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Rank: Forza Staff
#76 Posted : Sunday, March 10, 2019 6:27:16 PM(UTC)
Job #592561
Posted 6 Mar 2019
https://careers.microsoft.com/us/en/job/592561/Producer-Turn-10-Studios

Producer - Turn 10 Studios

Quote:
At Turn 10 Studios, our vision is to continue to grow Forza into the top automotive entertainment brand in the world. We are currently looking for an experienced Producer to join our diverse team, working with our development team and external partners. Producers at Turn 10 are master communicators, problem solvers, and collaborators. We provide clarity and empower teams to make experiences players love. We are also pragmatists, process creators, and schedule owners.

A Producer is accountable for the delivery of game experiences that delight our customers. You’ll work with engineers, designers, and artists to bring high quality features to life. During development, a Producer uses metrics and good process to drive customer focus, team priorities, and coordinate deliverables across multiple disciplines to achieve team goals.
Responsibilities
  • Create and maintain the schedule; ensure the team is on track with their deliverables.
  • Work with team leads to direct feature teams through the various stages of game development, ensuring commitments are met on time and to the highest possible quality.
  • Lead feature teams through our sprint planning process.
  • Collaborate with stakeholders outside the immediate development team including licensing, marketing, and community management.
  • Apply a player-first mindset and be the source of truth for feature development.
  • Facilitate collaborative and effective communication between team members.
  • Identify risks and drive the team towards successful resolution.
  • Keep the team aware of deliverables and goals through all phases of development.
  • Use inclusive behaviors – ensure all voices are heard, invite input from many perspectives, resolve disagreements, and be brave.

Qualifications
  • Demonstrated experience leading software developments teams from concept through ship.
  • Strong analytical mind and experience working with project and customer datasets.
  • Capable of balancing a project’s production requirements within budget and staff limitations while ensuring high production values are never compromised.
  • Proven ability to collaborate with feature leads to achieve production plans that work for all disciplines.
  • 3+ years of experience as a producer with a track record of exceptional performance.
  • Excellent communication skills, both written and verbal.
  • Resolves conflict and enables the team to do their best work.
  • Passion for making the best racing games in the world.


(EOE)


Community Manager | ManteoMax.com Forza spreadsheets
Rank: Forza Staff
#77 Posted : Sunday, March 10, 2019 6:34:29 PM(UTC)
Job #594054
Posted 8 Mar 2019
https://careers.microsoft.com/us/en/job/594054/Senior-Producer-Turn-10-Studio

Senior Producer - Turn 10 Studio

Quote:
At Turn 10 Studios, our vision is to continue to grow Forza into the top automotive entertainment brand in the world. We are currently looking for an inspiring and experienced Senior Producer to join our diverse team, working with our development team and external partners. Producers at Turn 10 are master communicators, problem solvers, and collaborators. We provide clarity and empower teams to make experiences players love. We are also pragmatists, process creators, and schedule owners.

A Senior Producer is accountable for the delivery of game experiences that delight our customers. You’ll work with engineers, designers, and artists to bring high quality and engaging experiences to life. Senior Producers have a breadth of development experience and they create a positive impact to the product and team in multiple ways. You’ll be driving player experiences using metrics and customer focus, but also be counted on to deliver strategic initiatives that are important to the entire franchise.

Responsibilities
  • Lead multiple feature teams through our sprint planning process.
  • Define and deliver on strategic product and studio wide initiatives.
  • Use customer focus, data analysis, product knowledge, and industry knowledge to make informed decisions.
  • Facilitate collaborative and effective communication between feature teams and team members.
  • Work with project stakeholders to direct feature teams through the various stages of game development, ensuring commitments are met on time and to the highest possible quality.
  • Create and maintain the schedule; ensure the team is on track with their deliverables.
  • Identify risks and drive the team towards successful resolution.
  • Keep the team aware of deliverables and goals through all phases of development.
  • Use inclusive behaviors – ensure all voices are heard, invite input from many perspectives, resolve disagreements, and be brave.


Qualifications
  • Demonstrated experience leading medium to large software developments teams from concept through ship.
  • 5-7+ years of experience as a producer with a track record of exceptional performance.
  • Experience creating processes and driving results with internal & remote teams.
  • Embraces conflict resolution and is a skilled team problem solver.
  • Mentors others on the impact of good production skills and game development practices.
  • Strong analytical mind and experience working with project and customer datasets.
  • Proven ability to collaborate with creative leads to achieve production plans that work for all disciplines.
  • Excellent written and verbal skills.
  • Enthusiasm for making the best racing games in the world.


(EOE)
Community Manager | ManteoMax.com Forza spreadsheets
Rank: Forza Staff
#78 Posted: : Tuesday, March 19, 2019 2:03:46 PM(UTC)
Job #594036
Posted: 11 Mar 2019
https://careers.microsoft.com/us/en/job/594036/Senior-Software-Engineer-Turn-10-Studios

Senior Software Engineer - Turn 10 Studios

Quote:
Are you looking for an opportunity to join a world-class studio to help deliver an unparalleled AAA gaming experience?Do you have years of experience tuning and polishing game engines? Do you weep at the sight of a bit of popping geometry when you turn a corner in a game?

The team that created the critically acclaimed Forza Motorsport franchise is looking to add a systems / graphics engineer to our engine team. In this role you will be able to leverage your experience with rendering, memory systems, high performance streaming and visibility to give our racers the flawless visual experience they crave. All while providing an efficient and creativity enabling experience for our content teams. Come join our team at this exciting time as we push the graphical limits of Microsoft gaming platforms!

Responsibilities
As part of the engine team you will work closely with the art team to determine their desired workflows and design / create systems to enable highly iterative workflows.

In order to keep the ForzaTech engine at the forefront of the industry, you will design and implement new rendering techniques to improve the beauty and efficiency of the ForzaTech engine.

As a First-Party studio, this team works hand-in-hand with the Xbox One platform teams and Microsoft Studios to define gaming experiences across the Microsoft gaming ecosystem on Xbox One, Xbox Scorpio and Windows Store. You will help deliver the next AAA title from Turn 10 Studios on next generation platforms.

You must be comfortable dealing with ambiguous, challenging problems. Excellent communication skills are vital.


Qualifications:
  • B.S. in Math/Computer Science, or related field, or equivalent experience
  • A strong proficiency in C++
  • Professional experience with D3D / OpenGL
  • A strong background in 3d math and rendering systems
  • At least 4 years of professional software development experience

  • Ideal candidates will have most of the following:
    • Proven track record of technical leadership
    • Experience shipping on both PC and console
    • AAA game development experience
    • DX12 experience


    [EOE]
  • Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #79 Posted : Tuesday, March 19, 2019 2:06:44 PM(UTC)
    Reposted 14 Mar 2019:

    Originally Posted by: ManteoMax Go to Quoted Post
    Job # 415746
    Posted 4 Apr 2018
    https://careers.microsoft.com/us/en/job/415746/Senior-Software-Engineering-Lead

    Senior Software Engineering Lead


    Quote:
    Microsoft’s Turn 10 Studios, creator of the highly-acclaimed Forza franchise, is looking for an experienced C++ game engine developer to lead our efforts in sharing ForzaTech game engine technology. ForzaTech is the core engine code & libraries, authoring tools, and build pipeline that allow us to ship beautiful, photorealistic, 60fps, 4K, industry-leading games across multiple titles, studios, and platforms. The tech sharing effort requires intense coordination between multiple product teams. We are looking for someone who is strong technically, as well as great at communication and collaboration.

    As the development lead for this team, you will work directly with the studio engineering leadership, as well as the engine teams on multiple products to develop and share technology between our games. This requires a strong understanding of our hardware platform architecture, as well as common high-performance engine components such as rendering, streaming, tools, physics, animation, resource management, etc. You’ll also benefit from good knowledge of game content pipelines, continuous delivery build systems, and best practices for shared development.
    Responsibilities
    • Responsibilities:
    • You will be leading Turn 10’s efforts to share technology across multiple teams and titles working with ForzaTech
    • You will work with the engineering leads from Turn 10 and Playground Studios to coordinate ForzaTech sharing and development
    • You will help bring multiple codebases and technologies into convergence
    • You will work across many different technologies in the ForzaTech game engine
    • You will lead both people and technology and influence the future of the ForzaTech engine
    • You will be dealing with ambiguous, challenging problems - leading a diverse group of developers to consensus


    Qualifications
    Required Qualifications:
    • 8+ years of professional C++ development experience
    • 4+ years of experience in games industry
    • Broad knowledge and experience across multiple game engine technologies (rendering, tools, physics, animation, resource management, etc.)
    • Demonstrated technical leadership in game development (owned large features & directed the work of others)
    • Must be great at communication, both in person and written

    Preferred Qualifications:
    • Experience working on cross-team development of a shared game engine
    • Experience working with multi-platform game engines
    • Passion for games, game development, cars, and racing
    • Experience managing people
    • Experience shipping on Xbox One, Xbox 360, and PC
    • Working knowledge of C#


    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #80 Posted : Tuesday, March 19, 2019 2:08:22 PM(UTC)
    Reposted 12 Mar 2019

    Originally Posted by: ManteoMax Go to Quoted Post
    Job #545484
    Posted 7 Nov 2018
    https://careers.microsoft.com/us/en/job/545484/Environment-Domain-Lead-Turn-10-Studios


    Environment Domain Lead - Turn 10 Studios
    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #81 Posted : Tuesday, March 19, 2019 2:10:15 PM(UTC)
    Reposted 13 Mar 2019

    Originally Posted by: ManteoMax Go to Quoted Post
    Job #563974
    Posted 7 Jan 2019
    https://careers.microsoft.com/us/en/job/563974/Software-Engineer-II


    Software Engineer II





    Originally Posted by: ManteoMax Go to Quoted Post
    Job #578264
    Posted 31 Jan 2019
    https://careers.microsoft.com/us/en/job/578264/Senior-Software-Design-Engineering-Lead

    Senior Software Design Engineering Lead

    Edited by user Tuesday, March 19, 2019 2:12:18 PM(UTC)  | Reason: Not specified

    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #82 Posted : Tuesday, March 19, 2019 2:11:33 PM(UTC)
    Reposted 12 Mar 2019

    Originally Posted by: ManteoMax Go to Quoted Post

    Edited by user Tuesday, March 19, 2019 2:15:42 PM(UTC)  | Reason: Not specified

    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #83 Posted : Tuesday, March 19, 2019 2:14:41 PM(UTC)
    Reposted 13 Mar 2019

    Originally Posted by: ManteoMax Go to Quoted Post

    Edited by user Tuesday, March 19, 2019 2:15:54 PM(UTC)  | Reason: Not specified

    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #84 Posted : Wednesday, April 17, 2019 11:03:51 PM(UTC)
    Reposted April 8:

    https://careers.microsoft.com/us/en/job/585461/Senior-Producer-Forza-Horizon-Turn-10-Studios


    Originally Posted by: ManteoMax Go to Quoted Post
    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #85 Posted : Wednesday, April 17, 2019 11:05:07 PM(UTC)
    Reposted April 15:

    https://careers.microsoft.com/us/en/job/578264/Senior-Software-Design-Engineering-Lead-Turn-10-Studios

    Originally Posted by: ManteoMax Go to Quoted Post
    Job #578264
    Posted 31 Jan 2019
    https://careers.microsoft.com/us/en/job/578264/Senior-Software-Design-Engineering-Lead

    Senior Software Design Engineering Lead


    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #86 Posted : Sunday, April 28, 2019 9:26:20 AM(UTC)
    Job #611286
    Posted 18 Apr 2019
    https://careers.microsoft.com/us/en/job/611286/Multiplayer-Software-Engineer-Turn-10-Studios

    Multiplayer Software Engineer - Turn 10 Studios

    Quote:
    Microsoft’s Turn 10 Studios, creator of the highly-acclaimed Forza Motorsport franchise, is looking for an experienced C++ game developer to help deliver the next generation of Forza Motorsport titles. If hired, you will be on a multi-discipline feature-team, working directly with designers, producers, testers, and other developers to deliver high quality features to our customers. We are looking for someone that has well-rounded experience in different areas of game development.

    Responsibilities

    You will be working on a multi-discipline feature-team, directly with designers, producers, testers, and other developers to deliver high quality features to our customers

    Qualifications

    Required Qualifications

    • 4+ years of professional C++ development experience
    • Must have shipped a game OR have your own game/engine demo
    • Experience working on multiplayer, UI, gameplay, or networking code
    • Demonstrated passion for game development

      Preferred Qualifications

    • Knowledge and passion for games, cars, and racing
    • Experience shipping on Xbox One, Xbox 360, or PC
    • Ability to write multithreaded, asynchronous systems
    • Experience writing client-server multiplayer systems
    • Experience profiling and optimizing C++ code
    • Strong 3D math skills


    (EOE)

    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #87 Posted : Sunday, April 28, 2019 9:27:07 AM(UTC)
    Job #611286
    Posted 18 Apr 2019
    https://careers.microsoft.com/us/en/job/611286/Multiplayer-Software-Engineer-Turn-10-Studios


    Multiplayer Software Engineer - Turn 10 Studios

    Quote:
    Microsoft’s Turn 10 Studios, creator of the highly-acclaimed Forza Motorsport franchise, is looking for an experienced C++ game developer to help deliver the next generation of Forza Motorsport titles. If hired, you will be on a multi-discipline feature-team, working directly with designers, producers, testers, and other developers to deliver high quality features to our customers. We are looking for someone that has well-rounded experience in different areas of game development.

    Responsibilities
    You will be working on a multi-discipline feature-team, directly with designers, producers, testers, and other developers to deliver high quality features to our customers.


    Qualifications
    Required Qualifications
    • 4+ years of professional C++ development experience
    • Must have shipped a game OR have your own game/engine demo
    • Experience working on multiplayer, UI, gameplay, or networking code
    • Demonstrated passion for game development



    Preferred Qualifications
    • Knowledge and passion for games, cars, and racing
    • Experience shipping on Xbox One, Xbox 360, or PC
    • Ability to write multithreaded, asynchronous systems
    • Experience writing client-server multiplayer systems
    • Experience profiling and optimizing C++ code
    • Strong 3D math skills


    [EOE]




    Job #613968
    Posted 17 Apr 2019
    https://careers.microsoft.com/us/en/job/613968/Software-Engineer-Tools-Turn-10-Studios

    Software Engineer, Tools - Turn 10 Studios

    Quote:
    Are you looking for an opportunity that thrives on your enthusiasm for gaming? Have you always dreamed about joining a world-class gaming studio since you were a kid? Do you have an intense desire to help ship products that customers fall in love with?

    Then Turn 10 Studios would love to connect with you!

    As Turn 10 grows, your contributions will help the studio expand into new territory, reaching more customers, and reaching them in ways not yet previously explored. We will highlight your unique strengths, and will provide you with the right opportunities that best leverage your areas of passion. We value the perspective and experience you bring, and promote an autonomous workstyle. Turn 10 studios offers a unique work environment that is innovative and electric, and at the same time, open and accepting. At Turn 10, we love what we do, and are committed to building and delivering the next great AAA gaming experience. Come join us and we let's change the world of racing games together!

    Responsibilities

    We are looking for an enthusiastic, customer obsessed tools engineer that will help build the technology that will empower our content authors to build the virtual world that will set the standard for next-generation graphical beauty. You will have the chance to apply your creativity, communication skills and technical expertise to build the workflows that will support our content creators and maximize their artistic capability. You will be given opportunities that leverage your in-depth understanding of various types of technology and customer empathetic perspective, to produce systems and tools that artists will fall in love with!

    Qualifications

    Required

    • Programming background in C#, SQL and scripting languages
    • Solid understanding of software engineering best practices
    • Strong communication skills
    • Passion for games and a “customer-obsessed” attitude

      Preferred

    • Professional C++ experience
    • At least 2 years of professional software development experience
    • Solid 3D Math skills (linear algebra and trig.)
    • Strong grasp of UX design principles;
    • Experience with building UI applications (MVVM)
    • Experience with complex games systems (animation, graphics, game engine, etc.)
    • Experience using 3D editors and applications


    (EOE)

    Edited by user Tuesday, May 14, 2019 1:39:35 AM(UTC)  | Reason: Not specified

    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #88 Posted : Tuesday, May 7, 2019 1:14:29 PM(UTC)
    Job #618959
    Posted 2 May 2019
    https://careers.microsoft.com/us/en/job/618959/Design-Director-Turn-10-Studios

    Design Director - Turn 10 Studios

    Quote:
    Turn 10 Studios is looking for a Design Director to join our Forza Motorsport team. Forza Motorsport is one of the largest and most successful gaming franchises and home to a hugely engaged and passionate racing community. Come and join our supercharged team and help us shape the future of automotive entertainment.

    The Design Director will be part of a collaborative team that will define the overall direction for the Forza Motorsport product line and inspire us to greatness.

    You will drive the vision for new interactions and experiences that support accessible racing and driving game mechanics.

    You will build forward thinking progression and reward systems that are engaging for both streamers and viewers.

    You will own the direction for our moment to moment gameplay with systems that foster mastery of vehicle dynamics and promote positive online racing and interactions.

    The role requires a deep knowledge of design principles, creative processes, vehicle dynamics, and player motivations along with various business and experience models that span mobile, AAA console and PC games.

    Responsibilities

    Design and deliver genre leading experiences and innovation in moment to moment driving and racing.

    Design and deliver systems and structures that create and foster a vibrant, healthy, and inclusive racing community.

    Design and deliver modern player progression and reward systems.

    Manage a team of designers.

    Collaborate, inspire, and lead a multi-disciplinary feature team with internal and external development resources.

    Be a passionate, data driven advocate of the needs and motivations of the players, streamers, and viewers.


    Qualifications

    5+ years working in a design capacity on at least 1 shipped AAA titles with a role focused on vehicle dynamics.

    Experience leading a design team through all phases of development from concept to ship.

    Deep understanding of various business models across all genres of games and endpoints.

    Experience developing retention mechanics and experiences.

    Comprehensive understanding of player psychology and gaming motivations.

    Experienced manager who understands how to motivate team members to deliver their best work.[/list]

    (EOE)

    Edited by user Tuesday, May 7, 2019 1:21:12 PM(UTC)  | Reason: Not specified

    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #89 Posted : Friday, May 10, 2019 2:51:04 PM(UTC)
    Job #623493
    Posted 9 May 2019
    https://careers.microsoft.com/us/en/job/623493/Software-Engineer-II

    Software Engineer II

    Quote:
    Microsoft’s Turn 10 Studios, creator of the highly-acclaimed Forza Motorsport franchise, is looking for an experienced C++ game developer to help deliver the next generation of Forza Motorsport titles. If hired, you will be on a multi-discipline feature-team, working directly with designers, producers, testers, and other developers to deliver high quality features to our customers. We are looking for someone that has well-rounded experience in different areas of game development.

    Responsibilities
    C++ Software Engineer: Working on a multi-discipline feature-team, directly with designers, producers, testers, and other developers to deliver high quality features to our customers.

    Qualifications

    Required Qualifications

    • 4+ years of professional C++ development experience
    • Must have shipped a game OR have your own game/engine demo
    • Experience working on multiplayer, UI, gameplay, or networking code
    • Demonstrated enthusiasm for game development


    Preferred Qualifications

    • Knowledge and passion for games, cars, and racing
    • Experience shipping on Xbox One, Xbox 360, or PC
    • Ability to write multithreaded, asynchronous systems
    • Experience writing client-server multiplayer systems
    • Experience profiling and optimizing C++ code
    • Strong 3D math skills


    [EOE]
    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #90 Posted : Thursday, May 16, 2019 9:04:18 AM(UTC)
    Job #625609
    Posted 14 May 2019
    https://careers.microsoft.com/us/en/job/625609/Senior-Software-Engineer-Turn-10-Studios

    Senior Software Engineer - Turn 10 Studios

    Quote:
    Turn 10 Studios, world leaders in AAA racing entertainment, are looking for a senior mobile software engineering lead to help us build amazing experiences on iOS and Android. You will have the chance to work across the tech stack as we share client and server technology across titles, platforms, and game engines. You will become the engineering bridge between Turn 10’s internal development team and our partner development studios, as well as a key member of our incredibly talented and tight-knit internal development team.

    Responsibilities
    As a Publishing Development Lead, you would manage the engineering side of the cross-studio relationship. You will have a key role in establishing, communicating, and maintaining clear engineering goals and processes across the studios. You will be responsible for milestone creation and acceptance, as well as early identification of engineering risk and development of mitigation plans. In addition, you will identify tech sharing opportunities and help ensure that advances that we make on the mobile side can be integrated into our core shared code. You will lead the publishing engineering team through all phases of the product cycle, supporting our cross-platform mobile efforts through not just the development cycle, but the continuous release product cadence post-launch.

    Qualifications

    Qualifications:
    • B.S. in Math/Computer Science, or related field, or equivalent experience
    • Excellent communication and teamwork skills -- you should achieve success through collaboration, not dictation
    • A strong background in C++ game development
    • A proven track record in iOS and Android game development
    • Experience in all phases of product cycles, from concept to launch and beyond, preferably across multiple releases and/or titles
    • A drive for code quality and continuous delivery systems


    Ideal candidates will have most of the following:
    • Proven track record of technical leadership
    • Enthusiasm for video games
    • Experience in Unreal Engine and/or Unity
    • Experience porting code between platforms
    • Experience in multiple areas of concentration (e.g. rendering, gameplay, content pipelines, services, performance, etc.)
    • Experience debugging codebases developed by others
    • Experience managing external development


    [EOE]

    Edited by user Thursday, May 16, 2019 9:05:45 AM(UTC)  | Reason: Not specified

    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #91 Posted : Saturday, May 18, 2019 4:14:30 AM(UTC)
    Job #625605
    Posted 16 May 2019
    https://careers.microsoft.com/us/en/job/625605/Media-Lead-Turn-10-Studios


    Media Lead - Turn 10 Studios

    Quote:
    Turn 10 Studios, the creators of the top selling and critically acclaimed Forza franchise have a vision to grow Forza into the world’s top automotive entertainment brand. We’re looking for unique and creative people to help us achieve that goal.

    Are you excited at the idea of working for the biggest automotive game in the world?

    We have an exciting opportunity for a Media Lead to join our studio. We are looking for an individual to lead our award-winning Media department. This group is responsible for the creation of video content along with other assets that support both our Motorsport focused games as well as the hugely successful Forza Horizon series.

    You would report to our Franchise Art Director and will be expected to represent the Media team at the Studio Leadership level.

    Turn 10 Studios is in Redmond (Washington), just outside of Seattle. The Seattle area is a major hub for the tech and gaming industries. With beautiful mountain ranges, diverse wildlife, great hiking/biking trails, and a thriving arts culture, Seattle offers a variety of options to enjoy your life outside of work.


    Responsibilities

    • Be responsible for final quality level of all our media assets. You will ensure we showcase our titles at the highest possible quality level and meet our stakeholder messaging priorities
    • You would lead the efforts across our internal teams to develop a world-class Media pipeline for all our titles
    • You will creatively lead our Media team, use hands on work to provide creative direction. Coordinate feedback across multiple internal and external partners
    • You will develop new Media competencies to support studio projects. i.e. graphic design, performance media, social media etc…
    • You will provide subject matter expertise in endpoint store fronts, optimise our asset pipelines to support multiple format deliverables
    • You will build out and lead the Media documentation and set out SLA’s around our on-boarding processes. This will entail crafting a Media style guide across all our projects designed for both internal and external use
    • You will work with studio leadership and partner teams to develop asset tiers and set appropriate time/cost investment levels for our deliverables
    • You will be asked to investigate opportunities to expand on-demand Media Capacity


    Qualifications

    Requirements
    • Show a world-class portfolio demonstrating gameplay-capture and editing skills
    • 3+ years in a media/games company in a creative role
    • 3D software animation proficiency

    Preferred
    • BA degree level qualification - game/video specific


    [EOE]
    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #92 Posted : Wednesday, May 22, 2019 10:53:33 AM(UTC)
    Job #627187
    Posted 20 May 2019
    https://careers.microsoft.com/us/en/job/627187/Senior-Producer-Turn-10-Studios

    Senior Producer - Turn 10 Studios

    Quote:
    Turn 10 is the maker of the critically acclaimed Forza series of games on PC and across three generations of Xbox consoles. We are constantly developing new experiences for players on the foundation of our world class ForzaTech engine, content tooling and pipelines. We are looking for an enthusiastic Senior Producer to join our team and be accountable for driving the next set of investments for Forza Motorsport engine, tools, and pipelines!

    The ideal candidate has a strong track record of results running engineering programs, coordinating cross teams and communicating delivery. This person will be the source of truth for the Motorsport tech roadmap. Success includes an ability to direct engineering teams and be an advocate for the customer experience. There is ambiguity to be clarified and it will take good organization skills to keep the goals on track and consistent across game teams that are focused on shipping. This person will also be willing to be in the details for specific program goals while sequencing work to hit agreed milestones. Alongside the day-day production work, there is an expectation that this role will build long-term relationships with the platform teams we depend on, as well as our peer studios.

    Responsibilities
    • Establish and maintain the strategy, vision, scope and schedule for Motorsports technical foundation teams - engine, tools and pipeline.
    • Create and shepherd production processes for the Motorsport team.
    • Ensure the teams can do their best work and deliver high-quality experiences.
    • Ensure visibility and accountability of work through measurable results.
    • Drive alignment between teams and with leadership by providing regular status to product and studio management.
    • Work with Motorsport leads, external leads and producers to update and maintain project schedule.
    • Build a plan for integration and checkpoints to ensure code consistency.
    • Coordinate and lead efforts across a large “virtual” cross-functional team including engineering teams across multiple titles and distributed content teams.
    • Work with developers to manage day-to-day production issues: identify and remove roadblocks that prevent the team from performing to their highest potential.
    • Be an active member of the Motorsport production team, helping to define and drive new processes, production initiatives and businesses.


    Qualifications
    • Minimum of 5+ years program management experience.
    • 4-year degree in computer science or engineering or equivalent experience.
    • Previous experience with game release, production or program management.
    • Specific experience with game engine, services and/or build pipelines is a huge plus.
    • Demonstrated data driven decision making.
    • Strong desire to innovate, grow, and learn new industry trends.
    • Highly effective communication skills (written and verbal) and proven ability to work across multiple disciplines and teams to achieve great results.
    • Strong organizational skills with the ability to negotiate compromises, consolidate and integrate a wide range of inputs.

      [EOE]

    Edited by user Wednesday, May 22, 2019 10:54:05 AM(UTC)  | Reason: Not specified

    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #93 Posted : Friday, July 12, 2019 8:20:04 AM(UTC)
    Job #659537
    Posted 10 Jul 2019
    https://careers.microsoft.com/professionals/us/en/job/659537/Senior-Partner-Manager-Turn-10-Studios

    Senior Partner Manager - Turn 10 Studios

    Quote:
    Turn 10 Studios, creators of the hit Forza Motorsport franchise, and a division of Microsoft Studios, is looking for a Sr. Partner Manager to help build and cultivate Partner Opportunities.

    Turn 10’s Partner team is focused on securing, managing and maintaining a third-party Partner portfolio that provides excitement, in-game content, marketing & promotional activation, co-branded experiences, and selected inbound license deals. Our thru-partner program delivers a promotional footprint that includes both social media as well as traditional co-marketing activities. We leverage our partners to support and drive the growing Forza franchise across geographies, audience types, and Forza products. Our partner types cover a wide range – including automobile manufacturers, automotive ecosystem partners, major entertainment brands, other gaming franchise & brands, and major consumer brands. We are looking for a thought leader to help drive integration models by going beyond the obvious in opportunity explorations, while looking through a global lens.

    Responsibilities
    This is a unique opportunity for an energized candidate to join our team, impact our business, and help support our growing footprint.

    The Partner Manager will lead and manage all aspects of the partner life cycle, from ideation, market analysis, value determination, sourcing, structuring, executing, and post launch activations. This role will focus on establishing framework and building relationships with international media and consumer brands, creating scalable and repeatable programs to drive clear value.

    The incumbent will interact with internal game production resources, global marketing and media teams, community teams, and the studio leadership. To support this, candidates should have communication and collaboration skills supporting these interactions.

    You will have a track record of leading new initiatives; you look beyond the norm and seek unique opportunities to grow your business and cause meaningful impact. You have taken a lead position in deal structuring, legal negotiations, identifying key attributes of business cases, and navigated through end-to-end formal processes and corporate requirements.

    Your blend of skills and passion with a background in partner management or business development will help you succeed in this role: program management, business development, marketing, or other related disciplines.


    Qualifications
    • 4+ years of experience in one of these supporting disciplines – partner management, business development, partner marketing or product evangelism
    • Experience with licensed content
    • Ability to collaborate in a matrixed environment with various teams to drive projects to conclusion
    • Excellent communication skills, both written and verbal
    • Passion and energy
    • Proven track record of successfully closing a variety partner deals and structures
    • Experience Sourcing, incubating and driving value-based partnerships
    • Experience building and methodically assessing a portfolio of potential opportunities
    • Experience working with/for global media and consumer brands preferred
    • Ability to think strategically and analytically to identify potential value of partnerships
    • Comfort framing opportunities, socializing the value internally, and influencing a diverse set of stakeholders to agreement
    • Comfortable working on business cases and legal agreements
    • Expert problem solver with the ability to use data to drive informed decision making
    • Experience working with large scale international partners, regionally based teams, and the ability to asses geographically specific needs
    • Preference for candidates who can work internationally, whether in-person or by phone or email on programs. This will include being available at various hours to accommodate partners, and considering cultural differences


    [EOE]


    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #94 Posted : Wednesday, July 24, 2019 2:32:33 PM(UTC)
    Job #669804
    Posted 17 Jul 2019
    https://careers.microsoft.com/professionals/us/en/job/669804/Software-Engineer-II-Turn-10-Studios

    Software Engineer II - Turn 10 Studios


    Quote:
    Microsoft’s Turn 10 Studios, creator of the highly-acclaimed Forza Motorsport franchise, is looking for an experienced C++ game developer to help deliver the next generation of Forza Motorsport titles. If hired, you will be on a multi-discipline feature-team, working directly with designers, producers, testers, and other developers to deliver high quality features to our customers. We are looking for someone that has well-rounded experience in different areas of game development.

    Responsibilities
    Work on a multi-discipline feature-team, directly with designers, producers, testers, and other developers to deliver high quality features to our customers.


    Qualifications
    Required Qualifications
    • 4+ years of professional C++ development experience
    • Must have shipped a game OR have your own game/engine demo
    • Experience working on multiplayer, UI, gameplay, or networking code
    • Demonstrated enthusiasm for game development



    Preferred Qualifications
    • Knowledge and passion for games, cars, and racing
    • Experience shipping on Xbox One, Xbox 360, or PC
    • Ability to write multithreaded, asynchronous systems
    • Experience writing client-server multiplayer systems
    • Experience profiling and optimizing C++ code
    • Strong 3D math skills



    [EOE]


    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #95 Posted : Tuesday, August 13, 2019 5:34:19 PM(UTC)
    Job #683916
    Posted 9 Aug 2019
    https://careers.microsoft.com/us/en/job/683916/Software-Engineer-Tools-Turn-10-Studios


    Software Engineer, Tools - Turn 10 Studios

    Quote:
    Microsoft’s Turn 10 Studios, creator of the highly-acclaimed Forza Motorsport franchise, is looking for an enthusiastic, customer obsessed tools engineer that will build the technology that empowers our artists to author next-generation content, setting the standard for graphical beauty.

    Responsibilities
    Are you looking for an opportunity that leverages your enthusiasm for gaming? Have you always dreamed about joining a world-class gaming studio? Do you have an intense desire to help ship products that customers fall in love with?

    Then Turn 10 Studios would love to connect with you!

    We are looking for an enthusiastic, customer obsessed tools engineer that will help build the technology that will empower our content authors to build the virtual world that will set the standard for next-generation graphical beauty. You will have the chance to apply your creativity, communication skills and technical expertise to build the workflows that will support our content creators and maximize their artistic capability. You will be given opportunities that leverage your in-depth understanding of various types of technology and customer empathetic perspective, to produce systems and tools that artists will fall in love with!



    As Turn 10 grows, your work here will help the studio expand into new territory, reaching more customers, and reaching them in ways not yet previously explored. We will highlight your unique strengths, and will provide you with the right opportunities that best leverage your areas of passion. We value the perspective and experience you bring, and promote an autonomous workstyle. Turn 10 studios offers a unique work environment that is innovative and electric, and at the same time, open and accepting. At Turn 10, we love what we do, and are committed to building and delivering the next great AAA gaming experience. Come join us and we let's change the world of racing games together!and electric, and at the same time, open and accepting. At Turn 10, we love what we do, and are committed to building and delivering the next great AAA gaming experience. Come join us and we let's change the world of racing games together!


    Qualifications
    Qualifications
    - Bachelor of Math/Computer Science
    - Programming background in C#, SQL and scripting languages
    - Solid understanding of software engineering best practices
    - Strong communication skills
    - Passion for games and a “customer-obsessed” attitude



    Nice to Have

    - Professional C++ experience
    - At least 2 years of professional software development experience
    - Solid 3D Math skills (linear algebra and trig.)
    - Strong grasp of UX design principles;
    - Experience with building UI applications (MVVM, WPF, LUA, etc)
    - Experience with complex games systems (animation, graphics, game engine, etc.)
    - Experience using 3D editors and art authoring applications (Unreal, Unity, Max, Maya, Substance, Photoshop, etc.)
    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #96 Posted : Tuesday, August 13, 2019 5:38:08 PM(UTC)
    Job #683918
    Posted 9 Aug 2019
    https://careers.microsoft.com/us/en/job/683918/Software-Engineer-Pipeline-Turn-10-Studios


    Software Engineer, Pipeline - Turn 10 Studios

    Quote:
    Microsoft’s Turn 10 Studios, creator of the highly-acclaimed Forza Motorsport franchise, is looking for an enthusiastic, customer obsessed software engineer that will help design and build the next-generation continuous delivery technology that will power what we do as a studio.

    Responsibilities
    Are you looking for an opportunity that leverages your enthusiasm for gaming? Have you always dreamed about joining a world-class gaming studio? Do you have an intense desire to help ship products that customers fall in love with?

    Then Turn 10 Studios would love to connect with you!

    We are looking for an enthusiastic, customer obsessed software engineer that will help create the continuous delivery technology that will power what we do as a studio. You will have the chance to apply your creativity, communication skills and technical expertise to build the infrastructure that will support our artists and developers. You will be part of the team that will be building the next generation systems that will enable rapid iteration and delivery of world class content. You will help design and build highly scalable, distributed, reliable business critical systems that process terabytes of data every day. You will be given opportunities that leverage your in-depth understanding of various types of technology and customer empathetic perspective, to produce systems and tools that users will fall in love with!



    As Turn 10 grows, your work here will help the studio expand into new territory, reaching more customers, and reaching them in ways not yet previously explored. We will highlight your unique strengths, and will provide you with the right opportunities that best leverage your areas of passion. We value the perspective and experience you bring, and promote an autonomous workstyle. Turn 10 studios offers a unique work environment that is innovative and electric, and at the same time, open and accepting. At Turn 10, we love what we do, and are committed to building and delivering the next great AAA gaming experience. Come join us and we let's change the world of racing games together!


    Qualifications
    Qualifications
    - Bachelor of Math/Computer Science
    - Programming background in C#, SQL and scripting languages
    - Solid understanding of software engineering best practices
    - Strong communication skills
    - Passion for games and a drive to create amazing AAA gaming experiences


    Nice to Have
    - Professional C++ experience
    - At least 2 years of professional software development experience
    - Solid understanding of software engineering & CI/CD best practices
    - Experience working with complex build systems (WTT, Team City, TFS, MSBuild, etc.)
    - Experience managing distributed computing clusters (Incredibuild, Azure, AWS, etc.)
    - Experience with complex games systems (animation, graphics, game engine, etc.)
    - DevOps experience, managing data center buildout and/or operations
    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #97 Posted : Tuesday, August 13, 2019 5:43:24 PM(UTC)
    Job #683924
    Posted 9 Aug 2019
    https://careers.microsoft.com/us/en/job/683924/Software-Engineer-Game-Generalist-Turn-10-Studios


    Software Engineer, Game Generalist - Turn 10 Studios

    Quote:
    Turn 10 Studios, world leaders in AAA racing entertainment, are looking for a game development generalist to help us build cross-platform titles. You will have the chance to work across the tech stack as we share client and server technology across titles, platforms, and game engines. As part of Turn 10 Publishing, you will work with both internal engineers and our remote partners to integrate new technologies, prototype features, and otherwise supplement our engineering team.

    Responsibilities
    As a publishing developer, you would be responsible for a variety of engineering tasks across multiple games and partner teams. Common tasks include cross-platform middleware integration, services development and integration, and design and implementation of game mode prototypes. You will partner with our small team of development leads, designers, and artists though all phases of our game development cycle. You should enjoy working with a team, but be able to work independently.

    Qualifications
    Qualifications:
    B.S. in Math/Computer Science, or related field, or equivalent experience
    Excellent communication and teamwork skills – success will come through collaboration
    A strong background in C++ game development
    A passion for code quality

    Ideal candidates will have most of the following:
    Experience in all phases of product cycles, from concept to launch and beyond.
    Experience in C# or Java
    Experience in Unreal Engine and/or Unity
    Experience porting code between platforms
    Experience in multiple areas of concentration (e.g. rendering, gameplay, content pipelines, services, performance, etc.)
    Experience debugging codebases developed by others

    Edited by user Friday, August 16, 2019 7:40:27 PM(UTC)  | Reason: Not specified

    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #98 Posted : Tuesday, August 13, 2019 9:32:28 PM(UTC)
    Job #683967
    Posted 12 Aug 2019
    https://careers.microsoft.com/us/en/job/683967/Senior-Software-Engineer-Turn-10-Studios


    Senior Software Engineer - Turn 10 Studios

    Quote:
    Games. Xbox. Big data. AI/ML. Turn 10 Studios, makers of the award winning, billion-dollar Forza franchise, is searching for a senior engineer to help build our next generation data pipelines. You would be joining a small team of awesome people that move fast, innovate daily, and have fun (we make games!).

    Analytics is a crucial part of the business at Turn 10. Understanding user motivations and behaviors enables the team to build fun, engaging racing experiences on PC, Xbox and mobile. The gaming industry is evolving to a GaaS model (Games as a Service) where the most successful studios will learn continuously from data and respond rapidly to customer's needs. This is our challenge. As a leader on the data engineering team, you will be front and center building the platform that will enable the entire studio to quickly learn, adapt and transform our games.

    Responsibilities
    You'll focus on:

    Evolving our big data pipelines to streamline data collection (measure things) and democratize the consumption of data (generate information).
    Working with business leaders and game designers to answer the key questions that enable the team to drive franchise growth and create experiences that thrill customers.

    Expanding the studios capabilities in AI/ML, building an intelligent cloud for Forza.

    Qualifications
    We only have a few requirements:

    • Enthusiasm for cars and/or gaming - Our priority is making amazing racing games. The ideal candidate must have enthusiasm for our products and empathy for our customers.
    • Enthusaism for cloud data technology - Our pipelines are fully supported by Azure leveraging things like Data Explorer (Kusto), Data Warehouse, Data Factory, Data Lake, SQL and Power BI. The ideal candidate has a passion for cloud technology and a minimum of 5 years' experience.
    • A drive to develop data insights - Collecting data is the easy part. Helping business leaders and game designers ask the right questions and answering these questions with a relentless attention to details (accuracy) is where the fun begins. The ideal candidate is a meticulous gatekeeper for data and code quality, passionate about generating insights from data, and a strong communicator and collaborator.
    • Enthusiasm for AI/ML or an interest to learn - We don't do science projects, but we have an aspiration to build AI/ML capabilities that generate customer value.

    Edited by user Friday, December 20, 2019 9:38:09 PM(UTC)  | Reason: Not specified

    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #99 Posted : Tuesday, August 13, 2019 9:34:47 PM(UTC)
    Job #687336
    Posted 13 Aug 2019
    https://careers.microsoft.com/professionals/us/en/job/687336/Senior-Gameplay-Engineer-Turn-10-Studios


    Senior Gameplay Engineer - Turn 10 Studios


    Quote:
    Microsoft’s Turn 10 Studios, creator of the highly-acclaimed Forza Motorsport franchise, is looking for an experienced C++ game developer to help deliver the next generation of Forza Motorsport titles. If hired, you will be on a multi-discipline feature-team, working directly with designers, producers, testers, and other developers to deliver high quality features to our customers. We are looking for someone that has well-rounded experience in different areas of game development.

    Responsibilities
    As a C++ Senior Gameplay Engineer you will be working on a multi-discipline feature-team, directly with designers, producers, testers, and other developers to deliver high quality features to our customers.


    Qualifications
    Required Qualifications

    6+ years of professional C++ development experience
    Must have shipped a game OR have your own game/engine demo

    Experience working on multiplayer, UI, gameplay, or networking code
    Demonstrated passion for game development


    Preferred Qualifications
    Knowledge and passion for games, cars, and racing
    Experience shipping on Xbox One, Xbox 360, or PC
    Ability to write multithreaded, asynchronous systems
    Experience writing client-server multiplayer systems
    Experience profiling and optimizing C++ code
    Strong 3D math skills

    Edited by user Tuesday, August 13, 2019 9:35:41 PM(UTC)  | Reason: Not specified

    Community Manager | ManteoMax.com Forza spreadsheets
    Rank: Forza Staff
    #100 Posted : Tuesday, August 13, 2019 9:37:24 PM(UTC)
    Job #687348
    Posted 13 Aug 2019
    https://careers.microsoft.com/professionals/us/en/job/687348/Gameplay-Engineer-Turn-10-Studios


    Gameplay Engineer - Turn 10 Studios


    Quote:
    Microsoft’s Turn 10 Studios, creator of the highly-acclaimed Forza Motorsport franchise, is looking for an experienced C++ game developer to help deliver the next generation of Forza Motorsport titles. If hired, you will be on a multi-discipline feature-team, working directly with designers, producers, testers, and other developers to deliver high quality features to our customers. We are looking for someone that has well-rounded experience in different areas of game development.

    Responsibilities
    You will be working on a multi-discipline feature-team, directly with designers, producers, testers, and other developers to deliver high quality features to our customers.


    Qualifications

    Required Qualifications

    2+ years of professional C++ development experience
    Must have shipped a game OR have your own game/engine demo
    Experience working on multiplayer, UI, gameplay, or networking code
    Demonstrated passion for game development


    Preferred Qualifications

    Knowledge and passion for games, cars, and racing
    Experience shipping on Xbox One, Xbox 360, or PC
    Ability to write multithreaded, asynchronous systems
    Experience writing client-server multiplayer systems
    Experience profiling and optimizing C++ code
    Strong 3D math skills
    Community Manager | ManteoMax.com Forza spreadsheets
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