Originally Posted by: MichaelChan962 
how about setting a new rank bonus based on car damage in online adventure, like 3rd with 10% damage can outnumber 1st with 40%
FH4 is based on being the first at the finish line is winning. it is good for make it like real life and keep it simple for low minded but it is promoting garbage playing. Promoting clean racing was what was done in FH3. FH3 solution ( skill chain ) needed improvement, not to be removed.
For some few weeks before update 11, any collision to wall was slowing down the player and racing became kind of cleaner. By easing the collision penalty system on update 11, they decided to promote the fact that someone taking walls and hitting others is possibly better at FH than someone playing hitting nothing and noone. That is the decision they took being perfectly aware of the consequences.
Therefore I would say, you are welcome to protest, propose evolution, I disagree too with the direction taken, but now I am very pessimistic those guys will come back to any kind of promoting fair play .
They seem convinced they will get more players online allowing garbage players to enjoy there while, up to me, it is the main reason people avoid to go there and prefer to stay on offline ( <1.5% of players are qualified for team ranked ... )
I would have prefer two difficulty mode based on user setting, assistance-difficulty <100% you play NFS/mariokart mode // >100% assistance-difficulty, any collision, you pay the price. Choose your mode and enjoy.