Originally Posted by: PTG Baby Cow 
[quote=AP Colin Girth;1118776]
Funny you say this, in my iracing team discord someone asked about buying acc the other day when it was on sale on steam. More than half the team said on sale for $15 the game isnt even worth it. Most said they wouldn't pay over 5 for it. I doubt it for the reasons you mentioned and more attributed to the fact that they said a year after release game is so blatantly unfinished its ridiculous. Personally haven't played the game, but I will heed their advice and stray away and continue to run GT cars on iracing.
I'm talking about the teaching experience itself, mind you, and nothing else. Either way, I'm not in any way shocked by that response, and I think that some of that is very fair and some of it isn't so much.
Fair
-The game isn't finished in some fairly shocking ways, such as not saving your fastest lap. I think it was literally insane for them to release the game without that basic feature present.
-If they're looking for a multiplayer setup which provides the depth of competition like iRacing, then they would be woefully dissatisfied, because no other game has done a better job of providing that. iRacing flat-out is a better all-around title than ACC, especially right now, though I do slightly prefer ACC's driving and tire model. And it should be better: they've been at it for years and charge a premium price. I should think that it carries the advantage.
Unfair
-The game was released at the end of May. Including the Early Access period is fudging things a bit to make it sound worse. Frankly, I think it was a big mistake for Kunos to do what they did, as it invites this sort of thing.
I like iRacing, too. Have been on the service for about 10 years, and dropped an obscene amount of money on it in that time. That's enough time to have the seen development of the cult of personality around the sim, regarding its unassailable perception as the only worthwhile sim around, and the resulting snobbery which has resulted from that. ACC is, as your friends said, blatantly unfinished in some key ways, but the game also could have been released in any state: they were never going to play it, anyway. If a guy wouldn't drop $5 to try their hand at another game, then he's probably more of an iRacer than simracer, which is perfectly fine. Even with all of that, ACC certainly isn't finished, and if you already do a lot of GT3 on iRacing, and have already spent a lot of money to get all of the tracks, there's not a compelling reason to jump ship for ACC.
None of this should be confused for me saying that ACC is a better game than iRacing. It isn't, and I don't see how it could ever expected to be either. I've only been talking about the way that the sim teaches people to be better and more aware racers. In that respect, and only in that respect, no other sim I've played (and I've played them all) has done a better job of that.
Edited by user Thursday, August 8, 2019 9:57:13 AM(UTC)
| Reason: Not specified