This site uses cookies for analytics and personalized content. By continuing to browse this site, you agree to this use. Learn more
2 Pages12Prev
Rank: C-Class Racing License
 2 users liked this post.
#26 Posted : Sunday, June 9, 2019 9:55:22 PM(UTC)
"I'm bad at this game so I find it boring."

That's pretty much how it works for all video games.
Rank: A-Class Racing License
 1 user liked this post.
#27 Posted : Tuesday, June 11, 2019 1:39:44 PM(UTC)
Originally Posted by: EpicEvan777 Go to Quoted Post
Originally Posted by: im2fast4u711 Go to Quoted Post
Progression in forza cant really be done any other way because of the type of game it is. Career mode is only one of many different facets of the game. Many people don't want to play single player at all and would rather just play multiplayer only. Then theres players who just want to tune cars and then others who just want to paint. If progression was slowed down many of these people wouldnt play. Now some will say who cares its a racing game and i do look it that way also, it simply wouldnt be in turn 10s interest to do so.

Completely disagree.

Progression can be done better. This is how you can obtain money in Forza Motorsport 7 currently:

Action House
Mod Cards
Level Up Rewards
Weekly Forza Rewards
Tunes
Paints
Racing

There's probably a few more that I've forget here as well. The thing is you have so many avenues in the game for making money that it becomes to easy. I have over 10 million in the bank, every car I want & I hardly ever race. Most of my time is spent in Test Drive mode.

Forza simply gives you too much money for racing. The best economy we ever had was Forza Motorsport 5 pre-economy patch where a race gave you 5k & no mod cards or auction house existed. Upgrading & buying new cars felt so much more rewarding back then because you had to work for it & had to earn it. If you wanted to drive the cars yourself without purchasing them, you could always rent them. Level up rewards either need to be reduced or levelling up just needs to be much harder & take far longer so that the big level up rewards are harder to obtain. The amount of money you recieved per race also needs reducing substantially.

The starter car you choose in Forza games is ridiculous. Forza Horizon 1 had the best starter car progression of any game & Turn 10 need to go back & see why people liked that career mode so much, the progression was a big part of why.

Forza Motorsport 8 needs to start you off in an E or D class car. Something like 80's hatchbacks, something slow. The fact I could have a McLaren F1 as a starter car in FM7 was genuinely ridiculous.



The speed of progression depends on how someone plays the game. I don't tune, I don't paint, I don't use mod cards, I've rarely collected weekly rewards, I think forzathons are stupid and I don't use the auction house other than to buy a car here or there. I actually found myself with less money in this game than any other forza because of the various supplemental ways theyve added.

In single player I was forced to buy certain cars with certain upgrades already installed that usually werent the right parts to begin with and at the end of the series i leveled up only to feel forced to buy a price reduced prize car. More times than not I was losing more money than I was gaining so I stopped playing career altogether.

In multiplayer you barely make any money. So for someone like me who just likes to race, the changes to the economy arent good but i know why they are the way they are. Forza 5s economy was actually one of the worst because it was done for 2 reasons not favoring the player, one was there wasnt many cars so they had to lower rewards and raise prices, second was microsofts push for microtransactions in the beginning of this gen with all their 1st party games.

I will add that compared to past motorsport games ive played this the least for various reasons. In the those games I never felt like I was grinding for money because i was enjoying my time playing by racing, I knew I'd make enough to buy anything I wanted. With this game they put a focus on the economy and a focus on car collecting that im just not in to. So while yes the progression could be better, I don't think reducing race payouts even more will make it better for someone like me.

Edited by user Tuesday, June 11, 2019 2:28:29 PM(UTC)  | Reason: Not specified

Rank: Racing Permit
 1 user liked this post.
#28 Posted : Tuesday, June 11, 2019 3:15:46 PM(UTC)
EpicEvan 777 is right.... Turn 10 please take note.

Forza single player career has been really lacking as returning player just never felt genuinely immersed or challenged in any recent Forza game. FH1 was the last “recent” example of good career mode, started in “reasonably priced” VW and worked your way through races, saving for car capable of challenging the established champions in each discipline and finally buying a supercar to try de-throne the reigning festival champion. Zero to Hero rather than being multi-millionaire within first 30mins.

I hope FM8 includes a Zero to Hero experience but within a Motorsport Career. Eg.

- Start with $10000 in which to buy a cheap track car (or Kart?)
- Progress through grassroots Track days and local events, Earn just enough money for some upgrades. Difficulty easy at first, but your car is a bit **** .
- Complete in amateur championship. A little more prize money and maybe get noticed by a parts sponsor. Increasing difficultly.
- Complete in invitational events and regional championship, bigger prize money and maybe manufacturer sponsor. Competition getting harder now with rivals like M.Rossi.
- National touring cars, IMSA, DTM etc and earning good prize money, competition is much harder.
- Chance to complete for International World Championships (F1, LMP, GT3, etc), Hardest difficulty.

This is example of circuit racing career on a harder difficulty, but being a Forza game you should able to choose the discipline (drift, drag, time attack, autocross.. whatever) and difficultly you want to complete at any stage within the similar structure. Custom championships is a must.

Difficulty and rewards should increase each tier encouraging players to improve. Much tighter economy that will give some meaning and consequence to purchase and career decisions. Option to pay for Damage and consumables in harder settings.

Outside of career mode just make all cars available to drive, tune, upgrade, paint and use in multiplayer. Career will be a separate mode and garage within that mode.

Basically trying to create an immersive experience of being a racing driver, you can do all the 4K HDR you like but if game play (AI is in desperate need of overhaul) is lacking the immersion
disappears. That’s the difference between a car game (Forza) and a racing game (Project Cars).

Project cars 2 has good career mode and immersion (again AI not great but better than Forza), this combined with Forza hallmarks of car selection, player customization and good with controller would be epic.

Check out my “Future of Motorsport” thread and support putting the Motorsport back in Motorsport by submitting a ticket. https://forums.forzamoto...uture-of-Motorsport.aspx

Edited by user Tuesday, June 11, 2019 3:33:40 PM(UTC)  | Reason: Not specified

Rank: D-Class Racing License
 1 user liked this post.
#29 Posted : Tuesday, June 11, 2019 8:33:42 PM(UTC)
Originally Posted by: EpicEvan777 Go to Quoted Post
Originally Posted by: WindingCrawdad4 Go to Quoted Post
Originally Posted by: opencamswrx Go to Quoted Post
Isn't Horizon technically the same? Win a race and then what?


take away the co-op racing, dirt racing, the weekly new race events, the free roam, and what you got left is something that resembles motorsport 7... a dull boring game with nothing much to do.


You do realise this is a track racing game right? You have:
Forzathon
Circuit Races
Multiclass Races
Rivals
Autocross
Multiplayer Hoppers
Leagues
Ghost Leagues
Drag Racing
Experimental Drag
Endurance Races
Timed Races
Rival Bounty Hunters (like the new Indycar one)
Tag Virus
Keep the it
Tonnes of Drift stuff
Private Multiplayer
Career

This isn't including what you can do without racing & I probably missed some event stuff there. No offense but what did you expect when picking up a track racing game compared to Horizon? It's just a bad comparison.



Reminds me when we were young and its the 2nd day of summer vacation. Mom, I'm bored and there is nothing to do. 😞

Rank: S-Class Racing License
#30 Posted : Wednesday, June 12, 2019 8:25:54 AM(UTC)
Originally Posted by: im2fast4u711 Go to Quoted Post
Originally Posted by: EpicEvan777 Go to Quoted Post
Originally Posted by: im2fast4u711 Go to Quoted Post
Progression in forza cant really be done any other way because of the type of game it is. Career mode is only one of many different facets of the game. Many people don't want to play single player at all and would rather just play multiplayer only. Then theres players who just want to tune cars and then others who just want to paint. If progression was slowed down many of these people wouldnt play. Now some will say who cares its a racing game and i do look it that way also, it simply wouldnt be in turn 10s interest to do so.

Completely disagree.

Progression can be done better. This is how you can obtain money in Forza Motorsport 7 currently:

Action House
Mod Cards
Level Up Rewards
Weekly Forza Rewards
Tunes
Paints
Racing

There's probably a few more that I've forget here as well. The thing is you have so many avenues in the game for making money that it becomes to easy. I have over 10 million in the bank, every car I want & I hardly ever race. Most of my time is spent in Test Drive mode.

Forza simply gives you too much money for racing. The best economy we ever had was Forza Motorsport 5 pre-economy patch where a race gave you 5k & no mod cards or auction house existed. Upgrading & buying new cars felt so much more rewarding back then because you had to work for it & had to earn it. If you wanted to drive the cars yourself without purchasing them, you could always rent them. Level up rewards either need to be reduced or levelling up just needs to be much harder & take far longer so that the big level up rewards are harder to obtain. The amount of money you recieved per race also needs reducing substantially.

The starter car you choose in Forza games is ridiculous. Forza Horizon 1 had the best starter car progression of any game & Turn 10 need to go back & see why people liked that career mode so much, the progression was a big part of why.

Forza Motorsport 8 needs to start you off in an E or D class car. Something like 80's hatchbacks, something slow. The fact I could have a McLaren F1 as a starter car in FM7 was genuinely ridiculous.



The speed of progression depends on how someone plays the game. I don't tune, I don't paint, I don't use mod cards, I've rarely collected weekly rewards, I think forzathons are stupid and I don't use the auction house other than to buy a car here or there. I actually found myself with less money in this game than any other forza because of the various supplemental ways theyve added.

In single player I was forced to buy certain cars with certain upgrades already installed that usually werent the right parts to begin with and at the end of the series i leveled up only to feel forced to buy a price reduced prize car. More times than not I was losing more money than I was gaining so I stopped playing career altogether.

In multiplayer you barely make any money. So for someone like me who just likes to race, the changes to the economy arent good but i know why they are the way they are. Forza 5s economy was actually one of the worst because it was done for 2 reasons not favoring the player, one was there wasnt many cars so they had to lower rewards and raise prices, second was microsofts push for microtransactions in the beginning of this gen with all their 1st party games.

I will add that compared to past motorsport games ive played this the least for various reasons. In the those games I never felt like I was grinding for money because i was enjoying my time playing by racing, I knew I'd make enough to buy anything I wanted. With this game they put a focus on the economy and a focus on car collecting that im just not in to. So while yes the progression could be better, I don't think reducing race payouts even more will make it better for someone like me.

I don't understand your post. You said you found yourself with less money than previous games, yet you don't use the other methods to make money. You may find Forzathon boring but what about weekly rewards? Mod cards? Auction house may not make you money but it saves.

When buying a car you can choose either stock or homologated parts. You're not forced to buy a prize or a reduced car. There's 50 thousand credits available.

Multiplayer makes around the same money as Single Player. Difference is most hoppers have few laps. Endurance hoppers fix that & leagues offer prizes.

Reducing payments may not make it better for you but you're not using all the avenues available.
Rank: A-Class Racing License
 1 user liked this post.
#31 Posted : Wednesday, June 12, 2019 9:00:45 AM(UTC)
OP to me its about winning, but its more about racing. I would much rather have a good battle for 20th on the grid than run away with a lead and never have the chance to go wheel to wheel with someone. Find a group that is in your skill range and do private races with them. If you look in the racers section im sure there are leagues or random races where you can find people of similar skill and actually get to race, and maybe even have a chance to win.

PTG Home

Race Team
Tester
Tuner
Rank: A-Class Racing License
#32 Posted : Wednesday, June 12, 2019 12:56:25 PM(UTC)
Originally Posted by: EpicEvan777 Go to Quoted Post
.

I don't understand your post. You said you found yourself with less money than previous games, yet you don't use the other methods to make money. You may find Forzathon boring but what about weekly rewards? Mod cards? Auction house may not make you money but it saves.

When buying a car you can choose either stock or homologated parts. You're not forced to buy a prize or a reduced car. There's 50 thousand credits available.

Multiplayer makes around the same money as Single Player. Difference is most hoppers have few laps. Endurance hoppers fix that & leagues offer prizes.

Reducing payments may not make it better for you but you're not using all the avenues available.
[/quote]

While some of these methods have been in past forzas, not all of them were and I always had more than enough money. Now that they have added these other ways some of the original ways got nerfed like race payouts and level up rewards.

There was no option to select stock or homolagated cars for the first 7-8 months in forza 7 which is when i played career and im pretty sure you still pay for the parts even though theyre not being fitted. As far as level up rewards, why would I ever take 50 grand after racing for however long over a prize car with a steep discount, these cars used to be free, because they were a prize. Now we have to pay for a prize.

I'm not going to continue the back and fourth because we have different opinions on the matter, ive also been playing these games since the beginning and im well aware how to make money, its just that i dont choose to use said avenues because i dont think i should waste the little time i have to play on constantly trying to make money, I play to race and that's it.

All I said in my first post is that the progression cant really be done any other way because different people play the game in different ways. I gave examples of how some other people play as well as myself and i think making a grindy economy even more of a grind isnt going to work for many players. This is the 7th iteration of this game and there are reasons why things have evolved from the times of gran turismo 1 when you started with 10000 and a mazda demio.
Rank: Racing Permit
 1 user liked this post.
#33 Posted : Wednesday, June 12, 2019 3:05:21 PM(UTC)
IM2fast4u711 has a point, Forza has such a wide audience and everybody wants different things.

My experience i was always swimming in cash, VIP rewards, 425K a week from Forza rewards, Double race CR + XP from difficulty, 50K per level up, upto 500K level up and 70K daily from leagues. plus 100's of reward cars that i never used..... plus i didn't buy into the whole "collector" thing, meaning i didn't spend much until end of career.

But,Forza has always been great for being able to customize and toggle options to suit everybody, so maybe just make the economy difficulty adjustable aswell?

Edited by user Wednesday, June 12, 2019 3:18:30 PM(UTC)  | Reason: Not specified

Rank: S-Class Racing License
#34 Posted : Wednesday, June 12, 2019 3:10:01 PM(UTC)
Originally Posted by: im2fast4u711 Go to Quoted Post
Originally Posted by: EpicEvan777 Go to Quoted Post
.

I don't understand your post. You said you found yourself with less money than previous games, yet you don't use the other methods to make money. You may find Forzathon boring but what about weekly rewards? Mod cards? Auction house may not make you money but it saves.

When buying a car you can choose either stock or homologated parts. You're not forced to buy a prize or a reduced car. There's 50 thousand credits available.

Multiplayer makes around the same money as Single Player. Difference is most hoppers have few laps. Endurance hoppers fix that & leagues offer prizes.

Reducing payments may not make it better for you but you're not using all the avenues available.


While some of these methods have been in past forzas, not all of them were and I always had more than enough money. Now that they have added these other ways some of the original ways got nerfed like race payouts and level up rewards.

There was no option to select stock or homolagated cars for the first 7-8 months in forza 7 which is when i played career and im pretty sure you still pay for the parts even though theyre not being fitted. As far as level up rewards, why would I ever take 50 grand after racing for however long over a prize car with a steep discount, these cars used to be free, because they were a prize. Now we have to pay for a prize.

I'm not going to continue the back and fourth because we have different opinions on the matter, ive also been playing these games since the beginning and im well aware how to make money, its just that i dont choose to use said avenues because i dont think i should waste the little time i have to play on constantly trying to make money, I play to race and that's it.

All I said in my first post is that the progression cant really be done any other way because different people play the game in different ways. I gave examples of how some other people play as well as myself and i think making a grindy economy even more of a grind isnt going to work for many players. This is the 7th iteration of this game and there are reasons why things have evolved from the times of gran turismo 1 when you started with 10000 and a mazda demio.[/quote]
Disagree with your post but respect your opinion.

A 'Hardcore' career option, similar to F1 2018's 'Pro Career' would be an option to suit all players. Those like yourself that prefer an easier career mode stick with what we have. People like me could choose more of a hard, pogression base with more consequences & grind.

Edited by user Wednesday, June 12, 2019 3:12:01 PM(UTC)  | Reason: Not specified

Rank: A-Class Racing License
 1 user liked this post.
#35 Posted : Thursday, June 13, 2019 2:51:30 AM(UTC)
Originally Posted by: EpicEvan777 Go to Quoted Post

Disagree with your post but respect your opinion.

A 'Hardcore' career option, similar to F1 2018's 'Pro Career' would be an option to suit all players. Those like yourself that prefer an easier career mode stick with what we have. People like me could choose more of a hard, pogression base with more consequences & grind.


It's not about easy or hard, forza isnt a hard game. I've already moved on from forza to games that have progression built on skill and difficulty rather than credits and how many cars I have. I wish forza would have a similar career structure to what f1 has, I've wanted forza to lean more towards the sim side for quite awhile. I just don't see this happening for numerous reasons.

The fact is, theres options for someone like you to play how you seem to want to. Dont use the gamey mechanics you mentioned above to earn money, dont choose to receive reward cars,play on full sim damage with long race length, never rewind or restart a race and the easiest way to make things harder is to choose a slow car. This is my point on progression, the options are there already for everyone to try to play the way they want to. It might not be presented to everyone the way we may want it to, but the options are there.
Rank: Driver's Permit
 1 user liked this post.
#36 Posted : Saturday, June 15, 2019 7:31:33 AM(UTC)
Well, you dont gona win in multiplayer if you dont practice. To be able to take corners at right angle and speed is to practice the racing as advised above somewhere, take some of the assist off which can actually make you faster. On the end of they the racing should always be about fun, its great if you win but if you dont its one of them. I always aim to be at least in top 10 and if i get to top 10 then i am aiming to get to top 5.
I only started racing competitively on multiplayer about 2 or so tears ago and i was **** at it. But thanks to practice and racing with friends online i have gotten a lot better
Rank: Driver's Permit
#37 Posted : Tuesday, June 18, 2019 5:57:37 AM(UTC)
Well you are correct about one thing, Forza seven will not hand You podium or victories in multiplayer mode. There are people out there Who work very hard at this game to be excellent. If they moped about the game being too difficult, then they still stayed at it, Or perhaps they were never used to life just handing things to them. I’d say it’s time for you to move on.
Rank: C-Class Racing License
#38 Posted : Saturday, July 20, 2019 8:25:40 AM(UTC)
I too have to admit - I enjoyed FH2 and 3 far more than 4, and the older two games kept me hooked a lot longer.
Rank: C-Class Racing License
#39 Posted : Friday, July 26, 2019 4:24:56 PM(UTC)
Originally Posted by: WindingCrawdad4 Go to Quoted Post
what is the point of playing this game? in multiplayer i'm never gonna win a race so there's no point in bothering with it, and the single player part with all the cars and tracks it still manages to be boring and pointless...like what am i suppose to do after i finish the career mode?

if there was co op racing and dirt racing the game would be a bit more interesting but as it is i can't find much reasons to play this game... i think i'm gonna uninstall it and stick with horizon from now on


Meh
And above all else we don't ever, ever let them get into cars.
Rank: Driver's License
#40 Posted : Tuesday, August 20, 2019 8:15:56 AM(UTC)
PvP is the most important part of a racing game and it's complete trash, so I don't blame you. I got a few people to switch to GT Sport because of how **** ed they were at Forza. Still, I like the franchise and hopefully 8 will be the real deal. Definitely not making any pre-orders, though.
Rank: S-Class Racing License
 2 users liked this post.
#41 Posted : Tuesday, August 20, 2019 8:53:23 AM(UTC)
Multiplayer and leagues need a complete overhaul, I think that's for certain, however when people come onto a forum and say "I'm done with X franchise forever" because one game hasn't met expectations, well I find that quite silly.

Firstly, you should never pre-order games then complain that you didn't like the game. That's on you. You've made a gamble, you've taken a risk, it didn't pay off. Never pre-order a game you're not 100% certain of. A very simple solution to this is to wait until reviews come out and then if you're still not sure, wait until you find a sale.

Now I do understand boycotting a franchise when a company does something abhorrent for example EA, Gillette, Bethesda and such, but if you're unhappy about your pre-order then that's on you asks that's your fault. Nobody is forcing you to buy the game before reviews or sales come out. It's your risk and you have to accept that.
Rank: C-Class Racing License
#42 Posted : Tuesday, August 20, 2019 10:01:35 AM(UTC)
Originally Posted by: EpicEvan777 Go to Quoted Post
Never pre-order a game you're not 100% certain of. A very simple solution to this is to wait until reviews come out and then if you're still not sure, wait until you find a sale.


I agree with this, it can also apply to buying a season pass or whatever before you even know if you'll like the content.
Rank: S-Class Racing License
 1 user liked this post.
#43 Posted : Tuesday, August 20, 2019 12:09:56 PM(UTC)
Originally Posted by: GeneralGarric69 Go to Quoted Post
Originally Posted by: EpicEvan777 Go to Quoted Post
Never pre-order a game you're not 100% certain of. A very simple solution to this is to wait until reviews come out and then if you're still not sure, wait until you find a sale.


I agree with this, it can also apply to buying a season pass or whatever before you even know if you'll like the content.

Totally agree.

I bought preordered the Ultimate Edition of Forza Motorsport 7 because I knew I'd put thousands of hours into it and I did. Even though the game disappointed at launch, will I preorder the next game? Yes because I like the direction the franchise is heading and I'm confident in the next title.

I didn't preorder Forza Horizon 4 which was the first Forza game I have never preordered since Forza Horizon 1 and I'm glad I didn't preorder it because I wasn't confident in the direction of the franchise after, in my opinion, Forza Horizon 3 being the worst Forza game I've ever purchased. I likely will not preorder Forza Horizon 5 as well because even though I think strides were made in the correct direction with Horizon 4, it isn't enough to build the trust back.

The same thing goes for DLC. Will I ever preorder the DLC for Horizon? Probably not.
Rank: S-Class Racing License
#44 Posted : Tuesday, August 20, 2019 2:51:01 PM(UTC)
Originally Posted by: EpicEvan777 Go to Quoted Post
Originally Posted by: GeneralGarric69 Go to Quoted Post
Originally Posted by: EpicEvan777 Go to Quoted Post
Never pre-order a game you're not 100% certain of. A very simple solution to this is to wait until reviews come out and then if you're still not sure, wait until you find a sale.


I agree with this, it can also apply to buying a season pass or whatever before you even know if you'll like the content.

Totally agree.

I bought preordered the Ultimate Edition of Forza Motorsport 7 because I knew I'd put thousands of hours into it and I did. Even though the game disappointed at launch, will I preorder the next game? Yes because I like the direction the franchise is heading and I'm confident in the next title.

I didn't preorder Forza Horizon 4 which was the first Forza game I have never preordered since Forza Horizon 1 and I'm glad I didn't preorder it because I wasn't confident in the direction of the franchise after, in my opinion, Forza Horizon 3 being the worst Forza game I've ever purchased. I likely will not preorder Forza Horizon 5 as well because even though I think strides were made in the correct direction with Horizon 4, it isn't enough to build the trust back.

The same thing goes for DLC. Will I ever preorder the DLC for Horizon? Probably not.


I bought FM7 Ultimate and got many, many hours of enjoyment out of it. And it's far from a perfect game. Everywhere I look, there's something I'd do differently. But it was still a blast, except for rammers on multiplayer, sadly T10 was too late.

I preordered FH4 Ultimate and I must say the biggest reason why I thought it was the wrong decision wasn't because of the game itself or its current state but the content included in the Ultimate Edition. Lego expansion is underrated but still not close to top tier, and the Car Pass, despite featuring a few nice cars, was otherwise a joke, with lots of recycled cars from old Forzas. Playground did take the game in a direction I'm not enjoying but this would've happened regardless of me preordering the game.

Thing is, I sub to Game Pass Ultimate so I'll get these games with all their bells and whistles anyway. Unfortunately the only way I can voice any opinion is by either not playing, which is useless since FH4's player base is over 10 million, or by submitting a ticket, which might be ignored if it doesn't fit the team's vision.
R.I.P. 24 Heures du Mans

26/05/1923 - 17/06/2018
Rank: C-Class Racing License
 1 user liked this post.
#45 Posted : Monday, September 2, 2019 12:06:14 AM(UTC)
"Firstly, you should never pre-order games then complain that you didn't like the game. That's on you." -Evan

THIS, absolutely!

Pre-ordering means you don't really know what you're in for. And since you did, might as well enjoy what the game has got.

I don't think I have ever pre-ordered a game for this reason and don't mind waiting at all for some reviews and impressions.

Therefore - sorry OP, this is on you. The game is alright I think, not ground-breaking, but gives me at least a good channel for letting off some steam.
2 Pages12Prev

Notification

Icon
Error