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#1 Posted : Thursday, April 16, 2020 6:41:39 AM(UTC)
AUTUMN | SERIES 21

Starts April 16 at 7:30 a.m. Pacific
This is the second season of Series 21.

Next change: April 23 at 7:30 a.m. Pacific



BARN FIND RUMOR:


#FORZATHON SHOP
  • 600FP Car: 1967 Mercedes-Benz 280 SL (previously available Exclusive model)
  • 450FP Car: 2008 Maserati MC12 Versione Corsa (previously available Exclusive model)
  • 450FP Car: 1994 Nissan Fairlady Z Version S Twin Turbo (previously available Exclusive model)
  • 300FP Car: 2019 Rimac Concept Two (previously available Exclusive model)
  • Car Horn: Ice Cream Van
  • Emote: Young Man
    Wheelspins cost 40 & 150 FP



FESTIVAL PLAYLIST REWARDS
  • 50% Autumn Completion: 1952 Hudson Hornet (previously available Exclusive model)
  • 80% Autumn Completion: 1958 Aston Martin DBR1
  • 50% Series 21 Completion: 2006 Hummer H1 Alpha (previously available Exclusive model)
  • 80% Series 21 Completion: 1993 McLaren F1

See the How Festival Playlist percentages work article at Forza Support.


#FORZATHON

Earn 100 FP from the weekly challenge plus 10 per Daily, plus Bonus for all, double for owning the Lake Lodge.

Weekly Challenge: - 15%
Must be done in sequence to count, all completed within the season to earn completion.
  • Own and drive any Modern Rally Car
  • Reach a top speed of 185 mph in your Modern Rally Car
  • Earn a total of 15 stars from Danger Signs with your Modern Rally Car
  • Achieve a podium finish in a Dirt Racing Series event at The Gauntlet in your Modern Rally Car


Daily Challenges: - 1% each
Each challenge is open for 72 hours from 7:30am Pacific of the start day. See Skills list.
  • Earn 1 star or better at any Speed Trap
  • Win a Road Circuit event
  • Earn 3 Speed Skills
  • Earn 1 Ultimate Speed Skill
  • Earn 1 Wreckage Skill
  • Earn 3 Great Drafting Skills
  • Earn 2 Awesome Wreckage Skills



SEASONAL EVENTS

Championship Rewards include the named item for placing 1st against Highly Skilled Drivatars, plus additional CR rewards.

    The Trial Co-Op Championship: "Silicon Rally" | Dirt Racing | (B700) Retro Rally
  • Reward: 1984 Peugeot 205 FE (previously available Exclusive model)

    Showcase Remix: Forest Sprite (Motocross opponents)
  • Reward: Super Wheelspin

    Seasonal Playground Games | Slate Quarry | (B700) Retro Saloons
  • Reward: 1984 Ferrari 288 GTO

    PR Stunt: Hilltop Vista Danger Sign | 623.4 feet
  • Reward: Super Wheelspin

    PR Stunt: The Grange Speed Trap | 200.0 mph
  • Reward: Super Wheelspin

    PR Stunt: The Bridge House Speed Zone | 108.0 mph
  • Reward: Super Wheelspin

    Championship: "German Engineering" | Road Racing | (S1 900) Country: Germany
  • Reward: 2010 BMW E92 M3 GTS (previously available Exclusive model)

    Championship: "Overnight Parts" | Street Scene | (A800) Country: Japan
  • Reward: 1992 Toyota Supra 2.0 GT Twin Turbo (newly released Exclusive model)

    Championship: "Priceless Porsches" | Road Racing | (S2 998) High Rollers
  • Reward: 2018 Porsche Cayenne (previously available Exclusive model)


    Series Events
    Completing the monthly events applies their completion percentage to all four seasons in the Festival Playlist, applying retroactively for past seasons within the series.

    Monthly Rivals - 6%
  • Mercedes-AMG E 63 S at Princes Street Gardens Circuit

    Online Adventure
  • Qualification








Edited by user Thursday, April 16, 2020 8:57:57 AM(UTC)  | Reason: Not specified

Rank: A-Class Racing License
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#2 Posted : Thursday, April 16, 2020 7:14:11 AM(UTC)
Easy trial! Lancia 037 is king!
Forza junkie since FM2. Horizons are the break I need from the track

Check me out on Mixer! www.mixer.com/dareocharmer
Rank: C-Class Racing License
#3 Posted : Thursday, April 16, 2020 7:22:41 AM(UTC)
Originally Posted by: ManteoMax Go to Quoted Post
...
Championship: "Overnight Parts" | Street Scene | (S800) Country: Japan
  • Reward: 1992 Toyota Supra 2.0 GT Twin Turbo (newly released Exclusive model)


  • S800 - - -> A800

    High Rollers = cars valued 1+ million credits

    Nitro Glitter

    Edited by user Thursday, April 16, 2020 8:19:17 AM(UTC)  | Reason: Not specified

    Rank: A-Class Racing License
    #4 Posted : Thursday, April 16, 2020 7:30:32 AM(UTC)
    Max - I think the series events listed are last month’s?

    [Mod Edit - yep, copy/paste in a hurry. Fixed I think, let me know if anything else needs a correction. Thanks for the heads up! - MM]

    Edited by user Thursday, April 16, 2020 8:58:45 AM(UTC)  | Reason: Not specified

    Rank: D-Class Racing License
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    #5 Posted : Thursday, April 16, 2020 9:32:53 AM(UTC)
    Did few runs on trial. On last two I was trying to compare power build (over 500hp+stock tires) to grip build (under 300hp+offroad tires) in Subaru Legacy.
    1 race - faster was power build by 2sec/lap, but it is no suprise due to long straight
    2 race - faster was grip build 2sec/lap
    3 race - grip was faster, can't remember how much

    Power build had big advantage in acceleration, overtook everyone before first corner in every track. Once You hit corners it is just sliding all over place.
    Personally I would recommend to look for grip tune for this trial.

    PS. I'm sad that 22B isn't that fast :(
    Rank: C-Class Racing License
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    #6 Posted : Thursday, April 16, 2020 9:43:58 AM(UTC)
    Super easy trial, easily won all 3 events, we won championship 3:0 and I was the only one with tuned car,
    So trial car B 700 Subaru Impreza 22B, Tune - 221 272 558
    A 800 Japan - Honda Civic CRX Mugen, tune 101 420 301
    S1 900 Germany - Mercedes Benz SLS AMG tune by DJS
    S2 998 Big hitter - Lambo Centenario tune by DJS

    As always danger sign and speed trap done with offroad tuned Agera RS, speed zone done with S2 Lego Senna

    Edit
    Forzathon car S1 900 Subaru WRX STI '15 tune - 609 560 870 used Whitewater falls jump and custom Gauntlet blueprint - 150 300 172 (just drive straight trough finish line).

    Edit 2
    Since everyone is talking about using Lancia for trial, well here is my take on B 700 Lancia 037, tune 728 593 562

    Edited by user Friday, April 17, 2020 2:27:59 AM(UTC)  | Reason: Not specified

    Alfa Romeo - made in Italy, perfected in my garage
    Rank: A-Class Racing License
    #7 Posted : Thursday, April 16, 2020 9:56:48 AM(UTC)
    The trial was much easier this week, I won it 1st time in my Subaru Legacy (my tune 974 623 237)
    Mash Tuned since 2005 | Youtube






    Rank: D-Class Racing License
    #8 Posted : Thursday, April 16, 2020 12:43:35 PM(UTC)
    Forzathon was easy, used a maxed out Focus RS 03, can use a custom event for the Gauntlet race.

    For events I used:

    A800 Japan - Mitsubishi Evo VIII DJS tune
    S1900 Germany - Mercedes C63 Black (unsure of tune)
    S2998 High Rollers - Ferrari F40C DJS tune

    PR stunts used Agera RS for speed trap & zone, and a maxed RR Classic untuned for danger sign.
    Rank: C-Class Racing License
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    #9 Posted : Thursday, April 16, 2020 2:57:48 PM(UTC)
    Okay Trial. Not the greatest team on first try with some stock Mitsubishi.

    Second try with good team and tuned Lancia Delta easy win. After tweaking Lancia bit more took went back, just for fun and it was great.

    I advice against using stock as Ambleside Scramble is a bit different to other Dirt Routes.

    Did championships vs Unbeatable, sim steering, manual, no abs, tcs, three letter agencies, hiv, corona, etc.

    Stock Pagani Zinque Roadster for S2 event. It really is crazy good for this sort of thing.

    Took the new Porsche 911 Carrera 2 Gunther Werks to S1 champ and it was quite fun. Edinburgh Station circuit was surprisingly tough and I finished second there, won two other events. Got curious about Edinburgh Station circuit and went back there. It turned out that Porsche benefits from creative use of racing line and was able to win after figuring that out.

    New Porsche is really great in Street scene and Road Sprints but I don't think it's as beginner friendly on road circuits at least, as I originally thought. One of my favourite S1 cars though.

    Didn't had anything new to try out in Street Championship. Finally took '92 Honda NSX with body kit on it. Quite poor launcher but lot's of grip. Felt like poor mans launch control (hold brake and throttle simultaneously and release brake) helps a bit with launch. Won every event with it but it was a bit boring.

    New 1992 Toyota Supra 2.0 GT Twin Turbo is really great. Thought about doing few Street scene test runs with it but I just couldn't stop. Went through every race bone stock and it was great. So it's Street scene safe vs. Unbeatable, joy to ride while listening to Spotify.
    Rank: A-Class Racing License
    #10 Posted : Thursday, April 16, 2020 5:37:51 PM(UTC)
    Didn’t think it was a particularly enjoyable trial. B dirt is generally relatively easy and I don’t particularly enjoy those courses. Won’t be running it again this week.

    The street championship for the Toyota was good fun. I used an 18 Civic which was a bit underpowered. Made a couple of silly errors and only came 4th in the first race. Fortunately was able to just about win the others and narrowly win the championship. I used the McLaren F1 GT for high rollers and the 19 Porsche GT3 for the German event with easy wins in both
    Rank: C-Class Racing License
    #11 Posted : Thursday, April 16, 2020 8:36:58 PM(UTC)
    Much easier week this time.

    For Playground Games, the 1991 BMW M3 worked for me. Small size and turns on a dime. Was able to utilize its nimble handling to intercept flag carriers on defense and evade zone guarders on offense. Other team quit after the first round. Initially went with the Audi RS2 but found it had too much acceleration and not enough handling. It felt like a hard-to-turn straight line missile whose movements could be read like a book.

    For the Trial I used the Lancia 037. Amazing acceleration. Was able to get in front of the pack before the first corner in the first race. Try to win the first two races because the third one can be a pain in the ***.. Tight 180 degree turns where it's easy to get hung up between your team and the slower AI (while the faster AI takes the turns at unreal speeds).
    Rank: S-Class Racing License
    #12 Posted : Friday, April 17, 2020 1:21:50 AM(UTC)
    Originally Posted by: Jezza14 Go to Quoted Post
    Didn’t think it was a particularly enjoyable trial. B dirt is generally relatively easy and I don’t particularly enjoy those courses. Won’t be running it again this week.

    The street championship for the Toyota was good fun. I used an 18 Civic which was a bit underpowered. Made a couple of silly errors and only came 4th in the first race. Fortunately was able to just about win the others and narrowly win the championship. I used the McLaren F1 GT for high rollers and the 19 Porsche GT3 for the German event with easy wins in both


    You shouldn't really accept a 4th position in the first race, it just makes the rest of the races crucial to win. Best to redo a race until you get at least 2nd.
    Rank: Racing Permit
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    #13 Posted : Friday, April 17, 2020 4:41:29 AM(UTC)

    See if it helps you do the challenges
    Festival Playlist Events Autumn: Percents,Tunes and Rewards - Until 23/04/20 - SERIES21
    For players who need help: Percents,Tunes and Rewards:
    50% Autumn: Hudson Hornet 1952
    80% Autumn: Aston Martin DBR1 1958
    50% Series 21: Hummer H1 Alpha 2006
    80% Series 21: Mclaren F1

    Photo / Picture (Percents,Tunes and Rewards)

    https://i.imgur.com/wjSXX8T.jpg


    Photo / Picture (Rewards)
    Forza Horizon 4: Festival Playlist Events - Rewards - Until 23/04/20 ** SERIES 21 ** Autumn Season

    https://i.imgur.com/LPUFAwN.jpg


    Share Codes: Pause Menu, Event Activations, or Creative Hub. You can use this code to get to a specific Event Blueprint quickly, and easily.
    Share Code: Garage -> Designs & Paints -> Find New Designs -> Search
    Share Code: Garage -> Upgrades & Tunes -> Find -> Search


    Forzathon Weekly: Modern Rally Car
    Code Tune SUBARU WRX STI 2015:..... 123 376 851

    Share Codes Event Blueprints - Forzathon Chapter 4: Achieve a podium finish in a Dirt Racing Series event at The Gauntlet in your Modern Rally Car in 06 seconds:..... 159 625 145

    The Trial: Silicon Rally
    Code Tune LANCIA 037 STRADALE 1982:..... 106 498 068 or 870 593 871

    Playground Games: Autumn
    Code Tune BMW M5 1988:..... 386 939 027

    Danger Sign: Hilltop Vista
    Code Tune PORSCHE SPYDER 918 2014:..... 144 611 806

    Speed Trap: The Grange
    Code Tune MOSLER MT900S 2010:..... 187 290 668

    Speed Zone: The Bridge House
    Code Tune MOSLER MT900S 2010:..... 187 290 668

    Championship: German Engineering
    Code Tune BMW E92 M3 GTS 2010:..... 101 417 940

    Championship: Overnight Parts
    Code Tune NISSAN NISMO GT-R LM 1995:..... 870 921 689

    Championship: Priceless Porsches
    Code Tune MASERATI MC12 VERSIONE CORSA 2008:..... 146 501 996


    PS.: Also available on Twitter ( https://twitter.com/ForzaMotorsport or https://twitter.com/ForzaHorizon or https://twitter.com/WeArePlayground or http://www.forzamotorsport.net and https://imgur.com/user/betinhogvz/posts and https://www.facebook.com/groups/3465376673504290/ and https://twitter.com/Betinhogvzdias ) every season change

    I hope this helps you to do the challenges
    Rank: Driver's Permit
    #14 Posted : Friday, April 17, 2020 5:54:05 AM(UTC)
    Anyone else's session crashing after playground games? Only happens on a win as well!

    Edit: 2nd one actually completed after about 5 mins being froze on screen

    Edited by user Friday, April 17, 2020 5:55:03 AM(UTC)  | Reason: Not specified

    Rank: X-Class Racing License
    #15 Posted : Friday, April 17, 2020 6:32:45 AM(UTC)
    The Audi RS4 completely stock is a powerhouse for PGG. I had no trouble with it as opposed to the M5 which has 0 grip.
    Most everyone I have seen is using the 2 Audis.
    Rules of troubleshooting:
    1) Have you tried turning it off and on again?
    2) Is your Internet working?
    3) https://support.xbox.com/en-US/xbox-live-status < Check here for service issues.
    4) If all else fails open a service ticket and/or forum post.

    Rank: C-Class Racing License
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    #16 Posted : Friday, April 17, 2020 7:56:49 AM(UTC)
    Originally Posted by: Mr Deuces 22 Go to Quoted Post
    Anyone else's session crashing after playground games? Only happens on a win as well!

    Edit: 2nd one actually completed after about 5 mins being froze on screen


    I think this happens when people from the losing team quit just as an event is about to finish. It seems to take five minutes or so as you've seen, but it's worth hanging on to get the win! Frustrating, though.
    Rank: C-Class Racing License
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    #17 Posted : Friday, April 17, 2020 7:58:11 AM(UTC)
    Originally Posted by: Stang616 Go to Quoted Post
    The Audi RS4 completely stock is a powerhouse for PGG. I had no trouble with it as opposed to the M5 which has 0 grip.
    Most everyone I have seen is using the 2 Audis.


    I had a good experience using a tuned Rover SD1 - was nice having a more unusual car, plus it looks awesome with a BTCC livery on it! Good turn of speed on it.
    Rank: C-Class Racing License
    #18 Posted : Friday, April 17, 2020 1:19:46 PM(UTC)
    Originally Posted by: Jezza14 Go to Quoted Post
    Didn’t think it was a particularly enjoyable trial. B dirt is generally relatively easy and I don’t particularly enjoy those courses. Won’t be running it again this week.


    I got the same impression, there's something that doesn't work with this route combination. I have been trying to pin it down why? I mean for Street Scene Trial two weeks ago, last route, Ambleside Ascent was technical, and so is Ambleside Scramble, but while I appreciated route selection for Street Trial a lot, this just isn't working for me.

    Broadway Village is flat, Tarn Howls isn't bad, I like the mud section the best, elevation changes and different curve types and Ambleside Scramble is sort of unique in a way Ambleside Village circuit is for Road Racing. Maybe it's that these are all Scrambles? Don't know, would have rather had Astmoor Rally trail for last race.



    Gave some more runs to this though. Tried Ford Escort Cosworth and Subaru 22B with my own tunes and they were about there, but especially Ford was difficult to tune for me. Not sharing codes for them, underdogs can be fun at times but these just weren't.

    Still kept notes about clean racing though, good games. One was really fun with three fastest of us just starting to have at Drivatars, complete strangers get the same idea. Well, there were some players at the bottom of the list but still, way to over do it.. LOL.

    Nothing toxic in player vs. player way in any match though. Lost couple of Trials because some just weren't up to speed. They learn, good event to climb up with that learning curve I guess.



    Rank: A-Class Racing License
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    #19 Posted : Friday, April 17, 2020 1:37:03 PM(UTC)
    If anyone wants to try my tune of the Lancia 037 for the Trial, the one to use is "Oasis Pass v2". I spent quite a few hours on it today, tuning it for our rivals contest on the lego Oasis Pass circuit. All my improvements will also improve it for the Trial. When I tried it for the Trial, I won race 1 by miles, having got into the lead by the first corner. Race 2 I missed a checkpoint and still won. Race 3 was a struggle, I finished directly behind the 1st place AI, but I think any tune of that car will not be ideal for that race. It's now faster than any other tune of that car anyone has tried for the Oasis Pass circuit due to some painstaking optimisation of the choice of upgrades that took considerable time.
    Rank: Racing Permit
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    #20 Posted : Friday, April 17, 2020 5:14:39 PM(UTC)
    Hello All,

    Cars/tunes/suggestions for this weeks online seasonal events plus PR stunts for those that find such useful. All tunes are my own, unless otherwise noted, all shared by myself (or others). ~ tune name / share code. If you use anything offered here, and you like it/it was useful to you, please don't forget to leave a like.

    Online:
    **Trial: "Silicon Rally" | Dirt Racing | (B700) Retro Rally
    **Car used: 1980 Renault 5 Turbo (Autoshow 120,000 Cr)
    **Tune: B700 Rally Trial / 933 218 659

    Firstly, I want to say I am over class/type choices by the developers which make it impossible, or give very limited choices that can take tire upgrades - in this case, rally, most if not all choices should be able to take rally tires, as dirt events (almost full dirt no tarmac), with tight corners plus rain - B class is far too limiting if you actually want to not fight with your car. I have the same issue with this weeks games event.
    I really don't know what was going on with my system when testing, for a long time I got no where in finding something to use, no matter the choice/tune/speed/acceleration the lead A.I. would fly off into the distance. When testing once I caught the leads, they would boost off into the distance as if 'fast-forwarded', just like scenes from the "Fast and Furious" films - it really did seem to be some type of boost and not a driving skill issue, as I could catch them, only to have them zoom off Eventually I just decided to enter the trail and see how I would go, only to discover there really was something odd going on with my A.I. (from my POV, could be everyone else too), in the trial this issue never occurred, I even saw the A.I. cars having loss of grip issues.
    So my choice for the trial is the Renault 5, which can take both tire upgrades along with power upgrades. Performance wise , provided you can get around the pack without issue, this car/tune will easily be able to take the lead, even with the fact that it doesn't have a great top speed I was still able to lead in the race with the long straight. A good example of the performance is when I missed a check point early in the first race on the first lap, now in 12th, I was able to make it to 1st place with some lead (yes, some of my teammates here were not great, but they were not in last place). Tune is AWD, with Forza rear air (some help, plus P.I. cheat), with rally tires.


    **Seasonal Playground Games | Slate Quarry | (B700) Retro Saloons
    **Car used: 1995 Audi RS 2 Avant (Autoshow 50,000 Cr)
    **Tune: B700 Games / 162 583 958

    Grip will usually win against power with no grip, and this games event is good at showing this. Choose this Audi as it has very good stats as standard form the available choices. Al-round good car/tune for the quarry games, great grip, good acceleration and enough top speed for the quarry. Avoid the lake at the bottom, you will lose a lot of speed, however I think it will slow any other car choices in the same way too. I feel this tune will also be good in a railway yard games event, should one come up. For the tune, very much stock as limited P.I., it has rally tires, and rear Forza air (P.I. cheat), and is AWD as standard. If you want to make the car look like a rear 'grocery getter' try this livery: 'Woody' (100 336 957) by Thee Mad Hatter, it works really well with the rim choice (rims where also about P.I. cheating).


    PR Stunts:
    -The Bridge House Speed Zone, 2018 McLaren Senna - 'So Much Grip' (921 240 335) by Don Joewon Song,
    -The Grange Speed Trap, 2019 Rimac Concept Two, with the tune 'PR Stunt Rally' (120 633 544), but no tune is needed - any car that can meet the speed needed will do it,
    -Hilltop Vista Danger Sign, 1993 Toyota #1 T100 Baja Truck - 'Dont Fall Off' (424 583 676) by Don Joewon Song.

    Hope these helps someone out there.
    Cheers.
    Rank: C-Class Racing License
    #21 Posted : Friday, April 17, 2020 6:04:11 PM(UTC)
    Ford Escort 92 RS Cosworth not as good????????

    I don't know what some of you were using as a tune but the one i got has had me win consistently in the Escort for quite a few Trial events.

    I think the major difference between winning the Trial outright and coming in the bottom of the pack is whether or not you get taken out or miss a checkpoint.

    I'll admit i have had to play dirty in one or two trials but then again, i was smashed first on the first corner of the first race so all bets were off after that as far as i was concerned.

    I think the majority of the cars in Retro Rally can win if driven correctly. I don't think any one of them is going to be a standout in my opinion.

    I do think that the races should be 5 laps though as any class below A do not have the get up and go to reign in time on 3 laps (especially when it becomes a smash and derby event on corners or other players deliberately block you from overtaking).
    Rank: Racing Permit
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    #22 Posted : Friday, April 17, 2020 6:54:18 PM(UTC)
    Originally Posted by: wwwREXwww Go to Quoted Post
    Ford Escort 92 RS Cosworth not as good????????


    By all accounts it should be slower than the other choices, but than you can put rally tires with other upgrades on it, and I would say this should give it an edge against most other choices in the trial.


    Originally Posted by: wwwREXwww Go to Quoted Post
    I think the major difference between winning the Trial outright and coming in the bottom of the pack is whether or not you get taken out or miss a checkpoint.
    ...
    I think the majority of the cars in Retro Rally can win if driven correctly. I don't think any one of them is going to be a standout in my opinion.


    I tend to agree as regards missed checkpoints/how well you get through the pack, only I would say there is only a few choices of cars that can win easily, the rest are difficult (drive with standard tires, in dirt, in the wet, even more difficult if you go all "POWER!") , to no real chance at all choices. Watching stock P.I. (human players) 621 Quattro's (this means stock standard tires) doing better than full B700 "POWER!" builds (clear no grip at all builds) was amusing.





    Rank: C-Class Racing License
    #23 Posted : Saturday, April 18, 2020 12:30:41 AM(UTC)
    Power vs grip ... hmm
    I went and try to make a rally tired Lancia and Impreza and it kinda works, lacks much speed for first race and is few seconds a lap slower, in second race I can lap more or less at the same times, just last race it pulls faster laps. Only problem on all races is the start, as they are heavy and somewhat underpowered, also takes long time to get going. So starts are no fun, when whole grid pulls past you and then you have to work your way up.
    I still prefer a bit more power, with stock tires and grip upgrades and possibly getting away fast from first corner/lap shenanigans.

    If anyone wants to try those rally tired B 700 cars:
    Subaru Impreza 22B - tune 508 268 254
    Lancia 037 Stradale - tune 250 654 324
    Alfa Romeo - made in Italy, perfected in my garage
    Rank: C-Class Racing License
    #24 Posted : Saturday, April 18, 2020 3:25:26 AM(UTC)
    Originally Posted by: wwwREXwww Go to Quoted Post
    Ford Escort 92 RS Cosworth not as good????????

    I don't know what some of you were using as a tune but the one i got has had me win consistently in the Escort for quite a few Trial events.

    I think the major difference between winning the Trial outright and coming in the bottom of the pack is whether or not you get taken out or miss a checkpoint.

    I'll admit i have had to play dirty in one or two trials but then again, i was smashed first on the first corner of the first race so all bets were off after that as far as i was concerned.

    I think the majority of the cars in Retro Rally can win if driven correctly. I don't think any one of them is going to be a standout in my opinion.


    And you would be right, with experienced players. Bone stock Mitsubishi I tried first was good enough. I think it was EVO VI GSR, B 675 one and for my experience that PI is for real practical value. I was second in first race because I messed couple of corners (had to adjust to AWD), first on second race and third in last one because I missed a checkpoint.

    Did two races with Escort I tried to tune. All podiums with couple wins with Escort too. Once I lost to Drivatar, rest were securing positions for our team. I just couldn't build it to what I really wanted to. Subaru build I did was a bit better. Did 5 Trials, 15 races with 14 podiums, one 6th. position, missed checkpoint again. I can usually recover from that sort of thing with tuned car but with this I couldn't built to that come back power. Great races though.

    Compared to Lancia Delta HF Integrale EVO I built, they just weren't that fun.

    Originally Posted by: wwwREXwww Go to Quoted Post

    I do think that the races should be 5 laps though as any class below A do not have the get up and go to reign in time on 3 laps (especially when it becomes a smash and derby event on corners or other players deliberately block you from overtaking).


    Fastest players would be lapping both, slowest Drivatars and human players though. In couple of races came pretty close with my "optimised, LOL no" builds already.
    Rank: C-Class Racing License
    #25 Posted : Saturday, April 18, 2020 3:36:58 AM(UTC)
    Originally Posted by: WangKeRui Go to Quoted Post
    Hello All,
    I really don't know what was going on with my system when testing, for a long time I got no where in finding something to use, no matter the choice/tune/speed/acceleration the lead A.I. would fly off into the distance. When testing once I caught the leads, they would boost off into the distance as if 'fast-forwarded', just like scenes from the "Fast and Furious" films - it really did seem to be some type of boost and not a driving skill issue, as I could catch them, only to have them zoom off Eventually I just decided to enter the trail and see how I would go, only to discover there really was something odd going on with my A.I. (from my POV, could be everyone else too), in the trial this issue never occurred, I even saw the A.I. cars having loss of grip issues.


    This is important. Could you screencap and post finishing times from races that appear to be glitched? Difficulty doesn't matter.

    This has been discussed elsewhere and what I tested, I couldn't replicate it, neither with stock or tuned car but that's just me. If there's an issue, it should be identified and fixed ASAP.

    I have been thinking what things could contribute toward bad experienced on Trial (excluding outright terrible events like "Summer Buggies") and one thing contributing might be the whole cheating Drivatar talk. That doesn't encourage players to experiment with it. When / if there are genuine issues with Drivatars that's even worse and faster issues like that would be identified and fixed, the better for everyone.
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