Originally Posted by: SechsComic73130 
Originally Posted by: Sir iLex 
It is strange and annoying that they won't let the market decide the prices, like it should.
The auction house should just advise on the price, based on recent sales, when one puts a car up for auction.
Then however, one should be able to put a car up for any price (100 Mil for all I care).
I picked up 4 PO cars and the FE capri for less than a million total. I'm not complaining, but those are some of the rarest cars in game. they should go for many millions each.
The Advisory price system (if implemented from the beginning) could cause some problems like:
1. Cars that have no value, despite being rare (some FE's) getting overinflated prices by the Advisory system.
2. PO/Rare Seasonal Cars getting undervalued, as they aren't sold often, by the Advisory system.
3. Really Common Cars having a 0 Advisory value, as they're too common.
4. Rare cars that become common later (Like a Lamborghini Centenario) going for INSANE prices.
5. How would you even get a be all end all formula for that Advisory system?
I doubt free market will be implemented in Horizon 4, let alone an advisory system to go with it, but for fun:
Let me start with: there is no be all end all formula for this. The idea is that the system advises a price based on previous or current auctions and then the player can decide if the price is right for that car.
World of Warcraft (and some of the addons for it) uses this in the auction house. It actually works pretty well, but as with all these things, a player needs to know what they're doing a bit at least.
The system could advise based on previous sales or on current competition
Previous sales:
The system tracks the average price (or median or whatever is a good idea) a car has been sold at over the past 100/200/1000 sales or so and suggests that as the buyout.
It could also state the maximum and minimum prices it has seen on sales so the player has some more information to base his decision on.
Players can still freely adjust if they feel the price is too high or too low.
The system could also track the prices of cars not being sold (overpriced cars) and maybe show that in some way too.
Current competition:
Player could choose to undercut the competition and get and advised price just below the lowest price of the competition.
Any car that hasn't been on the auction house (after the implementation of the system) could have an advised price of the autoshow value.
Things like this have been done before in games, so it is not that outrageous.
And there is currently some system in place in Horizon, as the max prices do change based on sales.