3 Pages123PrevNext
Rank: Driver's License
 1 user liked this post.
#26 Posted : Friday, April 3, 2020 7:45:46 PM(UTC)
Originally Posted by: breeminator Go to Quoted Post
Originally Posted by: DeadzMcGee Go to Quoted Post
Originally Posted by: breeminator Go to Quoted Post
You just had to do a single event to unlock a new car, which yes, is still a bit tedious

Wow... you know, if you hate the game you can just stop playing.

How do people still not understand, after all this time, and it being explained so many times, that different people like different parts of the game. I like playing some parts of the game. I don't like doing races against the AI, they are unbelievably dull, tedious and pointless. I'd rather spend that time playing the parts of the game that I enjoy. This doesn't constitute hating the game, I just hate them keep making me play it in ways I don't want to if I want to unlock new cars.


You can like all the 'different parts' you want, but if you find doing one race (in a game where we don't even have long races) tedious, you just don't like racing games.

Rank: S-Class Racing License
 2 users liked this post.
#27 Posted : Friday, April 3, 2020 8:35:48 PM(UTC)
Originally Posted by: DeadzMcGee Go to Quoted Post
You can like all the 'different parts' you want, but if you find doing one race (in a game where we don't even have long races) tedious, you just don't like racing games.


Ah, that's not how it works, buddy.

I think there were only a couple months when the Playlist was worth playing through. In all the others it felt more like a timewall than a fun way to earn cars...
R.I.P. 24 Heures du Mans

26/05/1923 - 17/06/2018
Rank: A-Class Racing License
 4 users liked this post.
#28 Posted : Saturday, April 4, 2020 2:10:44 AM(UTC)
Originally Posted by: DeadzMcGee Go to Quoted Post
You can like all the 'different parts' you want, but if you find doing one race (in a game where we don't even have long races) tedious, you just don't like racing games.

LOL, well given that racing games are pretty much the only type of game I play, it seems unlikely I don't like them. I like the longer races in GT Sport a lot, and I also like practising them, when each practice run takes 20-30 minutes. But I only do that when I want to do it, what I don't like is a game coercing me into doing a specific race at a specific time. GT Sport has a huge number of campaign races against the AI, and I find those deathly dull and tedious, I've hardly done any of them, which is fine, the game doesn't require you to do any of them at all if you don't want to. If you're thinking "well why don't you play GTS instead", it has its own, different, issues to FH4. I still play it, but like FH4, it has problems that it seems the developer either doesn't want to fix, or doesn't know how to fix.
Rank: C-Class Racing License
 2 users liked this post.
#29 Posted : Saturday, April 4, 2020 4:30:41 AM(UTC)
To OP:

Real problem is what happens after LIVE-support ends. With garage space issue, I don't think they necessarily have any end-game plan there.

Originally Posted by: NightDriver7800 Go to Quoted Post

To OP: current state of community goes like this. There's a bunch of vocal critics of the game. And then there's a bunch of Playground idolizers, many of whom you'll find on Discord but also another places (here for example), who defend the game to death and ridicule you for criticizing it. Not unlike in other communities. Since this forum is slow and seldom updated, I'm sure Playground would rather eliminate it and focus on their herd on Discord, the moderation of which became even stricter in recent times.

The Discord server even has a guy who tries to make the Team Games "relevant". Non-coincidentally he's among these "worshippers". Lovely. The fact no good stuff is ever handed in these games anymore and the very low completion of Ranked achievement in TG should tell you all there is to be said about their "relevance" to the game.


It was said by Turn 10 community manager on this very forum, in topic you too posted just weeks ago, that there's other plans for these forums.

Originally Posted by: Tilo38 Go to Quoted Post

Went to Discord few times, either I am not using it correctly or this thing is just a revamped IRC where no one can discuss something seriously. But it would explain why we get non sense updates like the one leading to rolling, landing on 4 wheels and having the car position reset. The non sense, to be polite, of this update is like matching with the quality of discussion one can have on discord from what I experienced.

Consider FH fans willing to defend game no matter what, I have came accross fewer last few months. I consider myself fan of FH, 2K hours play, but not likely to defend non sense things. Sadly, the future I see for FH, is eliminator, all the rest gone. I see them finishing killing that game spirit as they intended to do at FH4 start ( no rivals, no FFA, clothes, , stuff, ramming, wall riding, corner bombing ...) .


Developers trying to do community managers (or liaison like we used to have) job has perhaps led to some issues? That's really surprising, oh wait, nope it isn't LOL


Originally Posted by: El Barto inc Go to Quoted Post
My 2 cents: to me spending around 2 hours a week to do everything (including Lego land and Fortune island stunts), except PGG (2 and 1/2 hours every four weeks to get ranked) doesn't feel like any sort of grind. I play MMO's and I wouldn't even try to compare how much time you have to spend there to get anything, in comparison to FH4. Or any other game, as you have to play it, to get something.
Problem here is how new content is delivered, or in better words, you're very limited on how much time you get to acquire it.
To me it would be much better if they just added new cars to showroom, but with certain challenges (championships) to them, to unlock them. Either to be able to buy them for Cr or being free, but rather not for Forzathon points. I don't really like Forzathon points as they are much bigger grind to get, than any weekly challenge, Cr is much better as anyone can get them easily, as they ate thrown at you everywhere.
So in short add cars to showroom with certain challenge (if it must be), but keep them there, so anyone can acquire them ... sooner or later.


That things don't necessarily work that well in other game genres doesn't justify bad mechanics in any other genre and it doesn't always work in business sense either. Whoever developed Star Wars game with grind induced micro-transactions didn't exactly go well. Fallout 76 fiasco, well MS/Xbox subsidiary practically bought a bunch of grind mechanics, leading to cheapest ever bundle of Xbox One X at least in EU. I don't think they made any profit from that bundle. Some personnel changes were made later on that year at Xbox sub management.

That said I really like your idea and I hope they would add support for single player championships or something, whatever to make those challenges possible.

We have ridiculous amount of exclusives, so much that many new players threshold to start grinding 10 - 20 million credits per car to get them via action house might be simply overwhelming. What comes to Forzathon points, there's practical issue too. Forzathon shop could be expanded (we have seen this happen during special events, suggestion that started from this forum btw) but that still leaves players only with auction house option once support to LIVE-features ends and Forzathon points would also lose their value. All that grind for... ?

It looks like you are winning the thread. ;-P


Originally Posted by: Clutch Nixon177 Go to Quoted Post

...
Sure, in the Forza championships and playlist tasks you get directed to hop into specific cars and do that one specific race. But I don't see the problem with that. Thanks to these, I've driven cars that I would have never dared to touch before. E. g. I used to make fun of the Lancia Stratos Stradale and hated it. Until I kinda had to drive it in a few seasonal races and I realised how much I love its handling and preformance and that I would choose to drive this car again whenever I had the opportunity.


This is one of the good things in Playlist, but they could expand it a bit, try new things and there's still a matter of end-game plan.


Originally Posted by: DeadzMcGee Go to Quoted Post
Originally Posted by: breeminator Go to Quoted Post
You just had to do a single event to unlock a new car, which yes, is still a bit tedious


Wow... you know, if you hate the game you can just stop playing.



Me just have hundreds of millions credits, almost every car (and there's nothing I couldn't get) more than 10k Forzathon Live points (do those sometimes just for fun), have a quite few prestiges, really still like Street Scene (though I still wish we could get more Street events).

And I still don't like Cross Country, I do get why there are players who don't like Street Scene, yet have some idea why some players like CC.

Did this weeks Trial... I don't know, 20 times with different cars, winning... I think most of the races. Finally built Ford Transit Mk1 and made "Ultraboss" (another band I like) livery for it and took it to Trial for laughs, still won every race...

But I don't like game because I don't like CC? Nope, that's not how it works. Now, go get lost.

Edited by user Saturday, April 4, 2020 4:31:20 AM(UTC)  | Reason: Not specified

Rank: C-Class Racing License
 2 users liked this post.
#30 Posted : Saturday, April 4, 2020 4:50:20 AM(UTC)
Originally Posted by: talby71 Go to Quoted Post
Originally Posted by: El Barto inc Go to Quoted Post
My 2 cents: to me spending around 2 hours a week to do everything (including Lego land and Fortune island stunts), except PGG (2 and 1/2 hours every four weeks to get ranked) doesn't feel like any sort of grind. I play MMO's and I wouldn't even try to compare how much time you have to spend there to get anything, in comparison to FH4. Or any other game, as you have to play it, to get something.
Problem here is how new content is delivered, or in better words, you're very limited on how much time you get to acquire it.
To me it would be much better if they just added new cars to showroom, but with certain challenges (championships) to them, to unlock them. Either to be able to buy them for Cr or being free, but rather not for Forzathon points. I don't really like Forzathon points as they are much bigger grind to get, than any weekly challenge, Cr is much better as anyone can get them easily, as they ate thrown at you everywhere.
So in short add cars to showroom with certain challenge (if it must be), but keep them there, so anyone can acquire them ... sooner or later.


probably the only comment i agree with on this thread

all the rest is " why do we have to play the game to get ingame rewards"


Great argument talby, just the level I'd expect from you.

Sorry I mean great
argument talby just
the level i'd expect from you
Rank: A-Class Racing License
 1 user liked this post.
#31 Posted : Saturday, April 4, 2020 5:11:50 AM(UTC)
Originally Posted by: ClawedScroll554 Go to Quoted Post
Developers trying to do community managers (or liaison like we used to have) job has perhaps led to some issues? That's really surprising, oh wait, nope it isn't LOL

Devs can do a great job on forums. I've been playing RaceRoom a bit, and there are devs posting on their forum who do a great job.
Rank: Driver's License
 1 user liked this post.
#32 Posted : Saturday, April 4, 2020 2:08:55 PM(UTC)
Originally Posted by: ClawedScroll554 Go to Quoted Post
To OP:
But I don't like game because I don't like CC? Nope, that's not how it works. Now, go get lost.


What are you even talking about? Where did I say you had to do CC? Your list of whatever (that no one asked for) will qualify you for cars, not to mention your infinite forza funbucks you can spend in the AH. I think you just prefer to whine on the forums and that is fine by me, enjoy.

Rank: C-Class Racing License
 4 users liked this post.
#33 Posted : Saturday, April 4, 2020 10:00:33 PM(UTC)
I continue to "labor" on this, but almost all of my friends have quit this game.
They are now happily playing GT Sport, Dirt Rally and Animal Crossing. They were all playing FH3 the whole time.

The reason they left this game is simple. Festival Playlist. And the ensuing excessive locking of cars and game design that forces you to play the way PG intended.
I and they were both fans of Forza and loved the racing game. But no one loves the Festival Playlist.
Horizon without them is boring. Of all the dead festivals, I am the only one who continues to labor.

Perhaps they will introduce a similar system for FM8 and FH5.
Will there be any of my friends left who continue to play Forza at that time?
I can't help but be uneasy about the future of the series we loved.
Rank: Racing Permit
#34 Posted : Sunday, April 5, 2020 2:26:02 AM(UTC)
@nb3254,
I don't think it's the playlist issue. The main issue to me is that the car balance and online racing experience is trash and the devs are hiding their heads in sand:

B class racing : Cobra Daytona all the way
A class racing: previously Bone Shaker, now the Alfa TZ2 and Nova FE trounce everything else
S1 class: Alfa 33S all the way

People asked to remove freeroam rush, it took PG months to remove it from ranked and only from the road racing...sigh. Then came the Eliminator, I hoped they'd keep that as the freeroam rush mode and remove it from all other online racing modes = nope. And you guessed it - pushing others off the road online is still viable and a thing,.
It's like PG can't make one single mode work properly and instead are just patching small things to call it 'that should be good enough' instead of a proper solution.

The only usable online game mode is the Drift Adventure, that's it. But even there, there are too many broken cars that defy the laws of physics like the old Mini, Fiat Abarth500 Essesse or the Willys that are simply overpowered because of their short wheelbase and how the game engine handles the physics. The classic drift cars like the M3 E30/E36, 200SX, Silvia or the AE86 can't hold a candle to those broken lolcars in online adventure.

That said, the are some hard 'playwall' cars like the Mercury Cougar, I almost smashed my controller a few times while having to grind it and mind you, I'm not the worst player of the bunch. It's just the RNG element that shouldn't have place in a racing game.

Edited by user Sunday, April 5, 2020 2:32:41 AM(UTC)  | Reason: Not specified

Rank: D-Class Racing License
 2 users liked this post.
#35 Posted : Sunday, April 5, 2020 2:41:13 AM(UTC)
Originally Posted by: phillkillv2 Go to Quoted Post
...we just want to hop in a car and drive it.

You can have almost everything you'd like in game from eBay... if you wouldn't mind tipping a bit.





Originally Posted by: talby71 Go to Quoted Post
" why do we have to play the game to get ingame rewards"

Players are here to play the game not get played by the game.





Originally Posted by: Tilo38 Go to Quoted Post
Opening buying for real money the cars while some others will spend hours of game to get same, is simply pay to win.

The opportunity is always there... on regardless, with the only difference being who'll take the money.

Money can't make everything possible, but there are indeed a lot of things money can make possible.



Originally Posted by: Tilo38 Go to Quoted Post
Concerning the need to achieve some activities to get access to some cars etc, I consider it being like the eternal system of every games with levels, reach level 1, you got simple gun, level 2 rifle, level 3, automatic etc.

But have you considered why it has to be like this way?


Originally Posted by: Tilo38 Go to Quoted Post
Having all the cars from start would be, for me, like being able to do final level at game start ...

How is this unacceptable?.. (and seriously, this is exactly the experience some players might expect)



Originally Posted by: Tilo38 Go to Quoted Post
Went to Discord few times, either I am not using it correctly or this thing is just a revamped IRC where no one can discuss something seriously. But it would explain why we get non sense updates like the one leading to rolling, landing on 4 wheels and having the car position reset. The non sense, to be polite, of this update is like matching with the quality of discussion one can have on discord from what I experienced.

Post-HTML5 veneering... one of those brilliant follies.





Originally Posted by: AquaPainter168 Go to Quoted Post
On the other hand, I 'don't' want to be given the cars, and I 'do' want to do the seasonal events for them. I just like 'games' to actually be 'games'. Give me the cars without doing anything, and I will not know what to do with those cars.

It's up to the player to decide how the game is meant to be played.

If you enjoy the process, so be it.


But there are certainly players who would just prefer things be delivered without any "challenge".

That's where the mechanism should be improved, to cater more players' likes.



Originally Posted by: AquaPainter168 Go to Quoted Post
I don't actually know where you are coming up with something to do with the cars? what do you do, just drive around in them? How is that fun?

Originally Posted by: AquaPainter168 Go to Quoted Post
Have you never heard of a race? It's a competition where you try to finish 1st instead of just driving around aimlessly in a car.

Driving itself could be part of the core of a car game.


Like how I failed to understand how "The Eliminator" is fun...

Originally Posted by: FlashyClamp5213 Go to Quoted Post
We enjoy the game differently.

You don't seem to understand the leisure... regardless, I don't seem to quite understand your desire for competition neither.



Originally Posted by: AquaPainter168 Go to Quoted Post
I think that the seasonal events are better than having nothing to play for.

The point is not on the seasonal events themselves, but the fact that the game forced players to play them (by locking exclusive content behind).





Originally Posted by: El Barto inc Go to Quoted Post
I play MMO's and I wouldn't even try to compare how much time you have to spend there to get anything, in comparison to FH4. Or any other game, as you have to play it, to get something.

So... Does such design make your gaming experience better?





Originally Posted by: Clutch Nixon177 Go to Quoted Post
We could also go back to the old Forza Horizon schedule of releasing a DLC car pack every month. Which is pretty boring and outmoded. Dunno, you guys are really that keen on spending real money ... ? I dunno sounds odd to me.

Personally I prefer this option over grinding.

But sincerely I would like every car just available in the Autoshow, and the whole Cr. mechanism became completely cosmetic (which can go negative, and has no effect on the purchasing).





Originally Posted by: breeminator Go to Quoted Post
But I only do that when I want to do it...

Originally Posted by: toon68 Go to Quoted Post
I have given up trying to qualify! Too boring! A waste of money! Why can`t you just race?!!

Coercing the way it's meant to be played seems unlikely a good choice.





Originally Posted by: Tilo38 Go to Quoted Post
Hope you know people buying cars from black market have high chances for permanent ban of profile AND devices.

...

AS of now, for me, loosing several hundreds hours of game progress for a simple sync failed is more critical than having to do few stunts/solo races to get some cars.

The only way to make things sure for you is making sure that you are knowledgeable enough for the situation.


Originally Posted by: Tilo38 Go to Quoted Post
Btw, FH5 will be certainly worse on this aspect, if FH4 trend confirms, it could as well be a big Eliminator,(random dropped cars/tunes) , playground games, clothes, stuff, dances and ... that's it. May be a creator mode to share some private races. So, not only we won't have all cars at the beginning but it could end that only luck will allow someone to drive what he expects.

Failing to realize the core of the game... such a mistake can be deadly.





Originally Posted by: talby71 Go to Quoted Post
(assumed context)
Originally Posted by: FlashyClamp5213 Go to Quoted Post
Originally Posted by: talby71 Go to Quoted Post
" why do we have to play the game to get ingame rewards"

Players are here to play the game not get played by the game.

in your own opinion

and you dont speak for everyone else or represent everyone else

not EVERYONE wants to play the same way YOU do

There's no problem if one just prefers playing the game in a different way (even just prefers to be played by the game, as an extreme case), as I've stated:

Originally Posted by: FlashyClamp5213 Go to Quoted Post
It's up to the player to decide how the game is meant to be played.


But do realize the key difference between mutual agreement and unilateral demand.





Originally Posted by: Boxxout Go to Quoted Post
Personally I don't understand why would anyone defend time gated content in a AAA full priced racing game. It's extremely anti consumer and kills the game longevity. What you think is gonna happen when support is over? 200 cars you can't get anymore, that's what.

So a pirate copy of the game could deliver better experience than a genuine copy could then... quite funny.





Related:

Edited by user Monday, April 27, 2020 10:29:48 AM(UTC)  | Reason: Not specified

Rank: A-Class Racing License
 1 user liked this post.
#36 Posted : Sunday, April 5, 2020 3:13:02 AM(UTC)
Originally Posted by: nb3254 Go to Quoted Post
They are now happily playing GT Sport, Dirt Rally and Animal Crossing. They were all playing FH3 the whole time.

GT Sport has its own really annoying issues, though, for example:
- Can't set real off track/wet grip reduction in arcade time trials (this makes a wet track drive nothing like it does in an actual race)
- Can't set tyre wear multipliers >10x in custom races, which means for many FIA races, you can't practice them using a custom race
- Can't start a lobby race with just you in it, so that fails as a workaround for the previous problem
- The penalty / SR system is one failure after another, which means that driving standards are really not that great
- Collision physics that make cars get unrealistically propelled after small collisions, making a small tap seem like a huge ram
- An FIA points system that causes people to deliberately lower their driver rating to score more points, as you're always better off finishing higher up in a lower rated lobby
- Poor BOP for N classes that means the vast majority of cars are not competitive on any track
- Lobby-related bugs such as the pit bug where a player will be stuck spinning in the pits, or the auto-drive bug where you get stuck in auto-drive when the race starts. Both leave the player no option but to leave the lobby, and it can be a long wait to find another suitable lobby where the host starts qualifying
- Server issues causing disconnects for online races, sometimes entire lobbies get disconnected
- Bugs related to ghosting when cars serve penalties, where the car is unghosted for a tiny fraction of a second, giving a penalty to another car if their car overlaps the ghosted car

I'm sure I'd come up with more if I spent longer thinking about it. Basically, if you play GTS for long enough, these little problems that never get fixed become pretty annoying. At the same time, it's a great game, I could also make a long list of positives about it, and I feel it's the only real competition for FH4. All other racing games feel very "bare bones" when you're accustomed to the level of activity in FH4 and GTS.
Rank: D-Class Racing License
#37 Posted : Sunday, April 5, 2020 3:34:40 AM(UTC)
Originally Posted by: BriskArtist7600 Go to Quoted Post
...there are too many broken cars that defy the laws of physics like the old Mini, Fiat Abarth500 Essesse or the Willys that are simply overpowered because of their short wheelbase and how the game engine handles the physics. The classic drift cars like the M3 E30/E36, 200SX, Silvia or the AE86 can't hold a candle to those broken lolcars in online adventure.

Not because they defy the laws of physics, but because the chance you see such purpose built variants of such cars in the real life is extremely unlikely... (the practicality of such modifications is questionable)
Rank: A-Class Racing License
 5 users liked this post.
#38 Posted : Sunday, April 5, 2020 3:36:40 AM(UTC)
Hope you know people buying cars from black market have high chances for permanent ban of profile AND devices.

FH is not a simple race game, it is intended with some progress, some kind of levels management. This said, I wish you the best concerning pushing up the principle of having all cars from beginning.

Btw, FH5 will be certainly worse on this aspect, if FH4 trend confirms, it could as well be a big Eliminator,(random dropped cars/tunes) , playground games, clothes, stuff, dances and ... that's it. May be a creator mode to share some private races. So, not only we won't have all cars at the beginning but it could end that only luck will allow someone to drive what he expects.

AS of now, for me, loosing several hundreds hours of game progress for a simple sync failed is more critical than having to do few stunts/solo races to get some cars.
Rank: D-Class Racing License
 2 users liked this post.
#39 Posted : Sunday, April 5, 2020 9:54:23 AM(UTC)
For sure, if FH5 is a battle royale take on cars, I won't support the Horizon series until it returns to its original roots. In fact, I haven't played a single game of Eliminator. I couldn't care less about this mode. I'm still playing FH4 because I can drive cars at my own leisure.
Rank: C-Class Racing License
 3 users liked this post.
#40 Posted : Sunday, April 5, 2020 12:58:31 PM(UTC)
Originally Posted by: nb3254 Go to Quoted Post
I continue to "labor" on this, but almost all of my friends have quit this game.
They are now happily playing GT Sport, Dirt Rally and Animal Crossing. They were all playing FH3 the whole time.

The reason they left this game is simple. Festival Playlist. And the ensuing excessive locking of cars and game design that forces you to play the way PG intended.
I and they were both fans of Forza and loved the racing game. But no one loves the Festival Playlist.
Horizon without them is boring. Of all the dead festivals, I am the only one who continues to labor.

Perhaps they will introduce a similar system for FM8 and FH5.
Will there be any of my friends left who continue to play Forza at that time?
I can't help but be uneasy about the future of the series we loved.


At this stage in the games life, everyone (not all) has basically completed it. A new FH will be coming out soon if release times carry on the same way as usual and people will once again be playing en mass.

I am always amused that others claim to talk for the many when in fact they don't. I know of plenty of players who do like the Festival list so that would counter your claim no one does.

Having to do some taks to unlock a car is not that hard and i believe only the laziest and most selfish players would demand they get cars for free.

Ironically none of these people complained about having to do barn finds................................................................

If people don't want to play then that's their perogative, but coming onto the forums to whinge about it constantly is becoming a bit of a joke.

I commend you for your desire to keep playing, as for others, they were never going to be long term players by the looks of it anyway and if they want to expand their game time playing other games then good on them.
Rank: D-Class Racing License
 5 users liked this post.
#41 Posted : Sunday, April 5, 2020 1:36:14 PM(UTC)
I for one Object to the Playlist System, Although I do not Object to Working for Cars, I Object Strongly to Time Gates, I do *Not* like being Told when and How to Play, I want to Earn the Cars at My Pace, I do not like this "Only One Week" System where If You Miss that Week, because You were Unwell, or On Vacation, or Wanted to Play Animal Crossing instead, You Miss a Car for Several Months until it Comes around again, that, IMO, is Anti-Consumer and Something that Should *Not* be Tolerated!

Also, as someone who does *Not* do Multiplayer as I cannot Cope with how much of a Ramming Fest it is Due to My Mental Health Issues, also Object Extremely Strongly to having Cars locked Up in Multiplayer, because I am then *Locked Out* of that Car until it either 1, Becomes Available in Single Player 2. Crops Up in the Auction House or 3. I end up Submitting a Ticket to get it Gifted to Me by the Developers. It is Not Acceptable to Lock Cars up behind a Mode that People with Certain Types of Mental Health Issues and/or Learning Difficulties are not going to be able to Cope with, with it being, In My Personal Opinion at Least. at best Disrespectful and at Worst Discriminatory! and completely *intolerable* either Way!

As a Result, if FH5 is a Live Services Game and Features Cars locked either behind Time Gates or *Forced* Multiplayer, I will *not* be Buying it! because I Refuse to Support any more Games that contain Anti-Consumer Design Choices such as Time Gates and/or Forced Multiplayer any Longer, because I am sick of having My Time and Money wasted by them!

if they want to lock Cars up in FH5, then Sure, they can do so, but they Should be locked up Purely behind Single Player Championships that can be Done when the *Player* Choses to do them! with No Arbitrary Time Gates. Sure, make it a Grind to Unlock, a Full10 Race Championship of the 10 Longest Road Courses in the Game even! Just don't put an Arbitrary and Anti-Consumer Time Gate on It!

Players Should not be Punished by losing out on a Car just because they were Unwell/ On Vacation/ Playing Something Else that Week! that is just Anti-Consumer and, IMO like any other Form of Anti-Consumer Game Design, such as Lootboxes or MTX, should not be Tolerated and Should be Driven *Out* of the Industry Via Player Complaints!

Edited by user Sunday, April 5, 2020 1:40:10 PM(UTC)  | Reason: Not specified

Rank: Racing Legend
#42 Posted : Sunday, April 5, 2020 1:49:30 PM(UTC)
in your own opinion

and you dont speak for everyone else or represent everyone else

not EVERYONE wants to play the same way YOU do
Rank: A-Class Racing License
 1 user liked this post.
#43 Posted : Sunday, April 5, 2020 2:17:42 PM(UTC)
Originally Posted by: wwwREXwww Go to Quoted Post
At this stage in the games life, everyone (not all) has basically completed it. A new FH will be coming out soon if release times carry on the same way as usual and people will once again be playing en mass.

I hope we get longer between games. I'm really looking forward to when the last new car has arrived, and we can spend all our time playing the game instead of doing chores. Very few people are anywhere near completing the game. Many rivals leaderboards only have around 1000 entries, so very few people can have set a time for every leaderboard, never mind setting the absolute best time they can manage, which takes a lot longer. I feel like it would take me many years after the last new car has arrived to truly complete the game. It must have taken a massive amount of work to create the environments in FH4, it seems like a tragic waste to me to discard it all after just 2 years, when hardly anyone has had time to fully master the game. I'd rate my mastery of FH4 as being about 10-20%. Moving on to playing FH5, starting again at 0% mastery, would just feel silly.
Rank: C-Class Racing License
#44 Posted : Sunday, April 5, 2020 2:34:15 PM(UTC)
One word.. DLC

We haven't paid once for more cars in the game and we've received many new cars new to the game.. We aren't paying monthly $10 for 7 new cars like previous games. Imagine paying $60 for a game just to pay another $70 for the cars you want to race? Would that make you happy? Would you be happy with just the cars what came with the base game? Because all these new cars didn't come with the game they were added after, so essentially you wouldn't be able to play with them anyways buying the base game.

For me it's a love/hate with this new system. I hate that the cars aren't available for every one like you've said and they have to be unlocked. But I love that I haven't paid anything else except the $60 and I have every car in the game by playing it weekly and obtaining these cars. I probably wouldn't be playing the game anymore if all these new cars were DLC and you didn't have to play the game to unlock them. It's actually kept players around longer imo because they want to get a car what's coming out that week.
Rank: Driver's Permit
 4 users liked this post.
#45 Posted : Sunday, April 5, 2020 3:22:27 PM(UTC)
I was becoming disinterested in the car collecting, extreme modding game this series has become, and now every DLC car pack is now just cars from previous games, both Motorsport and Horizon, repackaged with a sponsor slapped on it. They really hit the car collector vibe, but they don't look any different to the Motorsport cars and they don't have any appreciable benefit except being able to collect the cars. If they're not advertising the DLC to me on the map, then they're advertising Lego, Hot Wheels, Doritos, Bond movies, or whatever they can. This has literally turned into an ad I paid to see, and now they're not even being subtle about wanting me to see it with all the daily tasks - the reward for doing so being collecting cars, and everything else has fallen by the wayside because they want people to log in to collect their cars.

And let's face it. The online racing isn't fun. If it was then they wouldn't have to bribe people with cars (it is a car collecting game, after all) to do it. The AI isn't improved. Playground Games are terrible in concept and execution. Playlists are deliberately designed to get you to 79% doing the single player tasks and then force you into Playground Games or Ranked Team Adventure! How cynical is that? To deliberately design playlists to get people close enough to a reward so they play a mode they don't want to play because otherwise they feel like they've wasted their time. There's no fun in racing anything, and the only thing there's left after that is collecting cars.

I uninstalled today. Horizon was the only open world racer I was interested in, but now it's just balls and I'll stick to track racers.
Rank: C-Class Racing License
 7 users liked this post.
#46 Posted : Sunday, April 5, 2020 5:02:46 PM(UTC)
The biggest problem with the Playlist system is that it coerces people into doing stuff they don't want to do or have no business being in. The multiplayer portions of the Playlists are the biggest example of this. Look at how often Playground Games end with blowouts and Round 1 quitters. Look at all the people bringing stock cars to Trials. When you try to coerce people to play modes they hate, it just doesn't work. People who actually like these modes now have to deal with people who don't like these modes and lower the overall morale of the team.
Rank: A-Class Racing License
#47 Posted : Monday, April 6, 2020 2:28:53 AM(UTC)
Originally Posted by: maynotbeacat Go to Quoted Post
Playlists are deliberately designed to get you to 79% doing the single player tasks and then force you into Playground Games or Ranked Team Adventure! How cynical is that?

No regular player needs to reach 80%, because there are no new exclusive cars linked to that. Okay, you might occasionally want a 2nd copy of an exclusive car, but the limited garage space prevents people from doing that for many cars.
Rank: D-Class Racing License
#48 Posted : Monday, April 6, 2020 3:03:21 AM(UTC)
What annoys Me the most is that the Answer to the Playlist Situation Problem which is clearly the biggest Cause of Contention with this Game going on this Thread, is so Obvious it is Practically Smacking the Developers in the Fizzog, yet they don't see it for some Reason.

Upload the Cars to the Playlist and to the Autoshow at the Same Time.

That Way, People who want the Car for Free can get it for Free via the Playlist, and those who cannot be Bothered with the Tedious Busywork (or if the Car is locked Behind MP) they can just get it from the Autoshow, this would restore a lot of Fairness to the Game, and Probably get People more interested in Playing it again as they will, once again, be able to get the Cars in the way they chose at their Pace.

By adjusting the Prices on all the other locked Cars that have been added to the Game Previously to ones closer to their Real Value, and then putting them into the Autoshow as well would make the Game even more Fair, as well as give a much more Accurate Reading for what our Virtual Car Collections are Worth!

it is so Obvious it Hurts, so Why Playground are unable to see it, and are instead sticking with an Unfair and Anti-Consumer Design Path that is turning a lot of People against the Game and its Franchise, is completely beyond Me.
Rank: S-Class Racing License
#49 Posted : Monday, April 6, 2020 4:41:10 AM(UTC)
Bit of a redundant thread so long after launch, at a point where really we *should* be moving on from Forza Horizon 4. Under the previous release rotation we'd be expecting a Forza Horizon 5 announcement within the next few months, assuming we hadn't already moved onto Forza Motorsport 8.

Old game is old, of course people are playing other games instead. I don't think anything we can realistically expect of the devs will remedy that.
Rank: S-Class Racing License
 2 users liked this post.
#50 Posted : Monday, April 6, 2020 5:49:15 AM(UTC)
Originally Posted by: Zeem Frostmaw Go to Quoted Post
Bit of a redundant thread so long after launch, at a point where really we *should* be moving on from Forza Horizon 4. Under the previous release rotation we'd be expecting a Forza Horizon 5 announcement within the next few months, assuming we hadn't already moved onto Forza Motorsport 8.

Old game is old, of course people are playing other games instead. I don't think anything we can realistically expect of the devs will remedy that.


All complaints are useful for getting FH5 right.
3 Pages123PrevNext

Notification

Icon
Error