Originally Posted by: CRracer 912 
’two main multiplayer modes', perhaps PG sees them as the center of the game and in fact would like everyone to try them.
It’d be a little ridiculous for them to consider those two modes as being “the center of the game” when they have to effectively force people into playing them. I’ll appreciate the efforts they’ve made to make them more palatable, but the fact remains that a majority of the playerbase were not playing those modes before the playlist was implemented (and I’d wager a good number still don’t now).
Originally Posted by: CRracer 912 
But I'm gonna guess you've got a different take on it. And if completing the playlist isn't about the rewards, then why is the playlist even an issue?
See above for the different take. As for the 2nd part, I’ve never once said that the playlist wasn’t about the rewards (because what else would it be for?); I’m just raising the concern over mandating multiplayer game modes that players either cannot and/or don’t want to play in order to acquire even a fraction of said rewards. Either an alternative event or optional AI could solve that issue completely, but people on these forums would rather tell others their concerns don’t matter while mocking their alleged want of “getting the cars for no effort” (which nobody is even arguing, so I’m not sure why anyone is bringing that up).
I understand that not everyone will be impacted by, or may have different opinions on the severity of, a given issue but that doesn’t justify callously dismissing those complaints without at least considering their potential validity. Except that’s exactly what’s been happening across 43 pages. It’s lightweight disgusting
Originally Posted by: CRracer 912 
I'd guess you don't like that PGG or ranked were required, and now that you don't need to do them at all to obtain the top prize(unless you're in to bunny suits?), One might think you be chipper about that. But since rewards isn't it at all for you, I'm not even entirely sure why this thread entices you to participate?
No guessing about it, I’m not at all amused at the choice to suddenly require MP modes to achieve any level of rewards that were previously available without that mandate. Even if not considered a “top prize”, those types of rewards were entirely possible to acquire without having to play through the toxicity that is FH MP. Also, this isn’t about rewards not being “at all for” me, as I immsensly enjoy collecting rewards regardless of how trivial; I just think the effort necessary to unlock a reward should be equal to the reward, itself (which is why I avoid ranked adventures as the effort needed absolutely dwarfs the benefits from any potential reward). By necessitating MP modes to gain the 80% needed to unlock *insert reward here*, the balance has shifted heavily in favor of more effort for no marked gain. This effectively makes the end result feel less rewarding, overall.
I guess I’m just wondering why effectively forcing their MP modes onto players was in any way required for to complete their playlist feature. I don’t mind the playlist, per se, just the way it has been implemented so far (although it is admittedly getting better, even if slightly).
Edited by user Friday, April 12, 2019 8:55:36 PM(UTC)
| Reason: Not specified