Please fix rolling start!

No idea why the car revs out at the end of the countdown but there’s nothing you can do to stop it, and if you’re running sim damage + man w/clutch you have to sit in second gear with the clutch in until the car calms down, otherwise you are treated to trasmission damage before the first corner… but in doing so you nd up losing 3/4 places and usually getting rear ended anyway. Please fix this auto blip issue :frowning: