I race in a group who’s been racing weekly in FM2,3,4,5, FH, FH2, and 6 for many years. FM6 has broken something fundamental in terms of driveatars and its causing some of our racers to stop racing with us because of it. The Driveatars seem invincible in terms of damage, and they seem to be made of concrete now. Performance wise even on Pro/Unbeatable levels we can still beat them in straight up racing… but if you hit one of them at all, they never move, never get damaged, but your car will be destroyed.
Also if they are coming up behind you in a faster car (think the Nordschief straight), they will plow right into the back of you… no avoidance, nothing… they will blow you off the track, and keep going as if you were never there.
We can turn them off but our group likes having a bigger field to race in… but the results are always the same… getting “Pitted”, rear ended, brake checked, etc… by cars that never take damage it seems. And if you try to return the favor most of the time you cant budge them, its like they are slot cars or locked to the track.
Just wish they went back to the FM5 or FM4 versions of the computer players we knew so we would stop having people rage quit racing because of some AI player destroying their race.