Originally Posted by: MadBuggyOfDoom 
Originally Posted by: Ialyrn 
JSR_Devon has a wonderful video on his youtube channel; where one of his team mates take the number 1 spot on the green hell using a Logitech G920 wheel in FM7. The lap was done without any force feedback turned on. It very clearly shows the supposed disparity between controller times and wheel times, isnt there.=
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People like you though, CW. As well as Great Flea and MadBuggy, are doing far more to hamper progress, than you are at helping it.
And as many people have already told you in this thread, it doesn't matter - I'm more than fast enough to take records with a wheel, I already have taken number one spots - they'll have been retaken by now with faster cars and people putting time into them - but that's because I can't bothered to play with this frustrating handling issue.
I can drive just as fast with a wheel as anybody, the problem is it takes far, far more skill to drive at that level because you can't put a single foot wrong or the tiniest mistake compared to a controller.
The fact is you point out one guy doing well with a wheel as proof without actually thinking about it at all - a wheel has far, far better resolution than a controller ever will - you shouldn't be pointing out one guy at the top beating controller players as being great - THAT SHOULD BE THE NORM - a controller player up against the wheels should be the surprise, not vice versa!
ttt
We've all already said the handling and FFB is pretty good when there's no hint of a slide, etc, going on (well, apart from sim steering where weight transfer on a direction change is massively overblown, but that's probably the damper model) - the problem is that the minute you get tapped, have to drive through obsticles off road, or the rear end slides a little, the physics on the wheel feel completely different from the controller, to the point where it feels like you have far too much weight at the rear of the car making it very, very difficult to catch or hold - which is no issue at all on a control pad.
And the people on here are enthusiasts - I've got three friends that never really play racing games that picked it up because of all they hype and bought g920's to play it with all together - and none of them play it any more, they absolutely hate it on a wheel and will only play the odd occasion with a keyboard and controller - and these are people playing with assists on and they STILL have trouble. How many people that are new to the franchise have had the same experience, also don't post on here because they think that's just the way it supposed to be and that they're just terrible at driving, and have just put it down and won't buy another?
It's a problem, it's a big problem, and it's driving people away from the franchise, and the devs are saying nothing about whether they're even looking at it.
The only person not helping in this thread is yourself going around insulting other peoples views, claiming there's no issue (in a 13 page thread of people saying there's an issue, when there's a new wheel thread with other people having problems popping up almost every day since the start) - because that stops it getting investigated properly.
At the end of the day it's very simple, FFB doesn't matter, as you proved at the top, it's enjoyable to have on but anyone can go fast without it too, so praising FFB improvents is irrelevent in a thread about car control issues, why should we be sat here 'singing the praises to Turn 10 for improving FFB over the previous games' - when it's completely irrelevant to the problem?
The fact remains that even in many more hardcore, far less arcady sim games this behaviour is not present, they are far, far more benign - that should not be a thing for a game mainly just designed for fun in cars vs PC2, rFactor, iRacing, etc.
It's very, very easy to spot there's a glaring issue, all you need to do is plug a wheel in and slide around on dirt with a RWD car and then restart with a controller plugged in instead and do the same. There's a very obvious difference in handling. Nobody cares about the difference in FFB between wheels or controller, that's a nicety to have, it doesn't impact how you're actually playing the game, the handling difference does, massively.
No matter the racing game, if you have never played one with a racing wheel; its going to be more difficult than using a controller is. If you have never played forza with a control pad or a wheel, you are going to find it difficult at first to play the game with either, but the game pad will always be the easiest one to learn. There is just far less physical effort required to use it. There is a learning curve with either device, the one for the wheel is much bigger. That isnt racing game dependant, that is just because of the nature of the device itself.
Someone has tried the advice I posted up; and from their own post -
Originally Posted by: Super Curbo 
I’ve been lurking on this board since October 7th, when I picked up the game and (like so many others) got frustrated with the see-saw motion of the cars. My original pick after the tutorial section was the Audi, and I found it horrible to drive. I followed different peoples advice and could never find the sweet spot.
Finally, after following Ialyrn’s advice above, I’m having FUN driving this game and winning races, and it doesn’t even feel cheap when you lose control anymore (tossing a TVR through a bush at 90mph is SUPPOSED to end in disaster).
The least you can do is reset everything to default, fix the brake deadzone (thanks Logitech) and try the settings in the post above. For me, this has been a night and day change to the game. Thanks Ialyrn!!
The problems people face in Forza with racing wheels, is all down to the poor force feedback in previous versions of the game; and how much more difficult it is to set the now improved FFB in FH4 and FM7. Along side sometimes just being completely green to the physical use of a racing wheel in any racing game. A point you just very clearly showed, when you stated that -
Quote:I've got three friends that never really play racing games that picked it up because of all they hype and bought g920's to play it with all together - and none of them play it any more, they absolutely hate it on a wheel and will only play the odd occasion with a keyboard and controller - and these are people playing with assists on and they STILL have trouble. How many people that are new to the franchise have had the same experience, also don't post on here because they think that's just the way it supposed to be and that they're just terrible at driving, and have just put it down and won't buy
At this point, there are 3 people in this thread that are just being difficult for the sake of it. I have provided video footage that I recorded using one of my racing wheels in 2 different cars. A stock Shelby GT350, on tarmac and on dirt; and not having a single issue controlling it. Even taking multiple jumps with it. With ABS/TCS/STM turned off. And I drift turned mustang. If the wheel wasn't working properly, I wouldn't have been able to do either of those two things. Not to mention youtube is littered with people using racing wheels all day long with Forza Horizon 4, and not having a single issue.
If there is a genuine problem people are having, they either have poor setups, bad settings, or have not made sure their wheels firmware is fully up to date. The G920 had compatibility issues originally with both Xbox and the PC, Logitech released a firmware update to fix that a while ago. It is not out the realm of possibility; that some of the people posting in here. Have a G920 that does not have that firmware applied to it. My G920 is fully up to date, as is my T300RS. I have no problems with FH4 on a wheel at all. No issues controlling cars on tarmac, dirt, gravel, snow, or ice. And I am far from the only one with this experience. Then there is, as mentioned above, the experience aspect. In the case of your three friends, that is barely any experience with racing games, and zero experience using a racing wheel with them.
All I have had in this thread. Is being told I either am playing with training wheels on, get told I am obviously a slow driver and not very good. Or only play Forza, and have never touched a "real" simulation based racing title. And that I am a troll. Constantly getting discredited, even though I have been a member on these forums since 2006; and have ALWAYS put my self forward to help others with their issues and to improve at the game itself. A quick look at my posting history, and anyone can see that, plain as day. I have even taken time out to record a video, to PROVE that I am not pulling anyone's legs. At a time I am mourning the loss of a close family member. So even at a very difficult time in my life, I am still here trying to help others. And made a post that includes my settings for 2 different wheels, and explained how each of the sliders works for which aspects of the force feedback. Yet I am the troll, apparently.......
I mean obviously I cant be an actual racing game enthusiast, can I? Its not like I have 3 different racing wheels to hand (because spares are always handy to have), with an actual cockpit. An Oculus rift, that I purchased for the main purpose of using with racing games. Have a gaming PC capable of running said Oculus Rift, and have played damn near every arcade and simulation based racing game to hit the market since 1989. Or have put in countless hours and time and effort to not only get good at playing them, but to also take time out to help other people as well. I am very clearly just someone who makes things up, and obviously has no idea what I am talking about at all.

This is just my steam list for racing games, not even taking into account what I have in CD/DVD-Rom, Xbox disks, PlayStation, Origin/EA, and even cassette tape, cartridges, and floppy disk for classic systems -

Also, kindly show where I have insulted anyone in this thread?
Seriously, the last few responses to me have been completely ridiculous.
Edited by user Tuesday, January 22, 2019 9:23:05 AM(UTC)
| Reason: Not specified