Originally Posted by: Mongo322 
I recently sold my consoles and built this PC.
Ryzen 9 3900x
x570-E chipset
16GB DDR4 3600
RTX 2070 Super
******
Nothing has worked. Where do I go from here? Will this game be updated again/fixed? It doesn't sound like this is isolated to me?
Thanks,
Grant
Hi Mongo322,
I too have had what you have described. Identical. Like you I am on RTX/AMD -mine 1800x. Also, I too have tried everything. I wanted this game working and not going to take no for an answer. I did this recently and posted my results in the description of on an older YouTube video. Description is “Forza motorsport stuttering fix”
https://www.youtube.com/...plDiQ?view_as=subscriberBelow is an excerpt from the description in the channel’s videos. (It might be worth you reading the description in its entirety)
*** Update 04/11/2019 *** I got my retail/paid version of FM7 working 100%. Did this over the weekend. I put a spare 250Gb SSD into my desktop (disabled original 2TB SSD) installed Windows 10, 1709 17 Oct 2017. Installed Nvidia driver 419.67 25 March 2019. Installed FM7. Nothing else installed. Game working with my RTX/1800x 16 cores. Played for 2 days without problems. Let windows update to 1903 & it installed a later Nvidia driver, I put it back to 419.67. Game is still 100%. I dual boot my 2TB with everything on it, or boot the 250gb drive with a simple windows install & FM7. Min 59.6 Max 60.2 Avg 60.0 benchmark and it sits on 60FPS constantly playing the game. Not a practical solution -it certainly tells you a great deal about this game.
I saw my new install working well from the start. I did the Bernese Alps track and at lap 6-7 on left corner coming out of the tunnel I had a sudden aggressive shuddering of multiple stutters for 2-3 seconds. Then nothing for another 6-7 laps then again on the same corner however it was 1 second and about 20% as strong as the first time, then again at lap 20 same corner a mild 1 tiny little stutter, then nothing for all laps after that. The pattern was easy to see. The game has built in software to calibrate itself to your PC hardware setup.
Interested in seeing this behavior more, I started up lime rock and 1-2 other shorter tracks. They seemed fine, I understood this as the game had finished calibrating itself. But not satisfied I started up then bigger tracks, Suzuka. Did around 20 laps and sure enough the patter reappeared at a specific time on the track, it appeared only once like the 3rd and last 1 mild tiny stutter on the Alps, then nothing again after that. I proceeded to then play the game in this manner to “calibrate the remaining tracks” -I have not completed all yet however the pattern is as you would imagine, the same throughout.
This type of calibration, I cannot see in version 1.141.192.2, it is seen in 1.174.4791.2
I made note of running the FPS viewer in game throughout. The game is today running at 60.0FPS nonstop, it might *might once a lap drop to 59.9 -but no lower.
For this game to work as best as possible, you want all the resources free. Having a built PC with work-related apps, MS office, a bunch of services and programs loaded in the background or multitasking causes a problem, as when this calibration does not work right it goes horribly wrong. It is working non stop at trying to get the very best results for your system, so that would explain why your game is ok at first but then goes bad.
Because the game performance is influenced by the resources and how they are used by other programs, you have a can of worms of problems.
I have a dual boot machine now for this game. Only windows and an old nVidia driver installed, nothing else. -If you are so inclined -perhaps a small project for a weekend some time? 250gb SSD is cheap.
* Update 09/11/2019 *This game/piece of software has major flaws. The stuttering flaw, has tried to be fixed, by this feature of calibration/optimization in real time. (Game optimization should be done prior to game-play, it should never be done during game-play) Turn 10 made monstrous errors in the development of this game which in trying to fix paradoxically causes more problems. Another thing this software does wrong is engaging the graphics card non stop, even during navigating the menu. The new call of duty is how games are supposed to be (how they have all ways been), graphics card GPU & memory clock at base levels & only engaged when the level starts.. Before the level starts you get a banner message telling you its optimizing the game prior to level starting. It's not that call of duty is doing it right but rather that FM7 does it wrong. Everything can affect FM7, changing anything might help or hinder the performance. I took all possibilities of problems away in this 250gb build and the results are what you would expect. The game still -can you even believe this?? Still has minor problems, here ---> In 1 sitting I did A class rivals 48 laps of VIR North Circuit, then 22 laps of Prague Full, then COTA 12 laps. I then did Evolution Open 6 races, then Masters Open Elite 6 races. At race 2 of Open Elite there started very small little stutters which lasted remainder of the races (FPS lowest was 52.1). The real time optimization/calibration was going bad... the game was still very much playable. Rebooted the PC & everything back to normal.
I need to play this game for more than 2 hours before it starts its nonsense with me. I never play for this long so will not have to deal with this again. Its not a viable solution, people don't want to put in a new HDD and set it up as I have done, if you do -its problem free.
Edited by user Saturday, November 9, 2019 7:19:29 AM(UTC)
| Reason: Not specified