No limitation there. In case we have too many winners with the same car, we’ll probably spread the featuring in time (to avoid congestion) but we’ll sort this problem if we actually face it.
When determining the winners, we only look at the specific livery - car choice, author or number of submissions do not matter.
Thanks Quadro. Following my question however, I came to realise that none of it matters… I can only choose the Enzo for this particular entry. It’s only right.
I may yet edit this. If so I’ll do so before any deadline.
I’m in two minds whether to add to it, or keep the design clean and simple as I believe it is.
Car : Ferrari Enzo Share Code : To follow Gamertag : Nugsy 1
This version is now uploaded @ 627 108 929 but is unlikely the final version. I’ll post that above before time’s up.
My humble offering to the Comp, Quadro. Wouldn’t be at all surprised if someone’s already done this but I saw it while Googling a couple of days ago and thought I could get it done before I go on my holibobs today.
It’s not a replica just my twist on the 488 GT Modificata. First thing I’ve painted in a couple of months… felt good, will see if I can come up with a Fantasy paint when I get home in a couple of weeks
I was a Petty fan back in the day so I went with this throwback STP theme. It was fielded by Chad Racing in the 2010 Avon Tires British GT Championship and driven by Daniel Brown and Chris Hyman.
(apparently the number 430 is offensive to someone because I couldn’t put it in the description).
I’m going to throw my Speed Racer livery out there for consideration as well. (did it for the retro cartoon contest so I hope it’s allowed, but it didn’t come close to winning, and it’s one of my favorite paints).
My Favourite Ferrari is the 288GTO today. I was a Fan of the TR and F40 in the 80s - but just because i didnt knew of the 288. The design is legendary and makes the car very flexible for repainting. It works with rally decals - wasted - as well as high end glossy like the one in this post.
The Design is minimal but perfectly crafted by creating a multilayered ultra glossy surface with full reflective chrome copper details. I need to train hard getting a stage for the livery shoots - but the painteffect works best in game