So Recent Copyright info suggests that Turn10/Microsoft recently patented FORZATECH as a brand/service/product.
Then the information that many of us have been aware of for months… Porsche will be in Forza Horizon 2, as well as make its debut with Forza Motorsport 6.
There has been tons of info floating around, since anytime you say you work for Microsoft, people pay attention to what you are doing… they either want the scoop for their BLOG, or they are worried that your voice will end up in some program allowing people to impersonate you on the telephone, to trick your grandmother into wiring money to them so you can get out of jail but you are not really in jail, you are at work, and don’t need the money, grandma these are scammers, yes I sound the same as the people that called.
So back to it, yes people pay attention. Some people have a vice for a memory system, allowing them to hold on to key information even when people that said it, attempt to steal back the words they said. I, myself have known about the Porsche thing since October, and I don’t post about Porsche, simply because, posts like INB4LOCK, usually net a ban…
When the information about Need For Speed was released recently, My mind took a turn… I remembered back to the days of R&T Presents: The Need for Speed. It was the BEST game I had ever played up until that point. I soon found myself to be the owner of a Playstation, and this game… and only this game for like a year… it was a sad time in my life.
Back on topic, The news of Need For Speed getting a re-boot of sorts, flicked on a light in my head… How are they gonna do it if Turn10 has the license for most of the cars they want to use? Guess What, Turn10 are great about sub-licensing. They have done it before, and will likely continue to do so. This time they set the field in our favor… They got the sub-license agreement from EA, and The Need for Speed game can have its cars…
But you just said that Turn10 already sub-licenses their stuff without too much hassle.
I did.
What I haven’t mentioned yet, is FORZATECH, which is actually the only thing in bold.
While the details for What ForzaTech actually is, my guess is that it will be a product that can be licensed out. Whether it is Physics, car models, Track information, etc. the inclusion of it, in a racing game, or just a game that happens to have cars, Like GTA, could definitely be a selling point.
Who knows, When I go to the store, I might see Need For Speed on the shelf, and somewhere on the box, see “Made Possible with ForzaTech”.
Its like saying that a game runs on Unreal Engine 5… that pretty much sells games, regardless of how bad the story is.