These two issues are, for me, the two single most important aspects of a future Forza Motorsport game. Currently, I do not own an Xbox one, but I would be willing to buy one if these features or lack thereof are remedied. Thus far, I have preferred to stick with my trusty 360 and the still-superb Forza 4, which I understand still blows its successor FM games out of the water when it comes to features. Yes, I posted in that huge thread we had on the subject for Forza 6 (around page 16 I think).
I’ve found the longevity of Forza to be in private lobbies racing against AI. In F4 I can set up a race, pretty much to my exact wishes. In my experience the career mode is over far too quickly (I have the bucket list achievement in both F3 & F4). I have no wish to race online with other people. I only have a limited xbox friends list, and none of them have any interest in Forza. I am also far from a fast or ruthless racer (I find the challenge on F4’s ‘professional’ AI setting to be perfect). I have no wish to race online in short, frenetic and bad-tempered races with a bunch of corner-cutters, rammers, leaderboard-car-drivers and foul-mouth tough-talkers (apologies I realise some peopleare quite friendly and civil in both racing etiquette and vocal manners, but that’s been my main experience).
Simply put, I wish to be able to race against a large field of AI-controlled cars (note I said AI, who for the most part can drive well on the racing line – and not drivatars which I understand aggressively corner cut and side-swipe) and also choose each individual car that the AI will drive (sorry, but category, PI range, body type or other broad filters are just nowhere near enough).
In Forza 4, I could set up a private lobby, race against 11 AI cars and choose the circuit, layout, no. of laps, AI skill level, each individual AI car, end of race timer, and also customise things further with grid time-delays for PI-handicap-staggered fields and separate race groups etc.
Seriously Turn 10, for goodness sake, please, please address these features that worked well in your previous game(s). If Forza 7 offers me the ability to set up my races as I can in Forza 4 (choosing AI cars individually) and lets me race against a large field of AI cars (F3 permitted 7 AI, F4 permitted 11 AI) – I’d expect at least 23+ but ideally as many AI as I could real people online… then I will likely pre-order the game and buy a console in advance. If these features remain omitted, then I don’t care how impressive the graphics/physics/sounds/weather/track list/car list/whatever are, I will continue to hold off from investing in an Xbox one and future Forza games. Personally I don’t mind that these features aren’t available in free play – I would be happy to continue stumping up the Gold-Live fee to access all features in private online lobby. I totally understand that you’ve streamlined/simplified the game to appeal to the casual masses, but surely providing options that have already been in your previous games is a reasonable request. Come on - progression not regression! Features and options add to the game play experience, not just graphics etc. There’s a reason that Forza 4 is spoken about with such nostalgia by huge swathes of the community.
Finally, while I’m on the subject of features, it would also be great if you could have an option/multiplier to increase tyre wear and fuel consumption so that we can force pit-stop strategy in shorter races. I understand that we can now finally repair aero damage in the pits – I applaud you for that. If we could also have an option to pause a game when you’re only racing AI that would also be grand!
Thanks v much for your time.