Yeah, this was the one obvious fix in the November update. The AI doesn’t get lost on its way around the map. I had a Ford GT HE drop for me yesterday (YAY!) and I took it for a one-lap spin around Australia. 2nd place was 15 seconds behind, then everyone else zoomed across the line in rapid succession about 10 seconds after that.
If you’re doing endurance races and are a good driver the new drivatars actually make things easier for you. Since you don’t have to lap them every round the chances for top speed collisions, curve disasters and losing big skill chains are far lower now. So you get faster rounds and more total XP.
I used a S1 F-Type to around level 400 too, then I switched to an X-classed 2017 Ford GT HE (buying wheelspins from HE-credit boost started to become more efficient than getting them from XP-bonus-earned spins), difficulty bonus 80%.
Nope not that diehard. Only way I’m on Goliath again is for credits/ XP so in a race. If I could do two birds one stone or get rival challenges by friends who I would normally not be ok with beating me. Perhaps. But no I’m not running it in rival. The time spent for a LB- I could easily make a ton more in race. I don’t mind rivaling to death the smaller circuits. But my level up has suffered quite a bit from rivals