Content update 30 Mar 2022

The actual install size for this update is 5-10GB depending on platform, regardless of the incorrect information on the Windows Store. See this information about large downloads and troubleshooting.

FH5 Release Notes: March 30th, 2022

We’re constantly working to improve the experience in Forza Horizon 5. Below you will find a summary of items fixed or improved upon in this update.*

Version Number:

  • Xbox One: 2.444.438.0
  • Xbox Series: 3.444.438.0
  • PC: 3.444.438.0
  • Steam: 1.444.438.0


  • Stability and Performance improvements
  • Improved save flow for Weekly Forzathon to reduce chances of any progression loss
  • Updated string for Car Voucher to be more specific about what its function is
  • Updated Seasonal Event map pins to match the Seasonal PR Stunt pin
  • Fixed issue where brake calipers were getting left behind from the car when changing Tunes in Freeroam
  • Added HUD for cars with Race Mode type functionality to support the new Drivetrain swap mode on the Ford Mustang Mach-E
  • Added low-res mesh under the world to improve the visuals when world chunks dropped out at high altitudes such as when using the new Gravity Action in EventLab (Series X/S and PC only)
  • Re-tuned the dirty air aerodynamic effect: the change reduces the amount of total downforce lost due to dirty air and improves the total aerodynamic balance distribution when following closely another car. This effect is more noticeable when driving very fast with cars that produce a sizeable amount of downforce


  • Horizon Open has been updated with a new progression system including Badges which can be unlocked through gameplay
  • Added Custom Racing to Horizon Open, which will allow players to find races for their chosen race discipline and PI class
  • Fixed some scenarios where the player could be left waiting longer than necessary in the post-race flow


  • Fixed an issue where distant trees could look black or very dark on Very Low Preset
  • Fixed Crash that occurred in Livery Editor when Ray Tracing was on


  • Fixed dent in Jaguar XJS220s
  • Fixed brake callipers being incorrectly offset on the 2014 VW Golf R
  • Roll cage was incorrectly being added to the Sports Chassis reinforcement instead of the Race Chassis reinforcement on the 2016 Porsche Cayman GT4
  • Fixed issue where one of the rear brake callipers on the 2020 Lamborghini Hurácan Evo wasn’t paintable
  • Fixed issue where passenger side rear brake calliper wasn’t paintable on the 2010 Lexus LFA
  • Fixed livery mapping issue with the 2018 KTM X-Bow in low LOD
  • Fixed quiet superchargers on some muscle cars, in particular Dodge
  • Fixed the 2012 Gallardo LP570-4 Spyder Performante hood not matching the selected colour
  • Fixed broken mesh on the Work Emotion 11R Rims
  • Fixed the Work Emotion M8R Rims not looking correct with certain paint options
  • Fixed the shift animation on the 1968 Renault 4L


  • Added Gravity Action to Rules of Play which allows players to manipulate Gravity in EventLab creations
  • Added option to preview sounds
  • When using manual gears, moved Blueprint Builder off the View button to the Route Options menu as it was conflicting with Place Checkpoint
  • Fixed issue where players could get soft locked after an event and loading back to Freeroam
  • Fixed an issue where playing your own EventLab creation after publishing, could sometimes cause it to load without props


  • Fixed issue with “The Completionist” Accolade not unlocking under the right conditions
  • Fixed description of “Showpiece” Accolade
1 Like

Any reason the game decided to download itself again today? At a very, very slow rate


Just created topic about it - same thing, 105Gb update on MS Store version.

You’d think, wouldn’t you, that in 2022, and with a multi-billion dollar company in charge, they’d have actually hired someone to handle patching that wasn’t so astonishingly useless at their job. I feel terrible for anyone on metred internet, because this could end up costing those people a lot of money in fees.


Luckly for me I dont have that kind of problem
But at this download rate, I will only be able to play tomorrow
And I left some of those dailies to do today… so this costed me a few forza points
And the inability to use a product i’ve paid a considerable amount of money for =/

1 Like

This just happened to me as well. Oh well, I wasn’t going to play today anyway.


Guys Im inside the game. Its a bug. It shows 105GB update but it something less. The download rate is horrible tho

It isn’t a bug. My game is at 23.2GB download, because it deleted the entire game before it started the download.

yea, i have the same issue aswell, it appears my whole game got uninstalled :confused:

1 Like

The update on Steam is apparently only 5.4 Gig. So someone DOES know how to patch.

I don’t think I’ll ever buy from the Windows store again.

On series x it 9gb

It seems that this is only a Microsoft Store problem. I think I’ll be moving to Steam instead for the rest of my game purchases.

1 Like

Today i started FH5 on PC MS Store version, got info about update - ok. Info showed 10 GB update, which then changed to 105 GB !!! WTH?? It takes me 1,5 day to download that much :frowning: Is it a bug somehow?

1 Like

Steam 5.43gb

9,7 GB for me on Xbox App/MS Store

105 GB for me, too :face_with_spiral_eyes: (MS Store Version)

Same here 105gb gonna take 2 days
completed at 9.79 gb

Thanks for replies, forza “devs” rulez again :frowning:

I’m also a member of the 105 GB club.
But it seems my friend was the lucky player to receive about 11GB of updates.

What is happening with this update?