Did a pro recently where I was ahead of the 3rd place car by over 12 seconds...but the lead AI was only 2 or 3 seconds behind me. Or that bit where you get caught up with some crazy AI antics, sideways driving, random swerving...and now have to catch that AI who got to run unimpeded. It's just whatever anymore.

I was laughing a little when you said the thing about PGG infected game. We started out PGG one player down. We were down to 6 on 3 by Infected. There were three times when they had only one car left uninfected, the first time was pretty early on. I so so wanted to be able to pull off that upset. The Escalade was great for being a Zombie but not recommended for the rest, or at least so with my tune, but it is a beast no matter.

Re: "The Best of Nothing" You and PassionWagon inspired me to run the W154. I don't have the Kurz, but the W154 has the same narrow tire issue. (Ran into that with the Bentley 4 1/2 liter in a former event) The W154 is a great ride in the gravel. It is super quick, great off the line, needs to be tender in the corners on tarmac, but once it hits the gravel it is super fun. The Farm track in particular is a blast. Try it yourself, or I can post my tune if you want.
Rank: Driver's License
#18 Posted : Tuesday, October 27, 2020 9:02:58 PM(UTC)
Haha! It was. It's so much fun dancing that W154 around on the loose stuff with those bicycle wheels and all that power, Ingoingcake8592. :D I'm gonna try that Astmoor Hill climb with it next.
Rank: D-Class Racing License
#19 Posted : Wednesday, October 28, 2020 12:55:36 PM(UTC)
Originally Posted by: IngoingCake8592 Go to Quoted Post
Re: "The Best of Nothing" You and PassionWagon inspired me to run the W154. I don't have the Kurz, but the W154 has the same narrow tire issue. (Ran into that with the Bentley 4 1/2 liter in a former event) The W154 is a great ride in the gravel. It is super quick, great off the line, needs to be tender in the corners on tarmac, but once it hits the gravel it is super fun. The Farm track in particular is a blast. Try it yourself, or I can post my tune if you want.


Yeah, post/share yours for the W154, I already looked, and saw it is not shared as yet? Time permitting I can run it in the event, or just clones of the event tracks. Would be interesting to see another take on the concept, even if not the Kurz.

Rank: R-Class Racing License
 2 users liked this post.
#20 Posted : Wednesday, October 28, 2020 3:31:04 PM(UTC)
Ahh I finally got the LFA. I've wanted one ever since it released but I missed my chance. It sounds intoxicating, they really nailed the exhaust.

🇨🇦
Rank: C-Class Racing License
#21 Posted : Wednesday, October 28, 2020 11:45:41 PM(UTC)
Sorry for not posting it earlier.

1939 Mercedes Benz W143 Tune: 123 547 606 "Dirt Kicker"

The tracks are:
Ashbrook Loop Scramble
Mudkicker's 4x4 Scramble
Highland Farm Scramble

When doing the Farm scramble in particular, be wary as there is a lift or rise before nearly every gate and especially by turns. So just tap the break right near the top and turn inward and it sets you up for the next gate. I had a trick setting up the suspension. I have a range where I normally set the toe-in/toe-out etc...but it didn't set well with this one. So right now, it is set with numbers I would normally not use...lol...but it seems to do alright. If you want, I can give you the specs so you can recreate or make it better/more suited for yourself.

I had fun with this event, at one point even running a 190E Evo as a RWD and the Unimog. Well, the Evo was a mistake. Was so tough to keep the back end in line...and at Mudkickers it was a complete disaster, lol. But oddly enough, the Unimog did really well. Slow to start but then just made ground and kept it.



Passion Wagon, did you mean the Astmoor Rally Trail? I just ran it tonight in the W. Hit a 3:06 with it. It takes air in so many places, but wow, it was fun.


Rank: D-Class Racing License
#22 Posted : Thursday, October 29, 2020 7:12:15 PM(UTC)
Originally Posted by: IngoingCake8592 Go to Quoted Post


1939 Mercedes Benz W143 Tune: 123 547 606 "Dirt Kicker"

The tracks are:
Ashbrook Loop Scramble
Mudkicker's 4x4 Scramble
Highland Farm Scramble



Tried this out while trying to find something for the abomination they are calling a Trail this week... grrr. Still found nothing good.

Okay, yes, it is somewhat of a handful to control, but not so bad once you adjust to its quirks - it has a lot of the behavior traits of its Vintage Racer siblings (I feel these are somewhat hard-coded in and can not be full tuned out), such as been tail friendly, and the trend of sliding out of the bend in long sweeping corners. Interestingly, the MB SSK, been a 'Rare classic', does not have the 'Vintage racer' behavior traits.

I didn't run it at Mudkickers' ... as dislike his track.

I preferred how it ran at Ashbrook over Highland, although is fun at both locations,just felt more in control at Ashbrook (less airborne). Very quick, great launch at start, easy to reach the front of the pack, although passing the lead took a little longer. As compared, the speed, acceleration and launch on the MB W143 are all better than my MB SSK, I do however find the MB SSK easier to control, an of course this could be due to tuned for different driver preferences.

Quick and dirty check has the MB SSK doing a faster lap (in Trial condition track) at Highland Farm vs. the MB W143, unfortunately I forget the times for Ashbrook, but in this case I feel they were very similar to each other. Running up the hill at Ashbrook (tarmac section) the MB W143 reaches 240km/h vs 220km/h for the MB SSK, showing the relative difference you should see given the on paper stats (speed, acceleration and launch).

Nice driver, not for the novice, recommend others give it a go too.

Rank: C-Class Racing License
#23 Posted : Thursday, October 29, 2020 11:54:24 PM(UTC)
I ran a Volvo 242 in the Trial, did pretty well...the second time. The first time had too much vehicular combat. Literally got flipped upside down by a guy ramming me into the wall.

Yeah, you're not missing anything at Mudkickers. It does the second half, the return, pretty well but it's not a great course for it. It was fun for the Unimog, though, just barreling through everybody. Not something I would do vs human opponents though.

At Ashbrook, I had to be careful on the tarmac, going up the hill I had to keep from slipping too close to the rock wall, And the final brake always threw out the back end unless you staggered it. But on the gravel, I had a great line. That first left-right into another right, I just bounced it into a rally slide that took it all the way through. I kept hitting the following left too shallow of an angle so it kept shooting me wide after though.

At Highland, it is not about control at all. Once you get through the first turn, it is about riding through most everything at a 45 degree angle. Tapping the brake just to take a little off while setting up your angle, then laying the power down and coursing through. The best section for me was the near straight leading up to the overpass. Got good speed, took air just before having to kick the end out. By pushing the back out more, it pulled off the speed necessary to keep it from overshooting, and then bring it back in to ride it all the way through the overpass like that. I'll have to run it again to see what my numbers were.

It's tough to run a sprint like that with every turn being different, but on a circuit, it allows you to anticipate and correct from where you last ran it and just have fun with it. Then of course, I get into a grip monster like the VW ID R or the Aston Vulcan and I turn off the road every time til I get myself recalibrated. lol

Thanks for running it. We all have our own styles, but it's nice getting someone else's feedback.
Rank: D-Class Racing License
#24 Posted : Friday, October 30, 2020 9:27:45 PM(UTC)
Originally Posted by: IngoingCake8592 Go to Quoted Post
At Highland, it is not about control at all


To be clear, I don't mean 'out of' control, just harder to control than at Ashbrook, and the reason was, for myself, it was often airborne. I do find your build controllable, just its style is outside what I favor, nothing more.

Anyway, I plan to keep your tune, on the chance some event comes up where I can try it out again :)

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