What? Here is the scenario that has been happening when I win a new car and I want to try it out. I search for tunes, find one that looks good, and try to download it. “You have too many saves of this file type.” Oh, okay, I’ll go delete an old tune that I haven’t used in a while. Wait, which of my 360 cars have tunes? How old are they? I’ll check my favorites, one by one, seeing if there’s a saved tune I can delete so I can try out this new car.
After a while, it’s just screw it, I’ll play Assassin’s Creed Odyssey instead.
I have about 60 of my cars favorited, and most of them have at least two tunes - one for regular driving (road, rally, offroad, or drift, depending on the car), and one for winter. Driving in winter is just not fun if you don’t have your car specifically tuned for it. It’s like driving in dirt on a street tuned car. Some of them have other tunes for different class races.
Today I started running into this “You have too many saves of this file type.” when setting up some cars for some races I wanted to run. Am I supposed to do a fresh tune on a car every time I want to race it? Am I supposed to delete the tunes on my other cars? How exactly am I supposed to tell which cars have saved tunes, since it’s not indicated anywhere in the interface? What if I have shared a lot of tunes? I have 50 shared tunes, most of which nobody has been able to find apparently, but some of them are reasonably popular. The Creative Hub shows which tunes I have shared, but it does not give stats on them, nor does it allow me to delete tunes from that list. I’d have to load up fifty cars individually to check how long I have had them available, and if anyone has found them useful.
I ran into this in FH3, too, but I thought this game might solve the problem of not being able to save tunes for each car. It’s especially bad given both the seasonal nature of the game, AND because many of the seasonal events have ridiculous races that put cars in unexpected environments. Like the current summer co-op event with modern muscle cars doing rally tracks. Run enough of those weird events, and you’re going to end up with a lot of random tunes in your garage.
Whatever the limit is on saved tunes, it is FAR too small. You have like five hundred cars in this game. We should be able to save multiple tunes for each of those five hundred cars. Sure, almost nobody would run into that limit, but that’s the point, isn’t it. Especially when hitting the limit is such a tedious runaround just to try out a new car.
In the long run, server storage is a lot cheaper than customer frustration.