2nd Annual GRG Indianapolis 500
Saturday, May 25th 4:00pm EST
Forza Motorsport 7
All GRG Rules, Regulations and Driving standards are expected to be followed. Any obvious deviation/disregard from the rules and driving standards may be subject to post race investigation/disciplinary action. See #grg-rules-regulations
Game Type: Circuit Race
Damage Difficulty: Simulation
Fuel & Tires: Simulation
Collision Mode: Always On
Tune: OPEN Tuning and Forced Stock Upgrades
Race Length: 85 Laps
Compare Best Lap Scores: No
Grid Ordering: Best Lap (Ascending - Yes)
End of Race Timer: 5 Minutes
Quick Stops: 2
Collision Mode: Always Off
Compare Best Lap Scores: Yes
Grid Ordering: Random
Per-Car Roll Off Delay: 2 Seconds
2019 Chevy Indycar
2019 Honda Indycar
60’ Practice Session/Meetup lobby prior to Race Lobby
5 Lap Ghosted Qualifying
85 Lap Race (3 Pace Laps - 2 single file, 1 grid up 2x2)
2 Mandatory Quick Stops
Full Course Yellow/Safety Car Procedures:
FCY and Safety Car is available to be called by Race Control if needed.
Appeals for FCY may be made by drivers if they are involved or witness an incident not seen by Race Control.
If FCY/SC is called. All cars and Leaders are to begin to safely slow down in single file position.
Pit Lane IS NOT OPEN when FCY is initially called.
The Safety Car will pick up the leaders on the back straight after they cross the line.
The rest of the field is to safely catch up and regroup single file with the pack.
Once behind the Safety Car, Pit Lane will Open.
Lap down cars may get 1 lap back while under caution.
Number of pace laps under Yellow and Restart lap will be announced by Race Control.
All restarts are to be SINGLE FILE.
With 5 laps remaining in race, no Safety Car will be deployed and race is Green to the Finish.
Submit Google form to join the Entry List:
GRG Indy 500 Entry Form
Join the GRG Discord! - GRG Discord