FM7 FAQ: Free Play
Free Play is found in the Single Player menu. Select the Setup tab and then Race Setup to customize settings. This mode allows you to set up a custom race solo or against up to 23 Drivatar opponents, drive any car in your garage or the game roster (including locked Exclusive models, but Rental cars don’t provide payouts), and use Mods. You can also access the Car Collection and buy Prize Crates from this mode. Test Drive is located under the Setup tab after selecting Go to Race. Once a race is complete, the game will cycle to the next track with the same race settings.
Game Types - Is there endurance or playground game types?
Although the Help info lists Tag, this isn’t a selectable option, and there is no Cat and Mouse etc.
Circuit Race - select up to 50 laps.
Timed Race - select from 30 seconds to 4 hours.
Drift - select up to 50 laps.
Multi-Class - select up to 50 laps with 2 car buckets.
Tracks - Where are the Drag strips and open area?
Currently the only Test Track Airfield option outside of Drag is the Full Circuit. Change Game Type to Drag to access strips at Dubai, Hockenheimring, Sonoma, and Test Track (1/4, 1/2, and 1-mile with 2 or 8-car lanes).
Weather - Can we set time of day?
For Circuit, Timed, and Drift, and Multi-Class, first highlight an environment and then see if a Night or Rain scenario is available for that environment. Time of Day is automatically set by the game, but when Rain is selected you can find Weather Options in the Advanced Rules tab. Set the Start, Mid-Race, and End Race weather types and probability percentage. Rain scenario options: Partly Cloudy, Overcast, Cloudy, Looming Clouds, Thunderclouds, Lightning Clouds, Ground Fog, Thin Fog, Dense Fog, Summer Drizzle, Drizzle, Light Rain, Moderate Rain, Heavy Rain, Rain Thunder, Rain Lightning,.
Opponents - Can we choose our own garage cars, or designs?
These specific settings aren’t available. Drivatar opponents will use the homologated or maximum PI upgrade allowed under your settings.
Track List - Any, or selecting a Division will use the cycle of tracks from solo career events.
Collision Mode - Always On or Always Off (Ghosts)
Number of Teams - 1 to 4
Number of Driver Buckets - 1 to 4. Enables scoring and car restriction options.
Car Class - Any, E through X (also available in Car Restrictions)
Drive Type - Any, FWD, RWD, AWD (also available in Car Restrictions)
Limit Drivatar Aggression - Off or On (restricts crashing)
Drivatar Designs - Off or On
Weather Options - enabled by Rain scenario, set Start/Mid/End conditions and probabilities.
Start Type - Standing or Rolling
Grid Order - PI (Ascending or Best Lap) or Random
Quick Stops - Required pitting, limited by lap setting and ribbon.
End of Race Timer - up to 10 minutes triggered by end condition. Did Not Finish (DNF) shows in race results.
Scoring - Bigger is Better (No or Yes), Compare Best Lap Scores
Setting a Division in the Rules tab will automatically update Car Restrictions with Homologation limits for PI and power, but these can be changed. When more than one Bucket is selected, each Bucket can be restricted by these fields:
Allow Upgrades (Y/N)
Curb Weight range
Cars can also be handicapped by reducing the Power, Front End Grip, and Rear Grip factors down to 25%.