Thanks Vaporisor! I'm not after likes for my routes or trying to compete. They are pretty special interest after all, being solely endurance dirt rally circuits (avoiding tarmac). I've also found a place for presenting them outside this suuuuuuuuper lame loading forum. The prob is really within the game, There's simply no way to deliberately share or un-share a blueprint and that simply sucks. It's a mess with no recognizable system behind it, no walkable path for us users. I've got zero problems with workarounds and I payed 99 bucks as an early adopter fee happily. I just want some common sense in return, Workarounds yes, being beta/alpha tester for a game studio I love yes, all I want in return is some respect in terms of roadmap and bugfix plans, simple as that. I know FH is unrivaled for what it is, at least for now, Just the whole blabbadyblaaa pre launch about player's choice and servers full of fellow horizonians to explore and race with hasn't come true five months after launch, The only way to play together on cool routes is still VERY much taking place in encapsulated bubbles: create a convoy and hope you're not a European sub-customer (they're all Playstationed here) in order to just play.
Atm, I've got NO control over which route (that would be a blast!) or even blueprint (still pretty cool) gets shared, and which doesn't. Zero progress from FH3 but a ton of half- ***. backed in features instead, that do nothing for the core gameplay (e.g. throwing tons of women's clothes but no beard option at the old **** that I am). I'm sick of it and at the same time just very sad for losing a franchise that means/meant so much for me. And I'm not even a seasoned player. Got wind of FH when FH2 was on the brink of handing it over to FH3...
How can a company be that bad at communicating? Why putting an experimental feature in a product if there is ZERO communication (except for pointless random emails and randomly shut support tickets) about the thing they wanna test and learn from? When I saw custom routes becoming a part of seasonal events, a part of me just died. Why? Because they signaled that this is it, that they consider blue print sharing and route creation an actual, finished product and not a beta test (which it clearly still is, albeit not very professionally done). Why?!?
Time to move on I guess, if the designers weren't such geniuses that keep me coming back again and again just for how stunning their interpretation of historic Britain is. They deserve an ungodly amount of praise for that. Hurts to see them being let down by the whole concept and usability design.
EDIT: yes I'm just a stupid customer but somehow I managed to get 4 people to buy an Xbox and buy the Ultimate Edition of this game pre launch. This might sound easy but it's not, at least in Playstation continent Europe or, even worse Germany, where no one I know even thought about looking at an Xbox. Now I'm feeling really shabby for that while they're playing FH3 despite having bought FH4 Ultimate... While FH4 is becoming a very sad, very lonely place for me. This may sound like the "entitled undereducated gamer" to quote EA but that's how it feels.
On a positive note: I stumbled over a bunch of Americans (south and north) that turned out freakin' awesome people to race with and that bloody rocks big time! Now if we just could get rid of the time shift.... But that one is clearly not on PG :-)
Edited by user Saturday, February 23, 2019 11:01:25 PM(UTC)
| Reason: Not specified