Originally Posted by: GTR Insomniac 
Originally Posted by: Spity0y0mafia 
Not trying to be negative, but coming off FM4 and FM5 and not playing FM6 at all, I found this game to have done just about everything wrong and in the wrong direction.
1. Go back to having still pictures and not these long loading times
2. Get rid of the driver outfits, they weren't necessary and no one cares
3. Actually attempt to balance cars in the game, ie. more lightweight cars in the lower classes should have a high PS for every part they equip for being so lightweight
4. No more P2W cars please, you banned cars from online for being too OP, then made paid cars that did the same thing
5. The physics are too loose, it feels like driving on ice rather than racing
6. Balance engine swaps better
7. Fix online stability
8. Focus more on cars that will actually be used for racing and not random **** ie. muscle cars are fine but the hot wheels junk, off road trucks, etc. just no.
9. Not enough tracks at all, can we have some of the older tracks that were in FM1-4 back? I don't know why we can't.
And this list just goes on and on and on and on. This game was a serious downgrade from 5 IMO and that's not an exaggeration. This game literally made me pick up GT Sport when I haven't played GT since GT3 because forza was just objectively better.
1. Loading times will not be an issue next gen.
2.Driver outfits can be great if done right. Look at GT Sport. Making your own in a similar way that you can create liveries would be a better option.
3. Car balance is pretty bad, mainly outside of homologation. That said how can you balance so many cars in ABC etc catagories? Difficult if not impossible.
4. I thought certain cars were banned for collisions (open wheel cars) and certain heavy rammer cars. I don't remember any being removed for being overpowered.
5. Physics are awful with a bad tune and sim steering but I have seen many a car turned from a mess to lovely to drive.
6. I would say just remove engine swaps.
7. Online stability seems different person to person. Personally I can count the amount of times I've dc'd on both hands with 3500 hours of mostly online play. Not saying it doesn't need improving but it's been mostly flawless for me.
8. Variety is the spice of life. We do need more proper race cars, modern and retro.
9. There wasn't enough work done here at all. Pretty disgusting tbh.
I too have picked up GT Sport. Hate how stiff the cars feel, almost the opposite to Forza but at the same time, that game gets tons of proper support with free cars and tracks. The tracks keep me going back for more but GT Sport still severely lacks cars and I dislike how multiplayer is set up compared to Forza.
I would like to add.
Forza needs a proper tyre and fuel model. I feel little to no loss of grip until the tyres are in the red for example.
The livery editor needs some serious work. Wierd mapping and warping issues on countless cars can make a 8 hour paint job take a few hours more on a compromised job. Had an absolute nightmare doing a McLaren shadow livery on the new indycar for the indy500 Logitech booth 🤪 The job was literally impossible to do like for like.
https://twitter.com/GTR_...1132680482943045634?s=19Still, it turned out ok apart from the engine cover 😁
1. I'm on PC having loading issues, it has NOTHING to do with the generation and being on console.
2. Complete waste of money and resources, I thought this game was supposed to be for serious racers who care about racing and not stupid driver outfits.
3. I dunno, play the game, see which cars are obviously imbalanced and balance them a bit? Doesn't take that much effort to realize that a lightweight GT40 is OP or how the S2000, Miata, honda civic, etc. is dominating the lower classes.
4. There were literally specific cars being banned for having too much handling, again, do you even play this game? Seems like you don't or you joined late. How can you have 3500 hours and not know that specific cars were banned because they were completely outperforming the competition? Most of the cars you can currently buy that are OP replaced cars that were banned for doing the same damn thing with handling vs. acceleration ratio and being broken, except now you have to buy them which is P2W. I approved of their removal os such cars but did not except for this to happen.
5. Um, tuning = going faster, that doesn't change the bad physics of the game. Compare this game to any more serious racing game and it become obvious quickly that this game has terrible physics and is too arcadey. For starters, not even including the feeling of driving like you're on ice, there is way too much grip in this game and you can easily tell cars have too much grip.
6. I agree
7. Congrats on being in the minority, most people have constant DCs, CTDs, black screens, etc. You can literally watch anyone steam MP and see this
8. I agree, variety with cars that were not made for racing is pointless and a waste of resources. It doesn't matter if you have 700+ cars, if only 50-100 of those cars are used because the rest are bad.
9. I agree
I agree and disagree with many of your points slet'sts just leave it at that.
Edit: I also completely agree that GT Sport cars are far too stiff and is a complete turn off, that's why I'm switching to iRacing which is far better than both these games.
Edited by user Monday, July 15, 2019 6:07:59 AM(UTC)
| Reason: Not specified