Originally Posted by: Rayne SE 
@DunkelheitVZ
Honestly, we as forum users are not representative. Data from the millions of players is.
Data shows which DLC got accepted the most, which DLC-cars were bought the most, which modes/features were used the most.
And in the end, if PG can accumulate two new customers at the cost of one of us, they'll do it and as a company they have to.
Sure, we invest way more time in this game than most players and probably have the deepest knowledge of the player base but this doesn't make us more valuable than any other customer.
As far as I can tell by the numbers "Hot Wheels" was a success and I'm sure LEGO will be too.
Agree, we are few, but we are truth customers.
What is the other reliable source of feedback they could possibly have ?
Why did they finally changed their mind on Team Adventure ?
Why wall riding had a fix ?
Why Rivals on its way back ?
Concerning hot wheels, I played FH3 more than 1000 hours and I remember only one time meeting people willing to have a race over there.
Lego forza can be a success, it could have been a stand alone game. Scalability of concept based of FH engine is huge. The only thing is that it has nothing to do with FH.