Rank: A-Class Racing License
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#1 Posted : Sunday, March 29, 2020 8:45:58 PM(UTC)

Position reset of car seems to happen so quick that for just 1 simple roll, even if car is back on its wheels, the reset happens, loosing you 10s instead of 3. is it something coming from last update ? I witnessed it only since this Sunday 29th.
Rank: S-Class Racing License
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#2 Posted : Sunday, March 29, 2020 9:58:57 PM(UTC)
Yes they've made it worse. The proper solution would be to remove the auto-reset altogether but give people a prompt to manually reset, which is triggered by the same detection system that currently auto-resets. So the code for this is already in the game. They just need to add a manual reset prompt, like when you get stuck and spin your wheels you get the same prompt. They could probably code this in five minutes.

On the off chance the devs read this and don't understand the issue, it's because a great deal of the time you do not NEED to reset, you do not WANT to reset. The car will very often end up back on its wheels of its own accord.

Edited by user Monday, March 30, 2020 4:09:12 AM(UTC)  | Reason: Not specified

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#3 Posted : Monday, March 30, 2020 3:52:58 AM(UTC)
This has been happening since the most recent update for sure. It's really annoying and kinda sucks. Been finding myself going back to Australia the last week. Kind of a better overall experience package.
Rank: A-Class Racing License
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#4 Posted : Monday, March 30, 2020 8:17:34 AM(UTC)
I was wondering, we are on the official forum of Forza Horizon 4, there is not even a single post of someone complaining about this that I can remember. Given hundreds of ongoing bugs and hot topics why this one ?

Not explaining why this one but now I remember having read/share something about the duration of the black screen during car reset, I guess they considered reducing the time of rolling detection as not being able to reduce time of black screen ... anything you feedback they transform it into an even bigger issue.

Dear Morglet 713, you indicated reading the forum posts but looks communication the other way around is not happening. Please make it happening, push subject even if it is not top topic, we will tell you about side effects, take it or leave it no pb, but give us opportunity to tell guys before it happens. This is just bad now. help us to stop this happening pleeeeeeeaaaaaase

For me the improvement was so simple, press Y, you have rewind activated, it does rewind, you have not, it resets car position, period. no message to localize, nothing unexpected, simple.

Edited by user Monday, March 30, 2020 8:39:41 AM(UTC)  | Reason: Not specified

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#5 Posted : Monday, March 30, 2020 7:19:38 PM(UTC)
Its irritating.

Make it a Manual reset we can choose
or
Make a setting where we can set the duration before Auto reset

Rank: D-Class Racing License
#6 Posted : Monday, March 30, 2020 10:22:38 PM(UTC)
Originally Posted by: Tilo38 Go to Quoted Post
Position reset of car seems to happen so quick that for just 1 simple roll, even if car is back on its wheels, the reset happens...

Originally Posted by: FullNietzsche Go to Quoted Post
The proper solution would be to remove the auto-reset altogether but give people a prompt to manually reset, which is triggered by the same detection system that currently auto-resets.

Originally Posted by: Tilo38 Go to Quoted Post
For me the improvement was so simple, press Y, you have rewind activated, it does rewind, you have not, it resets car position, period. no message to localize, nothing unexpected, simple.

Probably the whole "auto reset" thing is unnecessary at all, because there are:
  • "Rewind";
  • "Reset Car Position" in the pause menu. (in case "Rewind" failed to work)





Originally Posted by: Tilo38 Go to Quoted Post
...there is not even a single post of someone complaining about this that I can remember. Given hundreds of ongoing bugs and hot topics why this one?

Probably because serious drivers don't tend to have their cars upside down...


Follow-Up

Edited by user Tuesday, March 31, 2020 9:10:56 AM(UTC)  | Reason: Not specified

Rank: S-Class Racing License
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#7 Posted : Monday, March 30, 2020 11:11:32 PM(UTC)
Originally Posted by: FlashyClamp5213 Go to Quoted Post

Probably the whole "auto reset" thing is unnecessary at all, because there are:
  • "Rewind";
  • "Reset Car Position" in the pause menu. (in case "Rewind" failed to work)


There is no reset option in the pause menu in Eliminator, which is where the roll-over and auto-reset issue is the big problem.

The devs added a manual reset option for when you get stuck, which works pretty well. They could adapt this to include roll-overs.
Rank: D-Class Racing License
#8 Posted : Monday, March 30, 2020 11:38:48 PM(UTC)
Originally Posted by: FullNietzsche Go to Quoted Post
Originally Posted by: FlashyClamp5213 Go to Quoted Post
Probably the whole "auto reset" thing is unnecessary at all, because there are:
  • "Rewind";
  • "Reset Car Position" in the pause menu. (in case "Rewind" failed to work)

There is no reset option in the pause menu in Eliminator...

Simply adding one should suffice.

And mapping the defunct "Rewind" in "The Eliminator" to use the "Reset Car Position" routine.


Originally Posted by: FullNietzsche Go to Quoted Post
The devs added a manual reset option for when you get stuck, which works pretty well. They could adapt this to include roll-overs.

What's that?.. Didn't even realized. (in "The Eliminator" only?)





Originally Posted by: FullNietzsche Go to Quoted Post
Originally Posted by: FlashyClamp5213 Go to Quoted Post
Simply adding one should suffice.

The fact it isn't there now and they added in a different way to reset, must tell you that there was a good reason for it not being there.

What's the concern? (I admit I failed to understand the core of "The Eliminator")


Originally Posted by: FullNietzsche Go to Quoted Post
Originally Posted by: FlashyClamp5213 Go to Quoted Post
And mapping the defunct "Rewind" in "The Eliminator" to use the "Reset Car Position" routine.

Bad idea, too easy to accidentally hit Y and inadvertently reset. It's why many people disable rewind for online racing.

Fixing the input mapping design should be of more effectiveness.





Originally Posted by: AquaPainter168 Go to Quoted Post
The fix would be to use a ghost car that uses faster physics than the real car, and the invisible ghost car would test the reset position ahead of you. Then the game would know in advance if you can be reset or not.

...I wonder how the future could be accurately predicted without sufficient input.

Edited by user Tuesday, March 31, 2020 9:10:05 AM(UTC)  | Reason: Not specified

Rank: S-Class Racing License
#9 Posted : Monday, March 30, 2020 11:55:04 PM(UTC)
Originally Posted by: FlashyClamp5213 Go to Quoted Post

Simply adding one should suffice.

The fact it isn't there now and they added in a different way to reset, must tell you that there was a good reason for it not being there.

Quote:
And mapping the defunct "Rewind" in "The Eliminator" to use the "Reset Car Position" routine.

Bad idea, too easy to accidentally hit Y and inadvertently reset. It's why many people disable rewind for online racing.
Rank: S-Class Racing License
#10 Posted : Tuesday, March 31, 2020 12:41:25 AM(UTC)
The fix would be to use a ghost car that uses faster physics than the real car, and the invisible ghost car would test the reset position ahead of you. Then the game would know in advance if you can be reset or not.
Rank: A-Class Racing License
#11 Posted : Tuesday, March 31, 2020 2:06:16 AM(UTC)
So again Eliminator coming into picture to kill racing experience ... poor FH ...

Obviously, car reset should happen, when pressing Y, only if car is rolling which they already detect happening given for now they click on the button for you letting you no choice.


Rank: Driver's Permit
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#12 Posted : Wednesday, April 1, 2020 2:20:08 PM(UTC)
Glad I'm not the only one that finds this annoying. I had it the worst today, was about to land, in 1st place and it put me back literally over 600m. Needless to say, I didn't stand a chance after that!

https://youtu.be/Uc2poeO0X98
Rank: Driver's License
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#13 Posted : Thursday, April 2, 2020 5:00:30 AM(UTC)
This stupid new "feature" cost me at least 1 Eliminator win yesterday after resetting me a nanosecond before the car would have been on all four wheels again. At least a few other times it did the same right before it would have been on all four wheels that weren't as costly. And yet I've still had a car roll and keep going without reset lately, too, so it isn't consistent. You'd think the game would know you're about to be back on your wheels and just let it go.
Rank: S-Class Racing License
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#14 Posted : Thursday, April 2, 2020 5:35:02 AM(UTC)
Originally Posted by: hammyy434 Go to Quoted Post
Glad I'm not the only one that finds this annoying. I had it the worst today, was about to land, in 1st place and it put me back literally over 600m. Needless to say, I didn't stand a chance after that!

https://youtu.be/Uc2poeO0X98


The devs need to watch that, realise how stupid it is, and fix it. Please.
Rank: S-Class Racing License
#15 Posted : Thursday, April 2, 2020 5:43:09 AM(UTC)
I just rolled over, and landed on my wheels, and had time to accelerate before I was reset!
Rank: A-Class Racing License
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#16 Posted : Thursday, April 2, 2020 12:36:16 PM(UTC)

Even if they fix it, I am just totally scared about what, a team that is able to put this to production, is going to deliver next.





Rank: Racing Permit
#17 Posted : Friday, April 3, 2020 7:19:08 PM(UTC)
I had to do some more testing, but It happens in races, in playground events, and in Free Roam. But yeah, its super annoying.
Rank: B-Class Racing License
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#18 Posted : Saturday, April 4, 2020 4:41:08 AM(UTC)
I've seen this too. In races, in freeroam, all over the place. It's ridiculous lately. I've recovered from rolls been in the process of landing, or have landed on 4 wheels, often even upright and skidding to a stop only to be respawned. A couple weeks back, I was test driving the Napier, and went off the road, hit a bump, and flew into the air. I didn't even roll. I caught air, but I was upright the whole time and landing. I would have stuck the landing, but the game decided to respawn me.
Rank: C-Class Racing License
#19 Posted : Saturday, April 4, 2020 4:50:17 AM(UTC)
Originally Posted by: Peregrine57 Go to Quoted Post
I've seen this too. In races, in freeroam, all over the place. It's ridiculous lately. I've recovered from rolls been in the process of landing, or have landed on 4 wheels, often even upright and skidding to a stop only to be respawned. A couple weeks back, I was test driving the Napier, and went off the road, hit a bump, and flew into the air. I didn't even roll. I caught air, but I was upright the whole time and landing. I would have stuck the landing, but the game decided to respawn me.


While rolling over rarely happens to me (tend to stick on tarmac and lower class cars), that's really bad. Much worse that I thought while initially glancing through this topic. Hope they fix this.
Rank: A-Class Racing License
#20 Posted : Saturday, April 4, 2020 10:38:32 AM(UTC)
this modification is getting mad ...
Rank: A-Class Racing License
#21 Posted : Sunday, April 5, 2020 3:10:47 AM(UTC)
I have now seen this a few times. What a bizarre change to have made. It’s so bad/unnecessary that I can only think they’ve misunderstood feedback. Feedback was probably “it takes too long to reset” and they’ve thought that speeding up the auto-reset point is sensible.
Rank: S-Class Racing License
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#22 Posted : Sunday, April 5, 2020 5:38:34 AM(UTC)
This is why it is useful to have a community manager / liaison who genuinely plays and understands the game fully, like PJ Tierney at Codemasters, to pass player feedback on to the right people in the development team and to follow it up to ensure the proper action is taken.
Rank: D-Class Racing License
#23 Posted : Sunday, April 5, 2020 9:50:17 AM(UTC)
Originally Posted by: FullNietzsche Go to Quoted Post
This is why it is useful to have a community manager / liaison who genuinely plays and understands the game fully, like PJ Tierney at Codemasters, to pass player feedback on to the right people in the development team and to follow it up to ensure the proper action is taken.


Exactly. Devs build the game, but it doesn't mean they actually play them. As a matter of fact, most of them won't even play the game they're building.
Rank: A-Class Racing License
#24 Posted : Tuesday, April 7, 2020 8:02:28 AM(UTC)
The activity of community team of the forum sadly says all about their reading of feedback.
Rank: S-Class Racing License
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#25 Posted : Tuesday, April 7, 2020 9:56:45 AM(UTC)
Originally Posted by: FullNietzsche Go to Quoted Post
This is why it is useful to have a community manager / liaison who genuinely plays and understands the game fully, like PJ Tierney at Codemasters, to pass player feedback on to the right people in the development team and to follow it up to ensure the proper action is taken.


I'll do it..lol.

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